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senya - Kanjou Chemistry (Drum 'n' Bass Remix)

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Total Posts
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Topic Starter
papika
This beatmap was submitted using in-game submission on Donnerstag, 21. September 2017 at 22:15:14

Artist: senya
Title: Kanjou Chemistry (Drum 'n' Bass Remix)
Source: 東方Project
Tags: dnb
BPM: 174
Filesize: 8180kb
Play Time: 05:01
Difficulties Available:
  1. Emotional Dreams (4,81 stars, 972 notes)
Download: senya - Kanjou Chemistry (Drum 'n' Bass Remix)
Information: Scores/Beatmap Listing
---------------
osu needs more senya
x incoming
[Emotional Dreams]
  1. 00:20:044 (1) - Try replacing these two cirlces with another slider, I think it flows a lot better
  2. 00:23:147 (1) - Add a bit more spacing immediately after the stream
  3. 01:01:423 (1) - Remove new combo
  4. 01:04:182 (1) - Another slider
  5. 01:29:613 (4) - Add more spacing (and a new combo) to show change in pace
  6. 01:45:906 (1) - More spacing again
  7. 01:48:320 (1) - Another slider
  8. 02:21:423 (1) - Another slider
  9. 03:15:561 (1) - I think these notes should be moved left more to see them better after the slider
  10. 03:37:285 (1) - This circle should be removed and the slider made longer to end at the same time, the piano is too quiet for it to be a circle
  11. 05:01:423 (5) - I think a slider that ends on the cymbal sound would be good here
Great song :)
Topic Starter
papika
tanks

Toehoe wrote:

[Emotional Dreams]
  1. 00:20:044 (1) - Try replacing these two cirlces with another slider, I think it flows a lot better
  2. 00:23:147 (1) - Add a bit more spacing immediately after the stream
  3. 01:01:423 (1) - Remove new combo
  4. 01:04:182 (1) - Another slider
  5. 01:29:613 (4) - Add more spacing (and a new combo) to show change in pace
  6. 01:45:906 (1) - More spacing again
  7. 01:48:320 (1) - Another slider
  8. 02:21:423 (1) - Another slider
  9. 03:15:561 (1) - I think these notes should be moved left more to see them better after the slider
  10. 03:37:285 (1) - This circle should be removed and the slider made longer to end at the same time, the piano is too quiet for it to be a circle
  11. 05:01:423 (5) - I think a slider that ends on the cymbal sound would be good here
Great song :)
fixed errythin. funnily enough the extra sliders before the jumps were how i originally had it
BounceBabe
1. Offset: 1.078ms BPM: 174,00

That's your correct offset as it's the first downbeat of the song.

I also recommend that you check out threads on the osu!wiki to find out more about mapping in order to improve it. It has a ton of information but not everything since mapping is constantly changing and the new ranking criteria will come soon too. But check it anyway if you're interested to avoid any unnecessary issues or are unsure about something. c:

Recommendations: https://osu.ppy.sh/wiki/Ranking_Criteria / https://osu.ppy.sh/wiki/Modding / https://osu.ppy.sh/wiki/Standard_Ranking_Criteria / https://osu.ppy.sh/wiki/Code_of_Conduct ... nd_Mapping
Gus
hi m4m from modreqs here's a basic mod, lmk if anything is confusing! call me back if you want, cool song

[Emotional Dreams]
General: lots of overlapping which isn't necessarily bad but some things could easily be stacked with others, I can search for examples over ingame if you'd like, would be easier to mod that kind of stuff while getting ur input immediately


00:00:734 (1,2) - I would turn this type of pattern into a slider, easier to hit for a slow intro

00:02:113 (1,2) - ^ etc

00:04:354 (4) - fix this bad boy up, its a little too funky imo

I've always been a fan of using sliders in the slower beginnings just bc circles may be harder to acc when ur just getting a feel for the beat, so this is subjective, but:

00:07:975 (2,3,4,5,6,7) - https://i.gyazo.com/5ee568aaab9034fec08 ... 2a6c11.png could be this

00:11:768 (2,3) - blanket

00:14:009 (3,1) - needless overlap, clean it up i'd say

00:20:044 (1) - change this to a circle for beat consistency

00:22:802 (5) - change to a slider so there isnt such a pause there, kills momentum

00:56:596 (4,1,2) - distance inconsistency I can't really hear anything in the song that would call for this

01:30:388 (1,2,3) - use sliders here and 01:31:768 (1,2,3) - here so that players can be eased into the beat change

02:13:147 (5,6,7,8) - fix stream (5-6)

03:15:561 (1,2,3,4,5,6,1) - pls this overlap hurt my soul

03:30:389 (1,2) - turn into sliders as mentioned earlier

03:51:078 (4) - add a spinner after this, such a long break

04:39:354 (1,2,3,4) - curve more? if possible?

