forum

Michal Cielecki - Too Many To Kill Them All

posted
Total Posts
54
Topic Starter
Vass_Bass
This beatmap was submitted using in-game submission on 24 июля 2011 г. at 18:57:57

Artist: Michal Cielecki
Title: Too Many To Kill Them All
Source: Bulletstorm
Tags: People Can Fly Krzysztof Wierzynkiewicz
BPM: 180
Filesize: 3248kb
Play Time: 01:36
Difficulties Available:
  1. Silence (1,89 stars, 95 notes)
  2. Storm (4,99 stars, 286 notes)
  3. Wind (4,12 stars, 144 notes)
Download: Michal Cielecki - Too Many To Kill Them All
Information: Scores/Beatmap Listing
---------------
OST from Bulletstorm

redownload plz (17/07)
Thx Reiji-RJ for mp3
Kotya
:)
La Cataline
k
DerekMcD
*Star* (Will mod later)
LaunchedthousandShip
Wind
00:59:433 - I would like to add a note here
Storm
00:39:433 (7) - wrong ds
01:12:099 (1,2) - this is the first time you have something like this, considering that, this ds could make it hard to read, I think better stack it totally under the end of the slider. I didnt read the time space here first time.

Didnt find too much stuffs, but you really need an EASY.
Topic Starter
Vass_Bass
Thx for your modding
I really don't want to do an Easy diff, if there is somebody who will do a guest diff i will add it
Sallad4ever
Hi Vass_Bass

[General]

- there are code in the osb.file but I didn't see any image used, are you planning to make an SB?
- add 2 second lead-in for Storm diff too

[Wind]
00:06:766 (3) - the spacing is a bit far
00:21:433 (4) - add finish?

[Storm]
00:39:433 (7) - because of the slider speed change the distance is shorter, maybe use 1.35x for the distance?
00:55:099 (4) - I suggest to stack this, the current position looks like it a 1/4 beat apart

nice map, don't forget the normal diff later
Star
Topic Starter
Vass_Bass
Hi ^^
Thx for the mod, all fixed and...Storm is like a normal diff ><
i think it's need Insane, but i can't do it т_Т
Aleks719
Генерал-майор
Полсекунды киай? ну ок
Винд - нифига не нормал. А если и нормал, то изи всё равно нет. Если только на аппрувд.
Осб файл? хех. Он даже используется, только сторибоард там просит картинку блэк, которой нет.
Либо перезалей с картинкой, либо удали осб.

Wind
00:00:100 (1) - финиш в начало
00:00:766 [T] - сделай тут s:c1 , слишком уж просится
00:02:099 (3) - клэп в начало
00:02:766 (1) - финиш в начало, клэп в конец
00:07:433 (5) - свисток в конец
00:08:099 (1) - финиш в начало, свисток в конец
00:09:766 (2) - свисток в начало, свисток в конец
00:11:433 (1) - прямой не смотрится, закругли вокруг начала (2)
00:13:433 (1,2) - клэпы на красных тиках не звучат.
предлагаю :
SPOILER

00:13:433 (1) - три свистка везде, клэп убрать.
00:14:766 (2) - в начале финиш, на реверсах и конце клэпы.
00:16:100 (1) - для полной картины клэп в начале заменить на финиш.
00:18:100 (6) - свисток в конец
00:30:766 (1) - добавить финиш
00:37:433 (1) - ^
00:42:766 (1) - добавить финиш в начало
00:51:100 (2,3) - это копированный паттерн из начала, стяни сюда же оттуда клэпы, они были очень даже.
00:56:100 (1) - финиш в начало
00:58:766 (1) - добавить финиш
00:59:433 (х) - добавить нотес
01:00:099 (х) - удалить нотес
01:04:099 (1) - финиш в начало

Storm
00:44:100 (4) - конец раньше на 1/4
00:47:099 (4) - ^
00:47:433 (5) - финиш в конец
В принципе, остальные 1/4 слайдер переходы мне тоже не очень, но эти особенно. По поподу остальных, одинаковые по звуку стеки :
00:49:433 (7,8) - дистанция 0,92х
01:00:433 (1,2) - дистанция 1,45х
смущает, было б неплохо сделать одинаково.
01:20:099 (1) - финиш в начало

Пожалуй всё, стар.
DerekMcD
Hello!!!!

----------------------

On Storm.

