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iru1919 - Tenko [Taiko]

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Arrival
Hello !

[Kantan]

Consider putting your HP Drain to 5 or 6

00:56:059 (96,102) - I suggest removing these two notes,it will make it less boring and diversify the sound
01:05:392 (116,117,118,119,120,121,122,123,124,125,126,127,128,129,130,131,132,133,134,135,136,137,138,139,140,141,142,143,144,145,146,147,148,149,150,151,152,153,154,155,156,157,158,159) - What about removing 01:07:059 (120,126) - etc to make it less boring to play ?

Not too much to say more, it's overall great !

[Vulkin's Futsuu]

00:18:392 (28) - what about this
00:42:726 (96) - wow sounds really weird without a k here
00:48:059 (110) - Remove this note to make it less repetitive
01:03:392 (157,158,159) - Just change it to dk ???
01:11:392 (187,188,189,190) - What about a kd dk here ? Changing a bit the structure would be fine, because it gets a bit repetitive.

[Ayyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyri's Muzukashii]

00:39:559 (123) - Add a d here ?
00:59:727 (202) - What about this pattern ? Imo fits great with this moment of the music, before the kiai
01:11:059 (251,252,253,254,255,256) - I would definelty put 4 notes here for a better structure
01:21:726 (299,300,301,302) - ^ You can do it at other places instead of 5-notes pattern ! (Which I found more boring than 4-notes patterns)
01:32:392 - This beat needs a d

I'm proud of you my daughter

[Oni-Chan]

00:19:226 (1) - I'd shorten the spinner to 00:20:392 - and put 3 k on the following white ticks. Suits better imo
00:41:559 - I'd suggest adding a d here
00:53:226 (112,113,114,115,116) - A quintuplet can be put here, but leave the volume as the rest of the map, or it just sounds weird.
00:56:892 - Add a d here to avoid too much pattern repetition
01:02:309 (162,169) - Add 2 dons here so it makes 2 triplets, feels way better.
01:04:392 (179) - NO BIG NOTE AT THE END OF A QUINTUPLET
A bit too many monocolor triplets and quintuplets in the second part of the kiai, I think you can find other rhythms like 01:26:476 (333) - here you can put a k for example. Then at 01:31:559 (367,368,369,370,371) - and 01:32:892 (378,379,380,381,382) - tranform these to a ddkdk and kddkd and you find an other good rhythm ! These are just examples.

This map has potential ! Maybe I'll come again in a few weeks to take an other look ! Good luck !
Vulkin

Arrival wrote:

Hello !

[Vulkin's Futsuu]

00:18:392 (28) - what about this
00:42:726 (96) - wow sounds really weird without a k here
00:48:059 (110) - Remove this note to make it less repetitive
01:03:392 (157,158,159) - Just change it to dk ???
01:11:392 (187,188,189,190) - What about a kd dk here ? Changing a bit the structure would be fine, because it gets a bit repetitive.
Applied all
http://puu.sh/q7EtC/d81f9e5035.zip Thanks for the mod <3
Topic Starter
Epsile

Arrival wrote:

Hello !

[Kantan]

Consider putting your HP Drain to 5 or 6 Done.

00:56:059 (96,102) - I suggest removing these two notes,it will make it less boring and diversify the sound I mean, yeah? I agree with you somewhat in that modifying those two notes will make it less boring and diversify the sound, so I compromised and changed the two notes to different colors.
01:05:392 (116,117,118,119,120,121,122,123,124,125,126,127,128,129,130,131,132,133,134,135,136,137,138,139,140,141,142,143,144,145,146,147,148,149,150,151,152,153,154,155,156,157,158,159) - What about removing 01:07:059 (120,126) - etc to make it less boring to play ? I've been getting a lot of comments about this section, so I'm gonna probably change something in here, but I'm not removing the notes you suggested to me.

Not too much to say more, it's overall great ! Thank you! c:

[Vulkin's Futsuu]

00:18:392 (28) - what about this
00:42:726 (96) - wow sounds really weird without a k here
00:48:059 (110) - Remove this note to make it less repetitive
01:03:392 (157,158,159) - Just change it to dk ???
01:11:392 (187,188,189,190) - What about a kd dk here ? Changing a bit the structure would be fine, because it gets a bit repetitive.

[Ayyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyri's Muzukashii]

00:39:559 (123) - Add a d here ?
00:59:727 (202) - What about this pattern ? Imo fits great with this moment of the music, before the kiai
01:11:059 (251,252,253,254,255,256) - I would definelty put 4 notes here for a better structure
01:21:726 (299,300,301,302) - ^ You can do it at other places instead of 5-notes pattern ! (Which I found more boring than 4-notes patterns)
01:32:392 - This beat needs a d

I'm proud of you my daughter

[Oni-Chan]

00:19:226 (1) - I'd shorten the spinner to 00:20:392 - and put 3 k on the following white ticks. Suits better imo You gave me a really good idea along with that, actually. I also made the change, as well.
00:41:559 - I'd suggest adding a d here There isn't a beat to go along with the note if I put it there, that and the flow would be all off.
00:53:226 (112,113,114,115,116) - A quintuplet can be put here, but leave the volume as the rest of the map, or it just sounds weird. I made the volume like that because of the beat. It's a lot quieter than normally, but I did try the change and it sounds better.
00:56:892 - Add a d here to avoid too much pattern repetition Alrighty.
01:02:309 (162,169) - Add 2 dons here so it makes 2 triplets, feels way better.
01:04:392 (179) - NO BIG NOTE AT THE END OF A QUINTUPLET I'M SORRY I DIDN'T NOTICE THAT OMFG
A bit too many monocolor triplets and quintuplets in the second part of the kiai, I think you can find other rhythms like 01:26:476 (333) - here you can put a k for example. Then at 01:31:559 (367,368,369,370,371) - and 01:32:892 (378,379,380,381,382) - tranform these to a ddkdk and kddkd and you find an other good rhythm ! These are just examples. Thanks for mentioning that, actually. It gave me a lot of ideas. (:

This map has potential ! Maybe I'll come again in a few weeks to take an other look ! Good luck ! Thank you for the mod!
Ayyri

Arrival wrote:

Hello ! Ayy !
[Ayyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyri's Muzukashii]

00:39:559 (123) - Add a d here ? Sounds better as k. It's following the same sound that 00:38:392 - and 00:37:059 - were.
00:59:727 (202) - What about this pattern ? Imo fits great with this moment of the music, before the kiai This doesn't entirely fit the background sound that I was following here, but I will see what other people say about it.
01:11:059 (251,252,253,254,255,256) - I would definelty put 4 notes here for a better structure That was actually the original pattern, before I removed some notes for more breaks. Changed. :D
01:21:726 (299,300,301,302) - ^ You can do it at other places instead of 5-notes pattern ! (Which I found more boring than 4-notes patterns) I didn't exactly follow this pattern, but I did something a bit different, but similar idea.
01:32:392 - This beat needs a d This was previously removed for more breaks, like the other point. But now added back.

I'm proud of you my daughter Thanks dad.
Update
osu file format v14

[General]
AudioFilename: audio.mp3
AudioLeadIn: 0
PreviewTime: 64392
Countdown: 0
SampleSet: Normal
StackLeniency: 0.3
Mode: 1
LetterboxInBreaks: 0
WidescreenStoryboard: 1

[Editor]
Bookmarks: 393,11059,21726,32392,43059,53726,64392,75059,85559,85726,96226,96392,107059
DistanceSpacing: 1.7
BeatDivisor: 4
GridSize: 4
TimelineZoom: 1.1

[Metadata]
Title:Tenko
TitleUnicode:天狐
Artist:iru1919
ArtistUnicode:iru1919
Creator:Epsile
Version:Ayyri's Muzukashii
Source:
Tags:ayyri drumandbass Vulkin
BeatmapID:1031922
BeatmapSetID:482547

[Difficulty]
HPDrainRate:6
CircleSize:2
OverallDifficulty:5
ApproachRate:10
SliderMultiplier:1.4
SliderTickRate:1

[Events]
//Background and Video events
0,0,"687474703a2f2f692e696d6775722e636f6d2f457056477071642e6a7067.jpg",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

[TimingPoints]
393,333.333333333333,4,1,0,50,1,0
64392,-100,4,1,0,50,0,1
85559,-100,4,1,0,50,0,0
85726,-100,4,1,0,50,0,1
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Ney
hello, M4M as requested from PMs

apologies if i make shit suggestions, my audio isn't the best for some reason right now

General
add these tags: oriental drum and bass dnb sakura recordz sakuramodki さくらもどき

Kantan
SV for this diff needs to be changed to 1.4



00:26:059 (31) - i don't see why this is here, either make this into dk or move it to 00:26:392

01:04:392 (114,115) - maybe remove 115, and make 114 a finisher to get a nice mini break to start the kiai

01:47:059 (215) - make this a finisher, it's the end of the song so i don't see why not

Vulkin's Futsuu
00:42:059 (94) - change to d, there's a pretty pronounced bass sound in there that doesn't justify a k

01:24:726 (236,237,238,239) - i don't see why it's not mapped like before, change to either kk dk or dk dk if you want to apply the first suggestion

01:41:059 (296,297,298) - pretty sure this is predominantly bass, change to ddd

Ayyri's Muzukashii
00:03:559 (9) - change to k to fit piano

00:09:726 (31,32,33) - ctrl+G for better flow and piano

00:46:892 (150,151) - ctrl+G to fit the shamisen pitch

00:57:560 (194,195) - same idea ^

01:14:392 (266) - maybe change to k to break repetition of the patterns used here

01:35:726 (358,359) - ctrl+G, same idea ^

Oni
00:18:392 (76) - change to k to fit piano and to make this section less boring

00:19:059 (78) - starting from here to 00:20:726 i don't see the point of the spinner since the piano is still prominently playing. you could probably change it to something like this

00:49:892 (94) - change to d, there's nothing justifying a k here

00:51:726 (104) - change to k for consistency and snare

00:56:892 - you could probably add a d here to break the repetitive rhythm and to fit the shamisen (?)

01:09:142 - add a k here since the drums don't stop at the end of the triplet

01:33:059 (379) - change to k to fit the flute and to break repetition of patterns

01:34:226 (388) - same idea ^

01:35:642 (398) - change to d, nothing justifying a k here

01:36:226 (402,403,404) - ddD is illegal for ranked maps, so either remove the second d for d D, or change D to K. either way, this change is mandatory



01:38:559 (419) - change to k, shamisen pitch is going up here i believe

01:43:892 (458) - change to k to break repetition and to follow flute

01:44:392 (462) - same idea ^

good luck on your map!
Ayyri

n1doking wrote:

Ayyri's Muzukashii
00:03:559 (9) - change to k to fit piano Changed.

00:09:726 (31,32,33) - ctrl+G for better flow and piano Changed.

00:46:892 (150,151) - ctrl+G to fit the shamisen pitch Changed.

00:57:560 (194,195) - same idea ^ Changed.

01:14:392 (266) - maybe change to k to break repetition of the patterns used here Changed.

01:35:726 (358,359) - ctrl+G, same idea ^ Changed.

good luck on your map! Thank you. :D
I also changed a couple of things on my own. So below is the update.

