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Kuroha Neko (CV Taneda Risa) Ft. Canadianbaka - Sassou Toujo

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Yamicchi

-himei wrote:

Yamichi's Hard:
00:08:068 (1,4) - that overlap seems pretty off here... thats the only place you have used overlap at... well yea but it's not bad right? I mean it has to have 1.7x DS so remove overlap from it then Idk where to place
No change this time :3
Yamicchi
Puush killed the metadata...
12:35 Yamicchi: yea btw
12:35 *Yamicchi is listening to [http://osu.ppy.sh/b/1039100 Kuroha Neko (CV Taneda Risa) - Sassou Toujou!Neko-san]
12:35 Yamicchi: irc?
12:35 Yamicchi: can I?
12:35 Whirl: sure
12:35 Whirl: :P
12:35 Yamicchi: okay, Easy first
12:35 Whirl: ok
12:35 Whirl: not hitosunded (obv)
12:36 Yamicchi: 00:01:914 (3) - Idk the flow from 3->4 is a bit weird. How about blanket (3) with the last (2)?
12:36 Yamicchi: oh wait no
12:36 Yamicchi: then it'll touch the HP Bar
12:36 Whirl: yea
12:37 Yamicchi: well skip it
12:37 Yamicchi: 00:08:068 (3) - copy the (1) for symmetrical?
12:37 Yamicchi: It's a reverse slider so a bit aesthetic fix won't harm
12:38 Whirl: ok
12:38 Yamicchi: 00:11:145 (1) - holy DS lol
12:38 Yamicchi: 00:03:452 (1) - what's with the last white anchor? Delete it
12:39 Yamicchi: 00:11:145 (1) - remove NC and NC at 00:12:683 (3) - instead
12:39 Yamicchi: 00:14:222 (1,3) - same here?
12:39 Whirl: yea
12:40 Yamicchi: 00:17:299 (1) - yes strong beat but no need for NC too
12:40 Yamicchi: 00:20:376 (3) - lol weird anchor at slider end again
12:40 Whirl: idk why I do that
12:40 Yamicchi: lol me neither
12:41 Yamicchi: oh and yea check metadata for Axon's Light Insane too
12:41 Whirl: oh yea
12:41 Whirl: puush fucks it up
12:41 Yamicchi: blame puush
12:41 Whirl: énp
12:42 *Whirl is editing [https://osu.ppy.sh/b/1074261 Kuroha Neko (CV Taneda Risa) - Sassou Toujou!Neko-san [Normal]]
12:42 Whirl: are we there?
12:42 Yamicchi: yes
12:42 Whirl: uwu
12:42 Yamicchi: 00:00:376 (1) - awkward flow from 1->2 but just a bit
12:43 Yamicchi: how about Ctrl + J it then rotate -60*?
12:44 Whirl: sure
12:44 Yamicchi: 00:01:914 (1) - sorry ;w; but blanket fix
12:44 Whirl: itès okay
12:44 Whirl: I forigive
12:45 Yamicchi: 00:04:799 (3) - X156 Y264 so I can see sth similar to 00:03:260 (3,1) - between 00:04:222 (2,3) -
12:45 Whirl: alrighty
12:45 Yamicchi: 00:06:529 (1,2) - also fix the stack and a bit flow here because it's not so smooth
12:46 Yamicchi: simply copy (1) then rotate -90*
12:47 Whirl: okay
12:47 Whirl: done
12:47 Yamicchi: 00:24:991 (3,4,5,6) - the rhythm here is the same so use the same pattern as well
12:47 Yamicchi: plus there is nothing really strong at (5,6) so a bunch of 1/1 sliders would be a good idea
12:48 Whirl: ok
12:48 Yamicchi: 00:28:068 (1) - tbh :< bad slider shape
12:49 Whirl: ;w;
12:49 Whirl: okay
12:50 Whirl: now are we doneÉ I wanna get back to mapping my marathon uwu
12:50 Yamicchi: yes we're done :3
12:50 Whirl: thanks
12:50 Whirl: post on thread for dat sweet kudo
12:50 Yamicchi: kay
Topic Starter
Ashton

Yamicchi wrote:

