Well, I just thought about a cool idea that would make tag maps rankable (with pp), and would make players have a reason to play tag team on multiplayer.
What if you were able to get ranked scores on tag maps, only if you played in a tag team, the same size the map suggests?
For example, if I wanted a ranked score on a tag 4 map, me and 3 other players (aka, 4 players) would play it on multiplayer, and if we pass we will get a ranked score.
This could work on any tag map (up to tag 16, ofc), and would also courage mappers to make better tag maps.
PPwise, the system can calculate the amount of pp per player (only consider the parts that a specific player played), make an averge of all the pp scores and give it to all the players.
For example: if on a tag 4 map, the pp results were 140, 162, 93, 155, the pp each player will get is (140 + 162 + 93 + 155) / 4 = 137.5
I think this will make tag maps more fun and maybe we will see some new mappers and a different mapping style.
What if you were able to get ranked scores on tag maps, only if you played in a tag team, the same size the map suggests?
For example, if I wanted a ranked score on a tag 4 map, me and 3 other players (aka, 4 players) would play it on multiplayer, and if we pass we will get a ranked score.
This could work on any tag map (up to tag 16, ofc), and would also courage mappers to make better tag maps.
PPwise, the system can calculate the amount of pp per player (only consider the parts that a specific player played), make an averge of all the pp scores and give it to all the players.
For example: if on a tag 4 map, the pp results were 140, 162, 93, 155, the pp each player will get is (140 + 162 + 93 + 155) / 4 = 137.5
I think this will make tag maps more fun and maybe we will see some new mappers and a different mapping style.