C l i c k
osu file format v14

[General]
AudioFilename: audio.mp3
AudioLeadIn: 0
PreviewTime: 64392
Countdown: 0
SampleSet: Normal
StackLeniency: 0.3
Mode: 1
LetterboxInBreaks: 0
WidescreenStoryboard: 1

[Editor]
Bookmarks: 393,11059,21726,32392,43059,53726,64392,75059,85559,85726,96226,96392,107059
DistanceSpacing: 1.7
BeatDivisor: 4
GridSize: 4
TimelineZoom: 1.1

[Metadata]
Title:Tenko
TitleUnicode:天狐
Artist:iru1919
ArtistUnicode:iru1919
Creator:Epsile
Version:Ayyri's Muzukashii
Source:
Tags:ayyri drumandbass Vulkin
BeatmapID:1031922
BeatmapSetID:482547

[Difficulty]
HPDrainRate:6
CircleSize:2
OverallDifficulty:5
ApproachRate:10
SliderMultiplier:1.4
SliderTickRate:1

[Events]
//Background and Video events
0,0,"687474703a2f2f692e696d6775722e636f6d2f457056477071642e6a7067.jpg",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

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256,192,49892,1,8,0:0:0:0:
256,192,50059,1,8,0:0:0:0:
256,192,50226,1,0,0:0:0:0:
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256,192,60392,1,0,0:0:0:0:
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256,192,60894,1,0,0:0:0:0:
256,192,61060,1,8,0:0:0:0:
256,192,61392,1,8,0:0:0:0:
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256,192,62060,1,8,0:0:0:0:
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256,192,67059,1,0,0:0:0:0:
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256,192,67392,1,8,0:0:0:0:
256,192,67726,1,0,0:0:0:0:
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256,192,75059,1,4,0:0:0:0:
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256,192,75559,1,0,0:0:0:0:
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256,192,97392,1,0,0:0:0:0:
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256,192,99392,1,8,0:0:0:0:
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256,192,100226,1,8,0:0:0:0:
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256,192,105392,1,8,0:0:0:0:
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256,192,106725,1,0,0:0:0:0:
256,192,107059,1,12,0:0:0:0:
Topic Starter
Epsile

n1doking wrote:

hello, M4M as requested from PMs

apologies if i make shit suggestions, my audio isn't the best for some reason right now

General
add these tags: oriental drum and bass dnb sakura recordz sakuramodki さくらもどき

Kantan
SV for this diff needs to be changed to 1.4



00:26:059 (31) - i don't see why this is here, either make this into dk or move it to 00:26:392I had it as dk before, I don't know why it changed.

01:04:392 (114,115) - maybe remove 115, and make 114 a finisher to get a nice mini break to start the kiaiI made 114 a finisher, but I'm a bit iffy on removing 115. It just seems a bit off. I'll see what other people say.

01:47:059 (215) - make this a finisher, it's the end of the song so i don't see why notAlright.

Vulkin's Futsuu
00:42:059 (94) - change to d, there's a pretty pronounced bass sound in there that doesn't justify a k

01:24:726 (236,237,238,239) - i don't see why it's not mapped like before, change to either kk dk or dk dk if you want to apply the first suggestion

01:41:059 (296,297,298) - pretty sure this is predominantly bass, change to ddd

Ayyri's Muzukashii
00:03:559 (9) - change to k to fit piano

00:09:726 (31,32,33) - ctrl+G for better flow and piano

00:46:892 (150,151) - ctrl+G to fit the shamisen pitch

00:57:560 (194,195) - same idea ^

01:14:392 (266) - maybe change to k to break repetition of the patterns used here

01:35:726 (358,359) - ctrl+G, same idea ^

Oni
00:18:392 (76) - change to k to fit piano and to make this section less boringAlright.

00:19:059 (78) - starting from here to 00:20:726 i don't see the point of the spinner since the piano is still prominently playing. you could probably change it to something like this Changed the pattern and removed the spinner.

00:49:892 (94) - change to d, there's nothing justifying a k hereAlright.

00:51:726 (104) - change to k for consistency and snareAlright.

00:56:892 - you could probably add a d here to break the repetitive rhythm and to fit the shamisen (?)I more or less followed the drums in this case, plus there's two different patterns that branch off from the first long pattern to the kdkdk pattern.

01:09:142 - add a k here since the drums don't stop at the end of the tripletAlright.

01:33:059 (379) - change to k to fit the flute and to break repetition of patternsAlright.

01:34:226 (388) - same idea ^Alright.

01:35:642 (398) - change to d, nothing justifying a k hereTrue, alright.

01:36:226 (402,403,404) - ddD is illegal for ranked maps, so either remove the second d for d D, or change D to K. either way, this change is mandatoryI keep forgetting to change that, thank you.



01:38:559 (419) - change to k, shamisen pitch is going up here i believeOkay.

01:43:892 (458) - change to k to break repetition and to follow fluteAlright.

01:44:392 (462) - same idea ^Alright.

good luck on your map!Thank you!
Vulkin

n1doking wrote:

hello, M4M as requested from PMs

apologies if i make shit suggestions, my audio isn't the best for some reason right now

Vulkin's Futsuu
00:42:059 (94) - change to d, there's a pretty pronounced bass sound in there that doesn't justify a k

01:24:726 (236,237,238,239) - i don't see why it's not mapped like before, change to either kk dk or dk dk if you want to apply the first suggestion

01:41:059 (296,297,298) - pretty sure this is predominantly bass, change to ddd
good luck on your map! Thanks!-Gracias!-Arigatou! <3
Applied all! Thanks for the mod <3
https://puu.sh/qaY2K/8dd47e6000.zip
strickluke
Anime grill 0/10
Ayyri

strickluke wrote:

Anime grill 0/10
-1
strickluke
Suggestions
Unrankable issues



Kantan
  1. The scroll speed on the difficulty is unnecessarily high for the note density. I would recommend changing adding a green line at 00:00:393 (1) - with a 0.8 slider velocity multiplier, and change all of the other green lines to a 0.8 slider velocity multiplier as well.
  2. 00:29:392 (39) - Add a d for consistency
  3. 01:04:392 (116) - Maybe change to D
  4. 01:46:726 (215) - Delete this note so that there is a 2/1 break before the finisher
  5. 01:47:059 (216) - Change to K



Vulkin's Futsuu
  1. The scroll speed on the difficulty is unnecessarily high for the note density. I would recommend changing adding a green line at 00:00:393 (1) - with a 0.9 slider velocity multiplier, and change all of the other green lines to a 0.9 slider velocity multiplier as well.
  2. 00:57:226 (139) - Add a k for consistency, its weird how the pattern changes with no change in music.
  3. 00:58:559 (144) - ^
  4. 01:04:392 (162) - You were pretty consistent with your patterns up to the Kiai time, and then everything started to change. I would recommend keeping the triple 1/2 patterns the same until a change in music occurs.



Ayyri's Muzukashii
  1. 00:09:809 (31) - Move this note to 00:09:976 (32) - for a better pattern. (If you want to do a triplet starting with k, I would recommend kkd or kkk
  2. 00:44:892 (140) - Delete this note
  3. 00:55:559 (184) - ^
  4. 01:03:894 (219) - ^
  5. 01:06:392 (230) - Change to d
  6. 01:06:726 (232) - Change to k
  7. 01:19:559 (287) - Change to d
  8. 01:19:892 (289) - Change to k



Oni
  1. 00:07:226 (33) - Delete this note
  2. 00:20:726 (1,2,3,1) - Get rid of the weird green lines please
  3. 00:46:143 (78) - Delete this note
  4. 00:53:476 (115) - ^
  5. 01:04:143 (175,176,177,178) - I would change these green lines to 1.02, 1.05, 1.07, and 1.1, as 1.2 is an unnecessarily high scroll speed
  6. 01:04:393 (178) - If you want a green line here, change the slider velocity multiplier to 1.1
  7. 01:09:642 (214) - Change to k
  8. 01:46:892 (480,481) - Make these green lines a 1.1 slider velocity multiplier
  9. 01:47:059 (481) - Maybe make this a K
  10. 01:52:059 (505) - Change this to d




Good luck with ranking this map! :)
Ayyri

strickluke wrote:

Ayyri's Muzukashii
  1. 00:09:809 (31) - Move this note to 00:09:976 (32) - for a better pattern. (If you want to do a triplet starting with k, I would recommend kkd or kkk This doesn't really fit the piano here.
  2. 00:44:892 (140) - Delete this note I disagree with this, I want to follow the shamisen rhythm that's going on here.
  3. 00:55:559 (184) - ^ ^
  4. 01:03:894 (219) - ^ This is following the build up in the background, removing it would disrupt flow.
  5. 01:06:392 (230) - Change to d k follows the change in pitch between 01:06:226 - and 01:06:392 - rather than a d like the previous note.
  6. 01:06:726 (232) - Change to k Like above, the d here follows the pitch change between 01:06:726 - and 01:06:559 -
  7. 01:19:559 (287) - Change to d k better follows the pitch change between 01:19:559 - and 01:19:726 -
  8. 01:19:892 (289) - Change to k d follows the pitch change between 01:19:892 - and 01:20:059 -
Vulkin
Topic Starter
Epsile

strickluke wrote:

Suggestions
Unrankable issues



Kantan
  1. The scroll speed on the difficulty is unnecessarily high for the note density. I would recommend changing adding a green line at 00:00:393 (1) - with a 0.8 slider velocity multiplier, and change all of the other green lines to a 0.8 slider velocity multiplier as well. Okay.
  2. 00:29:392 (39) - Add a d for consistency Okay.
  3. 01:04:392 (116) - Maybe change to D Kinda iffy about that, but I'll see what other people have to say.
  4. 01:46:726 (215) - Delete this note so that there is a 2/1 break before the finisher Ehh, fine, but if someone else says something about it I'm changing it back.
  5. 01:47:059 (216) - Change to K
Okay.



Vulkin's Futsuu
  1. The scroll speed on the difficulty is unnecessarily high for the note density. I would recommend changing adding a green line at 00:00:393 (1) - with a 0.9 slider velocity multiplier, and change all of the other green lines to a 0.9 slider velocity multiplier as well.
  2. 00:57:226 (139) - Add a k for consistency, its weird how the pattern changes with no change in music.
  3. 00:58:559 (144) - ^
  4. 01:04:392 (162) - You were pretty consistent with your patterns up to the Kiai time, and then everything started to change. I would recommend keeping the triple 1/2 patterns the same until a change in music occurs.



Ayyri's Muzukashii
  1. 00:09:809 (31) - Move this note to 00:09:976 (32) - for a better pattern. (If you want to do a triplet starting with k, I would recommend kkd or kkk
  2. 00:44:892 (140) - Delete this note
  3. 00:55:559 (184) - ^
  4. 01:03:894 (219) - ^
  5. 01:06:392 (230) - Change to d
  6. 01:06:726 (232) - Change to k
  7. 01:19:559 (287) - Change to d
  8. 01:19:892 (289) - Change to k



Oni
  1. 00:07:226 (33) - Delete this note No, because there's still a noticeable instrument.
  2. 00:20:726 (1,2,3,1) - Get rid of the weird green lines please Excuse me? They're to actually emphasize the sound of the incoming snare drum.
  3. 00:46:143 (78) - Delete this note I was a bit iffy about that as well, but I'll see what other people say about it.
  4. 00:53:476 (115) - ^ No, because the instrument that plays in that requires a quintuplet.
  5. 01:04:143 (175,176,177,178) - I would change these green lines to 1.02, 1.05, 1.07, and 1.1, as 1.2 is an unnecessarily high scroll speed Fixed.
  6. 01:04:393 (178) - If you want a green line here, change the slider velocity multiplier to 1.1 Fixed.
  7. 01:09:642 (214) - Change to k Fixed.
  8. 01:46:892 (480,481) - Make these green lines a 1.1 slider velocity multiplier I already have one of them as a 1.1, there's no need to make the other 1.1. The song slows down enough for it to be back to a 1.0 sv.
  9. 01:47:059 (481) - Maybe make this a K Nahhh. I feel like the sound the last note makes in that is fitting to the music.
  10. 01:52:059 (505) - Change this to d C'mon, dude. It's the end of the song. Why not end it with a finisher?





Good luck with ranking this map! :) Thank you so much! <3
Ayyri


Here's another reply for you.

  1. 00:09:809 - Changing this to k wouldn't be following the piano how I've been following it up until now, and doesn't really make sense play wise either. Seeing kdd in a Muzukashii is not uncommon, so as for it being "odd" the could just be your personal preference. Also, making 00:09:726 - and 00:09:809 - the same pitch, when 00:09:726 - is higher than 00:09:809 - would make my following the piano here sound even weirder than what was intended.
  2. 01:06:392 - Changing this to d and 01:06:726 - to k does not sound right pitch wise, and I don't see why you'd argue playability when the pattern that is currently there is relatively easy to hit. (d d k d k k d) And making it d d k d d k k sounds like you want to oversimplify the rhythm here. Which does not sound correct, nor follow the shamisen that I've been following. And I get that you can't always exactly follow the rhythm when mapping Taiko. Essentially, that's a given for any rhythm game. But that doesn't make you don't try your best to make do with what you have, for that difficulty level. But, I feel that my reasoning for both of these points are accurate for the rhythm that happens at each point respectively.
Also, @Epsile move the background down a bit so you can actually see the girl's face. (I think this got messed up when you downloaded the background I sent you. >w<) Here's the code for it too.