00:09:099 (2): Move one grid right.
00:09:433 (1): ^
00:16:099 (1): Snap ONE single grid... (I mean space a little bit at a time.)
00:16:599 (2): ^
00:17:433 (4): Move one grid up.
00:17:599 (5): ^ (That's not gonna work to stack on 4 though...)
00:18:099 (6): Move one or two grid(s) up.
00:19:099 (2): Move one grid left.
00:20:099 (3): ^
00:22:766 (1): You better space this!
00:29:433 (5): Move one grid right.

(Stopped at the spinner and will mod more later.)

All green timing points you added, move this to the next tick. I mean all of them should be on white tick...

---------------------------------------

You can kudosu me if I'm right about the modding.

Thank you and good luck.
Topic Starter
Vass_Bass

Aleks719 wrote:

Исправила некоторое, спасибо
Кстати, осб файла у меня в папке нет, да и я все удаляла, не знаю как так вышло
JoJo
Hi~Take the request from forum PM.

Red-You must fix it.
Blue-You'd better to fix it.
Black-Suggestion only.

I suck at hitsounds , so sorry I can't help you about that.

[General]
Unrankable diff spread.You need a diff which below 3 star rating.Map one or ask someone to do it.
The lead-in time in [Wind] is 2007 and in [Storm] is 1985.Plz unify them to 2000.(Open the .osu file by text.)

[Wind]
00:09:433 (1) - No new combo.
00:33:433 (1) - ^
01:17:433 (6) - New combo.
01:22:766 (5) - ^

[Storm]
Fine to me.

Vass_Bass wrote:

Storm is like a normal diff ><
i think it's need Insane, but i can't do it т_Т
[Storm] is a very challenging diff I guess~You don't need to map another insane~

Nice map~Have a star~ >w</
Topic Starter
Vass_Bass
thx for your modding and star
there must be "wind", not "storm"
and i think it's need more hard diff than wind
Louis Cyphre
IRC modded.
SPOILER
21:55 <Louis_Cyphre> : кстати говоря
21:56 <Louis_Cyphre> : аудио лид ин
21:56 <Vass_Bass> : чего?
21:56 <Louis_Cyphre> : у тебя не ровно на 2ке стоит
21:57 <Vass_Bass> : ....не поняла ><
21:58 <Louis_Cyphre> : ии совсем другое на другой сложности
21:58 <Louis_Cyphre> : Audio Lead-in
21:58 <Vass_Bass> : а
21:58 <Louis_Cyphre> : ровно 2000 надо
21:58 <Vass_Bass> : да там отличается то чуть чуть
21:59 <Louis_Cyphre> : не ранкнут
21:59 <Louis_Cyphre> : хотя твоё право
21:59 <Louis_Cyphre> : 00:03:433 (3) -
21:59 <Louis_Cyphre> : сторм сложность
21:59 <Vass_Bass> : все..раз мне уже 3й человек что карта анранкабл надо ее в грейв пихать
21:59 <Louis_Cyphre> : ..
22:00 <Louis_Cyphre> : хватит
22:00 <Louis_Cyphre> : если исправишь ранкнут
22:00 <Louis_Cyphre> : 00:03:433 (3) -
22:00 <Louis_Cyphre> : так вот
22:00 <Vass_Bass> : мне сказали надо еще изи делать
22:00 <Louis_Cyphre> : надо
22:00 <Louis_Cyphre> : ещё как надо
22:00 <Louis_Cyphre> : и нормал
22:00 <Vass_Bass> : не хочу, я ленивая задница
22:00 <Louis_Cyphre> : ну тогда не ранкнут
22:00 <Vass_Bass> : а винд это что?
22:00 <Louis_Cyphre> : хард
22:00 <Vass_Bass> : оО
22:01 <Vass_Bass> : у меня винд - нормал, шторм - хард
22:01 <Louis_Cyphre> : я бы не назвал это нормалом
22:01 <Vass_Bass> : короче все перемапать
22:01 <Louis_Cyphre> : нее
22:01 <Louis_Cyphre> : добавить
22:01 <Louis_Cyphre> : одной изи достаточно
22:02 <Louis_Cyphre> : маты не любят 2 сложности
22:02 <Vass_Bass> : я не умею изи делать, да и лень
22:02 <Louis_Cyphre> : первое ложь, второе истинно
22:02 <Louis_Cyphre> : 00:48:100 (1) -
22:02 <Louis_Cyphre> : сюда финиш
22:02 <Louis_Cyphre> : 00:50:766 (1) - и сюда
22:02 <Vass_Bass> : а что там со слайдером?
22:03 <Louis_Cyphre> : 00:52:099 (3) - и сюда в начало
22:03 <Louis_Cyphre> : ну подогнать бы
22:03 <Louis_Cyphre> : под спесинг
22:03 <Louis_Cyphre> : единички и двойки
22:03 <Louis_Cyphre> : 00:02:766 (1,2,3) -
22:04 <Louis_Cyphre> : сложность Сторм
22:04 <Vass_Bass> : а те финиши тоже в нем?
22:04 <Vass_Bass> : в шторме
22:04 <Louis_Cyphre> : это в винд
22:04 <Louis_Cyphre> : винд винд
22:04 <Louis_Cyphre> : а слайдер в шторме
22:04 <Louis_Cyphre> : во слайдер
22:04 <Vass_Bass> : ааа
22:04 <Louis_Cyphre> : http://puu.sh/1Pft
22:04 <Vass_Bass> : черт
22:05 <Louis_Cyphre> : надо бы перепроверить
22:05 <Louis_Cyphre> : финиши
22:06 <Louis_Cyphre> : 00:26:766 (1) - и сюда надо
22:06 <Vass_Bass> : шторм?
22:06 <Louis_Cyphre> : я вполне доволен мапой
22:06 <Louis_Cyphre> : ага
22:06 <Louis_Cyphre> : неее
22:06 <Louis_Cyphre> : ВИНД
22:06 <Louis_Cyphre> : в 100 раз лучше чем ранее сделанные
Fapfrit
Не думал, что кто-нибудь напишет в мод очередь D:
SPOILER
удивлён
Насчёт мода - напишу попозже, щас времени нет + тебе инсейн нужен на мапу. вот, ностальгия, сделал начало. если понравится - доделаю
SPOILER
гвест дифа, ну ты понел