Puush killed the metadata...
12:35 Yamicchi: yea btw
12:35 *Yamicchi is listening to [http://osu.ppy.sh/b/1039100 Kuroha Neko (CV Taneda Risa) - Sassou Toujou!Neko-san]
12:35 Yamicchi: irc?
12:35 Yamicchi: can I?
12:35 Whirl: sure
12:35 Whirl: :P
12:35 Yamicchi: okay, Easy first
12:35 Whirl: ok
12:35 Whirl: not hitosunded (obv)
12:36 Yamicchi: 00:01:914 (3) - Idk the flow from 3->4 is a bit weird. How about blanket (3) with the last (2)?
12:36 Yamicchi: oh wait no
12:36 Yamicchi: then it'll touch the HP Bar
12:36 Whirl: yea
12:37 Yamicchi: well skip it
12:37 Yamicchi: 00:08:068 (3) - copy the (1) for symmetrical?
12:37 Yamicchi: It's a reverse slider so a bit aesthetic fix won't harm
12:38 Whirl: ok
12:38 Yamicchi: 00:11:145 (1) - holy DS lol
12:38 Yamicchi: 00:03:452 (1) - what's with the last white anchor? Delete it
12:39 Yamicchi: 00:11:145 (1) - remove NC and NC at 00:12:683 (3) - instead
12:39 Yamicchi: 00:14:222 (1,3) - same here?
12:39 Whirl: yea
12:40 Yamicchi: 00:17:299 (1) - yes strong beat but no need for NC too
12:40 Yamicchi: 00:20:376 (3) - lol weird anchor at slider end again
12:40 Whirl: idk why I do that
12:40 Yamicchi: lol me neither
12:41 Yamicchi: oh and yea check metadata for Axon's Light Insane too
12:41 Whirl: oh yea
12:41 Whirl: puush fucks it up
12:41 Yamicchi: blame puush
12:41 Whirl: énp
12:42 *Whirl is editing [https://osu.ppy.sh/b/1074261 Kuroha Neko (CV Taneda Risa) - Sassou Toujou!Neko-san [Normal]]
12:42 Whirl: are we there?
12:42 Yamicchi: yes
12:42 Whirl: uwu
12:42 Yamicchi: 00:00:376 (1) - awkward flow from 1->2 but just a bit
12:43 Yamicchi: how about Ctrl + J it then rotate -60*?
12:44 Whirl: sure
12:44 Yamicchi: 00:01:914 (1) - sorry ;w; but blanket fix
12:44 Whirl: itès okay
12:44 Whirl: I forigive
12:45 Yamicchi: 00:04:799 (3) - X156 Y264 so I can see sth similar to 00:03:260 (3,1) - between 00:04:222 (2,3) -
12:45 Whirl: alrighty
12:45 Yamicchi: 00:06:529 (1,2) - also fix the stack and a bit flow here because it's not so smooth
12:46 Yamicchi: simply copy (1) then rotate -90*
12:47 Whirl: okay
12:47 Whirl: done
12:47 Yamicchi: 00:24:991 (3,4,5,6) - the rhythm here is the same so use the same pattern as well
12:47 Yamicchi: plus there is nothing really strong at (5,6) so a bunch of 1/1 sliders would be a good idea
12:48 Whirl: ok
12:48 Yamicchi: 00:28:068 (1) - tbh :< bad slider shape
12:49 Whirl: ;w;
12:49 Whirl: okay
12:50 Whirl: now are we doneÉ I wanna get back to mapping my marathon uwu
12:50 Yamicchi: yes we're done :3
12:50 Whirl: thanks
12:50 Whirl: post on thread for dat sweet kudo
12:50 Yamicchi: kay
thank you yamu
Spork Lover
Keep in mind that Axon and Yamu still need to reply to me xd It's important that every mod is replied to before the ranking process xd

Also, I just wanted to point this out (The Source):
Topic Starter
Ashton

Spork Lover wrote:

Keep in mind that Axon and Yamu still need to reply to me xd It's important that every mod is replied to before the ranking process xd

Also, I just wanted to point this out (The Source):

thanks, and they did miss quite a lot of mods
Axon

Spork Lover wrote:

AxonInsae

^ Erm, Insae? xd Did you do a typo? :3 You're also allowed to do a custom name (Like Kawaii neko or something idk lmfao) pretty sure that was a mistake on Whirl's end, not mine.

