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DJ Genericname -Dear You

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Kurowolfe
oh wow, i guess looks can be deceiving :o
K i R a
Well, here is my mod (most are tips)

General:

-Exact offset is 45.
-Bpm decimal? D: Well the bpm of the music mp3 is decimal too but I think there is a more accurate mp3.
-About the skin... In the hardest difficult I cant see the numbers because the black is bad to read numbers, I think the best is create an outline to the letters (that's easy if you use photoshop).


Adorable

00:33:128 (2) - I think here you need kiai time, like in the end its the same part. You can end kiai time here: 00:55:183 (3) -
01:38:604 (7,1) - You dont need to remove kiai time xD
00:54:838 (2,3) - Remove finish :( and put finish at 3.
01:23:096 (2,4) - Put too finish I think.
01:32:746 (6) - Remove finish :(
01:33:779 (2) - Start slider with finish
01:38:604 (7) - Finish
01:43:428 (2) - Finish at the end of the slider

Dear Galvenize

-Change the name, Galvenize with mayus xD.
-I have tablet and i cant do the first note because you start in the perfect start line (the big red line). I think much players will fail allways the first note. I think you can move the start or change the start. One way is removing the first full combo and putting a spin.
-00:15:200 (1,3) - Whistle
-00:16:234 (4) - Finish too
-01:49:968 (1) - I think you can finish with a spin more.

Well the rest is ok I think :P Good luck and star :D
galvenize

K i R a wrote:

Dear Galvenize

-Change the name, Galvenize with mayus xD. wut?
-I have tablet and i cant do the first note because you start in the perfect start line (the big red line). I think much players will fail allways the first note. I think you can move the start or change the start. One way is removing the first full combo and putting a spin.
I don't really understand what you mean, I have a tablet too and I don't have any problems hitting the first note. I won't change an entire pattern because of that.
Topic Starter
Ayeen_old

K i R a wrote:

Well, here is my mod (most are tips)

General:

-Exact offset is 45.I stand on Doomsday/Kite/Happy30 offset
-Bpm decimal? D: Well the bpm of the music mp3 is decimal too but I think there is a more accurate mp3.
-About the skin... In the hardest difficult I cant see the numbers because the black is bad to read numbers, I think the best is create an outline to the letters (that's easy if you use photoshop).For now, no changes


Adorable

00:33:128 (2) - I think here you need kiai time, like in the end its the same part. You can end kiai time here: 00:55:183 (3) - I stay with my kiai time
01:38:604 (7,1) - You dont need to remove kiai time xD Ok
00:54:838 (2,3) - Remove finish :( and put finish at 3.Ok
01:23:096 (2,4) - Put too finish I think.Nope
01:32:746 (6) - Remove finish :( Nope
01:33:779 (2) - Start slider with finishNope
01:38:604 (7) - Finish
01:43:428 (2) - Finish at the end of the slider

Dear Galvenize

-Change the name, Galvenize with mayus xD.
-I have tablet and i cant do the first note because you start in the perfect start line (the big red line). I think much players will fail allways the first note. I think you can move the start or change the start. One way is removing the first full combo and putting a spin.
-00:15:200 (1,3) - Whistle
-00:16:234 (4) - Finish too
-01:49:968 (1) - I think you can finish with a spin more.

Well the rest is ok I think :P Good luck and star :D
Colin Hou
[General]:
  1. Artist: DJ Genericname
  2. remake the BG for taiko plz, and don't touch the aspect ratio while editing the original BG.
[Dear galvenize]:
  1. 00:33:120 (T) - start KIAI here
  2. 00:55:175 (T) - end KIAI here
  3. 01:28:258 (T) - start KIAI here
  4. 01:50:313 (T) - end KIAI here (snap the section plz)
  5. 01:44:454 (3,4) - spacing, use x1.5 here is much better


[Sweet Soul]:
  1. 01:50:313 (1) - replace this with a note with finish and remove the sections after it. spinner is not working as well as other places, can't find a good ending point here. and plz do the same to Adorable/Lovely.
[Adorable]:
  1. 01:13:275 (T) - unused section
  2. 01:50:313 (1) - volume 0 for the ending
[Lovely]:
  1. 01:50:313 (1) - end this at 01:55:137 plz
and plz keep the KIAI all same as in [Dear galvenize].
Topic Starter
Ayeen_old
Thanks Colin. Noted
galvenize
Alright, everything fix'd in my diff.

Download: DJ Genericname - Dear You (Ayeen) [Dear galvenize].osu
akupp
Star~~ XD
Snow Note
☆~
kriers
star
Topic Starter
Ayeen_old
thanks for the stars ^.^
Kitsunemimi
Hiiii~ <3

You should include the default hitcircle overlay image in your skin.

