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Chicherina - Tu-lu-la

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Fight69
Yo !
Sorry for delay :cry:

[Hard]

00:17:410 (5,6) - This pattern looks better like that : http://osu.ppy.sh/ss/74587

Useless mod is useless~

Excellent work ! ;)
~Starz'd !
Topic Starter
Aleks719

Fight69 wrote:

Yo !
[Hard]

00:17:410 (5,6) - This pattern looks better like that : http://osu.ppy.sh/ss/74587 Fixed
Thanks for your mod and star :3
Updated~
rEdo
[Beamsy]
0:16:032 (2) - move this note onto x:190 y:319, so the space between (1),(2) and (2),(3) is the same
0:42:678 - 0:44:516 - maybe it's just me, but i'd like to see a break time added at this point
1:50:672 (x) - add a kiai fountain at that point?

[Normal]
0:42:678 (6,7) - i don't really like the idea of silencing those notes

[Hard]
0:08:681 (4) - spacing
0:42:678 (1,2,3,4,5,6,7) - i don't really like the idea of silencing those notes, i'd try something like this
0:46:124 (4) - spacing
1:32:295 (1,2,3,4,5,1,2,3,4,5,6,7) - pretty much just like before
1:50:672 (x) - add a kiai fountain at that point?
1:52:509 (1) - delete new combo

why won't you guys map this 'til the end? it's just 20 seconds, and it's really worth it. :)


well, nothing really much, pretty fun to play :D/
good luck!
Topic Starter
Aleks719

rEdo wrote:

[Beamsy]
Waiting IceBeam response...

[Normal]
0:42:678 (6,7) - i don't really like the idea of silencing those notes Very loud normal-whistles sounds ugly. I make it a bit quiet)

[Hard]
0:08:681 (4) - spacing sorry, nope. All is good here.
0:42:678 (1,2,3,4,5,6,7) - i don't really like the idea of silencing those notes, i'd try something like this Very loud normal-whistles sounds ugly. I tryed your suggestion, but dislike this claps, sorry
0:46:124 (4) - spacing 1grid down, fixed
1:32:295 (1,2,3,4,5,1,2,3,4,5,6,7) - pretty much just like before same as before too
1:50:672 (x) - add a kiai fountain at that point? I'll think about it later
1:52:509 (1) - delete new combo fixed

why won't you guys map this 'til the end? it's just 20 seconds, and it's really worth it. :) Don't know.. We are lazy )


well, nothing really much, pretty fun to play :D/
good luck!
Thanks for your mod ~ Updated !
wmfchris
[Hard]
00:08:222 (2) - right 1 grid
00:14:883 (10) - remove finish, whistle
00:18:788 (2) - whistle on slider
00:46:353 (5) - left 1 grid

No problems for me in normal and easy~ nice sounding, star~
Topic Starter
Aleks719

wmfchris wrote:

[Hard]
00:08:222 (2) - right 1 grid fixed
00:14:883 (10) - remove finish, whistle nope
00:18:788 (2) - whistle on slider okay
00:46:353 (5) - left 1 grid fixed

No problems for me in normal and easy~ nice sounding, star~
Thanks for your modding~ Updated with minor fixes!
Gorlum
Nice song, nice beatmap. Have my star~
Reiji-RJ
:3
Shiro
Please reply to this mod saying what you didn't fix (and what you did) and why. Remember that these are all suggestions.
Also, if you have any question, feel free to ask me in-game :)

General
I have an offset of 5935.

Beamsy
Wouldn't it be better to call that "IceBeam's Easy" ?
It kind of bugs me out that this diff uses smaller circles than the Normal diff.

Normal
Rather hard for a Normal. Some 1/2 streams are too long imo, I think it'd be better to cut them.
00:14:434 (2) - This slider's repeat is hidden by a hitburst.
00:57:389 (3,4) - Try this timeline (1/6):
01:15:766 (1,2,3,4) - This sounds out of place, because you use few 1/2s beats in the next patterns.

Hard
00:57:379 (5,6) - Same timeline as in Normal.
Topic Starter
Aleks719

Odaril wrote:

Please reply to this mod saying what you didn't fix (and what you did) and why. Remember that these are all suggestions.
Also, if you have any question, feel free to ask me in-game :)

General
I have an offset of 5935. no, thanks

Beamsy
Wouldn't it be better to call that "IceBeam's Easy" ?
It kind of bugs me out that this diff uses smaller circles than the Normal diff.

Normal
Rather hard for a Normal. Some 1/2 streams are too long imo, I think it'd be better to cut them. no, I think it's not hard
00:14:434 (2) - This slider's repeat is hidden by a hitburst. fixed
00:57:389 (3,4) - Try this timeline (1/6): disagree,sorry, I think 1/8 fits better
01:15:766 (1,2,3,4) - This sounds out of place, because you use few 1/2s beats in the next patterns. disagree,sorry

Hard
00:57:379 (5,6) - Same timeline as in Normal. disagree,sorry
Thanks for your modding!
ztrot

Odaril wrote:

Please reply to this mod saying what you didn't fix (and what you did) and why. Remember that these are all suggestions.
Also, if you have any question, feel free to ask me in-game :)

General
I have an offset of 5935. you better go with that

Beamsy
Wouldn't it be better to call that "IceBeam's Easy" ?
It kind of bugs me out that this diff uses smaller circles than the Normal diff.