00:07:683 (3,4) - The sliderstart on 3 could overlap with the curve on the other slider (like this: https://osu.ppy.sh/ss/6029354) I personally hate doing overlaps like that.
00:09:414 (6,1) - It triggers me that those aren't perfectly overlapped lol xD always triggered, fixed.
00:18:068 (5,1) - Stack 5 on 1, feels really weird to me that 4,5 doesn't have spacing considering this is the strongest part in the song. ye
00:21:145 (4,5) - Small hitsound inconsistency (Add whistle on 00:21:145 (4) - instead of a clap, and add a clap to 00:21:529 - ) ye
Axon's Light Insane
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Title:Sassou Toujou!Neko-san
TitleUnicode:颯爽登場!寧子さん
Artist:Kuroha Neko (CV Taneda Risa)
ArtistUnicode:种田梨沙(CV 種田梨沙)
Creator:Whirl
Version:Axon's Light Insane
Source:極黒のブリュンヒルデ
Tags:Kawaii Cute Cat Neko Yamicchi Axon Yami Axo
BeatmapID:1039100
BeatmapSetID:-1

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Infinicy
Hello from my modding queue! I'm not the most experienced modder, so I probably wont get the really hidden mistakes.


(Can I have the keys to your star factory please?

Easy

00:03:452 (1)
This slider could end where it rebounds 00:03:837 and then you could have another slider at 00:04:222 to where the hit circle ends at 00:04:799 (2)

00:08:068 (1)
I feel like this should be a part of this combo 00:06:529 (1,2) and then the new one should start at 00:09:991 (2)

00:15:760 (5)
NC?

Normal

If you're going to use notes like this 00:08:068 (3) in this difficulty, why not replace this slider 00:08:452 (4) with one of those that ends at 00:08:645?

Yamicchi's Hard

Perfect diff. Well done c:

Axon's Kawaii

00:02:299 (1)
Why does a NC start here?

00:14:222 (5)
NC?

Hope this mod as somewhat useful... Good luck on getting ranked!!!
Luel Roseline
Sorry for delay.
Light mod start.

[Hard]
00:11:914 (3) - Move to 290, 157
00:12:106 (4) - 216, 209
Blitzfrog
Hi from my queue

Some tags you can add:
Gokukoku no Brynhildr Special CD (featured in this CD)

Missing Kiai time in Easy, I don't think this song should have Kiai times as it doesn't exactly have an "epic" moment

Easy
00:32:683 (3) - Just gotta say, that slider really pissed me off cus I missed my 100% on that one. I was matching it to the dominant instrument like 00:31:145 (1,2) were, but this was mapped to the background instrument (The other diffs map to the dominant instrument) This doesn't really need to change btw

Need more hitsounds, there was only one here

Otherwise, Perfectly Playable

Normal
00:24:991 (3) - NC here to stay consistent throughout the song

Axon's Kawaii
00:02:299 (1) - RC here

Dunno if I did anything but this was mapped well soooo, gj!
Yamicchi

Hobbes2 wrote:

Yamicchi's Hard

00:03:837 (1,1) - not really sure about the combo spam here, it's neat but I don't really think it's necessary. Idk it's for 1/1 reminder

00:21:049 - This could be a 1/4 slider to catch the vocal here, feels weird to me to skip it mainly I follow the verryyy small beat, not really the vocal

00:23:452 (1) - Some kind of jump feels appropriate on this note okay

00:31:722 - the clap would probably fit better on this slider's head, and then add a clap on 00:32:299 (3)'s head as well, so basically where you have your finishes now. If you don't to do that, I'd remove the clap on 00:31:914 - cos it sounds out of place. not sure if you can hear the clap at behind lol I did it right

Nice diff!

The set is definitely very improved from last time. Good luck!

kanor wrote:

[Hard]
00:14:222 (1,2) - add a clap in the tail of 1 and the head of 2 did on 1 but not 2
00:15:376 (3) - add a clap in the head of slider agree

GL!

Spork Lover wrote:

YamuHard


00:14:799 (2) - Feels a little empty without a clap here don't ya think <3 added a clap on 1 based on kanor's mod
00:31:722 (2) - Feels a little overmapped with the reverse arrow, I think a long slider is a better choise here. no no, you should hear the small clap on the white tick
00:33:068 (1) - Make the volume 20% here, since it needs to be audible enough when you click (You can silence the slider end if you want) lol okay~

NeBuSC2 wrote:

Yamicchi's Hard:

seems okay, but I dont feel this 00:33:068 (1) - reverse slider is needed. yes it is needed m8 xD

NEKO NEKO, good luck with ranking this one! <3

S A V E R Y wrote:

[Hard]
00:11:914 (3) - Move to 290, 157 why exactly?
00:12:106 (4) - 216, 209 I don't feel like changing them is necessary
Thanks for the mod guys. I thought I don't have many mods in the last page because my diff has just been added recently so...