[Events]
//Background and Video events
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Ayyri
it's ya girl ari
2016-08-05 14:50 Epsile: can I ask you something real quick?
2016-08-05 14:50 Epsile: in regards to this
2016-08-05 14:50 Epsile: ACTION is editing [https://osu.ppy.sh/b/1029667 iru1919 - Tenko [Oni]]
2016-08-05 14:50 Ayyri: what's up
2016-08-05 14:50 Epsile: so
2016-08-05 14:50 Epsile: 01:41:559 - you know here
2016-08-05 14:50 Epsile: where there's a triplet?
2016-08-05 14:50 Ayyri: yeah?
2016-08-05 14:51 Epsile: I feel really iffy about that
2016-08-05 14:51 Ayyri: is it because of the D before it?
2016-08-05 14:51 Epsile: and I wanna either make it a 1/2 note instead with the pattern d k d or just have it be 1/1 notes
2016-08-05 14:51 Epsile: yeah kinda
2016-08-05 14:51 Ayyri: tbh the finisher doesn't really fit there
2016-08-05 14:51 Ayyri: it's not emphasizing anything too important
2016-08-05 14:52 Epsile: but what if I did something like [http://puu.sh/qr9Vw.jpg this]
2016-08-05 14:52 Epsile: i mean I see what you mean when you say the finisher doesn't fit there but at the same time it's like
2016-08-05 14:52 Epsile: eugehgehgu
2016-08-05 14:53 Ayyri: yeah i feel
2016-08-05 14:53 Ayyri: i'm gonna look at the whole kiai and see like
2016-08-05 14:53 Ayyri: how you're using your finishers
2016-08-05 14:53 Ayyri: and
2016-08-05 14:53 Ayyri: 01:25:726 - why is this K
2016-08-05 14:53 Epsile: I changed that
2016-08-05 14:53 Epsile: I'm doing some self-modding
2016-08-05 14:53 Ayyri: so is it like d K or ddk now?
2016-08-05 14:53 Epsile: ddd
2016-08-05 14:53 Ayyri: alright
2016-08-05 14:54 Ayyri: 01:09:726 -
2016-08-05 14:54 Ayyri: what about this one
2016-08-05 14:54 Epsile: kdd
2016-08-05 14:55 Ayyri: ok
2016-08-05 14:55 Ayyri: 01:21:559 - to 01:22:392 - might works a bit better as ddk d k d k
2016-08-05 14:55 Ayyri: work*
2016-08-05 14:55 Epsile: that's what I did
2016-08-05 14:55 Ayyri: okay cool :D
2016-08-05 14:55 Epsile: 01:22:559 (306,307,308,309,310) - and I also made this ddkdd
2016-08-05 14:56 Ayyri: that's good! ( :
2016-08-05 14:56 Epsile: yee
2016-08-05 14:56 Ayyri: 01:23:726 - could be k if you wanted to follow the violin here, otherwise it's fine as is
2016-08-05 14:57 Epsile: I'm really debating on that one
2016-08-05 14:57 Ayyri: ahh
2016-08-05 14:57 Epsile: oh wait
2016-08-05 14:57 Epsile: I was looking at the wrong one lmao
2016-08-05 14:57 Ayyri: 01:27:809 - could add a d here to make the 1/2 pattern here a bit different than from 01:27:226 - to 01:27:726 -
2016-08-05 14:57 Epsile: I already made that k
2016-08-05 14:57 Ayyri: oki
2016-08-05 14:58 Ayyri: imo 01:39:809 - doesn't really fit here
2016-08-05 14:58 Epsile: 01:27:642 - added a d here
2016-08-05 14:58 Ayyri: okay :D
2016-08-05 14:58 Epsile: yeah it does
2016-08-05 14:58 Epsile: because there's a drum in there
2016-08-05 14:58 Ayyri: i'm just saying
2016-08-05 14:59 Ayyri: it's relatively calm
2016-08-05 14:59 Epsile: hm?
2016-08-05 14:59 Ayyri: since the flute isn't there
2016-08-05 14:59 Epsile: yeah but
2016-08-05 14:59 Epsile: eh
2016-08-05 14:59 Ayyri: also 01:41:392 - having this as D d k does work better. :D
2016-08-05 14:59 Ayyri: (your inital question)
2016-08-05 14:59 Ayyri: lmao
2016-08-05 15:00 Ayyri: 01:44:226 - why is this dkd
2016-08-05 15:00 Epsile: 01:41:059 (438,439,440,441) - I kept this ddk D
2016-08-05 15:00 Epsile: oh wait
2016-08-05 15:01 Epsile: fuck
2016-08-05 15:01 Epsile: alright good c:
2016-08-05 15:01 Epsile: wtf
2016-08-05 15:01 Epsile: why is that dkd
2016-08-05 15:01 Epsile: changed that
2016-08-05 15:01 Ayyri: alright :D
Topic Starter
Epsile
can I get kudosu for self modding Kappa
Ayyri
Fix tags kek
Topic Starter
Epsile

Ayyri wrote:

Fix tags kek
I did tho
ghm12
quick mod let me know if i pointed something wrong because i dont mod stuff since months ago
[Futsuu]
00:18:559 - I think moving this one to 00:18:392 - would make more sense (staying as katsu).
00:42:226 - Why a finisher? I understand why in 01:24:892 -, but here I don't.
00:52:392 - If you are following the bass, deleting this note and turning 00:52:726 - don would sound nice (plus add some breaks)
00:53:392 - katsu here could work since this note has a different sound than the next one.

[Ayyri's]
00:11:726 - Maybe katsu here? :3/
00:12:559 - This note works better as katsu. (to match with 00:12:059 -, you did something similar later but with dons)
00:15:726 - im a fag so i like complex patterns so i would say katsu here works nicely
00:52:559 - uhh this part sounds weird because you ignore the bass on the white tick. I suggest moving this one to the white tick and turn it a don
00:54:726 - Personal. This as katsu would follow the bass sound, but idk if kkdkkdkd is too hard for a muzu
01:02:226 - Using katsu here may give emphasis to the next don.
01:02:726 - katsu please it's strong thanks bae
01:29:726 - If you are following the instrument and not the bass, katsu sounds cool in this one
01:46:726 - You don't need to, but swaping this to katsu and next one to don follows both bass and instrument better imo

dunno what to suggest on oni/kantan
good luck :3/
Topic Starter
Epsile

ghm12 wrote:

quick mod let me know if i pointed something wrong because i dont mod stuff since months ago
[Futsuu]
00:18:559 - I think moving this one to 00:18:392 - would make more sense (staying as katsu). Didn't even know that was there.
00:42:226 - Why a finisher? I understand why in 01:24:892 -, but here I don't. Neither do I, heh. Thank you.
00:52:392 - If you are following the bass, deleting this note and turning 00:52:726 - don would sound nice (plus add some breaks) Changed.
00:53:392 - katsu here could work since this note has a different sound than the next one. I'm following the drum here, the don sounds nicer with it.

[Ayyri's]
00:11:726 - Maybe katsu here? :3/
00:12:559 - This note works better as katsu. (to match with 00:12:059 -, you did something similar later but with dons)
00:15:726 - im a fag so i like complex patterns so i would say katsu here works nicely
00:52:559 - uhh this part sounds weird because you ignore the bass on the white tick. I suggest moving this one to the white tick and turn it a don
00:54:726 - Personal. This as katsu would follow the bass sound, but idk if kkdkkdkd is too hard for a muzu
01:02:226 - Using katsu here may give emphasis to the next don.
01:02:726 - katsu please it's strong thanks bae
01:29:726 - If you are following the instrument and not the bass, katsu sounds cool in this one
01:46:726 - You don't need to, but swaping this to katsu and next one to don follows both bass and instrument better imo

dunno what to suggest on oni/kantan
good luck :3 Thank you! :D/
Etsu
Hello!

Taiko mod requested by Ayyri (Long time...sorry)

Note: You can reject my suggestion if something does not like for you. ;)

don = d | kat = k
big don = D | big kat = K


General
  1. Check AiMod in diff Muzukashii that some objects are not adjusted.
Kantan
Seeing it this map is not adjusted well with kantan... it is for the rhythm that confuses too much imo... it is for that reason that the SR increases for a lot of kat (note blue) and in kantan it should be few kat (kantan the notes should be enough don so that the new players get used) but if you not this of agreement can ignore it and I go to make the modding it but possible.

0. 00:00:393 (1) - add Finish? (D)
1. 00:01:726 (2,3,4,5,6,7,8) - and if you remove these notes? it is to begin like break imo
2. 00:13:726 (4) - move this note in 00:13:392 -
3. 00:15:059 (5) - delete? it is for the rest
4. 00:17:059 (6,7) - control + g?
5. 00:23:392 (12) - move in 00:23:059 - ? it is something confused this part
6. 00:24:392 (13) - move in 00:24:059 -
7. 01:24:892 - make 1/2 for add note? (01:24:059 (62,63,64,65,66) - : kd d dk)
Futsuu
0. 00:12:726 (12) - move in 00:13:059 - ? it fits well
1. 00:16:392 (15) - change don?
2. 00:29:392 (38) - ^
3. 00:57:059 (105) - move in 00:56:892 -?
4. 01:02:726 (117) - change don? much kat this part 01:03:059 (118,119,120) - imo
5. 01:09:726 (135) - change don? same for 01:07:059 (128) -
6. 01:24:059 (175) - change don?
7. 01:27:059 (182) - ^
8. 01:45:726 (232,233) - change don and 01:47:059 (234) - change K? same in kantan
Ayyri's Muzukashii
0. 00:06:392 - I feel that it lacks a note there...
1. 00:09:726 (31,32,33) - change k and 00:10:059 (34) - change d?
2. 00:21:392 (72) - change d... the sound is not so high
3. 00:43:392 - missing note?
4. 00:54:059 - ^
5. 00:56:227 (188,189) - control + g? for this change sounds effect in 00:56:727 (190,191) - imo
6. 01:02:227 (214) - change k?
7. 01:10:392 - I sit down that one can make triple there (sounds of plates under) imo
8. 01:45:809 - same (ddd)?
9. 01:46:476 - ^

That is everything of my... GL :)
Ayyri

ghm12 wrote:

quick mod let me know if i pointed something wrong because i dont mod stuff since months ago thanks bb
[Ayyri's]
00:11:726 - Maybe katsu here? :3/ Changed.
00:12:559 - This note works better as katsu. (to match with 00:12:059 -, you did something similar later but with dons) Changed.
00:15:726 - im a fag so i like complex patterns so i would say katsu here works nicely Changed.
00:52:559 - uhh this part sounds weird because you ignore the bass on the white tick. I suggest moving this one to the white tick and turn it a don Added a don instead of moving the kat. Since I think both sounds are relatively important.
00:54:726 - Personal. This as katsu would follow the bass sound, but idk if kkdkkdkd is too hard for a muzu I was actually debating the same thing. So I will change this for now, and see if anyone else points it out as "too hard."
01:02:226 - Using katsu here may give emphasis to the next don. Changed.
01:02:726 - katsu please it's strong thanks bae np bb
01:29:726 - If you are following the instrument and not the bass, katsu sounds cool in this one Changed.
01:46:726 - You don't need to, but swaping this to katsu and next one to don follows both bass and instrument better imo Changed.

Etsu wrote:

Hello! o/

Taiko mod requested by Ayyri (Long time...sorry) No problem!