Normal
Rather hard for a Normal. Some 1/2 streams are too long imo, I think it'd be better to cut them.
00:14:434 (2) - This slider's repeat is hidden by a hitburst.
00:57:389 (3,4) - Try this timeline (1/6):
01:15:766 (1,2,3,4) - This sounds out of place, because you use few 1/2s beats in the next patterns.

Hard
00:57:379 (5,6) - Same timeline as in Normal.
Shiro
Asked the kudosu to be denied since the mod was obviously useless.
Lybydose

Odaril wrote:

Asked the kudosu to be denied since the mod was obviously useless.
Giving you kudosu anyway because your offset is correct.

Offset should be 5935.
Topic Starter
Aleks719
Okay, I'll fix it ~
So... I rechecked Odaril's mod with new offset :

Odaril wrote:

General
I have an offset of 5935. fixed

Beamsy
Wouldn't it be better to call that "IceBeam's Easy" ?
It kind of bugs me out that this diff uses smaller circles than the Normal diff.

Normal
Rather hard for a Normal. Some 1/2 streams are too long imo, I think it'd be better to cut them. 4 objects is maximum. I think it's okay now
00:14:434 (2) - This slider's repeat is hidden by a hitburst. fixed
00:57:389 (3,4) - Try this timeline (1/6): fixed
01:15:766 (1,2,3,4) - This sounds out of place, because you use few 1/2s beats in the next patterns. fixed a bit

Hard
00:57:379 (5,6) - Same timeline as in Normal. fixed
Edit : Updated with a large changes
IceBeam

Odaril wrote:

Beamsy
Wouldn't it be better to call that "IceBeam's Easy" ? That's how I always name guest easy difficulties.
It kind of bugs me out that this diff uses smaller circles than the Normal diff. I mapped it before Normal,sorry.
Thank you.
Luneko
Green = Design
Blue = Suggestion
Red = Change This!

[General]
the end of the .mp3 is kinda long, maybe fade it out at the end?

[Beamsy]
fine

[Normal]
00:44:526 (1) - Remove and make slider until 00:44:985 and add note at 00:45:215 like this :

00:58:078 (4) - Start at the red tick, sounds better IMO
01:35:980 (1) - same like 00:44:526 (1)

[Hard]
00:35:337 (1) - Move this circle to x:184 y:280 (looks and plays better)

Oh, Star btw :3
Topic Starter
Aleks719

KillerRind wrote:

[General]
the end of the .mp3 is kinda long, maybe fade it out at the end? I'm lazy x)

[Normal]
00:44:526 (1) - Remove and make slider until 00:44:985 and add note at 00:45:215 like this : fixed
00:58:078 (4) - Start at the red tick, sounds better IMO fixed
01:35:980 (1) - same like 00:44:526 (1) fixed

[Hard]
00:35:337 (1) - Move this circle to x:184 y:280 (looks and plays better) fixed

Oh, Star btw :3
Thanks for your mod, KillerRind ! Orz
Colin Hou
[General]:
  1. offset: -8ms and resnap notes & sections for KIAI.
  2. tags: Yulia Dmitrievna
that's all, fix and i'll bubble.
Topic Starter
Aleks719

Colin Hou wrote:

[General]:
  1. offset: -8ms and resnap notes & sections for KIAI. fixed!
  2. tags: Yulia Dmitrievna fixed too!


that's all, fix and i'll bubble. Oh lala... x)
Colin Hou
bubbled

EDIT: didn't notice the discussion on offset orz. I got it with 3 test plays :P feel free to pop if you think this is not acceptable for playing.
Mantis
;3
Lera
Star~
Krisom
I'm modding this very late but doing it anyways~

...

Cool, I didn't find anything on gameplay. If it makes you feel better, I think the offset should be Lyby's. Won't pop on that though.
By the way, Easy + DT is fun ~ Also the song was <3
Topic Starter
Aleks719
Thank you, Krisom :)
al2e10
[Hard]
00:58:070 (6) - Isn't star at 00:58:070 and finish at 00:58:453 or 00:58:415 is, much better.

It is a good map, but you can change it or not ~.~
Topic Starter
Aleks719

KingsAL2 wrote:

[Hard]
00:58:070 (6) - Isn't star at 00:58:070 and finish at 00:58:453 or 00:58:415 is, much better. Nope, disagree. I use Odaril's suggestion, all is good here

It is a good map, but you can change it or not ~.~ not, but thx for star.
HellDawn
8-)
-Moccha_chii-
:)
whymeman
Hmm...... alright then. Ranked.
Breeze
Energetic song, good song and map :D
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