[Lovely]:
You have a lot of kick sliders in your map, and they're all relatively fast paced. These can throw off the noobs and make the map really frustrating to FC. It's a pain to change them, but if you have spare time, maybe you can cut some of the kick sliders (sliders with lots of repeats) into smaller, no-repeat sliders.
00:17:268 (2) - Spacing infraction.
00:21:403 (4) - Very small spacing gap, but couldn't help but notice it ._. It's easy to fix anyways.
00:54:830 (4) - New combo maybe?
01:07:926 (1) - Feels more natural if you end it 1 beat early.
01:11:372 (1,2) - Spacing infraction, and it threw me off. Try horizontally flipping (1), then move it a little. Or, unstack (2).

[Adorable]:
00:40:701 (1,2,3) - Spacing
00:53:107 (1) - Notnewcombo
00:54:830 (2) - New combo
01:11:027 (1) - Spacing. I know this is a slow slider section, but still, slow sliders also need to have slow spacing. Also, notnew combo
01:42:731 (1) - Missing clap
01:44:799 (2) - ^

[Medi's Endearing Taiko]:
I don't normally play Taiko, so I'll just point out anything that seems wrong.
And also... the patterns seem very... strange. For some reason they feel sort of random/don't go with the rhythm. But I don't have anything better to suggest so... :|
Actually, you should try adhering to the melody of the song better :3. That would be nice.
00:55:175 - 01:06:203 is a good section.

[Sweet Soul]:
I generally prefer less than 3 second lead-ins. I usually prefer 1.5 or 2 seconds.
Approach rate is a bit high for this sort of slow song.
You have some really neat patterns here!
00:33:120 (1,2,3,4,5) - Really bad covering notes. They blend in too... You should flip (3) and (4) around.
00:34:498 (1,2,3,4,5,1,2,3,4,5) - ^ I like what you're trying to do here with "new" patterns, but the overlapping notes are not very good.
00:50:695 (1) - Not new combo
00:52:074 (1) - ^
01:19:987 (1,2,3,4,1,2,3,4) - Err... I don't really know, but for some reason I feel that this shouldn't go off to the right. Just a comment.
I noticed during the last section that the jumps were a bit small. So maybe crank them up a little?

[Dear galvenize]:
00:16:579 (1,3) - A little ugly with the curves here, they just don't fit.
00:17:957 (1) - ^
I suggest you make those claps every 2nd beat instead of the way it is right now. Seems too slow/something missing.
01:08:959 (1,2,3,4,5,6) - You should align them symmetrically.
01:10:338 (1,2,3,4,5,6) - ^
01:27:913 (1) - Add finish to first part of slider =w=
Sheesh, that last part was pretty tricky. I think it's still okay for ranking, but you might get some complaints about it... so maybe make a few jumps easier.

And that's all! I think... I got a little nazi with this post but... oh well o3o. Good luck~ Here's a star~
galvenize

Kitsunemimi wrote:

[Dear galvenize]:
01:08:959 (1,2,3,4,5,6) - You should align them symmetrically. They are, rotated at 20/30°
Sheesh, that last part was pretty tricky. I think it's still okay for ranking, but you might get some complaints about it... so maybe make a few jumps easier. You're actually the first one that complained ^-^.
Nixnez

Kitsunemimi wrote:

SPOILER
[Sweet Soul]:
I generally prefer less than 3 second lead-ins. I usually prefer 1.5 or 2 seconds. - Hmm.
Approach rate is a bit high for this sort of slow song. - Hmm.
You have some really neat patterns here! - Thank you~
00:33:120 (1,2,3,4,5) - Really bad covering notes. They blend in too... You should flip (3) and (4) around.
00:34:498 (1,2,3,4,5,1,2,3,4,5) - ^ I like what you're trying to do here with "new" patterns, but the overlapping notes are not very good.
00:50:695 (1) - Not new combo
00:52:074 (1) - ^
01:19:987 (1,2,3,4,1,2,3,4) - Err... I don't really know, but for some reason I feel that this shouldn't go off to the right. Just a comment.
I noticed during the last section that the jumps were a bit small. So maybe crank them up a little? - Mostly fixed.

Azure_Kyte wrote:

SPOILER
It's an Azuremod!

