Hi, m4m here~
column 1 2 3 4
Normal
00:38:910 - till 00:41:652 - how about use 1/2 stream layering? the sound here seems a little more streamy so maybe it will fit better to the sound instead 1-2-1-2 pattern
00:47:995 - 00:48:081 - how about adding them for the kick sound? the sound pretty obvious while i testplaying here, it just feel something is missing here, i know u wanted to keep it simple but i think it won't really feel hard to play here.i would recommend to add
00:48:767 - u missed a kick note here, the sound is the same as 00:46:024 (46024|1) - i can see u intend to avoid 1/4 here but it just feel odd not to map this sound while u following this sound from previous one.
00:49:195 (49195|3) - this kick note should be at 00:49:195 (49195|3) - xD
00:49:367 - should add a kick note here like 00:54:852 (54852|0) -
00:54:252 - ^like before u missed a kick note here
01:17:310 - till 01:22:795 - just pattern suggestion: 01:17:310 (77310|0,77995|1,78681|1,79367|0,80052|1,80738|2,81424|1,82110|1) - changing them into 1/1 LN could be fun
01:22:795 - till 01:25:538 - i just think layering them with 1/2 would be better, because there is 1/2 loud kick here which the sound is much denser.
01:25:538 (85538|0) - u can use a LN to empyhsize the 1/4 kick sound here like u did before at 00:41:652 (41652|3) -
01:48:852 (108852|3) - i think end at 01:50:224 - and add a LN at 01:50:224 - end 01:50:567 - would fit the sound better here
02:06:681 - maybe add a LN end 02:07:024 - to empyhsize the vocal here?
02:10:110 - u can add another note here for crash
Hyper
00:20:052 - add another note? the sound is louder here
00:20:652 (20652|3,20910|0) - if u are following this sound then u should add at 00:20:224 - here too which is the same sound
00:29:567 (29567|3) - this is pretty sudden change here and is not like 00:32:310 (32310|1) - which is much more noticeable by the vocal, i would to move to 00:29:478 -
00:44:052 - could use a LN end 00:44:395 - to empyhsize the intrumental sync with the vocal here
00:56:052 (56052|2) - remove? i think focus on the drum + kick sound here better which is much more noticeable
01:01:024 (61024|3,61538|0) - remove? ^reason like before if u accepted
01:03:252 (63252|3,63338|1) - CTRL+G could be much more comfortable to play
01:03:767 (63767|0) - ^and so on if u agree to remove like before
01:17:652 (77652|1,77652|3,78338|1,78338|2,79024|3,79024|2,79710|2,79710|1,80395|2,80395|1,81081|3,81081|0,81767|2,81767|0,82452|3,82452|1) - i think make them into single note here would be better, a single stream here would be nice for hyper diff.
01:38:567 (98567|2,98738|1) - move to the right by 1? just to reduce the strain at the left hand
01:49:710 - can consider this http://puu.sh/q8eAA/741cef8c14.jpg , i think the long sound are different from time by time
02:09:424 - maybe http://puu.sh/q8eMc/a5d2c1f192.jpg? if u like a neater pattern
Another
00:03:081 (3081|3) - how about move to 3? to reduce the strain at 00:02:738 (2738|3,2910|3,3081|3,3252|3) -
00:09:081 (9081|1) - move to 4? well is just allow your left hand to rest before 00:09:252 (9252|1,9424|1,9767|1,9938|1) -
00:11:395 (11395|3) - how about remove this note to prevent a mini jack here? it could be more friendly pattern for others, u can use this for the hardest diff of course :3
00:16:967 (16967|1) - remove it? i know triple is for crash sound here but it seems hard to hit it perfectly during 1/4 stream part, removing it would be easier a lot to play.
00:17:824 (17824|0) - move to 3? doesn't really fit with the sound here well so maybe variate it here
00:19:024 (19024|2) - move to 1 for balance
00:23:138 (23138|2) - move to 4?
00:29:310 (29310|2,29481|2,29652|2,29824|2,29995|2,30167|2,30338|2,30510|2,30681|2,30852|2,31024|2,31195|2,31367|2) - looks hard for the right hand here, i would recommend to rearrange some to 1-2 column
00:33:338 (33338|0) - like before ^ remove it to avoid mini jack here
00:38:824 (38824|3) - and so on if u accept
00:42:938 (42938|2) - how about move to 4? to make it constant with your kick pattern here like 00:42:338 (42338|3,42424|0,42510|3,42595|0) - drum trill yea
00:52:367 (52367|1,52410|0,52538|1,52581|0) - how about CTRL+G this? the 1/8 sound here are a little different
01:49:995 (109995|0,109995|3,109995|1,110110|3,110110|0,110110|2) - i think is pretty too much for another diff, maybe reduce them into double note here would be better
02:03:767 (123767|2,123767|1,123767|0) - reduce a note?
Black Another
00:01:195 (1195|0,1195|3,1281|1,1367|2,1452|3,1538|0,1538|2,1538|1,1624|3,1710|2,1795|0,1881|3,1881|1) - just saying that these are 1/8 sound
00:12:167 (12167|1,12167|3,12252|2,12338|0,12424|1,12510|2,12510|3,12510|0,12595|1,12681|2,12767|3,12852|1,12852|0) - ^
00:34:110 (34110|3,34110|1,34195|2,34281|0,34367|1,34452|2,34452|0,34452|3,34538|1,34624|2,34710|3,34795|1,34795|0) - ^ and so on for the same part if u wanted to map that sound here but i still think the best to map it since this is the hardest diff
Good Luck~
column 1 2 3 4
Normal
00:38:910 - till 00:41:652 - how about use 1/2 stream layering? the sound here seems a little more streamy so maybe it will fit better to the sound instead 1-2-1-2 pattern
00:47:995 - 00:48:081 - how about adding them for the kick sound? the sound pretty obvious while i testplaying here, it just feel something is missing here, i know u wanted to keep it simple but i think it won't really feel hard to play here.i would recommend to add
00:48:767 - u missed a kick note here, the sound is the same as 00:46:024 (46024|1) - i can see u intend to avoid 1/4 here but it just feel odd not to map this sound while u following this sound from previous one.