Kill me with Neko~
osu file format v14

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BeatDivisor: 4
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Title:Sassou Toujou!Neko-san
TitleUnicode:颯爽登場!寧子さん
Artist:Kuroha Neko (CV Taneda Risa)
ArtistUnicode:种田梨沙(CV 種田梨沙)
Creator:Whirl
Version:Yamicchi's Hard
Source:極黒のブリュンヒルデ
Tags:Kawaii Cute Cat Neko Yamicchi Axon Yami Axo
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Topic Starter
Ashton
Thanks mods I'm at school so I'll check later uwu
Topic Starter
Ashton

Blitzfrog wrote:

Hi from my queue

Some tags you can add:
Gokukoku no Brynhildr Special CD (featured in this CD)

Missing Kiai time in Easy, I don't think this song should have Kiai times as it doesn't exactly have an "epic" moment

Easy
00:32:683 (3) - Just gotta say, that slider really pissed me off cus I missed my 100% on that one. I was matching it to the dominant instrument like 00:31:145 (1,2) were, but this was mapped to the background instrument (The other diffs map to the dominant instrument) This doesn't really need to change btw

Need more hitsounds, there was only one here

Otherwise, Perfectly Playable

Normal
00:24:991 (3) - NC here to stay consistent throughout the song

Axon's Kawaii
00:02:299 (1) - RC here

Dunno if I did anything but this was mapped well soooo, gj!
thanks
intiaz
so im modding another one of your maps

Easy:
00:11:145 - make the slider last longer and remove 00:12:299 this note
00:31:722 - this feels like a HUGE JUMP in the spacing, move it closer

Normal:
00:03:260 - remove this circle
00:04:799 - ^

Yammachi's Hard:
nothing wrong with this!

KAWAII DESU NE i mean uh Axon's Kawaii:
nothing wrong with this either!

and thats it, probably didn't help but oh well 8-)
Underforest
i quit modding but I'll drop some suggestions here

easy
00:17:299 (3,1) - don't use stacks on easy
00:32:683 (3) - finish on red tick

normal
00:29:606 (1) - NC is not needed
rhythm here is a bit easy, pls use more rhythm for this diff. you can use my map as a draft to make rhythm identical but with different objects

hard
wow nice diff is much better than my hard imo

kawaii
not very comfortable with your diff since your rhythm usage is very easy to be a insane diff
hitsounds may need rework (you can just copy hitsounds from yamicchi diff - this also includes easy and normal)

sugoi this map is being much better than before
Topic Starter
Ashton

Underforest wrote:

i quit modding but I'll drop some suggestions here

easy
00:17:299 (3,1) - don't use stacks on easy
00:32:683 (3) - finish on red tick

normal
00:29:606 (1) - NC is not needed
rhythm here is a bit easy, pls use more rhythm for this diff. you can use my map as a draft to make rhythm identical but with different objects

hard
wow nice diff is much better than my hard imo

kawaii
not very comfortable with your diff since your rhythm usage is very easy to be a insane diff
hitsounds may need rework (you can just copy hitsounds from yamicchi diff - this also includes easy and normal)

sugoi this map is being much better than before
k
[MTF] Wolfette
Yammichi's Hard:

Information Time
Your beatmap is shorter than 45 seconds. Consider making it longer.

00:04:414 (2) - Move to 304, 252
00:08:260 (2) - Move to 284, 248
00:20:760 (2) - Move to 160, 256
Yamicchi

AsrielDr33murr wrote:

Yammichi's Hard:

Your beatmap is shorter than 45 seconds. Consider making it longer. Just tell me how to lol

00:04:414 (2) - Move to 304, 252 why?
00:08:260 (2) - Move to 284, 248 no
00:20:760 (2) - Move to 160, 256 no
Upset irl but don't worry I'm still funny as always so here comes Mr.Update~
osu file format v14

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AudioLeadIn: 0
PreviewTime: 18741
Countdown: 0
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Title:Sassou Toujou!Neko-san
TitleUnicode:颯爽登場!寧子さん
Artist:Kuroha Neko (CV Taneda Risa)
ArtistUnicode:种田梨沙(CV 種田梨沙)
Creator:Whirl
Version:Yamicchi's Hard
Source:極黒のブリュンヒルデ
Tags:Kawaii Cute Cat Neko Yamicchi Axon Yami Axo
BeatmapID:1074376
BeatmapSetID:487377

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Topic Starter
Ashton

Yamicchi wrote:

AsrielDr33murr wrote:

Yammichi's Hard:

Your beatmap is shorter than 45 seconds. Consider making it longer. Just tell me how to lol