[Sweet Soul]

00:20:025 (1,2) - This is a tad messy. I suggest maybe changing it to http://osu.ppy.sh/ss/95470 - It is messy. Fixed.
01:15:852 (9) - This is quite beautiful; I'm not sure as to whether it's rankable though, as it's overlapping quite a bit. I'm just going to say stick with it for now, but there may be issues later on if this is aiming at being ranked. - Ok.

Also, why not finish this difficulty off with a Spinner, like the others D: - Can't find a satisfactory end point for the spinner, so nope. >_<

Quite a good beatmap as well.
Thanks all for the mods~

Download: DJ Genericname - Dear You (Ayeen) [Sweet Soul].osu

Download: DJ Genericname - Dear You (Ayeen) [Sweet Soul].osu
Hyguys
HHHHHello.
Blue is suggestion
Red is error!
Black is nazi!
Green is a stupid suggestion , you prolly will not do it~

:arrow: Lovely
SPOILER
Isn't this diff to hard to beginner people? ;_;
00:17:268 Please don't! ;_; This is really confusing for beginner people! They will mess up and rate 1 on your map! D:
00:39:668 No one will see that reverse arrow coming! D;
00:48:627 ^
01:19:298 Last control point , 1 grid down!
01:45:833 Meh , you know what i'm talking about.

:arrow: Adorable
SPOILER
00:12:789 1 grid down \:D/
00:53:797 last control point , 2 grids down
Sweet Soul
Hitsounds here are bullshit

galvenize's is fine~
AngelHoney
>~</
Azure_Kite
It's an Azuremod!

Blue = Suggestion Red = Fix this

[Lovely]

This is quite difficult for the easiest beatmap but, whatever works

00:11:410 (3) - If you align the Slider points like this http://osu.ppy.sh/ss/95463 The Slider will be a lot neater and rounder
00:14:511 (1) - With this one, keeping it round is a little easier. just move the Middle slider point to the right one grid.
00:14:511 (1) - You keep the clap hitsound all through this part, but miss it here? To make it go with the rhythm, please put a clap here.
00:17:268 (2) - This Slider should really be further away. As the easiest beatmap, it should have spacing inconsistencies, like this. Notice how there's a full beat between when the previous note is hit and when you click on this? Compared to the rest of the map, it's disconcerting.


Moving the slider around would require moving some other notes in this case.

00:29:329 (3,1,2) - Spacing inconsistencies between the rest of the map? Try moving the hitcircles closer to the sliders, like this http://osu.ppy.sh/ss/95466
01:13:439 (3) - This will make it pretty http://osu.ppy.sh/ss/95468
01:48:245 (2) - Same here http://osu.ppy.sh/ss/95469

Quite a solid beatmap; A few things here and there, but quite good.


[Adorable]

Well, this map is quite solid; I can't really fault it. Excellent job =)

[Sweet Soul]

00:20:025 (1,2) - This is a tad messy. I suggest maybe changing it to http://osu.ppy.sh/ss/95470
01:15:852 (9) - This is quite beautiful; I'm not sure as to whether it's rankable though, as it's overlapping quite a bit. I'm just going to say stick with it for now, but there may be issues later on if this is aiming at being ranked.

Also, why not finish this difficulty off with a Spinner, like the others D:

Quite a good beatmap as well.

[Dear galvenize]

Just plain pure awesome. Nothing at all to fault here.


All in all, this mapset is quite solid. The easiest difficulties seem to be the ones that need the most work, but even they are good, too.

Great job.


EDIT: Reposted 3 weeks later
superoven
love it. *Star
LesTrucsRoses
Lovely
00:11:410 (3,1,1) - This is the easiest difficulty, and the sliders don't repeat the same number of times. This might be confusing for new players.
00:43:458 (4) - Add a beat here.

Adorable
01:13:439 (1) - Move this spinner back to 01:13:095, then extend it to make it end at the same place.

Sweet Soul
no problems found.

Dear Galvenize
no problems found.
Topic Starter
Ayeen_old
Thanks for the star :oops: I am remapping "easy" at the moment. Easy meant to be easy. Well "easy" in my concept that time is too harsh maybe~.