Ayyri's Muzukashii
0. 00:06:392 - I feel that it lacks a note there... There's no audible sound here.
1. 00:09:726 (31,32,33) - change k and 00:10:059 (34) - change d? Changed to d kkk d.
2. 00:21:392 (72) - change d... the sound is not so high Changed.
3. 00:43:392 - missing note? Intentional. For a small break.
4. 00:54:059 - ^ ^
5. 00:56:227 (188,189) - control + g? for this change sounds effect in 00:56:727 (190,191) - imo Changed.
6. 01:02:227 (214) - change k? Fixed in the previous mod.
7. 01:10:392 - I sit down that one can make triple there (sounds of plates under) imo um.
8. 01:45:809 - same (ddd)? This doesn't really fit with the bass too well.
9. 01:46:476 - ^ ^
~
osu file format v14

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Title:Tenko
TitleUnicode:天狐
Artist:iru1919
ArtistUnicode:iru1919
Creator:Epsile
Version:Ayyri's Muzukashii
Source:
Tags:ayyri drumandbass Vulkin oriental drum and bass dnb sakura recordz sakuramodki さくらもどき
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256,192,42559,1,0,0:0:0:0:
256,192,42725,1,8,0:0:0:0:
256,192,43058,1,12,0:0:0:0:
256,192,43392,1,0,0:0:0:0:
256,192,43726,1,8,0:0:0:0:
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256,192,44392,1,0,0:0:0:0:
256,192,44559,1,8,0:0:0:0:
256,192,44726,1,8,0:0:0:0:
256,192,44892,1,0,0:0:0:0:
256,192,45059,1,8,0:0:0:0:
256,192,45226,1,0,0:0:0:0:
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256,192,50226,1,0,0:0:0:0:
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256,192,51559,1,0,0:0:0:0:
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256,192,52392,1,0,0:0:0:0:
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256,192,52892,1,8,0:0:0:0:
256,192,53059,1,8,0:0:0:0:
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256,192,53392,1,8,0:0:0:0:
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256,192,55060,1,0,0:0:0:0:
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256,192,55892,1,0,0:0:0:0:
256,192,56227,1,8,0:0:0:0:
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256,192,56727,1,0,0:0:0:0:
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256,192,59727,1,0,0:0:0:0:
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256,192,60560,1,8,0:0:0:0:
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256,192,60892,1,0,0:0:0:0:
256,192,61060,1,8,0:0:0:0:
256,192,61392,1,8,0:0:0:0:
256,192,61560,1,0,0:0:0:0:
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256,192,62060,1,8,0:0:0:0:
256,192,62227,1,8,0:0:0:0:
256,192,62392,1,0,0:0:0:0:
256,192,62727,1,8,0:0:0:0:
256,192,63060,1,8,0:0:0:0:
256,192,63226,1,0,0:0:0:0:
256,192,63392,1,0,0:0:0:0:
256,192,63560,1,8,0:0:0:0:
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256,192,63892,1,0,0:0:0:0:
256,192,64060,1,8,0:0:0:0:
256,192,64392,1,4,0:0:0:0:
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256,192,65226,1,0,0:0:0:0:
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256,192,67059,1,0,0:0:0:0:
256,192,67226,1,0,0:0:0:0:
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256,192,67726,1,0,0:0:0:0:
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256,192,68392,1,8,0:0:0:0:
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256,192,73059,1,0,0:0:0:0:
256,192,73226,1,0,0:0:0:0:
256,192,73392,1,8,0:0:0:0:
256,192,73726,1,0,0:0:0:0:
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256,192,74226,1,0,0:0:0:0:
256,192,74392,1,8,0:0:0:0:
256,192,74559,1,0,0:0:0:0:
256,192,74726,1,8,0:0:0:0:
256,192,75059,1,4,0:0:0:0:
256,192,75392,1,8,0:0:0:0:
256,192,75559,1,0,0:0:0:0:
256,192,75892,1,0,0:0:0:0:
256,192,76059,1,8,0:0:0:0:
256,192,76392,1,0,0:0:0:0:
256,192,76559,1,0,0:0:0:0:
256,192,76642,1,0,0:0:0:0:
256,192,76726,1,0,0:0:0:0:
256,192,76892,1,8,0:0:0:0:
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256,192,77226,1,0,0:0:0:0:
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256,192,77726,1,0,0:0:0:0:
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256,192,78226,1,0,0:0:0:0:
256,192,78392,1,0,0:0:0:0:
256,192,78559,1,0,0:0:0:0:
256,192,78726,1,8,0:0:0:0:
256,192,79059,1,0,0:0:0:0:
256,192,79226,1,0,0:0:0:0:
256,192,79392,1,8,0:0:0:0:
256,192,79559,1,8,0:0:0:0:
256,192,79726,1,0,0:0:0:0:
256,192,79892,1,0,0:0:0:0:
256,192,80059,1,8,0:0:0:0:
256,192,80392,1,0,0:0:0:0:
256,192,80726,1,8,0:0:0:0:
256,192,80892,1,0,0:0:0:0:
256,192,81226,1,0,0:0:0:0:
256,192,81392,1,8,0:0:0:0:
256,192,81726,1,0,0:0:0:0:
256,192,82059,1,8,0:0:0:0:
256,192,82392,1,0,0:0:0:0:
256,192,82559,1,0,0:0:0:0:
256,192,82726,1,8,0:0:0:0:
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256,192,83392,1,8,0:0:0:0:
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256,192,83892,1,0,0:0:0:0:
256,192,84059,1,8,0:0:0:0:
256,192,84392,1,8,0:0:0:0:
256,192,84559,1,0,0:0:0:0:
256,192,84726,1,0,0:0:0:0:
256,192,84892,1,8,0:0:0:0:
256,192,85059,1,0,0:0:0:0:
256,192,85226,1,0,0:0:0:0:
256,192,85392,1,8,0:0:0:0:
256,192,85726,1,4,0:0:0:0:
256,192,86059,1,8,0:0:0:0:
256,192,86392,1,0,0:0:0:0:
256,192,86726,1,0,0:0:0:0:
256,192,86892,1,8,0:0:0:0:
256,192,87059,1,8,0:0:0:0:
256,192,87226,1,0,0:0:0:0:
256,192,87392,1,8,0:0:0:0:
256,192,87559,1,0,0:0:0:0:
256,192,87726,1,8,0:0:0:0:
256,192,87892,1,8,0:0:0:0:
256,192,88226,1,0,0:0:0:0:
256,192,88392,1,8,0:0:0:0:
256,192,88726,1,8,0:0:0:0:
256,192,88892,1,0,0:0:0:0:
256,192,89226,1,8,0:0:0:0:
256,192,89392,1,0,0:0:0:0:
256,192,89726,1,8,0:0:0:0:
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256,192,90226,1,8,0:0:0:0:
256,192,90559,1,8,0:0:0:0:
256,192,90726,1,0,0:0:0:0:
256,192,91059,1,0,0:0:0:0:
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256,192,91559,1,0,0:0:0:0:
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256,192,92392,1,0,0:0:0:0:
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256,192,94226,1,0,0:0:0:0:
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256,192,95559,1,0,0:0:0:0:
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256,192,96392,1,4,0:0:0:0:
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256,192,97058,1,0,0:0:0:0:
256,192,97392,1,0,0:0:0:0:
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256,192,98058,1,8,0:0:0:0:
256,192,98225,1,0,0:0:0:0:
256,192,98392,1,8,0:0:0:0:
256,192,98558,1,8,0:0:0:0:
256,192,98892,1,0,0:0:0:0:
256,192,99058,1,8,0:0:0:0:
256,192,99392,1,8,0:0:0:0:
256,192,99558,1,0,0:0:0:0:
256,192,99892,1,8,0:0:0:0:
256,192,100058,1,0,0:0:0:0:
256,192,100226,1,8,0:0:0:0:
256,192,100392,1,0,0:0:0:0:
256,192,100725,1,0,0:0:0:0:
256,192,100892,1,8,0:0:0:0:
256,192,101225,1,8,0:0:0:0:
256,192,101392,1,0,0:0:0:0:
256,192,101725,1,0,0:0:0:0:
256,192,102058,1,8,0:0:0:0:
256,192,102225,1,0,0:0:0:0:
256,192,102558,1,0,0:0:0:0:
256,192,102725,1,8,0:0:0:0:
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256,192,103558,1,0,0:0:0:0:
256,192,103892,1,0,0:0:0:0:
256,192,104058,1,8,0:0:0:0:
256,192,104392,1,0,0:0:0:0:
256,192,104725,1,8,0:0:0:0:
256,192,104892,1,0,0:0:0:0:
256,192,105058,1,0,0:0:0:0:
256,192,105225,1,0,0:0:0:0:
256,192,105392,1,8,0:0:0:0:
256,192,105725,1,0,0:0:0:0:
256,192,106058,1,8,0:0:0:0:
256,192,106225,1,0,0:0:0:0:
256,192,106392,1,8,0:0:0:0:
256,192,106726,1,8,0:0:0:0:
256,192,107059,1,4,0:0:0:0:
Topic Starter
Epsile

Etsu wrote:

Hello!

Taiko mod requested by Ayyri (Long time...sorry)

Note: You can reject my suggestion if something does not like for you. ;)

don = d | kat = k
big don = D | big kat = K


General
  1. Check AiMod in diff Muzukashii that some objects are not adjusted.
Kantan
Seeing it this map is not adjusted well with kantan... it is for the rhythm that confuses too much imo... it is for that reason that the SR increases for a lot of kat (note blue) and in kantan it should be few kat (kantan the notes should be enough don so that the new players get used) but if you not this of agreement can ignore it and I go to make the modding it but possible.

0. 00:00:393 (1) - add Finish? (D) Sure.
1. 00:01:726 (2,3,4,5,6,7,8) - and if you remove these notes? it is to begin like break imo I could try it. c: If someone else says something about it I'm changing it.
2. 00:13:726 (4) - move this note in 00:13:392 - That would throw off the rhythm I'm trying to make.
3. 00:15:059 (5) - delete? it is for the rest Probably not, I don't really see why there should be a break in there, but I'll see what other people say about it.
4. 00:17:059 (6,7) - control + g? Changed.
5. 00:23:392 (12) - move in 00:23:059 - ? it is something confused this part The timestamp threw me off, but I changed whatever you wanted me to change.
6. 00:24:392 (13) - move in 00:24:059 - Changed.
7. 01:24:892 - make 1/2 for add note? (01:24:059 (62,63,64,65,66) - : kd d dk) In Kantan, 1/2 notes are extremely discouraged and are frowned upon when used. Kantan is supposed to be the easiest difficulty with only 1/1 notes, and only rarely are there ever 1/2 notes.
Futsuu
0. 00:12:726 (12) - move in 00:13:059 - ? it fits well Changed.
1. 00:16:392 (15) - change don? Changed.
2. 00:29:392 (38) - ^ Changed.
3. 00:57:059 (105) - move in 00:56:892 -? No, mainly because this is will screw up the pattern that I'm trying to keep.
4. 01:02:726 (117) - change don? much kat this part 01:03:059 (118,119,120) - imo True, and changed.
5. 01:09:726 (135) - change don? same for 01:07:059 (128) - I'm a little bit iffy about that. I'll change it, but I'm changing it back if someone says something.
6. 01:24:059 (175) - change don? No. The pitch of the instrument requires a kat.
7. 01:27:059 (182) - ^ I don't wanna have too much repetition in the song, that's why I have some meant-to-be dons kats, but I'll change this.
8. 01:45:726 (232,233) - change don and 01:47:059 (234) - change K? same in kantan Changed.
Ayyri's Muzukashii
0. 00:06:392 - I feel that it lacks a note there...
1. 00:09:726 (31,32,33) - change k and 00:10:059 (34) - change d?
2. 00:21:392 (72) - change d... the sound is not so high
3. 00:43:392 - missing note?
4. 00:54:059 - ^
5. 00:56:227 (188,189) - control + g? for this change sounds effect in 00:56:727 (190,191) - imo
6. 01:02:227 (214) - change k?
7. 01:10:392 - I sit down that one can make triple there (sounds of plates under) imo
8. 01:45:809 - same (ddd)?
9. 01:46:476 - ^

That is everything of my... GL :) Thank you!
snowball112
Heya, random mod, only looking at Kantan for now

Kantan

Spacing in this difficulty is a bit of a mess imo, I think you could simplify some for easier reading for beginners in some parts, for example:
  1. Change 00:22:392 to d, remove 00:23:059 and move 00:24:059 to 00:23:726 and change to k and change 00:25:059 to d and move 00:26:059 to 00:26:392. This would be much easier because you'd be using 2/1 and 4/1 spacings only for better readability and would follow the instruments more closely, sounds much better to emphasize the instrument on 00:23:726 instead of on 00:24:059. And it doesn't really make sense to have a k on 00:25:059 anyways.
  2. You could easily only use 4/1 spacings in the part of 00:27:059 (17,18,19,20,21,22) instead of the current spacing, if you keep this part simpler it would be a nice contrast to have a few more notes where the instrument is stronger starting from 00:32:392, would also be good for a more consistent buildup.
  3. How about moving 00:34:059 to 00:34:392 and change to k.
  4. I also think you could move 00:38:392 to 00:39:726 and 00:39:392 to 00:39:059, would be much nicer structure imo. I'd also suggest you remove 00:41:059 (33,1) to emphasize the new part starting on 00:43:059.
  5. I'd suggest you remove both 01:04:059 (30,32) and make D, move 01:05:392 to 01:05:059 and change to d and move 01:06:726 to 01:06:392. Then you could make 01:05:726 k as well and add another k on 01:06:059 for a nice D_d_kkk_d structure to emphasize the instrument from 01:05:726 to 01:06:392 for example.
  6. Similarly, you could move 01:08:059 to 01:07:726 and change to d and 01:09:392 to 01:09:059 and change 01:08:392 to k as well. This way you could have some nice simple 1/1 3-note patterns for the instrument, then keep your 2-note patterns of 01:10:726 (42,43,44,45), I'd suggest you have both of these as kd, and move 01:13:392 (46,47,48) all back by 1/1 and change to kdk starting on 01:13:059, for a simple structure that follows the instrument.
  7. I think you should remove 01:25:392 and make 01:25:726 D.
Overall, I think you need to change the structure of this diff a bit because the current one is poor in terms of both spacing and emphasis.

