Quaraezha wrote:
How do I implement this "Dynamic Offset" ?
Also how to get that "Inset" thing.
and is there like, a trick for re-vectoring it manually? To perhaps make it even and shit. Especially with curves.
I'm more on basic Photo Manipulation and shit like that. So I never get to mess around with shapes and vectors that much.
I use
InkScape to do my vector work and it has the functions Dynamic Offset, Linked Offset, Inset and Outset in the Path dropdown.
Locked Ratio Resize
Offset
The main difference between offset and resize is how it calculates the new node handles. Here is a locked ratio resize, a resize + manual node edit and a manual edit in attempt to replicate an offset without changing the node count. The node handles are visualized in each case.
Resize
Resize + Manual (what I'd normally do for that "imbalance" effect)
Offset Replication Manual (the visible orange is the difference between the offset and the manual)
A resize doesn't properly adjust node handles for more complex shapes. As you can see, the distance between nodes in the first image is much greater than the last two. Taking this information into account, it should be pretty easy to make a nice outline for most easy things. Of course, you can always use a stroke as well.
When it comes down to vectoring
anything manually (as opposed to simple shapes), I tend to be more reliant on using well placed nodes and bending the lines between them. It uses less nodes overall but can falter when you need additional accuracy on curves.
Programs do exist to "auto-vector" raster images though.
I feel like this is going off-topic though. If you have anymore questions feel free to send me a PM.