Edit: Remapped. Ready for mod :shock:
Void
Fun.
RobotoRaccoon
Star #69
Niz_45
Nice map :D
~star~
Armin
There are two .osb files in your folder. Delete at least one of them (or both if you're not using a SB!) edit: if you read the topic, there's an important bold line:
In the rare case that there are two or more osbs in the folder, kill em all. D:

[Lovely]

00:46:560 (1) - Whoops this doesn't have the "reversed" arrow :V
01:27:224 (1) - I don't really reccomend sliders like that for an easier difficulty, especially if you follow a simple 1/1 rhythm...btw I expected its finish here 01:28:258 (because of the "soft" drums)
01:07:926 (1) - I'd make this end 1/1 earlier, it would follow the vocal voice (plus it will increase recovery time with the next hitobject, which is qute short)
01:50:313 (1) - I suggest you to silence this at the start and not at the end XD or at least you could place the last green section here 01:53:759

[Adorable]

Recalculate Slider Lenghts, some of them are not snapped correctly with ticks (due to an old BPM change, slidertick rate, etc) [To make it automatically: Timing > Recalculate Slider Lenghts]

Rest is fine, I just find this part a little confusing 01:31:359 (6,1) because of its low Approach Rate but it isn't a real problem, so you don't need to fix it.

[Medi's Endearing Taiko]

Whoops you missed the tag "medi-chan"

I enjoyed playing it, I can't find nothing. :D

[Sweet Soul]

01:39:974 (1,2,3,4,5,1,2,3,4,5) - Unexpected jumps, with two random anti-jumps at 01:41:008 (6) and 01:42:387 (6) - . I suggest you to fix it, this ruins the flow in my opinion.

[Dear galvenize]

Nothing to complain, good work.

Deserves (another) star. ^^
Topic Starter
Ayeen_old

Armin wrote:

There are two .osb files in your folder. Delete at least one of them (or both if you're not using a SB!)
Fixed. Btw, about "delete .osb files :Ignore empty osb on mapsets Kinda old thread, but still "delete the osb" is still going on

[Lovely]

00:46:560 (1) - Whoops this doesn't have the "reversed" arrow :V It does have one, Does it in play modes or in edit modes, slider (2) got the arrow bugged in it, but play fine in play mode~. Fixed the arrow direction

01:27:224 (1) - I don't really reccomend sliders like that for an easier difficulty, especially if you follow a simple 1/1 rhythm...btw I expected its finish here 01:28:258 (because of the "soft" drums)No changes, and that the only one there
01:07:926 (1) - I'd make this end 1/1 earlier, it would follow the vocal voice (plus it will increase recovery time with the next hitobject, which is qute short) No changes. 1 second gap before the next slider is should be enough
01:50:313 (1) - I suggest you to silence this at the start and not at the end XD or at least you could place the last green section here 01:53:759Err, no

[Adorable]

Recalculate Slider Lenghts, some of them are not snapped correctly with ticks (due to an old BPM change, slidertick rate, etc) [To make it automatically: Timing > Recalculate Slider Lenghts]fixed

Rest is fine, I just find this part a little confusing 01:31:359 (6,1) because of its low Approach Rate but it isn't a real problem, so you don't need to fix it.

[Medi's Endearing Taiko]

Whoops you missed the tag "medi-chan" fixed

I enjoyed playing it, I can't find nothing. :D

[Sweet Soul]

01:39:974 (1,2,3,4,5,1,2,3,4,5) - Unexpected jumps, with two random anti-jumps at 01:41:008 (6) and 01:42:387 (6) - . I suggest you to fix it, this ruins the flow in my opinion.

[Dear galvenize]

Nothing to complain, good work.

Deserves (another) star. ^^
Thanks for your time and star ;)
phonic
It is a very good music score. :)


It is mod or star in my music score if it avoids it. ;)

http://osu.ppy.sh/s/30986
p3n
Didn't find anything gamebreaking or "wrong". Still I'm not a fan of map-skins (that's just me ^^ )

[Lovely]
01:13:439 (3) - <3
01:27:224 (1) - maybe use 1/2 repeats instead of the fast 1/4? It is an easy diff and the 1/4 may be a bit too much for beginners.

[Adorable]
00:40:701 (1,2,3) - spacing seems weird
00:52:418 (5) - move to 244/253
01:34:461 (3,4,5,6,7) - disable grid-snap to place those patterns (adjust distance spacing to the 1,0x you used here) or use:
169,59,94461,1,0
94,49,94633,1,0
55,113,94805,1,8
111,161,94977,1,0
181,135,95150,1,0
01:35:839 (1,2,3,4,5) - again disable grid-snap when placing those...grid snapping is not helpful with non-grid patterns (no code this time).
01:37:217 (1,2,3,4,5) - ^
01:46:867 (1,2,3,4,5) - ^ (this one is almost perfect but you can see the bigger gaps between (2,3,4))
01:48:245 (1,2,3,4,5) - ^