Good luck
Topic Starter
Epsile

snowball112 wrote:

Heya, random mod, only looking at Kantan for now

Kantan

Spacing in this difficulty is a bit of a mess imo, I think you could simplify some for easier reading for beginners in some parts, for example:
  1. Change 00:22:392 to d, remove 00:23:059 and move 00:24:059 to 00:23:726 and change to k and change 00:25:059 to d and move 00:26:059 to 00:26:392. This would be much easier because you'd be using 2/1 and 4/1 spacings only for better readability and would follow the instruments more closely, sounds much better to emphasize the instrument on 00:23:726 instead of on 00:24:059. And it doesn't really make sense to have a k on 00:25:059 anyways. I've made all the changes in this section so far. I wanna say, though, even as the snare on 00:25:059 is muffled, I would think that having a k in that spot would be more appropriate than what you're saying wouldn't make sense. That's just my opinion, though. It has a higher pitch to it, so I would assume going by that would make more sense.
  2. You could easily only use 4/1 spacings in the part of 00:27:059 (17,18,19,20,21,22) instead of the current spacing, if you keep this part simpler it would be a nice contrast to have a few more notes where the instrument is stronger starting from 00:32:392, would also be good for a more consistent buildup. Makes enough sense. Changed.
  3. How about moving 00:34:059 to 00:34:392 and change to k. Alright then.
  4. I also think you could move 00:38:392 to 00:39:726 and 00:39:392 to 00:39:059, would be much nicer structure imo. I'd also suggest you remove 00:41:059 (33,1) to emphasize the new part starting on 00:43:059. The beginning is extremely confusing because the timestamps aren't in accordance with what there is with the map, but I changed the other suggestion you had.
  5. I'd suggest you remove both 01:04:059 (30,32) and make D, move 01:05:392 to 01:05:059 and change to d and move 01:06:726 to 01:06:392. Then you could make 01:05:726 k as well and add another k on 01:06:059 for a nice D_d_kkk_d structure to emphasize the instrument from 01:05:726 to 01:06:392 for example. I made all the changes that were listed here.
  6. Similarly, you could move 01:08:059 to 01:07:726 and change to d and 01:09:392 to 01:09:059 and change 01:08:392 to k as well. This way you could have some nice simple 1/1 3-note patterns for the instrument, then keep your 2-note patterns of 01:10:726 (42,43,44,45), I'd suggest you have both of these as kd, and move 01:13:392 (46,47,48) all back by 1/1 and change to kdk starting on 01:13:059, for a simple structure that follows the instrument.
  7. I think you should remove 01:25:392 and make 01:25:726 D. Made all the changes that you had said.
Overall, I think you need to change the structure of this diff a bit because the current one is poor in terms of both spacing and emphasis.Sounds pretty reasonable.

Good luck Thank you!
_kumakichi
hi

from taiko mod

a quick mod as the mapset is already solid

futsuu
00:29:392 (38) - delete
00:34:726 (50) - delete. these are to create some sort of "regular" pattern (long/short/long/short)
01:17:059 (155) - delete. for similar reason as above (A/B/A/B among 4 phrases)

muzu
00:43:058 (133) - K->D. to follow the drum as you did in 00:40:892 (125,126,127,128,129,130,131,132) - ? (and also that 3 consecutive k do not sound natural considering the 3 diffrent sounds)
00:53:059 (174) - k->d. to create some sort of difference with 00:49:892 (160,161,162,163) - ? (and also that there seems too many ks)
01:26:726 (320,321,322) - dkk->kdd. to reinforce a dkdk pattern among 01:25:726 (317,318,319,320) - and also adjucting the 2nd and 3rd to d to suit the 1st beat
01:30:559 (337,338) - kd->dk. symmetry with 01:28:392 (329,330,331,332,333) -
01:37:392 (363,364,365) - kdd. same as above
01:39:392 (373) - k->d. to reduce kd/dk or dk/kd pattern
01:41:392 (382) - d->k. same as above, and mainly to separate this phrase with the following one

oni
01:23:642 (314) - delete. reinforce the pattern in this bar (on white ticks) by reducing some decorative beats?

a generally good map
good luck~
Ayyri

_kumakichi wrote:

muzu
00:43:058 (133) - K->D. to follow the drum as you did in 00:40:892 (125,126,127,128,129,130,131,132) - ? (and also that 3 consecutive k do not sound natural considering the 3 diffrent sounds) The K is following the start of the shamisen.
00:53:059 (174) - k->d. to create some sort of difference with 00:49:892 (160,161,162,163) - ? (and also that there seems too many ks) Changing this to d would be ignoring the kick here.
01:26:726 (320,321,322) - dkk->kdd. to reinforce a dkdk pattern among 01:25:726 (317,318,319,320) - and also adjucting the 2nd and 3rd to d to suit the 1st beat Changing dkk to kdd would be ignoring the continuation of the shamisen here.
01:30:559 (337,338) - kd->dk. symmetry with 01:28:392 (329,330,331,332,333) - ??? It's already symmetrical as is. As well as the fact that changing it would be ignoring the shamisen for the third time. ;w;
01:37:392 (363,364,365) - kdd. same as above Same response as before.
01:39:392 (373) - k->d. to reduce kd/dk or dk/kd pattern Changing this to what you suggested would be ignoring the kick and the shamisen here.
01:41:392 (382) - d->k. same as above, and mainly to separate this phrase with the following one Same response as before.
Sorry, but no change. I didn't agree with any of your suggestions. Thank you for the mod though.
Topic Starter
Epsile

_kumakichi wrote:

hi

from taiko mod

a quick mod as the mapset is already solid

futsuu
00:29:392 (38) - delete No. Consistent patterns are important in Futsuu, plus there's a perfectly good kick drum to emphasize.
00:34:726 (50) - delete. these are to create some sort of "regular" pattern (long/short/long/short) It's fine as it is, really. Plus there's the consistent l/s/l/s pattern in there as it is.
01:17:059 (155) - delete. for similar reason as above (A/B/A/B among 4 phrases) ^

oni
01:23:642 (314) - delete. reinforce the pattern in this bar (on white ticks) by reducing some decorative beats? The pattern is already reinforced. The decorative beats are to create flow.

a generally good map
good luck~ Thank you!
Stefan
'ello

[Kantan]
00:17:059 (7,8) - I'd find it better to move (7) on 00:19:726 - and change as d while (8) becomes as k. I don't find that (7) currently contributes well, especially because of the kinda weird decision of using k here.
00:26:392 (15) - I mean, you switched from k to d, consistency-wise I'd go back to k.
00:43:726 (3,4) - switch them for similar reason like the point above.
00:46:726 (6) - I kinda get the idea you put the note here but it's really significant as you could put it here to emphasize this sound in the song. You shold move it to 00:47:059 - .
00:49:059 (9,10,11,12, 13, 14) - I find you have two good options how you can change this part: 1. would be to simply change 00:50:392 (10) - as k. the other would be to change this section like that: https://derpovic.s-ul.eu/5BZohVsr
01:07:059 (31) - change this to k; I believe it simply fits better to the music and gives a differnt "touch" than d.
01:10:726 (37,38,39,40) - I don't really understand the intention of these pattern. I mean, they do fit to the music but the rhythm is completely missing in my opinion. Try to use that instead. https://derpovic.s-ul.eu/PdnkzhbT
01:15:059 (44,45,46,47,48,49,50,51,52,53,54,55,56,57,58) - As well this section feels it lacks on rhythm and actual purpose what you try to follow. Try to come up with something similar as the idea in the previous point.
01:31:726 (69) - Remove this note to reduce the density of the kiai for a bit.
01:37:059 (78) - same here.

I am really sorry that I cannot suggest any own ideas for the Kiai section. x_x I am extremly tired today. At least try to bring yourself some ideas, you can use denser pattern but then take care to have enough break times in-between.

[Futsuu]
I like this difficulty, it feels pretty good for its level, however I think you can nerf it slightly:

00:21:726 - 00:43:059 - is what I refer to. I find this part should be significant calmer than 00:43:059 - 01:04:392 - , dense-wise these two sections are identical while the music is much stronge from 00:43:059 - 01:04:392 - :

00:29:392 (38) -
00:32:059 (44) -
00:38:059 (58) -
00:40:059 (63) - should be removed.

I left 00:21:726 (21,22,23,24) - or 00:26:059 (30,31,32,33) - since it feels right to leave them like that. But if you agree with my opinion above you can remove every 3rd note of these parts, else they're okay this way.

And that's it.

[hi ari]
00:00:393 - 00:11:059 - (this also relates to Oni so @Epsile read this as well) I find the section is mapped too dense, it does fit to the music and basically to the difficulty level, yet I find both Muzukashii and Oni could use less. Oni could have the current dense level of Muzukashii and Muzukashii could be a bit more blanker at this point. It also looks better in contrast with Futsuu. The music itself sounds like it works better with less than more anyways. I leave this up to you if you want to follow my opinion and what you're going to remove, in case you do agree.

00:49:392 (157,158,159,160,161,162,163,164,165) - https://derpovic.s-ul.eu/0WmcixiW I find the k sounds should be either used for that japanese instrument (I know that I am uncultural dumbass, gomen) or for the snare. Anything else just doesn't really fit, especially since you mainly used k for this purposes.

00:51:059 - https://derpovic.s-ul.eu/w6Funap2 might contradict with my opinion above but here it sounds right. But as well, you /should/ keep using like above.

01:02:727 (215) - k?
01:19:809 - thought about to make a triplet here?
01:23:226 (305) - That sounds quite unnecessary, d kd dk works perfectly this way, what do you think?
01:26:726 (320,321) - I'd consider to remove (321) but switching them would also be a nice idea.

Generally, cool difficulty, could use less like said but I am happy with it. good job ari, Kamo is proud on you!

[Oni]
00:00:393 - 00:11:059 - remember what I said in Muzukashii? right there.
00:20:726 - 00:21:059 - What's the purpose to reduce the volume that sudden and even worse, that low? This looks quite pointless, even if it's for the effect's sake.

Looks okay for me, I haven't thrown stuff about "nee nee, maek this d~esu and k~awaii" since I rather leave that to the mapper how they design their Oni. The gap looks fine for me so I have nothing to nag about it.

Good Luck!
Ayyri

Stefan wrote:

'ello hi fan!!

[hi ari]
00:00:393 - 00:11:059 - (this also relates to Oni so @Epsile read this as well) I find the section is mapped too dense, it does fit to the music and basically to the difficulty level, yet I find both Muzukashii and Oni could use less. Oni could have the current dense level of Muzukashii and Muzukashii could be a bit more blanker at this point. It also looks better in contrast with Futsuu. The music itself sounds like it works better with less than more anyways. I leave this up to you if you want to follow my opinion and what you're going to remove, in case you do agree. I agree, as well as disagree with you. Because imo, I think the Futsuu is a bit lacking in density in the beginning, which makes the Muzukashii's beginning seem a lot more dense. Which how it currently is, that is true. But I also think that the opening, on it's own, isn't too dense for a Muzukashii. I made a few removals here, but not too many. Because I don't want to break the spread from Muzukashii to Oni too much here.