00:04:414 (2) - Move to 304, 252 why?
00:08:260 (2) - Move to 284, 248 no
00:20:760 (2) - Move to 160, 256 no
Upset irl but don't worry I'm still funny as always so here comes Mr.Update~
osu file format v14

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[Metadata]
Title:Sassou Toujou!Neko-san
TitleUnicode:颯爽登場!寧子さん
Artist:Kuroha Neko (CV Taneda Risa)
ArtistUnicode:种田梨沙(CV 種田梨沙)
Creator:Whirl
Version:Yamicchi's Hard
Source:極黒のブリュンヒルデ
Tags:Kawaii Cute Cat Neko Yamicchi Axon Yami Axo
BeatmapID:1074376
BeatmapSetID:487377

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33068,-100,4,2,1,20,0,0
33164,-100,4,2,1,15,0,0
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Combo2 : 255,128,192

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thanks yamicchi, updated
lit120
i think the singer is drunk :vvvv

[axon]
  1. 00:09:606 (1) - manual stack the slider to 00:09:414 (6) - pls xd
  2. 00:21:529 (5,1) - blanket's off
  3. 00:29:991 (2,3) - uhhmmm.... whaaa...? ^
  4. 00:31:145 (1,1,1) - totally would make a distance on these 3
[yamicchi]
  1. no
[normal]
  1. no
[easy]
  1. y nu KIAI 4 making it consistent liek da other diffs xd
ok that's it gl!
Topic Starter
Ashton

lit120 wrote:

i think the singer is drunk :vvvv

[axon]
  1. 00:09:606 (1) - manual stack the slider to 00:09:414 (6) - pls xd
  2. 00:21:529 (5,1) - blanket's off
  3. 00:29:991 (2,3) - uhhmmm.... whaaa...? ^
  4. 00:31:145 (1,1,1) - totally would make a distance on these 3
[yamicchi]
  1. no
[normal]
  1. no
[easy]
  1. y nu KIAI 4 making it consistent liek da other diffs xd
ok that's it gl!
kudosu cause you rock asf
MisterDinner
im here to save the day.
since this isnt a queue request ill let the less than 3 star rule slide.

[general]
that useless element thing i rambled about months ago is still there, delete all of the skin textures that arent used, this map takes way too long to download with them.
The timing thing i talked about months ago is still here, copying something off of another map doesnt mean its on time because underforest's map is off as well.


[easy]
unless you have no idea what youre doing, its hard to screw up an easy diff.

[Normal]
same as above

[Hard]
00:04:222 (1,2) - why are these farther than the rest this is less than 3 stars emphasis isnt a thing here.
00:07:683 (4,1) - ^
00:16:914 (5,1) - ^ if its less than 3 stars keep it consistent.

00:13:452 (4,5) - make parallel
00:21:914 (1,2) - ^

[light insane]
00:10:376 (3,4) - make parallel
00:29:606 (1,2) - ^

i think thats it.
Topic Starter
Ashton
[quote="MisterDinner"]im here to save the day.
since this isnt a queue request ill let the less than 3 star rule slide.

[general]
that useless element thing i rambled about months ago is still there, delete all of the skin textures that arent used, this map takes way too long to download with them. I took out the skin completly you noob
The timing thing i talked about months ago is still here, copying something off of another map doesnt mean its on time because underforest's map is off as well. you insulted underforest, NO ONE INSULTS UNDERFOREST SEMPAI rude, and I know a lot of people say offset is off well okay if a BN notices it I will change it


[easy]
unless you have no idea what youre doing, its hard to screw up an easy diff. it's easy to screw up: blanket, flow, aesthetics

[Normal]
same as above very easy to screw up actually
Underforest

MisterDinner wrote:

The timing thing i talked about months ago is still here, copying something off of another map doesnt mean its on time because underforest's map is off as well.
the extracted timing is correct and I don't find nothing wrong with it
decreasing -20 will just get the map more off in drum terms
if my timing were off, then my map won't be ranked right now, it's ranked on current ranking criteria and in 2016 lol
_DT3


From the Halcyon Queue hehe (more to come)

Because I like the song and you, here's a free mod o/
Note: This is a 30 second long map, I can't say much about it xd

[Easy]
00:01:914 (3) - I just don't like how this faces upwards. It may balance out the flow for 00:01:529 (2,3,4) - but it still looks visually off to me

Optional cause I get why you do it:
00:08:068 (3) - I think it's fine to introduce 1/2 at this point as non-clickable, so I feel like making this a 3/2 slider sounds much better, because the vocals there don't seem to match the slider for me (except the tail but the vocals there are strong and thus kinda makes it not catch the 'intensity' right)

00:14:222 (3,4) - ^

00:18:837 (1,2) - Don't you think this is a bit big for the intensity of the song in comparison to the rest? Besides, Easy diffs should usually retain it's DS through out the whole map

00:28:068 (1) - What about a 1/1 slider and a hitcircle 1 beat afterwards? Since this is the end of the song, this could use a fitting finisher diff spike pattern, and 2 1/1 hitcircles in a row could be just that

I don't really have any time right now, so here's easy for now, but this will prob get declined completely :D
Just call me back for the rest, GL!