[Sweet-Soul]
Please disable grid-snapping and re-place every curved/stream pattern. It is playable the way it is now but it would look much better and play even better with exact spacings for the notefollows and 1/2 streams:
00:36:911 (4,5,1) - place without grid-snap
00:37:600 (2,1) - would play better with consistent jump-spacing (same spacing for 1,2,1,2)
00:48:627 (2,1) - ^
01:30:325 (1,2,3,4,5) - place without grid-snap
01:31:704 (1,2,3,4,1) - ^
01:34:461 (1,2,3,4,5,6,1,2,3,4,5,6,1,2,3) - this one was tricky to place perfectly:
416,176,94461,5,0
357,142,94633,1,8
357,209,94805,1,0
416,241,94977,1,8
475,209,95150,1,0
357,276,95494,1,8
226,241,95839,5,0
285,275,96011,1,8
285,208,96183,1,0
226,176,96355,1,8
167,208,96528,1,0
285,141,96872,1,8
357,276,97217,5,0
357,142,97562,1,8
475,209,97907,1,0
This diff is pretty nice to play.

[Dear galvenize]
<3
(nothing I found here would be changed anyway...and it was nothing serious)

~star(s)
Hazenkain
Excellent!
Topic Starter
Ayeen_old

p3n wrote:

Didn't find anything gamebreaking or "wrong". Still I'm not a fan of map-skins (that's just me ^^ )

[Lovely]
01:13:439 (3) - <3 :D
01:27:224 (1) - maybe use 1/2 repeats instead of the fast 1/4? It is an easy diff and the 1/4 may be a bit too much for beginners. Nope

[Adorable]
00:40:701 (1,2,3) - spacing seems weird Fixed
00:52:418 (5) - move to 244/253 uhm
01:34:461 (3,4,5,6,7) - disable grid-snap to place those patterns (adjust distance spacing to the 1,0x you used here) or use:
169,59,94461,1,0
94,49,94633,1,0
55,113,94805,1,8
111,161,94977,1,0
181,135,95150,1,0
01:35:839 (1,2,3,4,5) - again disable grid-snap when placing those...grid snapping is not helpful with non-grid patterns (no code this time).
01:37:217 (1,2,3,4,5) - ^
01:46:867 (1,2,3,4,5) - ^ (this one is almost perfect but you can see the bigger gaps between (2,3,4))
01:48:245 (1,2,3,4,5) - ^
fixed some of the pattern

[Sweet-Soul]
Please disable grid-snapping and re-place every curved/stream pattern. It is playable the way it is now but it would look much better and play even better with exact spacings for the notefollows and 1/2 streams:
00:36:911 (4,5,1) - place without grid-snap
00:37:600 (2,1) - would play better with consistent jump-spacing (same spacing for 1,2,1,2)
00:48:627 (2,1) - ^
01:30:325 (1,2,3,4,5) - place without grid-snap
01:31:704 (1,2,3,4,1) - ^
01:34:461 (1,2,3,4,5,6,1,2,3,4,5,6,1,2,3) - this one was tricky to place perfectly:
416,176,94461,5,0
357,142,94633,1,8
357,209,94805,1,0
416,241,94977,1,8
475,209,95150,1,0
357,276,95494,1,8
226,241,95839,5,0
285,275,96011,1,8
285,208,96183,1,0
226,176,96355,1,8
167,208,96528,1,0
285,141,96872,1,8
357,276,97217,5,0
357,142,97562,1,8
475,209,97907,1,0
This diff is pretty nice to play.

[Dear galvenize]
<3
(nothing I found here would be changed anyway...and it was nothing serious)

~star(s)
Louis Cyphre
Your request in #modreqs

[General]

- Taiko Background is kinda odd. You have cut their faces which looks so weird. TBH i don't like the background too.
Hmm, i spent some of my time and i'd like to suggest you some of self~made Backgrounds. Feel free to ignore them i think they looks much better then yours. Well it's up to you
Taiko 1 , Standart 1 , Taiko 2 , Standart 2
- Highly suggesting to remove grey color.
- Remove countdown from all difficulties
- 00:33:120 set preview point here?
- Not sure about title, i saw on some website that artist is DJ GenericName. Will good if you write a some proofs and sources.