00:49:392 (157,158,159,160,161,162,163,164,165) - https://derpovic.s-ul.eu/0WmcixiW I find the k sounds should be either used for that japanese instrument (I know that I am uncultural dumbass, gomen) or for the snare. Anything else just doesn't really fit, especially since you mainly used k for this purposes. I already said something about this in discord, but the only thing that occurs here is the kick and a flute. The shamisen doesn't start again until 00:53:726 - .

00:51:059 - https://derpovic.s-ul.eu/w6Funap2 might contradict with my opinion above but here it sounds right. But as well, you /should/ keep using like above. Refer to what I said in discord here too.

01:02:727 (215) - k? Changed.
01:19:809 - thought about to make a triplet here? Yeah, that could work. Changed.
01:23:226 (305) - That sounds quite unnecessary, d kd dk works perfectly this way, what do you think? That also works fine. My only reason for that d, was to follow the held out flute. But I think emphasizing the kick and snare would be a bit more important here.
01:26:726 (320,321) - I'd consider to remove (321) but switching them would also be a nice idea. I think emphasizing the beats at 01:26:892 - and 01:27:059 - fits a bit better for this longer pattern.

Generally, cool difficulty, could use less like said but I am happy with it. good job ari, Kamo is proud on you! Thank you Fan! :D
~
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Topic Starter
Epsile

Stefan wrote:

'ello Yo.

[Kantan]
00:17:059 (7,8) - I'd find it better to move (7) on 00:19:726 - and change as d while (8) becomes as k. I don't find that (7) currently contributes well, especially because of the kinda weird decision of using k here. Changed.
00:26:392 (15) - I mean, you switched from k to d, consistency-wise I'd go back to k. Changed.
00:43:726 (3,4) - switch them for similar reason like the point above. Changed.
00:46:726 (6) - I kinda get the idea you put the note here but it's really significant as you could put it here to emphasize this sound in the song. You shold move it to 00:47:059 - . Moved.
00:49:059 (9,10,11,12, 13, 14) - I find you have two good options how you can change this part: 1. would be to simply change 00:50:392 (10) - as k. the other would be to change this section like that: https://derpovic.s-ul.eu/5BZohVsr I changed the pattern to the other option, mainly because I feel like it seems better for this map than the other suggestion.
01:07:059 (31) - change this to k; I believe it simply fits better to the music and gives a differnt "touch" than d. I changed it, for your reason and that it actually sounds better with the shimasen.
01:10:726 (37,38,39,40) - I don't really understand the intention of these pattern. I mean, they do fit to the music but the rhythm is completely missing in my opinion. Try to use that instead. https://derpovic.s-ul.eu/PdnkzhbT Alright.
01:15:059 (44,45,46,47,48,49,50,51,52,53,54,55,56,57,58) - As well this section feels it lacks on rhythm and actual purpose what you try to follow. Try to come up with something similar as the idea in the previous point. I honestly feel really strange about this, mainly because what I'm trying to follow is more or less not on the same path as what you intended for me to follow. I'll make the change, but I'm not sure if I'm gonna keep it.
01:31:726 (69) - Remove this note to reduce the density of the kiai for a bit. Aight.
01:37:059 (78) - same here. Nah, this note is fine where it is. It emphasizes a really important drum.

I am really sorry that I cannot suggest any own ideas for the Kiai section. x_x I am extremly tired today. At least try to bring yourself some ideas, you can use denser pattern but then take care to have enough break times in-between. It's okay! c:

[Futsuu]
I like this difficulty, it feels pretty good for its level, however I think you can nerf it slightly:

00:21:726 - 00:43:059 - is what I refer to. I find this part should be significant calmer than 00:43:059 - 01:04:392 - , dense-wise these two sections are identical while the music is much stronge from 00:43:059 - 01:04:392 - : I adjusted a lot of the notes, and deleted quite a few.

00:29:392 (38) -
00:32:059 (44) -
00:38:059 (58) -
00:40:059 (63) - should be removed. Sorry, I kinda disregarded these notes and went on my own little tangent, though what you said gave me a few ideas.

I left 00:21:726 (21,22,23,24) - or 00:26:059 (30,31,32,33) - since it feels right to leave them like that. But if you agree with my opinion above you can remove every 3rd note of these parts, else they're okay this way.

And that's it.

[Oni]
00:00:393 - 00:11:059 - remember what I said in Muzukashii? right there. So I'm gonna think about this for a bit. I get you want a less dense beginning part in the Oni, and I get that. I'm not quite sure if I want the Oni to be less dense than it is, though. I'll try it out, but to a certain extent.
00:20:726 - 00:21:059 - What's the purpose to reduce the volume that sudden and even worse, that low? This looks quite pointless, even if it's for the effect's sake. Yeahhh, I'm gonna remove those.

Looks okay for me, I haven't thrown stuff about "nee nee, maek this d~esu and k~awaii" since I rather leave that to the mapper how they design their Oni. The gap looks fine for me so I have nothing to nag about it. Alrighty.

Good Luck! Thank you for the mod! <3
Topic Starter
Epsile
Just a bit of modding for Ayyri's difficulty.

  1. 00:09:726 (26,27,28,29) - I would assume you could use kkk d, mainly for the pitch of the piano.
  2. 00:21:392 (67) - Using d in here would have the same emphasis as using k, but there isn't really anything to emphasize in this? I think having this as d would be as good, if not better than, using k.
  3. 00:44:059 (131,132,133,134,135,136,137,138) - This pattern is fine as it is, it just gives me a bit of an edge. There could be a few notes you could maybe change around to emphasize the notes of the dominating instrument differently, and maybe even add a different tone to the pattern. My only suggestion for a different pattern is dkdkddkk. Only a suggestion, though.
  4. 00:54:727 (175,176,177,178,179,180,181,182) - This almost has the same situation as above, but in this case I would only assume that this is better in that there's not too much repetition. This pattern is fine in my opinion.
  5. 01:00:392 (200,201,202,203,204) - If it's any difference in emphasis, maybe make this dkddk. I hear that using this could bring more emphasis to the kick drum that's being used, as in what I've heard by using the different patterns.
  6. 01:05:892 (225) - Maybe make this k. Either way it's fine, but I feel like emphasizing the shimasen more by using k could add a better feel for the pattern. Plus it creates inverted symmetry with 01:03:060 (212,213,214,215,216,217,218) - , which is pretty nice.
I'm sure you're not gonna change anything that I suggested, mainly because none of it is extremely crucial to actually making the difficulty more grounded, but these are what I think could maybe help the map sound better.
Ayyri

Epsile wrote:

Just a bit of modding for Ayyri's difficulty.