I think you should map the last 20 seconds too, there is a lot going on there and it would help end the map. Cool map dude, gl
Topic Starter
papika
thanks

Gus wrote:

hi m4m from modreqs here's a basic mod, lmk if anything is confusing! call me back if you want, cool song

[Emotional Dreams]
General: lots of overlapping which isn't necessarily bad but some things could easily be stacked with others, I can search for examples over ingame if you'd like, would be easier to mod that kind of stuff while getting ur input immediately


00:00:734 (1,2) - I would turn this type of pattern into a slider, easier to hit for a slow intro idk i like it as it is. there are worse maps out there

00:02:113 (1,2) - ^ etc

00:04:354 (4) - fix this bad boy up, its a little too funky imo tried my best xd

I've always been a fan of using sliders in the slower beginnings just bc circles may be harder to acc when ur just getting a feel for the beat, so this is subjective, but:

00:07:975 (2,3,4,5,6,7) - https://i.gyazo.com/5ee568aaab9034fec08 ... 2a6c11.png could be this will look into this, especially since i repeated it later

00:11:768 (2,3) - blanket sure

00:14:009 (3,1) - needless overlap, clean it up i'd say i like it :(

00:20:044 (1) - change this to a circle for beat consistency ill change it and then wait for way more opinions, everyone seems to like it different

00:22:802 (5) - change to a slider so there isnt such a pause there, kills momentum k

00:56:596 (4,1,2) - distance inconsistency I can't really hear anything in the song that would call for this i mainly did this to make it less boring, and i dont think the spacing is too big

01:30:388 (1,2,3) - use sliders here and 01:31:768 (1,2,3) - here so that players can be eased into the beat change done

02:13:147 (5,6,7,8) - fix stream (5-6) ups

03:15:561 (1,2,3,4,5,6,1) - pls this overlap hurt my soul agreed. duck that pattern

03:30:389 (1,2) - turn into sliders as mentioned earlier ^

03:51:078 (4) - add a spinner after this, such a long break

04:39:354 (1,2,3,4) - curve more? if possible? more looks a bit weird, tried my best

I think you should map the last 20 seconds too, there is a lot going on there and it would help end the map. Cool map dude, gl i probably will, multiple people told me to do so

overlaps duckin fixed i think
Weriko
hey there

m4m timeee

Emotional Dreams
00:00:734 (1,2,3,1,2,3,1,2,3,4) - I'm pretty sure you can do something more interesting with this sliders, like stacking this 00:01:078 (3,3) - or doing this https://puu.sh/rFwt0/371d6cde46.png and yeah

00:16:595 (1,1) - you can put the circle right in the middle of the slider (I think its a bit off), not that it matters tho, I just have weird OCD

00:17:629 (1,4) - same here, you can put the sliderend in the middle of 4, so the overlap looks nicer

00:19:353 (2,1) - you can stack this, or again, put it in the middle of the slider

00:20:388 (3,7) - 00:20:043 (1,2,3,4,5,6,7,8,9,10) - this looks a bit weird, I think you might want to give it some shape (like squares or something)

00:21:767 (1,2,3,4,5,6,7,8,1,2,3,4) - I think the way this stream grows can be more smooth

00:23:319 (2) - maybe you can put this circle at the same distance of the stream

00:26:250 (1,5) - this is not stacked

00:29:526 (1) - the rhythm you follow in this section is weird, since you were doing something else

00:50:733 (5) - you missed some beats with this

00:53:146 (5,3) - maybe stack?

(this stuff repeats along the map, so I wont point out every time you might be able to fix an overlap or something I said above)

02:21:422 (1,2,3,4,5,6,7,8,9,10) - this looks random

03:00:388 (1,3) - I think you also missed some beats here... I mean stuff you can map

03:11:940 (4) - I think this should end on white tick

okay... I think that would be it for now
Topic Starter
papika

Weriko wrote:

hey there

m4m timeee

Emotional Dreams
00:00:734 (1,2,3,1,2,3,1,2,3,4) - I'm pretty sure you can do something more interesting with this sliders, like stacking this 00:01:078 (3,3) - or doing this https://puu.sh/rFwt0/371d6cde46.png and yeah idk i like it how it is but if more people want it