[Lovely]
- Your current set of stack Leniency is unrankable, increase at least by 2 ticks
00:22:093 (1) - i hear strong finish, please add it on the start of the slider.
00:33:120 (1) - do you really like such slider shapes? maybe use something like these, i tried to do similar as you, but i think it looks better
http://puu.sh/2xCl
128,208,33120,6,0,B|208:224|208:224|276:184|296:92|240:16,1,320.000000000008,0|2
00:38:634 (1) - ^ may be use same shape as above?
00:52:418 - better to remove custom slider tick there, double clap sounds weird
01:11:372 (1) - Heart is not perfect and pattern looks really weird :/ I spent about 20 minutes to make this lol. Here you are better one~
http://puu.sh/2xD7
108,48,71372,6,0,B|180:4|232:28|256:52|256:52|280:28|336:4|404:48,1,320.000000000008
272,128,73439,2,0,B|380:68|444:192|412:300|292:300|256:368|256:368|220:300|100:300|68:192|132:68|240:128,1,800.00000000002,0|2
01:27:224 (1) - poor newbie taiko players :|

[Adorable]
I feel that AR is a bit high. Reduce it by 1 tick. If we condiser this as a Hard (Which feels like it is) so you need to increase by 1-2 ticks HP drain and Over Difficulty.

I find boring long repeat sliders (like these 00:36:566 (8) 00:46:215 (1,3)).
01:16:885 (1) - remove finish
01:16:885 (1,2,3,4) - such stucked pause, highly suggest to change.
01:16:885 (1,2,3,4,3,4,5,6,7) , 01:35:839 (1,2,3,4,5) , 01:37:217 (1,2,3,4,5) . . . - keep same spacing as previous 1/2 patterns

[Taiko]

01:28:258 - unsnapped kiai mod (-1 ms in timing panel)
01:50:313 - end kiai mod here.

[Sweet Soul]

OD - 1
Stucky spacing :| Highly suggest to increase spacing at least by 0.1x and respace all notes. Nah, i bet you won't do that
Also a bit overmapped
00:11:754 (1) - 00:12:443 (1) - 00:13:133 (1) - disagree with such mini jumps, they don't fit to the song
00:23:471 (1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4) - same
00:14:166 (2,2) - and such stucks also plays and looks odd.
00:02:794 (1,2) - ugly overlap, please fix it.
00:04:173 (3) - Kinda too simple, i suggest to make pattern with 3 different sliders
00:19:680 (2) - fix spacing, unstuck this. Make a triangle between 00:19:336 (1) - 00:19:680 (2) - 00:20:025 (1).
01:29:981 (6) - ^ same consistency
01:31:014 (5,6,1) - ^
00:23:471 (1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4) - same
00:44:148 (1) - remove clap add finish
00:50:351 (1,2,3,4) - odd stucks
00:50:351 (1,2,3,4,2,3) - ^
01:48:934 (3,4,5) - ^

I don't like this difficulty, previous ones were way better.

[Dear galvenize]
OD -1
non stop 1/2 flow, bleh.
All 1/4 notes sounds so odd. This difficulty is overmapped,too And also you overdid with spacing and insanity. It's too insane for such song.
Insane patterns, so large spacing between 1/2 notes. BPM is 170 which is pretty much. Nothing to mod, it's overdid and overmapped.



Starring this difficulty only because i enjoyed every difficulty except that 2 insane difficulties.
Topic Starter
Ayeen_old

Louis Cyphre wrote:

Your request in #modreqs

[General]

- Taiko Background is kinda odd. You have cut their faces which looks so weird. TBH i don't like the background too.
Hmm, i spent some of my time and i'd like to suggest you some of self~made Backgrounds. Feel free to ignore them i think they looks much better then yours. Well it's up to you
Taiko 1 , Standart 1 , Taiko 2 , Standart 2
- Highly suggesting to remove grey color. No
- Remove countdown from all difficulties Ok
- 00:33:120 set preview point here?it is
- Not sure about title, i saw on some website that artist is DJ GenericName. Will good if you write a some proofs and sources.

[Lovely]
- Your current set of stack Leniency is unrankable, increase at least by 2 ticks Ok, but during playtime it will be utterly ugly
00:22:093 (1) - i hear strong finish, please add it on the start of the slider.Added
00:33:120 (1) - do you really like such slider shapes? maybe use something like these, i tried to do similar as you, but i think it looks betterwas intended to follow Rika's face
http://puu.sh/2xCl
128,208,33120,6,0,B|208:224|208:224|276:184|296:92|240:16,1,320.000000000008,0|2
00:38:634 (1) - ^ may be use same shape as above? No
00:52:418 - better to remove custom slider tick there, double clap sounds weirdNo, it 1010 pattern there where 1 is clap
01:11:372 (1) - Heart is not perfect and pattern looks really weird :/ I spent about 20 minutes to make this lol. Here you are better one~Yours look more chubby :lol: , No
http://puu.sh/2xD7
108,48,71372,6,0,B|180:4|232:28|256:52|256:52|280:28|336:4|404:48,1,320.000000000008
272,128,73439,2,0,B|380:68|444:192|412:300|292:300|256:368|256:368|220:300|100:300|68:192|132:68|240:128,1,800.00000000002,0|2
01:27:224 (1) - poor newbie taiko players :| No is still a no~