  1. 00:09:726 (26,27,28,29) - I would assume you could use kkk d, mainly for the pitch of the piano. 00:09:726 - The piano here has the same pitch as the d's beforehand. So it seems odd to just change them to k's.
  2. 00:21:392 (67) - Using d in here would have the same emphasis as using k, but there isn't really anything to emphasize in this? I think having this as d would be as good, if not better than, using k. They both make sense, and I don't have a preference for right here. So I will make it d for now.
  3. 00:44:059 (131,132,133,134,135,136,137,138) - This pattern is fine as it is, it just gives me a bit of an edge. There could be a few notes you could maybe change around to emphasize the notes of the dominating instrument differently, and maybe even add a different tone to the pattern. My only suggestion for a different pattern is dkdkddkk. Only a suggestion, though. I don't think that really follows the shamisen too well here.
  4. 00:54:727 (175,176,177,178,179,180,181,182) - This almost has the same situation as above, but in this case I would only assume that this is better in that there's not too much repetition. This pattern is fine in my opinion. I'd prefer to keep consistency here.
  5. 01:00:392 (200,201,202,203,204) - If it's any difference in emphasis, maybe make this dkddk. I hear that using this could bring more emphasis to the kick drum that's being used, as in what I've heard by using the different patterns. That's completely ignoring the beat that's at 01:00:726 - though.
  6. 01:05:892 (225) - Maybe make this k. Either way it's fine, but I feel like emphasizing the shimasen more by using k could add a better feel for the pattern. Plus it creates inverted symmetry with 01:03:060 (212,213,214,215,216,217,218) - , which is pretty nice. Changed.
~
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256,192,13392,1,0,0:0:0:0:
256,192,13726,1,8,0:0:0:0:
256,192,14059,1,0,0:0:0:0:
256,192,14226,1,0,0:0:0:0:
256,192,14392,1,8,0:0:0:0:
256,192,14726,1,8,0:0:0:0:
256,192,14892,1,0,0:0:0:0:
256,192,15059,1,8,0:0:0:0:
256,192,15392,1,0,0:0:0:0:
256,192,15726,1,0,0:0:0:0:
256,192,15892,1,0,0:0:0:0:
256,192,16059,1,8,0:0:0:0:
256,192,16226,1,8,0:0:0:0:
256,192,16392,1,0,0:0:0:0:
256,192,16726,1,0,0:0:0:0:
256,192,16892,1,0,0:0:0:0:
256,192,17059,1,8,0:0:0:0:
256,192,17392,1,0,0:0:0:0:
256,192,17726,1,8,0:0:0:0:
256,192,18392,1,0,0:0:0:0:
256,192,18726,1,8,0:0:0:0:
256,192,18892,1,0,0:0:0:0:
256,192,19059,1,8,0:0:0:0:
256,192,19559,1,8,0:0:0:0:
256,192,19726,1,0,0:0:0:0:
256,192,19892,1,8,0:0:0:0:
256,192,20059,1,0,0:0:0:0:
256,192,20226,1,0,0:0:0:0:
256,192,20392,1,8,0:0:0:0:
256,192,20559,1,0,0:0:0:0:
256,192,20726,1,8,0:0:0:0:
256,192,21059,1,0,0:0:0:0:
256,192,21392,1,0,0:0:0:0:
256,192,21726,1,12,0:0:0:0:
256,192,22059,1,0,0:0:0:0:
256,192,22392,1,8,0:0:0:0:
256,192,22726,1,0,0:0:0:0:
256,192,22892,1,8,0:0:0:0:
256,192,23226,1,0,0:0:0:0:
256,192,23726,1,8,0:0:0:0:
256,192,24059,1,0,0:0:0:0:
256,192,24392,1,0,0:0:0:0:
256,192,24726,1,0,0:0:0:0:
256,192,25059,1,8,0:0:0:0:
256,192,25392,1,0,0:0:0:0:
256,192,26059,1,0,0:0:0:0:
256,192,26392,1,8,0:0:0:0:
256,192,26726,1,0,0:0:0:0:
256,192,27059,1,0,0:0:0:0:
256,192,27392,1,0,0:0:0:0:
256,192,27726,1,8,0:0:0:0:
256,192,28059,1,0,0:0:0:0:
256,192,28726,1,0,0:0:0:0:
256,192,29059,1,8,0:0:0:0:
256,192,29392,1,0,0:0:0:0:
256,192,29726,1,0,0:0:0:0:
256,192,30226,1,0,0:0:0:0:
256,192,30392,1,8,0:0:0:0:
256,192,30726,1,0,0:0:0:0:
256,192,31392,1,0,0:0:0:0:
256,192,31559,1,0,0:0:0:0:
256,192,31726,1,8,0:0:0:0:
256,192,32059,1,0,0:0:0:0:
256,192,32392,1,12,0:0:0:0:
256,192,32725,1,0,0:0:0:0:
256,192,33058,1,8,0:0:0:0:
256,192,33392,1,0,0:0:0:0:
256,192,33558,1,8,0:0:0:0:
256,192,33892,1,0,0:0:0:0:
256,192,34392,1,8,0:0:0:0:
256,192,34725,1,0,0:0:0:0:
256,192,35058,1,0,0:0:0:0:
256,192,35392,1,0,0:0:0:0:
256,192,35725,1,8,0:0:0:0:
256,192,36058,1,0,0:0:0:0:
256,192,36725,1,0,0:0:0:0:
256,192,37058,1,8,0:0:0:0:
256,192,37392,1,0,0:0:0:0:
256,192,37725,1,0,0:0:0:0:
256,192,38058,1,0,0:0:0:0:
256,192,38392,1,8,0:0:0:0:
256,192,38725,1,0,0:0:0:0:
256,192,39392,1,0,0:0:0:0:
256,192,39725,1,8,0:0:0:0:
256,192,40058,1,0,0:0:0:0:
256,192,40392,1,0,0:0:0:0:
256,192,40892,1,0,0:0:0:0:
256,192,41058,1,8,0:0:0:0:
256,192,41392,1,0,0:0:0:0:
256,192,41726,1,8,0:0:0:0:
256,192,42058,1,0,0:0:0:0:
256,192,42225,1,8,0:0:0:0:
256,192,42559,1,0,0:0:0:0:
256,192,42725,1,8,0:0:0:0:
256,192,43058,1,12,0:0:0:0:
256,192,43726,1,8,0:0:0:0:
256,192,44059,1,0,0:0:0:0:
256,192,44226,1,8,0:0:0:0:
256,192,44392,1,0,0:0:0:0:
256,192,44559,1,8,0:0:0:0:
256,192,44726,1,8,0:0:0:0:
256,192,44892,1,0,0:0:0:0:
256,192,45059,1,8,0:0:0:0:
256,192,45226,1,0,0:0:0:0:
256,192,45559,1,0,0:0:0:0:
256,192,45726,1,8,0:0:0:0:
256,192,46059,1,0,0:0:0:0:
256,192,46226,1,8,0:0:0:0:
256,192,46559,1,0,0:0:0:0:
256,192,46726,1,8,0:0:0:0:
256,192,46892,1,0,0:0:0:0:
256,192,47059,1,8,0:0:0:0:
256,192,47392,1,0,0:0:0:0:
256,192,47559,1,8,0:0:0:0:
256,192,47892,1,8,0:0:0:0:
256,192,48059,1,0,0:0:0:0:
256,192,48392,1,0,0:0:0:0:
256,192,48726,1,0,0:0:0:0:
256,192,49059,1,8,0:0:0:0:
256,192,49392,1,8,0:0:0:0:
256,192,49559,1,0,0:0:0:0:
256,192,49892,1,8,0:0:0:0:
256,192,50059,1,0,0:0:0:0:
256,192,50226,1,0,0:0:0:0:
256,192,50392,1,8,0:0:0:0:
256,192,50726,1,0,0:0:0:0:
256,192,50892,1,0,0:0:0:0:
256,192,51059,1,8,0:0:0:0:
256,192,51392,1,8,0:0:0:0:
256,192,51559,1,0,0:0:0:0:
256,192,51726,1,8,0:0:0:0:
256,192,52059,1,0,0:0:0:0:
256,192,52392,1,0,0:0:0:0:
256,192,52559,1,8,0:0:0:0:
256,192,52892,1,8,0:0:0:0:
256,192,53059,1,8,0:0:0:0:
256,192,53226,1,0,0:0:0:0:
256,192,53392,1,8,0:0:0:0:
256,192,53726,1,4,0:0:0:0:
256,192,54394,1,8,0:0:0:0:
256,192,54727,1,0,0:0:0:0:
256,192,54894,1,8,0:0:0:0:
256,192,55060,1,0,0:0:0:0:
256,192,55227,1,8,0:0:0:0:
256,192,55394,1,8,0:0:0:0:
256,192,55560,1,0,0:0:0:0:
256,192,55727,1,8,0:0:0:0:
256,192,55894,1,0,0:0:0:0:
256,192,56227,1,0,0:0:0:0:
256,192,56394,1,8,0:0:0:0:
256,192,56727,1,0,0:0:0:0:
256,192,56894,1,8,0:0:0:0:
256,192,57227,1,0,0:0:0:0:
256,192,57394,1,8,0:0:0:0:
256,192,57560,1,0,0:0:0:0:
256,192,57727,1,8,0:0:0:0:
256,192,58060,1,0,0:0:0:0:
256,192,58227,1,8,0:0:0:0:
256,192,58560,1,8,0:0:0:0:
256,192,58727,1,0,0:0:0:0:
256,192,59060,1,0,0:0:0:0:
256,192,59394,1,8,0:0:0:0:
256,192,59727,1,0,0:0:0:0:
256,192,59892,1,0,0:0:0:0:
256,192,60060,1,8,0:0:0:0:
256,192,60392,1,0,0:0:0:0:
256,192,60560,1,8,0:0:0:0:
256,192,60727,1,8,0:0:0:0:
256,192,60894,1,0,0:0:0:0:
256,192,61060,1,8,0:0:0:0:
256,192,61392,1,8,0:0:0:0:
256,192,61560,1,0,0:0:0:0:
256,192,61727,1,8,0:0:0:0:
256,192,62060,1,8,0:0:0:0:
256,192,62227,1,0,0:0:0:0:
256,192,62392,1,0,0:0:0:0:
256,192,62727,1,8,0:0:0:0:
256,192,63060,1,8,0:0:0:0:
256,192,63226,1,0,0:0:0:0:
256,192,63392,1,0,0:0:0:0:
256,192,63560,1,8,0:0:0:0:
256,192,63726,1,0,0:0:0:0:
256,192,63894,1,0,0:0:0:0:
256,192,64060,1,8,0:0:0:0:
256,192,64394,1,4,0:0:0:0:
256,192,64726,1,8,0:0:0:0:
256,192,65059,1,0,0:0:0:0:
256,192,65226,1,0,0:0:0:0:
256,192,65392,1,8,0:0:0:0:
256,192,65726,1,0,0:0:0:0:
256,192,65892,1,8,0:0:0:0:
256,192,66059,1,8,0:0:0:0:
256,192,66226,1,0,0:0:0:0:
256,192,66392,1,8,0:0:0:0:
256,192,66559,1,8,0:0:0:0:
256,192,66726,1,0,0:0:0:0:
256,192,67059,1,0,0:0:0:0:
256,192,67226,1,0,0:0:0:0:
256,192,67392,1,8,0:0:0:0:
256,192,67726,1,0,0:0:0:0:
256,192,68059,1,8,0:0:0:0:
256,192,68392,1,8,0:0:0:0:
256,192,68559,1,0,0:0:0:0:
256,192,68726,1,8,0:0:0:0:
256,192,68892,1,0,0:0:0:0:
256,192,69059,1,8,0:0:0:0:
256,192,69226,1,8,0:0:0:0:
256,192,69392,1,0,0:0:0:0:
256,192,69726,1,0,0:0:0:0:
256,192,70059,1,8,0:0:0:0:
256,192,70559,1,0,0:0:0:0:
256,192,70726,1,8,0:0:0:0:
256,192,70892,1,0,0:0:0:0:
256,192,71059,1,0,0:0:0:0:
256,192,71392,1,8,0:0:0:0:
256,192,71892,1,0,0:0:0:0:
256,192,72059,1,8,0:0:0:0:
256,192,72392,1,0,0:0:0:0:
256,192,72559,1,0,0:0:0:0:
256,192,72726,1,8,0:0:0:0:
256,192,73059,1,0,0:0:0:0:
256,192,73226,1,0,0:0:0:0:
256,192,73392,1,8,0:0:0:0:
256,192,73726,1,0,0:0:0:0:
256,192,74059,1,8,0:0:0:0:
256,192,74226,1,0,0:0:0:0:
256,192,74392,1,8,0:0:0:0:
256,192,74559,1,0,0:0:0:0:
256,192,74726,1,8,0:0:0:0:
256,192,75059,1,4,0:0:0:0:
256,192,75392,1,8,0:0:0:0:
256,192,75559,1,0,0:0:0:0:
256,192,75892,1,0,0:0:0:0:
256,192,76059,1,8,0:0:0:0:
256,192,76392,1,0,0:0:0:0:
256,192,76559,1,0,0:0:0:0:
256,192,76642,1,0,0:0:0:0:
256,192,76726,1,0,0:0:0:0:
256,192,76892,1,8,0:0:0:0:
256,192,77059,1,8,0:0:0:0:
256,192,77226,1,0,0:0:0:0:
256,192,77392,1,8,0:0:0:0:
256,192,77726,1,0,0:0:0:0:
256,192,78059,1,8,0:0:0:0:
256,192,78226,1,0,0:0:0:0:
256,192,78392,1,0,0:0:0:0:
256,192,78559,1,0,0:0:0:0:
256,192,78726,1,8,0:0:0:0:
256,192,79059,1,0,0:0:0:0:
256,192,79226,1,0,0:0:0:0:
256,192,79392,1,8,0:0:0:0:
256,192,79559,1,8,0:0:0:0:
256,192,79726,1,0,0:0:0:0:
256,192,79809,1,0,0:0:0:0:
256,192,79892,1,0,0:0:0:0:
256,192,80059,1,8,0:0:0:0:
256,192,80392,1,0,0:0:0:0:
256,192,80726,1,8,0:0:0:0:
256,192,80892,1,0,0:0:0:0:
256,192,81226,1,0,0:0:0:0:
256,192,81392,1,8,0:0:0:0:
256,192,81726,1,0,0:0:0:0:
256,192,82059,1,8,0:0:0:0:
256,192,82392,1,0,0:0:0:0:
256,192,82559,1,0,0:0:0:0:
256,192,82726,1,8,0:0:0:0:
256,192,83059,1,0,0:0:0:0:
256,192,83392,1,8,0:0:0:0:
256,192,83559,1,0,0:0:0:0:
256,192,83892,1,0,0:0:0:0:
256,192,84059,1,8,0:0:0:0:
256,192,84392,1,8,0:0:0:0:
256,192,84559,1,0,0:0:0:0:
256,192,84726,1,0,0:0:0:0:
256,192,84892,1,8,0:0:0:0:
256,192,85059,1,0,0:0:0:0:
256,192,85226,1,0,0:0:0:0:
256,192,85392,1,8,0:0:0:0:
256,192,85726,1,4,0:0:0:0:
256,192,86059,1,8,0:0:0:0:
256,192,86392,1,0,0:0:0:0:
256,192,86726,1,0,0:0:0:0:
256,192,86892,1,8,0:0:0:0:
256,192,87059,1,8,0:0:0:0:
256,192,87226,1,0,0:0:0:0:
256,192,87392,1,8,0:0:0:0:
256,192,87559,1,0,0:0:0:0:
256,192,87726,1,8,0:0:0:0:
256,192,87892,1,8,0:0:0:0:
256,192,88226,1,0,0:0:0:0:
256,192,88392,1,8,0:0:0:0:
256,192,88726,1,8,0:0:0:0:
256,192,88892,1,0,0:0:0:0:
256,192,89226,1,8,0:0:0:0:
256,192,89392,1,0,0:0:0:0:
256,192,89726,1,0,0:0:0:0:
256,192,90059,1,0,0:0:0:0:
256,192,90226,1,8,0:0:0:0:
256,192,90559,1,8,0:0:0:0:
256,192,90726,1,0,0:0:0:0:
256,192,91059,1,0,0:0:0:0:
256,192,91392,1,8,0:0:0:0:
256,192,91559,1,0,0:0:0:0:
256,192,91892,1,0,0:0:0:0:
256,192,92059,1,8,0:0:0:0:
256,192,92392,1,0,0:0:0:0:
256,192,92726,1,8,0:0:0:0:
256,192,92892,1,0,0:0:0:0:
256,192,93226,1,0,0:0:0:0:
256,192,93392,1,8,0:0:0:0:
256,192,93726,1,0,0:0:0:0:
256,192,94059,1,8,0:0:0:0:
256,192,94226,1,0,0:0:0:0:
256,192,94392,1,0,0:0:0:0:
256,192,94559,1,0,0:0:0:0:
256,192,94726,1,8,0:0:0:0:
256,192,95059,1,0,0:0:0:0:
256,192,95392,1,8,0:0:0:0:
256,192,95559,1,0,0:0:0:0:
256,192,95726,1,8,0:0:0:0:
256,192,96059,1,8,0:0:0:0:
256,192,96392,1,4,0:0:0:0:
256,192,96725,1,8,0:0:0:0:
256,192,97058,1,0,0:0:0:0:
256,192,97392,1,0,0:0:0:0:
256,192,97558,1,8,0:0:0:0:
256,192,97725,1,8,0:0:0:0:
256,192,97892,1,0,0:0:0:0:
256,192,98058,1,8,0:0:0:0:
256,192,98225,1,0,0:0:0:0:
256,192,98392,1,8,0:0:0:0:
256,192,98558,1,8,0:0:0:0:
256,192,98892,1,0,0:0:0:0:
256,192,99058,1,8,0:0:0:0:
256,192,99392,1,8,0:0:0:0:
256,192,99558,1,0,0:0:0:0:
256,192,99892,1,8,0:0:0:0:
256,192,100058,1,0,0:0:0:0:
256,192,100226,1,8,0:0:0:0:
256,192,100392,1,0,0:0:0:0:
256,192,100725,1,0,0:0:0:0:
256,192,100892,1,8,0:0:0:0:
256,192,101225,1,8,0:0:0:0:
256,192,101392,1,0,0:0:0:0:
256,192,101725,1,0,0:0:0:0:
256,192,102058,1,8,0:0:0:0:
256,192,102225,1,0,0:0:0:0:
256,192,102558,1,0,0:0:0:0:
256,192,102725,1,8,0:0:0:0:
256,192,103059,1,0,0:0:0:0:
256,192,103392,1,8,0:0:0:0:
256,192,103558,1,0,0:0:0:0:
256,192,103892,1,0,0:0:0:0:
256,192,104058,1,8,0:0:0:0:
256,192,104392,1,0,0:0:0:0:
256,192,104725,1,8,0:0:0:0:
256,192,104892,1,0,0:0:0:0:
256,192,105058,1,0,0:0:0:0:
256,192,105225,1,0,0:0:0:0:
256,192,105392,1,8,0:0:0:0:
256,192,105725,1,0,0:0:0:0:
256,192,106058,1,8,0:0:0:0:
256,192,106225,1,0,0:0:0:0:
256,192,106392,1,8,0:0:0:0:
256,192,106725,1,0,0:0:0:0:
256,192,107059,1,12,0:0:0:0:
Tyistiana
I hope my suggestion help you some. :>
Keep in mind that this is only my opinion so feel free to rejected! :3