Stard!

Download: People Can Fly - BattleHigh (Vass_Bass) [Insane Fap].osu
Cat
]hjcfx
Topic Starter
Vass_Bass

Fapfrit wrote:

Не думал, что кто-нибудь напишет в мод очередь D:
SPOILER
удивлён
Насчёт мода - напишу попозже, щас времени нет + тебе инсейн нужен на мапу. вот, ностальгия, сделал начало. если понравится - доделаю
SPOILER
гвест дифа, ну ты понел

Stard!
ну понела понела, диффа, вроде даже подает надежды
могу сказать точно когда закончишь, я думаю стоит доделать
Fapfrit
В общем, вот финалка
Комбо цвета, хитсаунды проставь сама (нет бук забрали t.t)
Удачи :3

Download: People Can Fly - BattleHigh (Vass_Bass) [Insane Fap].osu
HeatKai
request from crimmi modding queue
here's the mod.

[Wind]
really need hitsounds mod.
I'm not good at it though :\

00:34:433 (5) - remove clap
00:35:766 (2) - ^
00:36:099 (3) - put clap at the starting , remove at the ending

[storm]
00:01:266 (5,6) - sudden jump ? spacing
Topic Starter
Vass_Bass
Nothing was change
but thx for mod and star
Fapfrit
В общем не знаю, какой вариант лучше
SPOILER
здесь зафмапал брейк тайм

Download: People Can Fly - BattleHigh (Vass_Bass) [Insane Fap].osu
Niko
  
rockleejkooo
:3
Fapfrit
Hitomi May
star for you ^^
Leorda
Privet

General
* Oh c'mon.... you should make an easy/normal diff! Your difficulty spread is HII, which is unrankable. Otherwise, there is no diff to play for beginner player. Don't be lazy!
* No tags???

-------------------------------------------------------------------------

Wind

* Approach Rate +1?

00:02:099 (3) - Not stack perfectly with tail slider. Make sure that "Prev:" is 0,00x (or 0,01?) in coordinate system at upper-right. Otherwise, it'll be weird stack during gameplay
00:04:433 (3) - ^
00:07:433 (5) - ^
00:20:099 (3) - If this normal diff, don't make too much repeating slider. Average player can't tell how many the repeating slider if too much....
00:32:433 (1) - Too far from spinner, since this is a normal diff
01:27:432 (3) - Same issue as 00:02:099 (3)