Edit: You requested at the Halcyon Queue? O.o
I will add in the banner, wait :P
Topic Starter
Ashton

_DT3 wrote:

Because I like the song and you, here's a free mod o/
Note: This is a 30 second long map, I can't say much about it xd

[Easy]
00:01:914 (3) - I just don't like how this faces upwards. It may balance out the flow for 00:01:529 (2,3,4) - but it still looks visually off to me

Optional cause I get why you do it:
00:08:068 (3) - I think it's fine to introduce 1/2 at this point as non-clickable, so I feel like making this a 3/2 slider sounds much better, because the vocals there don't seem to match the slider for me (except the tail but the vocals there are strong and thus kinda makes it not catch the 'intensity' right)

00:14:222 (3,4) - ^

00:18:837 (1,2) - Don't you think this is a bit big for the intensity of the song in comparison to the rest? Besides, Easy diffs should usually retain it's DS through out the whole map

00:28:068 (1) - What about a 1/1 slider and a hitcircle 1 beat afterwards? Since this is the end of the song, this could use a fitting finisher diff spike pattern, and 2 1/1 hitcircles in a row could be just that

I don't really have any time right now, so here's easy for now, but this will prob get declined completely :D
Just call me back for the rest, GL!
all denied exept for 00:18:837 (1,2) - that, thanks uwu
I Must Decrease
i give it a neko/10
Jaoko173
Well, I'm a shitty modder trying to mod a rankable map so I cant really help :c

I've only found three sliders that can be better so
Normal:
00:28:068 (1) - I don't like the curve, maybe something like this? *examples under this*
Yamicchi's Hard:
00:13:452 (4,5) - I think this will flow and look better more like this (too little changes but I think it's better)
00:21:914 (1,2) - Here too

copy-paste because I dunno why it don't work
1- https://gyazo.com/44d7caeea164450d8f8b4edb0fc6b467
2- https://gyazo.com/e40f3de4797c235454a797ad43336dec
3- https://gyazo.com/a4b23b450f14fa36416b5d04bcf8253f
Topic Starter
Ashton

Xexxar wrote:

i give it a neko/10

thank you sempai
Topic Starter
Ashton

Jaoko173 wrote:

Well, I'm a shitty modder trying to mod a rankable map so I cant really help :c

I've only found three sliders that can be better so
Normal:
00:28:068 (1) - I don't like the curve, maybe something like this? *examples under this*
Yamicchi's Hard:
00:13:452 (4,5) - I think this will flow and look better more like this (too little changes but I think it's better)
00:21:914 (1,2) - Here too

copy-paste because I dunno why it don't work
1- https://gyazo.com/44d7caeea164450d8f8b4edb0fc6b467
2- https://gyazo.com/e40f3de4797c235454a797ad43336dec
3- https://gyazo.com/a4b23b450f14fa36416b5d04bcf8253f

thank you I took your suggestion
Kawashiro
short mod

[easy]
00:31:145 (1,2) - this gap is hard to read for noobs. easy diff is for novice of whole rhythm game. How about change 1 to 3/2 repeat slider?

Clear thing.



[normal]
00:15:376 (3,1) - this one and 00:17:106 (4,1) - this one are hard to read. don't overuse stack.
00:18:837 (1,2,3,4,5,1,2,1,2,3,1,2) - is it wrong NC cycle? i think u used nc in 4 beat. but this part has nc in 8 beat
Topic Starter
Ashton

UnLock- wrote:

short mod

[easy]
00:31:145 (1,2) - this gap is hard to read for noobs. easy diff is for novice of whole rhythm game. How about change 1 to 3/2 repeat slider? but it's distance snapped

Clear thing.