00:49:195 (49195|3) - this kick note should be at 00:49:195 (49195|3) - xD
00:49:367 - should add a kick note here like 00:54:852 (54852|0) -
00:54:252 - ^like before u missed a kick note here
01:17:310 - till 01:22:795 - just pattern suggestion: 01:17:310 (77310|0,77995|1,78681|1,79367|0,80052|1,80738|2,81424|1,82110|1) - changing them into 1/1 LN could be fun
01:22:795 - till 01:25:538 - i just think layering them with 1/2 would be better, because there is 1/2 loud kick here which the sound is much denser.
01:25:538 (85538|0) - u can use a LN to empyhsize the 1/4 kick sound here like u did before at 00:41:652 (41652|3) -
01:48:852 (108852|3) - i think end at 01:50:224 - and add a LN at 01:50:224 - end 01:50:567 - would fit the sound better here
02:06:681 - maybe add a LN end 02:07:024 - to empyhsize the vocal here?
02:10:110 - u can add another note here for crash
Hyper
00:20:052 - add another note? the sound is louder here
00:20:652 (20652|3,20910|0) - if u are following this sound then u should add at 00:20:224 - here too which is the same sound
00:29:567 (29567|3) - this is pretty sudden change here and is not like 00:32:310 (32310|1) - which is much more noticeable by the vocal, i would to move to 00:29:478 -
00:44:052 - could use a LN end 00:44:395 - to empyhsize the intrumental sync with the vocal here
00:56:052 (56052|2) - remove? i think focus on the drum + kick sound here better which is much more noticeable
01:01:024 (61024|3,61538|0) - remove? ^reason like before if u accepted
01:03:252 (63252|3,63338|1) - CTRL+G could be much more comfortable to play
01:03:767 (63767|0) - ^and so on if u agree to remove like before
01:17:652 (77652|1,77652|3,78338|1,78338|2,79024|3,79024|2,79710|2,79710|1,80395|2,80395|1,81081|3,81081|0,81767|2,81767|0,82452|3,82452|1) - i think make them into single note here would be better, a single stream here would be nice for hyper diff.
01:38:567 (98567|2,98738|1) - move to the right by 1? just to reduce the strain at the left hand
01:49:710 - can consider this http://puu.sh/q8eAA/741cef8c14.jpg , i think the long sound are different from time by time
02:09:424 - maybe http://puu.sh/q8eMc/a5d2c1f192.jpg? if u like a neater pattern
Another
00:03:081 (3081|3) - how about move to 3? to reduce the strain at 00:02:738 (2738|3,2910|3,3081|3,3252|3) -
00:09:081 (9081|1) - move to 4? well is just allow your left hand to rest before 00:09:252 (9252|1,9424|1,9767|1,9938|1) -
00:11:395 (11395|3) - how about remove this note to prevent a mini jack here? it could be more friendly pattern for others, u can use this for the hardest diff of course :3
00:16:967 (16967|1) - remove it? i know triple is for crash sound here but it seems hard to hit it perfectly during 1/4 stream part, removing it would be easier a lot to play.
00:17:824 (17824|0) - move to 3? doesn't really fit with the sound here well so maybe variate it here
00:19:024 (19024|2) - move to 1 for balance
00:23:138 (23138|2) - move to 4?
00:29:310 (29310|2,29481|2,29652|2,29824|2,29995|2,30167|2,30338|2,30510|2,30681|2,30852|2,31024|2,31195|2,31367|2) - looks hard for the right hand here, i would recommend to rearrange some to 1-2 column
00:33:338 (33338|0) - like before ^ remove it to avoid mini jack here
00:38:824 (38824|3) - and so on if u accept
00:42:938 (42938|2) - how about move to 4? to make it constant with your kick pattern here like 00:42:338 (42338|3,42424|0,42510|3,42595|0) - drum trill yea
00:52:367 (52367|1,52410|0,52538|1,52581|0) - how about CTRL+G this? the 1/8 sound here are a little different
01:49:995 (109995|0,109995|3,109995|1,110110|3,110110|0,110110|2) - i think is pretty too much for another diff, maybe reduce them into double note here would be better
02:03:767 (123767|2,123767|1,123767|0) - reduce a note?
Black Another
00:01:195 (1195|0,1195|3,1281|1,1367|2,1452|3,1538|0,1538|2,1538|1,1624|3,1710|2,1795|0,1881|3,1881|1) - just saying that these are 1/8 sound
00:12:167 (12167|1,12167|3,12252|2,12338|0,12424|1,12510|2,12510|3,12510|0,12595|1,12681|2,12767|3,12852|1,12852|0) - ^
00:34:110 (34110|3,34110|1,34195|2,34281|0,34367|1,34452|2,34452|0,34452|3,34538|1,34624|2,34710|3,34795|1,34795|0) - ^ and so on for the same part if u wanted to map that sound here but i still think the best to map it since this is the hardest diff
Good Luck~