00:16:595 (1,1) - you can put the circle right in the middle of the slider (I think its a bit off), not that it matters tho, I just have weird OCD it looks fine but unintentional to me :^)

00:17:629 (1,4) - same here, you can put the sliderend in the middle of 4, so the overlap looks nicer ^

00:19:353 (2,1) - you can stack this, or again, put it in the middle of the slider did a blanket

00:20:388 (3,7) - 00:20:043 (1,2,3,4,5,6,7,8,9,10) - this looks a bit weird, I think you might want to give it some shape (like squares or something) dun (was always too lazy to do it)

00:21:767 (1,2,3,4,5,6,7,8,1,2,3,4) - I think the way this stream grows can be more smooth k

00:23:319 (2) - maybe you can put this circle at the same distance of the stream eh no

00:26:250 (1,5) - this is not stacked fixed

00:29:526 (1) - the rhythm you follow in this section is weird, since you were doing something else fixed

00:50:733 (5) - you missed some beats with this ^

00:53:146 (5,3) - maybe stack? dun

(this stuff repeats along the map, so I wont point out every time you might be able to fix an overlap or something I said above) kms will look cant promise

02:21:422 (1,2,3,4,5,6,7,8,9,10) - this looks random it is no more

03:00:388 (1,3) - I think you also missed some beats here... I mean stuff you can map i think it fits nicely to the vocals, especially since the slider turns at 03:00:905 - #slidermapping

03:11:940 (4) - I think this should end on white tick agreed

okay... I think that would be it for now
did some reworking of the jump sections, -0.2 sr now xd
thank 4 m4m
WoozieMoo
I'm sorry if it sounds a little unkind, but there are too many flow inconsistencies and pauses in combos to really point out, but I took two run throughs of the map - one with a tablet, one with a mouse, just to isolate the big stuff.


00:55:560 (2,1,2,3,4,1,2,3,4,5,6,1,2,3,4,1,2,3,4) - Mouse players have to maintain a balance between rotating their mouse clockwise and counter-clockwise or else they drift off center, in this segment, clockwise was so dominant that I was off-center until the break in the middle of the song, if you reverse the pattern you'll fix this easily.

00:20:043 (1,2,3,4,5,6,7,8,9,10) - I just really, really do not like this combo, it's incredibly clunky and hardly flows. I recommend either stacking half of it, all of it, or scrapping it and trying it again. There are a couple of these combos strewn throughout the song, try playing it over and seeing if you feel the same way about them.

01:29:009 (1,2,3,1,2) - Note three should be the bezier slider here. If it has to be a single then you should do more with spacing and placement to make it seem like the song is dropping into a lower bpm section, otherwise, flow is interrupted here.

01:34:526 (1,2,3,1,2,3,1,2,3,1,2,3,1,2,3,1,2,3,1,2,3,1,2,3,1,2,3) - Tooooo many singles. Put in some sliders here, it's hard to know what DnB rythym is going to throw at you, and you end up playing whack-a-mole with these notes trying to get 300's.

I just realized I'm doing this instead of homework, so PM me if you have any desire for me to keep going. Don't get me wrong, this map is playable, I FCed it twice with no real issue, it just isn't polished enough to be considered at the moment. That's what modding is for, and good luck!
Santtu

General

  1. Overall map needs a lot of flow improvement. I'll mention some things that are important.
  2. I recommend using tiny Grid size or not using it at all, cause it makes Insane difficulties look a bit bad
  3. It feels like distances are pretty random. Maybe you could try to make them clearier?

Emotional Dream

  1. You should try to have NC every first hit of stroke. For example, not at 00:26:250 (1) - but 00:25:905 (10) - , not at 00:27:629 (1) - but 00:27:284 (6) - and not at 00:29:526 (1) - but 00:28:664 (7) - .
  2. You are missing important notes from 00:33:836 - to 00:34:181 . I can see that you map drum sounds so why don't you map it here too?
  3. 01:09:526 - 01:09:871 - 01:07:974 - I don't see a reason for these empty places. Also you don't make these same alike empty places later, so it doesn't follow you mapstyle.
  4. 02:35:215 (1,2) - Too close each other. Doesn't follow song embrazing.
  5. 02:36:595 (1,2) - ^
  6. 02:44:871 (1,2) - ^
  7. 03:00:388 (1,3) - These long sliders don't really work, since singer sing several notes there, not a same note whole time.
  8. 04:07:629 (1,2) - Too close each other. Doesn't follow song embrazing.
  9. 04:09:009 (1,2) - ^
  10. 04:29:698 (1,2) - ^
  11. 04:37:974 (1,2) - ^
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