[Adorable]
I feel that AR is a bit high. Reduce it by 1 tick. If we condiser this as a Hard (Which feels like it is) so you need to increase by 1-2 ticks HP drain and Over Difficulty. Was intended for hard, so Im changing OD 5, HP 5

I find boring long repeat sliders (like these 00:36:566 (8) 00:46:215 (1,3)).Will consider about it
01:16:885 (1) - remove finishOk
01:16:885 (1,2,3,4) - such stucked pause, highly suggest to change.Didn't get what you mean
01:16:885 (1,2,3,4,3,4,5,6,7) ,It is the same DS
01:35:839 (1,2,3,4,5) , No
01:37:217 (1,2,3,4,5) . . . - keep same spacing as previous 1/2 patterns No

[Taiko]

01:28:258 - unsnapped kiai mod (-1 ms in timing panel) Fixed
01:50:313 - end kiai mod here.Fixed

[Sweet Soul]

OD - 1
Stucky spacing :| Highly suggest to increase spacing at least by 0.1x and respace all notes. Nah, i bet you won't do that
Also a bit overmapped
00:11:754 (1) - 00:12:443 (1) - 00:13:133 (1) - disagree with such mini jumps, they don't fit to the song
00:23:471 (1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4) - same
00:14:166 (2,2) - and such stucks also plays and looks odd.
00:02:794 (1,2) - ugly overlap, please fix it.
00:04:173 (3) - Kinda too simple, i suggest to make pattern with 3 different sliders
00:19:680 (2) - fix spacing, unstuck this. Make a triangle between 00:19:336 (1) - 00:19:680 (2) - 00:20:025 (1).
01:29:981 (6) - ^ same consistency
01:31:014 (5,6,1) - ^
00:23:471 (1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4) - same
00:44:148 (1) - remove clap add finish
00:50:351 (1,2,3,4) - odd stucks
00:50:351 (1,2,3,4,2,3) - ^
01:48:934 (3,4,5) - ^

I don't like this difficulty, previous ones were way better.

[Dear galvenize]
OD -1
non stop 1/2 flow, bleh.
All 1/4 notes sounds so odd. This difficulty is overmapped,too And also you overdid with spacing and insanity. It's too insane for such song.
Insane patterns, so large spacing between 1/2 notes. BPM is 170 which is pretty much. Nothing to mod, it's overdid and overmapped.



Starring this difficulty only because i enjoyed every difficulty except that 2 insane difficulties.
galvenize
[Dear galvenize]
OD -1
non stop 1/2 flow, bleh.
All 1/4 notes sounds so odd. This difficulty is overmapped,too And also you overdid with spacing and insanity. It's too insane for such song.
Insane patterns, so large spacing between 1/2 notes. BPM is 170 which is pretty much. Nothing to mod, it's overdid and overmapped.
OD is fine.
S-sorry for overmapping, i'm still learning!!! :oops:
Topic Starter
Ayeen_old
Look what I found at youtube while browsing:
Played by oWingz



And for Louis Cyphre regarding artist name :
http://www.newgrounds.com/audio/listen/179579
oWingz
Haha, got myself a stalker...
Great map BTW
Star~
al2e10
[General]
Nine SKIN!

[Dear galvenize]
00:45:526 (1) - Remove new combo
01:06:892 (1) - ^ Useless
01:08:270 (1) - ^ This is Jumping map right?
01:26:535 (1) - ^
01:08:959 (1,6) - I always think that is strange~.~
01:48:934 (5) - New combo?

[Sweet Soul]
00:17:957 (1) - Remove new combo
00:19:336 (1) - ^
00:37:945 (1) - Finish?
00:50:351 (1) - Remove new combo
00:51:729 (1) - ^

[All]
Well, that's crazy and nice=]
STAR
galvenize

KingsAL2 wrote:

[Dear galvenize]
00:45:526 (1) - Remove new combo Fix'd
01:06:892 (1) - ^ Useless Indeed
01:08:270 (1) - ^ This is Jumping map right? yup
01:26:535 (1) - ^ fx'd
01:08:959 (1,6) - I always think that is strange~.~, remade it
01:48:934 (5) - New combo? ok
Download: DJ Genericname - Dear You (Ayeen) [Dear galvenize].osu
Daiguren
hi~