[normal]
00:15:376 (3,1) - this one and 00:17:106 (4,1) - this one are hard to read. don't overuse stack. ok
00:18:837 (1,2,3,4,5,1,2,1,2,3,1,2) - is it wrong NC cycle? i think u used nc in 4 beat. but this part has nc in 8 beat
no I think it's good


thanks for the mod
Yamicchi

MisterDinner wrote:

im here to save the day.
since this isnt a queue request ill let the less than 3 star rule slide.

[Hard]
00:04:222 (1,2) - why are these farther than the rest this is less than 3 stars emphasis isnt a thing here. it's not like sth unrankable is it? Plus it's the only 5 stream in the map so I want something special and for easier read while HD-ing
00:07:683 (4,1) - ^ emphasize
00:16:914 (5,1) - ^ if its less than 3 stars keep it consistent. emphasize too
00:13:452 (4,5) - make parallel no, but fixed a bit
00:21:914 (1,2) - ^ nope

Jaoko173 wrote:

Well, I'm a shitty modder trying to mod a rankable map so I cant really help :c

I've only found three sliders that can be better so
Yamicchi's Hard:
00:13:452 (4,5) - I think this will flow and look better more like this (too little changes but I think it's better) fixed from MisterDinner's mod
00:21:914 (1,2) - Here too it's fine now
And again... modders ignored my GD ;w;
osu file format v14

[General]
AudioFilename: audio.mp3
AudioLeadIn: 0
PreviewTime: 18741
Countdown: 0
SampleSet: Soft
StackLeniency: 0.4
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 1

[Editor]
DistanceSpacing: 1.2
BeatDivisor: 4
GridSize: 4
TimelineZoom: 1.9

[Metadata]
Title:Sassou Toujou!Neko-san
TitleUnicode:颯爽登場!寧子さん
Artist:Kuroha Neko (CV Taneda Risa)
ArtistUnicode:种田梨沙(CV 種田梨沙)
Creator:Whirl
Version:Yamicchi's Hard
Source:極黒のブリュンヒルデ
Tags:Kawaii Cute Cat Neko Yamicchi Axon Yami Axo
BeatmapID:1074376
BeatmapSetID:487377

[Difficulty]
HPDrainRate:5
CircleSize:4
OverallDifficulty:6
ApproachRate:8
SliderMultiplier:1.5
SliderTickRate:1

[Events]
//Background and Video events
0,0,"bg2.jpg",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

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6626,-100,4,2,1,60,0,0
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33068,-100,4,2,1,20,0,0
33164,-100,4,2,1,15,0,0
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Topic Starter
Ashton

Yamicchi wrote:

MisterDinner wrote:

im here to save the day.
since this isnt a queue request ill let the less than 3 star rule slide.

[Hard]
00:04:222 (1,2) - why are these farther than the rest this is less than 3 stars emphasis isnt a thing here. it's not like sth unrankable is it? Plus it's the only 5 stream in the map so I want something special and for easier read while HD-ing
00:07:683 (4,1) - ^ emphasize
00:16:914 (5,1) - ^ if its less than 3 stars keep it consistent. emphasize too
00:13:452 (4,5) - make parallel no, but fixed a bit
00:21:914 (1,2) - ^ nope

Jaoko173 wrote:

Well, I'm a shitty modder trying to mod a rankable map so I cant really help :c

I've only found three sliders that can be better so
Yamicchi's Hard:
00:13:452 (4,5) - I think this will flow and look better more like this (too little changes but I think it's better) fixed from MisterDinner's mod
00:21:914 (1,2) - Here too it's fine now
And again... modders ignored my GD ;w;
osu file format v14

[General]
AudioFilename: audio.mp3
AudioLeadIn: 0
PreviewTime: 18741
Countdown: 0
SampleSet: Soft
StackLeniency: 0.4
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 1

[Editor]
DistanceSpacing: 1.2
BeatDivisor: 4
GridSize: 4
TimelineZoom: 1.9

[Metadata]
Title:Sassou Toujou!Neko-san
TitleUnicode:颯爽登場!寧子さん
Artist:Kuroha Neko (CV Taneda Risa)
ArtistUnicode:种田梨沙(CV 種田梨沙)
Creator:Whirl
Version:Yamicchi's Hard
Source:極黒のブリュンヒルデ
Tags:Kawaii Cute Cat Neko Yamicchi Axon Yami Axo
BeatmapID:1074376
BeatmapSetID:487377

[Difficulty]
HPDrainRate:5
CircleSize:4
OverallDifficulty:6
ApproachRate:8
SliderMultiplier:1.5
SliderTickRate:1

[Events]
//Background and Video events
0,0,"bg2.jpg",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

[TimingPoints]
376,384.615384615385,4,2,0,60,1,0
6529,-100,4,2,1,100,0,0
6626,-100,4,2,1,60,0,0
18645,-100,4,2,1,60,0,0
18837,-100,4,2,1,60,0,1
33068,-100,4,2,1,20,0,0
33164,-100,4,2,1,15,0,0
33260,-100,4,2,1,10,0,0


[Colours]
Combo1 : 255,0,0
Combo2 : 255,128,192

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thanks, updated
Shunao
Hey!

