It came to my attention when modding my skin that there's a permanent gradient on the slider tracks, I'm just curious if we could be able to enable / disable this option in a skin.ini
I do agree with you, but there aren't any sliders that are currently ranked that would be confusing like that in the first place, and if there are sliders such as that (do not say notch hell) then they shouldn't be ranked in the first placeMrSergio wrote:
I think it is indeed meant to make sure the slider path is readable (which some shapes may alter it in a really confusing way)
Well then why have an option that's allowed to be disabled in the first place? I know little to no people who are high ranks play with combo bursts, shaders, softening filters, or hit lighting, its just a preference for people who would want this and to have a skin that looks good to them. If we're not able to change it then whats the point of having other things in the skin be disabled as well? Plus people who change it have to change it by hand, meaning they have to set say "SliderGradient: 1" to "0" then they acknowledge the fact that they're disabling slider gradients.MrSergio wrote:
I don't think it will be removed, nor let someone to be able to change it
It doesn't need to be changed on anyone, I just want it to be allowed for disabling and enabling for the people that do notice it, it's not gunna be turned off by default, it's going to be a changeable option in a skin.ini. I bet you never ever use the score ticks on slider points if you even know what those are anymore, but they're still in the game.Whirl wrote:
I honestly have never noticed this when mapping/playing
I don't think this needs to be changed...
Furry wrote:
It doesn't need to be changed on anyone, I just want it to be allowed for disabling and enabling for the people that do notice it, it's not gunna be turned off by default, it's going to be a changeable option in a skin.ini. I bet you never ever use the score ticks on slider points if you even know what those are anymore, but they're still in the game.Whirl wrote:
I honestly have never noticed this when mapping/playing
I don't think this needs to be changed...
Stable code is currently a mess, which means it's impossible to add any feature without the possibility of destroying the whole game, sadly.JustKoci wrote:
I asume that when this Forum was posted McOsu wasn't a thing. In McOsu there is an option to adjust the opacity of the gradient and I think it will be very cool if peppy ask the guys that made McOsu for the code for this, input it is osu! and everyone is happy
Lazer due to its opensource format is fully customizable, so we'll see way more features from users like custom mods, gamemodes, design, overlays and moreZelzatter Zero wrote:
[quote="JustKoci"]lazer (sort of) have that feature so I think it doesn't matter anymore.