Lovely
00:22:093 (1) - to follow the rhythm , shortened it by 1/1 beat
00:23:471 (X) - if you do ^ , add a circle here
00:27:951 (2) - extended this slider by 1/2 beat wouid sound better .
00:29:329 (3,4) - ^
00:33:120 (1) - Scraping the HP bar
00:37:255 (2) - spacing
00:38:634 (1) - make the first hit with finish ?
00:42:424 (2) - spacing
00:44:148 (1) - make the first hit with finish ?
00:45:526 (2,3,4,1) - left 2 grids (LV 4)
01:23:778 (2) - make the last sliderpoint left 2 grids (LV 4) , I think it will look better
01:27:224 (1) - I think it is not really good for a easy diff
01:28:258 (1) - make the 3rd sliderpoint right 1 grid (LV 4)
01:29:291 (2,3,4) - ^

Adorable
00:27:951 (X) - add a circle here
00:49:661 (1) - make the first hit with finish ?
00:53:107 (1) - remove new combo
00:54:830 (2) - new combo
01:07:926 (1) - shortened it by 1/2 beat ,and add somethings behind

Sweet Soul
01:15:852 (9) - make the last sliderpoint left 1 grid

Dear galvenize
everything looks fine :3

good map , Star~
Topic Starter
Ayeen_old

Daigurenhyourinmaru wrote:

hi~

Lovely
00:22:093 (1) - to follow the rhythm , shortened it by 1/1 beat No changes
00:23:471 (X) - if you do ^ , add a circle here ^
00:27:951 (2) - extended this slider by 1/2 beat wouid sound better . No chnages
00:29:329 (3,4) - ^ No changes
00:33:120 (1) - Scraping the HP bar It fine
00:37:255 (2) - spacing Minor, but fixed
00:38:634 (1) - make the first hit with finish ? Added
00:42:424 (2) - spacing Minor, no change
00:44:148 (1) - make the first hit with finish ? Added
00:45:526 (2,3,4,1) - left 2 grids (LV 4) No changes
01:23:778 (2) - make the last sliderpoint left 2 grids (LV 4) , I think it will look better No changes
01:27:224 (1) - I think it is not really good for a easy diff No changes
01:28:258 (1) - make the 3rd sliderpoint right 1 grid (LV 4) No changes
01:29:291 (2,3,4) - ^^

Adorable
00:27:951 (X) - add a circle here No
00:49:661 (1) - make the first hit with finish ? Added
00:53:107 (1) - remove new combo No
00:54:830 (2) - new combo No
01:07:926 (1) - shortened it by 1/2 beat ,and add somethings behind No

Sweet Soul
01:15:852 (9) - make the last sliderpoint left 1 grid

Dear galvenize
everything looks fine :3

good map , Star~
Zelos
General:
Just a suggestion but why not have all the diffs start at the same starting point or at least close to the same starting point?
Please use the same tick rate for all difficulties.

Folder:
Looks all good in here.

Lovely:
00:33:120 (1,2) - these are slightly touching the HP bar. its not really recommended.
00:48:627 (3,4,5,1,2) - why did you change up the clap pattern here? it would sound better if you used the previous clap pattern.
01:13:439 (3) - Slider ends and beginnings cannot overlap.(At least not this much)

Overall Thoughts on this difficulty:
Well look at this


It doesn't really seem to spread out that much.
In the future you should definitely spread out some more and give your notes and sliders some more breathing room!
Not only will it look better, it might just also play a lot better too.

Adorable:
00:10:720 (1,2,3) - there is some obvious un-equal spacing here. try to fix that?
00:26:228 (5) - move this note to the right 1?
00:35:188 (6,8) - try this, delete slider number 8. copy and pase slider 6 into slider 8's timing original timing position and roate 180 degrees and make the slider with the same amount of kick backs you had before. (reverse the selection if you have to.)
00:40:701 (1,2,3) - center 2 among sliders 1 and 3 symmetrically. It would be okay to break distance snap a little in this case.
00:53:107 (1) - make this slider more prettier and curvier?


this is not the best example of making it better but I know you can make this slider better.

01:07:926 (1) - at halftime this slider seems kinda long. why not try doing something else here?

Sweet Soul:
Couldn't really find anything wrong here but there is a lot of squares in this difficulty.

Dear Galvenize:
00:53:797 (1,2,3,4,5,6,7,8,9,10,11,12,13) - I swear it looks like this stream is a bit unequal.
01:11:201 (6) - unsnapped
Very nice diff Galv.

Star.
galvenize
Ye you were right about the stream. Distance snap didn't really work well. Fix'd that, and the unsnapped note ;D.

Download: DJ Genericname - Dear You (Ayeen) [Dear galvenize].osu
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