i like the beginning >w<
\\\w\\\theres not a lot of volume change huh
well, to lazy to change, plus it shouldn't be changed so much too I think. The rhythm is somehow familiar to each other all the time00:16:617 (2,5) - intentional?
yes I intended to do that. I'm afraid stack would be hard in HD00:17:307 (4,6) - maybe stack
why do I even have to stack lol xD the (4) is like faded years ago when (6) comes00:32:479 (5,3) - blanket improvementssss
nice catch!01:21:100 - kiai worthy start 01:21:100 - end 01:21:186 -
Lilyanna mentioned this inb4, but I would say, it's just a flashing fireworks at 2 sides of the screen. Nothing much. As I explained, the current kiai has the drum and snare speed faster than the whole other parts, so yea.01:26:617 (1,2) - branket
fixed the "branket"01:25:582 - tbh these sliders tilted me the whole time because of the sv i think it looks & plays better if it wasnt so longg ;c
well no actually the current length of the sliders are fine. Not everyone can hold the cursor at the slider head. Sliders that's too short + players that would like to move their cursor wildly = choke.01:48:341 (1) - maybe make red anchor more noticeable?
hmm, why? I just make that red anchor to make the slider shape better and that's all02:10:410 (3,1) - this might be too hard for light 5* since its exactly paired up with each other
well none of the testplayers has the problem with it, even those guys with <#40k. But I'll think about changing it if it's unrankable04:32:824 (3,2) - maybe bad overlap
fixedround2
00:17:997 (2,3) - no stack?
nah, why do I have to :300:23:859 (3,4) - this flow might be a litttle weird id make the slider go up but your choice if you dont want to ruin everything you have now kek
awh it's not so weird D: it's cute~00:26:445 (3,4) - i dont really get the big spacing here? i can hear the beat but i dont think its big enough to have a large spacing like this
probably because aesthetic, but I sometimes make DS that big too you know00:27:134 - maybe 1/4 slider
nah ^^00:31:445 (1) - maybe curve this upwards for more emphasis?
hmm, I think the current position is okay and I'm fine with it00:31:962 (3) - move to the left side for flow?
the flow is like ">" so I don't think moving it will help00:34:203 (1) - curve more for emphasis? / increase sv for this note?
yea fixed00:42:479 - i think theres a lot more you could map here but i dunno ;;
I followed the "wet wet wet wet" sound. Well now you know ; ;01:01:445 (1,2) - maybe find an actual "clapping" hitsound instead of using a "drum" sound? same as the others
I think the drum sounds cool too but if I can find any perfect clap I'll change01:09:548 (8,1) - blanket maybe
no need for that perfect hehe01:26:617 (1) - removing the anchor (2nd to last) and making it a node looks better?
probably no because I love the slider shape :301:43:169 (1) - little changes :
https://osu.ppy.sh/ss/5854965 not really a problem but yea fixed the shape a bit01:43:859 (3,1) - maybe make it so that these 2 arent overlaping?
faded :^ as I explained inb401:50:066 (1,4) - i think making it parallel is more aesthetic
that'd be totally boringgg02:14:721 (1) - this doesnt really have much emphasis imo. space further from the other note?
Nah I don't kinda want to emphasize it since I was just following the rhythm that has 8 notes there.02:29:031 (2,3,4) - distance spacing zz
balanced02:30:065 - raise sv here? or just this slider
fixed02:31:962 (3,5,6) - the stack might be too hard to read since you didnt stack anything on 3? maybe separate it
the (3) would have been faded away when 5,6 come, so I don't feel like need to change :302:33:859 (5,3) - stackk?
would be perfect to stack but then the DS would be too small02:38:341 (1) - again make anchor more noticeable? bc it just looks like a wave rn
well it is a wave lol I use it to balance the wave and that's all02:43:859 (1,2) - perfect chance for blanket
DS breaker lol I fixed the slider shape so it's no longer a perfect chance02:45:928 (4,1) - but fix this one a bit
fixed02:42:996 (3) - the repeat kind of feels out of place :/ maybe note here 02:42:996 - and 1/2 slider on white tick
yea just because I ran out of space so I made a reverse02:57:652 (1,2) - blankettt :
https://osu.ppy.sh/ss/5855049 blankettt would be too far so i change the slider shape03:00:928 (2,3) - another large spacing i dont understand ? its still the same sound 03:01:272 - so why not equal spacing
one is a drum, the other is a clap, so why equal spacing xd03:13:859 (5,1) - maybe awk flow since the first slider is pointing the other way
it's not really an awk flow but fixed like Weriko said03:10:066 (1,2,3,4) - maybe :
https://osu.ppy.sh/ss/5855075 cool03:11:100 (6) - no more fancy slider? ;;
no ; ; I'm too lazy here03:12:134 (3) - again awk repeat
I call it style~03:19:031 (3) - largeee spacingggg
fixed03:19:548 (4,1) - this might get misread as a double since its stacked on a slider (like all your doubles) so maybe separate
hmm I fixed the slider shape and restack too so I hope it's easy to read now03:45:583 (4) - this flows funny imo. maybe rotate it 90 degrees and blanket 03:45:928 (1) -
I like the flow ;w;03:47:997 (1,2) - blanket ..
nuh uh :3304:15:066 (2,3) - why is spacing so small here :c
same as 01:51:617 -04:21:617 (4,1) - flow is a bit weird here since you were going outwards but then suddenly going up
remapped ò w ó04:57:996 (2,3,4) - ds
rhythm goes up I think05:12:824 - if you dont want the spinner, then maybe a note here stacked with the previous?
nah I want to emphasize the "beastmode" as I replied the same inb4