-------------------------------------------------------------------------

Storm
00:00:433 (3) - Inconsistent spacing
00:03:766 (4) - Not stack perfectly with tail slider. Make sure that "Prev:" is 0,00x (or 0,01?) in coordinate system at upper-right. Otherwise, it'll be weird stack during gameplay
00:37:933 (2) - ^
00:55:099 (4) - ^
01:01:433 (3) - Not stack perfectly with head slider
01:06:432 (5) - Same issue as 00:03:766 (4)
01:12:432 (2) - ^
01:15:599 (3) - Inconsistent spacing
01:16:266 (3) - ^
01:19:099 (6) - Same issue as 00:03:766 (4)

-------------------------------------------------------------------------

Crazy Fap
Meh, didn't want to mod this because it's overmapped... Sorry D:

-------------------------------------------------------------------------

I heard weird sound in 01:40:266, I wonder why?
Fapfrit

Leorda wrote:

Privet
Crazy Fap
Meh, didn't want to mod this because it's overmapped... Sorry D:
lol, don't worry about. i know
SPOILER
soon it will remove
Topic Starter
Vass_Bass

Leorda wrote:

...
Thx for mod, there's will be easy, i promise

I heard weird sound in 01:40:266, I wonder why?
eeeh >< infelicity with the cut of mp3
IceBeam
irc mod
14:47 <IceBeam> : 00:20:099 (2) - ротейт 90 антиклоквайз вис щит
14:47 <IceBeam> : а то как-то слишком наезжает D:
14:47 <IceBeam> : 00:21:433 (3) - финиш
14:48 <IceBeam> : 00:34:099 (4) - хлопок по идее должен быть на 00:33:766
14:48 <IceBeam> : 00:39:433 (4) - тоже самое
14:49 <IceBeam> : 00:57:099
14:49 <IceBeam> : финиш
14:49 <Vass_Bass> : ссыль
14:49 <IceBeam> : на что?
14:49 <Vass_Bass> : -_- на этот объект
14:49 <IceBeam> : мх
14:49 <Vass_Bass> : а вообще сама нашла
14:50 <IceBeam> : 01:01:599 - брейк слишком короткий,уже говорил -_
14:50 <IceBeam> : 01:04:099 (1) - финиш
14:50 <IceBeam> : 01:09:433 (1) - тут тоже
14:51 <IceBeam> : 01:20:099 (1) -
14:51 <IceBeam> : 01:25:433 (1) - вот этот оверлап мне как-то не очень нравится D:
14:51 <Vass_Bass> : мех
14:51 <IceBeam> : может изогнуть там слайдеры как-нибудь?
14:52 <IceBeam> : ну с изей всё,теперь остальные тоже гляну быстренько
14:52 <Vass_Bass> : я просто убрала оверлап
14:52 <Vass_Bass> : я не очень лююблю всякие штуки в изи, аля "изогивыгни"
14:53 <IceBeam> : ну оно некрасиво просто,ну как хочешь
14:53 <IceBeam> : давай нормал
14:53 <Vass_Bass> : это врое хард
14:53 <IceBeam> : 00:22:766 (1) - тут специально слайдер тики так? :<
14:53 <IceBeam> : ну хард
14:53 <Vass_Bass> : а что?
14:53 <IceBeam> : и дальше
14:53 <IceBeam> : да как-то странно
14:54 <Vass_Bass> : просто я убрала звуки тиков
14:54 <Vass_Bass> : и добавила тиков
14:54 <IceBeam> : 00:37:433 (1) - фииниш
14:54 <IceBeam> : ну там тики звучат как нормал-хит
14:55 <IceBeam> : 01:09:433 (1) - финиш
14:55 <IceBeam> : 01:20:099 (1) -
14:56 <Vass_Bass> : перекачай мапу
14:56 <Vass_Bass> : файла там давно нет же
14:56 <IceBeam> : я перекачивал
14:56 <IceBeam> : 01:24:099 (1,2,3,4,1) -
14:56 <IceBeam> : вот тут никак нельзя что бы (3) по центру было? :<
14:56 <Vass_Bass> : а зачем?
14:57 <IceBeam> : ну потому что симметрия вроде,но не по оси у,и как-то уже не так смотрится
14:57 <Vass_Bass> : ну сделала вроде
14:58 <Vass_Bass> : ааа, блин, я же фулсаб не делала
14:58 <Vass_Bass> : вот оно и осталось
14:59 <IceBeam> : ~_~
14:59 <IceBeam> : инсейн
14:59 <IceBeam> : 00:48:433 (1,2,3) - мне просто кажется что синий тик здесь не звучит и играется плохо
15:00 <IceBeam> : 00:50:766 (1) - финиш
15:01 <IceBeam> : 01:06:766 (7) - вот тут еще 7-ка единственная из комбо у которой спейсинг другой,может её
15:01 <IceBeam> : приставить к (6)-ке и просто сделать джамп от комбо к комбо? так как-то лучше
15:01 <Vass_Bass> : да
15:02 <IceBeam> : ну всё
15:02 <Vass_Bass> : пасип :3
Charles445
General
Timing feels off at places, you might want to ask a professional to time your map.
There should be another difficulty, a normal preferably. The jump from 1.8 to 4.0 stars is too much.

