Kanau
Kanau wrote:
I'm fucking busy now, so I skip some diffs ;w; sorry
my English is bad... I hope your understanding too bad tho xd
artist: "Aqours" ? I think not "アクア"...
you should prepare some metadata thing
NormalGood Luck!
- 00:02:850 (1,1) - use slider is more fit in the song imo idk, ill consider it
- 00:07:794 - add circle please add
- 00:19:003 (2) - try this? better flow fixe
- 00:22:465 (5) - add NC? idk if its necessary but i add
- 00:53:289 (2) - yes same as 00:19:003 (2) - :3
- 01:11:421 (1,2) - rhythm is weird... try this fix
- 01:46:695 (3,1) - stack it? will keep because 00:09:113 (3,4,5,6) -
- 01:48:344 (1,2,3) - try this? the rhythm looks better, fix
Ataraxia
Ataraxia wrote:
Oii Anna :3
finalmente acordei sem minha depressão acabar comigo
Coisas em geral
Eu recomendo você ter combo collor iguais em suas diffs (GD's são excessões)
achei os do Normal legais, mas a cor cinza é meio "fraca" é so usada como Especifica, mas é escolha sua deixar, apenas nao recomendo.
also, se quizer, tem os que eu fizSPOILERvaleu :3[Colours]
Combo1 : 255,255,0
Combo2 : 255,177,32
Combo3 : 0,0,174
Combo4 : 255,128,0
Combo5 : 250,27,88
Combo6 : 0,64,128
Combo7 : 200,145,145
Combo8 : 128,64,64
Normal
00:39:113 (6,7) - esse tipo de coisa em normal é meio perigoso ein, eu recomendo.... http://puu.sh/rAWk4/b32434c5a0.jpg (abaixe um pouco 00:38:783 (5) - e faça um 1/1 curvado :p) isso não faz muito meu estilo mas eu irei pensar em outra pattern para isso
00:57:574 (5,6) - talvez .... http://puu.sh/rAWuP/a8bfd74d2a.jpg nope
01:14:058 (1,2,3,4) - Stack em normal nao faz tanto problema, mas esse aqui é muito violento, pode embolar o player demais, recomendo algo assim... http://puu.sh/rAWDq/a2b6e39cc1.jpg ajeitei, eu tava com um pé atrás sobre isso
01:46:036 (2) -tem um som de apito aqui né nao? aperte control Q. (deixe o sampleset como Auto, esta como normal o jeito que voce deixou, por isso o som de normalwhistle) certoSPOILER00:41:091 (3) - remove o NC
00:48:839 (4) - Remove o NC
01:04:168 (3) - Remove o NC
01:44:223 (4) - Remove o NC ajeitei
Otimo normal ! :3
Hard
00:19:003 (2,3) - http://puu.sh/rAYXG/74f507ed8a.jpg vou ajeitar isso
00:45:047 (1,2,3,4,5,6,1,2,3,4) - deixe o sampleset de todos auto (alguns desses estao como drums, e isso quebrou seus hitsound, deixando em auto vai resolver isso) mas eu quero drum :c
01:35:487 (2) - deixe curvado, assim desse jeito parece algo meio "violento" :3
01:57:115 - tire esse finish o.o tirei
dei uma olhada nas outras diff e nao tive mto o que falar, entao é so isso
Boa sorte ! <3
(Edit: que merda ela atacou logo quando postei)
KuranteMelodii
KuranteMelodii wrote:
From my modding queue, modding normal and hard as requested[General]
- Just asking though, is the Unicode Artist "アクア" really necessary? I never seen any mapset using this as Artist as well
[Normal]
- 00:05:981 (2) - How about moving a little bit down and make this as a straight slider for better flow?