NM from #modreqs


  • [Easy]
  1. No kiai Time?
  2. Check Distance Snap
  3. 00:31:145 (1) - remove NC
  4. 00:32:683 (3) - remove this circle and put a slider until 00:32:876 because the end is here and it's better
  • [Normal]
  1. 00:28:068 (1) - it's not a beautiful slider you can fix this
  • [Yamicchi's Hard]
  1. 00:09:129 - add a note
Short mod for short map xd

GOOD LUCK!
Topic Starter
Ashton

ShogunMoon wrote:

Hey!

NM from #modreqs


  • [Easy]
  1. No kiai Time? oh, oops
  2. Check Distance Snap ok
  3. 00:31:145 (1) - remove NC yea, okay
  4. 00:32:683 (3) - remove this circle and put a slider until 00:32:876 because the end is here and it's better no, because 1/2 sliders in easy are really tough


  • [Normal]
  1. 00:28:068 (1) - it's not a beautiful slider you can fix this sure

Short mod for short map xd

GOOD LUCK!

Thanks for the mod
I Am Kawaii
Hey!

Normal
My idea: don't overlap too much at normal diffs!
00:01:914 (1,2) - the overlap is a bit heavy
00:24:606 - you could add something here
00:25:376 - here and 00:26:145 - maybe too

Easy
There's nothing much to say about it, I think it's pretty good but add kiai time
Topic Starter
Ashton

I Am Kawaii wrote:

Hey!

Normal
My idea: don't overlap too much at normal diffs! sorry, I overlap in normal difficulties because rather than easy normal has a lot more notes, meaning if I didn't overlap my difficulty would almost be specified as a hard
00:01:914 (1,2) - the overlap is a bit heavy
00:24:606 - you could add something here
00:25:376 - here and 00:26:145 - maybe too

Easy
There's nothing much to say about it, I think it's pretty good but add kiai time

thanks!
baysman
Hi !

General
Maybe change preview point to 00:04:991

Sorry for such short mod.

GL with your set.
Topic Starter
Ashton

baysman wrote:

Hi !

General
Maybe change preview point to 00:04:991

Sorry for such short mod.

GL with your set.

sorry I cna't give kudosu becaue, well yea you know


thanks for the 'mod'
ConsumerOfBean
hi
General
spread between easy,normal and hard,insane is ok but normal,hard is questionable, it's a 1*+ difference instead of a .6* difference, feels like a missing diff

Ez
00:00:376 (1) - more curve or maybe do an anchor point instead? looks better imo
00:01:914 (3) - ^
00:03:452 (1,2) - have 2 align with 1 like this

00:06:529 (1,2,3) - flow doesnt seem quite natural here because you're forcing the newbie to move his hand downwards when the slider end points to the right instead; try putting the circle where 3 is and ctrl+h 3 and put it where 2 is, then stack 00:09:991 (1) - on 2 afterwards for aesthetic blah blah (dont forget to fix spacing after)

00:29:606 (3) - the curve is really uneven here, i thought you were all about dat aesthetic???!?
Normal
00:00:952 (2,4) - I don't really hear what you're mapping to..? (1/1 rhythm in a Normal is ok ;P)
00:18:837 (1,2) - maybe make it so that the gap from 1 and 2 are a straight line? personal aesthetic stuff so its ok if u dont care

00:24:991 (1) - shouldnt there be a 1/2 circle after this? feels like one's missing considering the one at 00:26:145 (3) -
00:29:606 (3) - uneven curve; would be better if anchor was in the exact middle of the slider too (you can still have a blanket)
Hard
00:33:068 (1) - for consistency i'd just get rid of this slider so all diffs end at the exact same point; not required tho
really nice diff
Light Insane
00:03:452 (1) - if the anchor was in the direct middle it'd look better tbh
00:14:799 (6,7) - sorry to be that one guy but this blanket is off
00:32:683 (1,2) - geesh the hitsounds
The set is honestly OK
seal still better
also there feels like a diff is missing between normal and hard to me because of huge SR gap D:
good luck
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