Silence
I would use Tickrate 1. You don't have to though
AR +2
OD +1
You managed to pack a lot of personality into this easy, I love it!

Wind
You should probably use 0.9x or 1.0x spacing instead of 0.8x
The difficulty settings are bad, I recommend
OD +2
HP Drain +2
AR +2
It's a nice hard with enough balance and challenge.

Storm
Nothing wrong I can find here, I really enjoyed the map.
I bet a few people will complain about the spacing but it was all readable and playable so idc about it.


You have gotten much better at mapping, and that's an understatement.
Topic Starter
Vass_Bass
Thx for mod, Charles ^^
I didn't change Tickrate and timing...for now it's better timing for me
thx again
lepidopodus
Overall
- Your mp3 file has weird sound in the end of the music. Please check around 01:40:266.

Silence
- Fine, I guess.

Wind
00:18:100 (6) - Removing whistle from this slider body would be better?
01:12:099 (1) - This slider touches health bar. Technically it's not that much problem, but aesthetically, hmm... Shape like this would be better.
01:25:433 (1) - Try making this symmetrically to 01:24:099 (1). (Actually I can notice slight irregular spacing here, but not that significantly.)

Storm
00:48:933 (5,6) - Quite sudden jump to me, or maybe you will need a new combo?
00:57:433 (1) - I think there's not much sound relevant for circle here. Maybe using slider like 00:54:432 (3) would be better. (Yeah, I mean converting 00:57:099 (7) to a beat and half long slider. Just a suggestion, though.)
01:00:099 (5) - Similar with above.
01:06:599 (6,7,1) - Usually the strongest beat is in the 1st beat of the measure, so I think jump between 6-7 would be better than 7-1. (Of course you should fix new combo if you fix the jump.)

Those are suggestions, no need to take that seroiusly.
Topic Starter
Vass_Bass
Thx for mod, all fixed
Reiji-RJ
Gah
Круто *о*
Topic Starter
Vass_Bass
<3
Kurai
General
  1. Your mp3 is 224kbps, the max bitrate allowed in osu is 192kbps so you have to re-encode it
  2. Offset +10ms, it sounds better
  3. Adjust the Lead-in to 2000ms via notepad in each difficulty
Silence
  1. 00:12:443 (3) - The spot where this slider begins is not appropriate to the music, It would be much better if you start it at 00:12:776.
  2. 01:12:109 (5) - The end of this slider sounds weird, it ends on nothings clearly hearable, so it would be much better if you end it 1/1 earlier on the drum.
Wow, nice easy~

Wind
  1. 01:01:766 - Remove this break ? As it is very short, it looks ugly and not very useful
Storm
  1. 00:42:100 (1,3) - These circles are a bit offscreen, and as they are on the top border, they may be hided by the lifebar.
That's all I can say, all difficulties are very well-made, Good Job~

Star~
frost-b-spec
m4m!

[General]
add KIAI.

[Wind]
0.25.478(4) - spacing(same distance 2 to 3)

nice~
+star
fartownik
my mod as promised

[Storm]

00:22:812 (4) - Every different slider velocity should have a new combo. This one too.
00:25:478 (4) - ^
00:39:145 (6,7) - This is really confusing in play. There's no any space in the music, but there's in your timeline. Also you put a slow slider here, meh. I'd suggest adding a note between them and deleting the speed change.
01:32:645 (5) - Move a bit up so the jump is consistent?


[Wind]

01:01:811 - Add a break time.