this current slider looks good- 00:07:300 (5) - Remove Finish on head right
- 00:07:300 (5) - tbh i don't know which instruments you're following here, if you want to shorten the slider for the drums, add another circle at the white tick after this slider, if not, extend the slider by 1/2 (make sure you make those DS consistent!) Kanau has mentioned it, I added a note in white tick
- 00:15:047 (4) - Turn this into a note? for simpler rhythm imo sure
- 00:27:740 (4) - How about making this as a simple curve, for better flow? will keep for a while
- 00:31:201 (5) - Try to not let the slider end on downbeat if there's a stronger sound on downbeat, to emphasize the downbeat fix all problems with downbeats, no more answer for nexts
- 00:39:113 (6,1) - Hmmmm, although it's allow to stack with the next object, but i don't recommend this type of stack in normal diff, it's kinda hard to read for newer players remapped ths part, now its not confused
- 00:41:091 (1) - Remove NC for consistency ye
- 00:59:388 (4) - I think a straight slider is enough, no need to make it too complicated, it also will give better flow fix
- 01:08:454 (1) - Same here, try to not let the slider end on downbeat
- 01:19:333 (1) - This should be soft finish instead of drum whistle? soft finish, my bad
- 01:23:618 (4,5) - Turn them into 1 1/1 slider? there's too many 1/2 rhythm imo done
- 01:24:278 (5) - Same downbeat problem here
- 01:29:223 (5) - ^
- 01:32:520 (1,2,3) - Too many 1/2 rhythm here, too, maybe try to simplify the rhythm? done
- 01:34:168 (5,6) - ^
For a newbie mapper, i think that it can be improved more, there's too many 1/2 rhythms, and there's too much problems about the flow and ignoring the downbeat, it's acceptable to have it ignored when the sound is stronger than the downbeat
Too bad that you didn't let Aki to map normal instead[Hard]
- Check AiMod, there's some unsnapped slider ends thanks
- 00:19:003 (2,3) - How about making them straight so they can be parallel together, it looks weird for me now ill kill the shape, but no parallel
- 00:31:201 (3) - Same downbeat problems i mention on normal
- 00:32:849 - Add a note here? i feel empty there no :c
- 00:50:816 (2) - remove finish okay
- 00:52:135 (2) - ^
- 00:53:289 (2,3) - Make them parallel, or make their shape the same? i do a parellel
- 01:06:640 (3,4) - Minor, but you can do the copy and paste trick here yea
- 01:08:124 (1) - remove nc y
- 01:12:575 (1,3) - Again, not sure is that you gonna make a symmetric trick here
- 01:14:058 (1,2) - Although it's much better then those slider i mentioned, at least make them parallel so they can be more neat
- 01:15:871 (3) - How about make something like this so it can be look less burai? ye
- 01:31:531 (2,3) - Awwwww now you don't make them symmetric here D: the rhythm would be strange, i think it 01:32:520 (1) - more strong than others
- 01:34:168 (1) - remove nc ok
While the flow and rhythm is much more better than normal, the structure can be do a little more work here which you can ask more mappers about this, i am not skill about it
you can use more copy and paste in this diff D:
Good luck~
Yohanes
[quote="Yohanes"]Hi! Hi <3
General
- For me the correct offset is 1551 (rough number, but please please please double-check it). Check my mod first before changing the offset however
- please use other BG ;; ---> I would pick this haha, its a meme bg ill change when the map are ready
Hard
- Ar 8 seems too fast to me. I personally would put AR 7-7.5, this will also provide "smoother" AR curve from ez-normal-hard-light insane-insane ill change for 7.5
- 00:11:751 (4) - make it like this or so for better looks http://puu.sh/rBQEn/46c6227df0.jpg
- 00:12:574 (3) - I don't think a note would be suitable here, especially since this is a hard diff. The vocal isn't as stong as the previous drum and could possibly stumble the player. Try this, it still cover the vocal quite nicely http://puu.sh/rBR39/c757fe5b37.jpg
- 00:15:377 (3) - I know you want to keep this nice symmetry, but both drum and guitar sound at 00:15:706 - is really strong and quite different compared to the others. This rhythm would work better to represent the music http://puu.sh/rBRfy/aebd68a375.jpg
- 00:17:849 (3,4) - Improve their looks http://puu.sh/rBRL7/88ba28e11d.jpg
- 00:22:959 (3) - clap on head
- 00:23:289 (4,5,6) - this instead? http://puu.sh/rBRN2/bc48ae1cef.jpg
- 00:28:893 (4) - the way this notes is placed makes it quite difficult to read maybe you can try this, it works for me http://puu.sh/rBRsq/b654e4d85c.jpg
- 00:43:564 (1) - I have to say that this slider shape is quite awkward, how about this? http://puu.sh/rBRCr/2d49b7e247.jpg
- 00:45:047 (1) - I don't get why you put 1/2 repeat slider here. It would be much better to change it into 1/1 slider since there're no sound whatsoever at 00:45:212 -
- 00:56:256 (2,3,4,5,1,2) - the strong sound is at 00:57:080 (1,2) -, and it's not exactly comfortable to play too to be honest, if you want to keep the triangles here, try something like this http://puu.sh/rBS6G/5c18980842.jpg (2) red is behind (3) blue
- 01:12:575 (1) - ctrl+H this slider shape for better looks & flow
- 01:15:871 (3) - it would looks better if you remove the white anchor point near the tail http://puu.sh/rBShu/fee237d69f.jpg
- 01:17:355 (5,6) - http://puu.sh/rBSk2/956ba6233e.jpg ?