[Silence]

01:01:811 - Add a break time.
01:14:811 (3) - Missplaced.


no major problems found, good beatmap
star
RandomJibberish
Sorry I forgot to check this for so long

Storm
Not a big fan of all the triplets in this diff - they don't appear to be following anything in the music
00:20:812 (4,5) - Personally, I'd avoid stacking the note under the slider (or just delete the note and add another repeat to the slider)
00:38:812 (4,5,6,7) - Woah this spacing is a bit extreme
01:32:312 (3,4,5,6) - ^

Wind
I'd rather you didn't stack under sliderends so much on the second easiest difficulty, but otherwise ok

Nice map - call be back for a recheck when this is done
Topic Starter
Vass_Bass

RandomJibberish wrote:

Wind
I'd rather you didn't stack under sliderends so much on the second easiest difficulty, but otherwise ok
Because Wind is like Hard diff i decided that not tothing bad to use this sliders
RandomJibberish
All looking good to me now
Aleks719
Увидел в бублах, решил посмотреть, что стало.

All is fine, but kiai time... is unsnapped in all diffs
Make it from 01:25:478, not from 01:25:433 =/
And end of kiai too... will be better if you set it on white tick :)

so, that's all, fix it please~
Topic Starter
Vass_Bass
Done.
RandomJibberish
nothingtoseehere
blissfulyoshi
Wrong title and artist....
Title:"Too Many To Kill Them All"
The 2 composers for the game are: Krzysztof Wierzynkiewicz and Michał Cielecki (not sure who the main composer is, maybe they had equal contributions)

Silence:
00:45:478 (3) - new combo to follow your pattern of putting a new combo every 2 measures (2 big white ticks)
01:17:478 (4) - ^? (I am not sure why you increased the combo length for these few combos and then go back to normal afterward)
01:22:811 (4) - ^?

Wind:
00:52:145 (3,1) - could you make these 2 notes not overlap each other because it doesn't look that great

Storm:
00:22:144 (2) - make the ending land exactly on the end of 1 to make it looka bit cleaner
I guess I'll leave the map along but there is more stuff you can clean up 01:09:478 and beyond

======================

Not a bad map. Going to pop over the title and artist, so please change them (unless you can prove that your current one is right somehow...) Tell me when you finished doing the changes and I'll come back for a remod.
Topic Starter
Vass_Bass

blissfulyoshi wrote:

Wrong title and artist....
Title:"Too Many To Kill Them All"
The 2 composers for the game are: Krzysztof Wierzynkiewicz and Michał Cielecki (not sure who the main composer is, maybe they had equal contributions)
Original MP3 was ripped from the game..I browsed the right info,and yeah,due to official soundtrack title - it should be "Too Many To Kill Them All",so fixed.

But I'm not sure about composer."People Can Fly" is a developer of the game,and the composers might've been worked in the team as well,so I don't see anything wrong if the title will stay as it is now.I could add both composers to Tags,but if you still want me to change the title,I'll do it after recheck,so leaving this decision to you! (:

blissfulyoshi wrote:

Silence:
00:45:478 (3) - new combo to follow your pattern of putting a new combo every 2 measures (2 big white ticks)
01:17:478 (4) - ^? (I am not sure why you increased the combo length for these few combos and then go back to normal afterward)
01:22:811 (4) - ^?
Fixed first two suggestions,but I don't want to fix the last one cause the combo will be only for 1 object,I don't really like it :|

blissfulyoshi wrote:

Wind:
00:52:145 (3,1) - could you make these 2 notes not overlap each other because it doesn't look that great
Okay!

blissfulyoshi wrote:

Storm:
00:22:144 (2) - make the ending land exactly on the end of 1 to make it looka bit cleaner
I guess I'll leave the map along but there is more stuff you can clean up 01:09:478 and beyond
Hm,I hope I got it right..I fixed this one but others look okay to me :<

Thanks a lot!
Waiting for your reply ;)
blissfulyoshi
While it is true that the developer and other members of the game company probably has some influence on the music, the composer almost always has the last call on the music. As a result, I would still have the composer as the artist. If you are still not convinced, look at other series, would you credit Nobuo Uematsu or SquareSoft for making the soundtrack for FF7?

Besides that, I didn't find anything else on this run, so call me back after you change that.

Edit: Rebubbled, to future modder, the mapper agreed to use the first composer listed as the artist and put the other one in the tags. Please make sure to check if all the information is correct before ranking.

Edit 2: The edit didn't seem to break anything, so rebubbled
James2250
I am fine with the main composer being the artist and then the other one being in tags + the title looks like it's correct

Everything else looks good
Ranked~
Firo Prochainezo
Source is wrong.

It should be Footstorm.

ASHASHAUSAUSAHEUEUEUEUE *shot*
Louis Cyphre
Принимай поздравления! :3
show more
Please sign in to reply.

New reply