- 01:35:487 (2,3,4) - I would keep the shape similar
- 01:43:069 (2,3) - 1/2 slider & circle is too much imo, better simplify it into 1/1 slider instead
- 01:44:223 - Tail, remove whistle, add finsih
Other than that, some blankets can be improved, like 00:09:278 (1,2) -, 00:42:904 (2,3) -, ect. They're minor but they could improve the looks of the map
I did not answer because I fix almost all, your mod helped me very much
General
- For me the correct offset is 1551 (rough number, but please please please double-check it). Check my mod first before changing the offset however
- please use other BG ;; ---> I would pick this haha, its a meme bg ill change when the map are ready
Hard
- Ar 8 seems too fast to me. I personally would put AR 7-7.5, this will also provide "smoother" AR curve from ez-normal-hard-light insane-insane ill change for 7.5
- 00:11:751 (4) - make it like this or so for better looks http://puu.sh/rBQEn/46c6227df0.jpg
- 00:12:574 (3) - I don't think a note would be suitable here, especially since this is a hard diff. The vocal isn't as stong as the previous drum and could possibly stumble the player. Try this, it still cover the vocal quite nicely http://puu.sh/rBR39/c757fe5b37.jpg
- 00:15:377 (3) - I know you want to keep this nice symmetry, but both drum and guitar sound at 00:15:706 - is really strong and quite different compared to the others. This rhythm would work better to represent the music http://puu.sh/rBRfy/aebd68a375.jpg
- 00:17:849 (3,4) - Improve their looks http://puu.sh/rBRL7/88ba28e11d.jpg
- 00:22:959 (3) - clap on head
- 00:23:289 (4,5,6) - this instead? http://puu.sh/rBRN2/bc48ae1cef.jpg
- 00:28:893 (4) - the way this notes is placed makes it quite difficult to read maybe you can try this, it works for me http://puu.sh/rBRsq/b654e4d85c.jpg
- 00:43:564 (1) - I have to say that this slider shape is quite awkward, how about this? http://puu.sh/rBRCr/2d49b7e247.jpg
- 00:45:047 (1) - I don't get why you put 1/2 repeat slider here. It would be much better to change it into 1/1 slider since there're no sound whatsoever at 00:45:212 -
- 00:56:256 (2,3,4,5,1,2) - the strong sound is at 00:57:080 (1,2) -, and it's not exactly comfortable to play too to be honest, if you want to keep the triangles here, try something like this http://puu.sh/rBS6G/5c18980842.jpg (2) red is behind (3) blue
- 01:12:575 (1) - ctrl+H this slider shape for better looks & flow
- 01:15:871 (3) - it would looks better if you remove the white anchor point near the tail http://puu.sh/rBShu/fee237d69f.jpg
- 01:17:355 (5,6) - http://puu.sh/rBSk2/956ba6233e.jpg ?
- 01:35:487 (2,3,4) - I would keep the shape similar
- 01:43:069 (2,3) - 1/2 slider & circle is too much imo, better simplify it into 1/1 slider instead
- 01:44:223 - Tail, remove whistle, add finsih
Other than that, some blankets can be improved, like 00:09:278 (1,2) -, 00:42:904 (2,3) -, ect. They're minor but they could improve the looks of the map
I did not answer because I fix almost all, your mod helped me very much
thanks again