[ General]
  1. Current OD-HP setting
    Kantan / Futsuu / Ayyri's Muzukashii / Oni = 3-5 / 3-5 / 5-6 / 6-5
Kantan and Futsuu have a duplicated OD-HP setting. And beginner can handle a high HP value since it have a note less than the harder difficulty.
Here is only my preference. Feel free to rejected! :3
  1. Suggest OD-HP setting
    Kantan / Futsuu / Ayyri's Muzukashii / Oni = 3-7 / 4-6 / 5-6 / 6-5
[ Overall]
  1. If we have compare the note dense on the first part of this music (00:00:000 - until 00:11:059 -) in each difficulty. It's too far away.
    Kantan - Break part
    Futsuu - Mainly 4/1
    Ayyri's Muzukashii - Mainly 1/2 but have a more space than Oni difficulty
    Oni - Mainly 1/2

    The dense of the note is too far away to be honest. And the music is still have here, not a silence part at all. So I suggest to change this part by,
    Kantan - Break part Mainly 4/1 and might have 2/1 somewhere. Like 00:04:392 - 00:05:059 - 00:05:726
    Futsuu - Mainly 4/1 Mainly 2/1 and might have 1/1 somewhere.
    Ayyri's Muzukashii - Mainly 1/2 but have a more space than Oni difficulty
    Oni - Mainly 1/2
[ Kantan]
The first part of kiai like 01:14:059 (46,47,48,49) is mapping based on dominate drum sound and it's very good idea for me! But after 01:26:392 the note isn't follow the same drum sound. Please consider to remap after 01:26:392 to make a consistency to the first part of kiai and it might look better imo. (Or if it's your mapping style then ignore this suggestion will be better.) :3

[ Futsuu]
01:14:726 - I didn't found any reason to use a finisher here. ;w;
01:24:892 - The pitch here isn't that dominating. Maybe consider to remove the finisher.
01:29:392 (182,183) - Ctrl+G here might be better in order to follow the drum sound and main melody. If we Ctrl+G here, it would make 01:30:059 (184) looks more dominating.
01:33:226 (193,194) - Ctrl+G here to make a consistency to 01:35:892 (201,202) which it have a same drum sound.
01:47:059 - How about K? It might end the music better and it'll help us make this note become outstanding from 01:46:392.

[ Ayyri's Muzukashii]
Kiai time inconsistent compare to another difficulty. I think that kiai time usage should be same on all difficulty.

00:44:726 - 00:55:392 - Maybe change to d , it follow the main melody well and it would make a consistency to 00:43:392 (137,139) pitch as well.
00:49:392 - Maybe change to d , the reason almost same as above. But I think that to concentrate to the drums sound here might be better.

[ Oni]
00:45:059 (76,77) - Ctrl+G might help you follow the melody better. And this will make 00:45:059 (76) become more dominating and it will follow the drums sound correctly.
00:50:892 (103,104) - Ctrl+G will make 00:51:059 (104) which it have a noticeable pitch become more dominating.
01:47:059 - How about K? It might end the music better and it'll help us make this note become outstanding from 01:46:892.

Good luck for ranking! :)
Topic Starter
Epsile

Tyistiana wrote:

I hope my suggestion help you some. :>
Keep in mind that this is only my opinion so feel free to rejected! :3

[ General]
  1. Current OD-HP setting
    Kantan / Futsuu / Ayyri's Muzukashii / Oni = 3-5 / 3-5 / 5-6 / 6-5
Kantan and Futsuu have a duplicated OD-HP setting. And beginner can handle a high HP value since it have a note less than the harder difficulty.
Here is only my preference. Feel free to rejected! :3 I actually agree with this. Thanks.
  1. Suggest OD-HP setting
    Kantan / Futsuu / Ayyri's Muzukashii / Oni = 3-7 / 4-6 / 5-6 / 6-5 Alrighty!
[ Overall]
  1. If we have compare the note dense on the first part of this music (00:00:000 - until 00:11:059 -) in each difficulty. It's too far away.
    Kantan - Break part
    Futsuu - Mainly 4/1
    Ayyri's Muzukashii - Mainly 1/2 but have a more space than Oni difficulty
    Oni - Mainly 1/2

    The dense of the note is too far away to be honest. And the music is still have here, not a silence part at all. So I suggest to change this part by,
    Kantan - Break part Mainly 4/1 and might have 2/1 somewhere. Like 00:04:392 - 00:05:059 - 00:05:726 I'd been contemplating that section for a while on here, and I guess this cleared it up. Thank you.
    Futsuu - Mainly 4/1 Mainly 2/1 and might have 1/1 somewhere. This gave me a few ideas, and I realize that it's lacking some difficulty for a futsuu. Thanks.
    Ayyri's Muzukashii - Mainly 1/2 but have a more space than Oni difficulty
    Oni - Mainly 1/2
[ Kantan]
The first part of kiai like 01:14:059 (46,47,48,49) is mapping based on dominate drum sound and it's very good idea for me! But after 01:26:392 the note isn't follow the same drum sound. Please consider to remap after 01:26:392 to make a consistency to the first part of kiai and it might look better imo. (Or if it's your mapping style then ignore this suggestion will be better.) :3 Actually, I've mapped this section to follow the shimasen rather than the drums. I'll see what others have to say about it. I made a few changes for that to follow correctly, though.

[ Futsuu]
01:14:726 - I didn't found any reason to use a finisher here. ;w; Good point. I was iffy on it.
01:24:892 - The pitch here isn't that dominating. Maybe consider to remove the finisher. Removed finisher and changed to k.
01:29:392 (182,183) - Ctrl+G here might be better in order to follow the drum sound and main melody. If we Ctrl+G here, it would make 01:30:059 (184) looks more dominating. Yeah, true. Changed.
01:33:226 (193,194) - Ctrl+G here to make a consistency to 01:35:892 (201,202) which it have a same drum sound. I had no idea how I missed that. Changed.
01:47:059 - How about K? It might end the music better and it'll help us make this note become outstanding from 01:46:392. I didn't do exactly that. I swapped them because the ending has a tom, not a snare, but it still has that outstanding quality to it.

[ Ayyri's Muzukashii]
Kiai time inconsistent compare to another difficulty. I think that kiai time usage should be same on all difficulty.

00:44:726 - 00:55:392 - Maybe change to d , it follow the main melody well and it would make a consistency to 00:43:392 (137,139) pitch as well.
00:49:392 - Maybe change to d , the reason almost same as above. But I think that to concentrate to the drums sound here might be better.

[ Oni]
00:45:059 (76,77) - Ctrl+G might help you follow the melody better. And this will make 00:45:059 (76) become more dominating and it will follow the drums sound correctly. The melody goes up in pitch, which I emphasized here. No change, but I did changed the section a tiny bit.
00:50:892 (103,104) - Ctrl+G will make 00:51:059 (104) which it have a noticeable pitch become more dominating. Changed.
01:47:059 - How about K? It might end the music better and it'll help us make this note become outstanding from 01:46:892. Same as before, the song ends with a tom, not a snare. No change.

Good luck for ranking! :) Thank you for the mod!
Realazy
[Kantan]

imo the entire map could be buffed, there are barely any 1/1 patterns at all which affects spread with futsuu; and especially the first half which is basically full of 2/1 and 4/1 which makes for a pretty boring diff imo. especially this part at 00:21:726 - which has plenty of drum beats, or even the melody to follow, yet you keep having these really simple rhythms which don't really help going into futsuu

00:46:392 - this should really be mapped, you just had a 4/1 break and the song is really starting to pick up now. k would sound pretty good here imo

01:04:392 - a few more 1/1 patterns start to appear here, but they're pretty simple and it doesn't really help new players to learn coloured patterns. it also disregards the melody a lot imo

tl;dr i think this diff definitely needs some buffing, adding more 2/1 in the first part and more 1/1 in the kiai would help greatly

[Futsuu]

00:17:392 - 00:18:726 - could have d here to follow the melody? since you already used 1/1 doubles before i assume it should be fine to use more 1/1 here

unlike the kantan, this diff actually needs a few nerfs here and there to keep some 3/1 breaks to be rankable, i can point out a few locations where you could delete notes
00:44:726 -
00:50:059 -
01:03:559 - i get you're following the snares here, so it'd be fine to keep i guess
01:10:726 -
01:16:059 -
etc, it's not a bad thing to sometimes give up on following an instrument to give players a break


[Ayyri's Muzukashii]

00:14:226 (45,46) - could ctrl+g those 2 since the 2nd note is lower pitched?
00:14:892 (48,49) - could also ctrl+g those, so you could have a don on that really low pitched piano note
01:16:559 (287,288,289) - could be nice to have a kkk triple here instead to differentiate this triple from the ones following the kicks? besides, the pitch is actually higher on this than on the next 2 notes, so you could try kkk d d

very good diff give me more

[Oni]

00:07:226 (29) - what is this note following exactly?
00:11:059 (42) - i wouldn't say anything in the song is strong enough to justify having a finisher here
00:16:726 (64,68) - i think those notes are pretty unnecessary, considering they're following very faint sounds, and they take away the focus on the melody.
00:49:392 - personally i think following all those really faint hi-hats in the song is unnecessary and ruins the focus on the melody + occasional kicks/snares you had here, it sounds pretty messy
00:53:226 (115,116,117,118,119) - this is off, the 5plet is half a beat later in the song so you could just move the 2nd note to 00:53:642 -
00:59:392 - imo that's a really long chain of objects, there are only 1/2 gaps for almost 10 seconds. the oni is barely under 4 stars, you could consider having some 1/1 breaks in here to make it way less draining for the players
01:10:559 (226) - k here to follow the melody on 01:10:392 (224,226,227) - ? besides ddkkd is more comfortable to play imo
01:47:059 (489) - should be k since it follows the same sound as 01:46:059 (482,487) -

good luck!
Topic Starter
Epsile

Realazy wrote:

[Kantan]

imo the entire map could be buffed, there are barely any 1/1 patterns at all which affects spread with futsuu; and especially the first half which is basically full of 2/1 and 4/1 which makes for a pretty boring diff imo. especially this part at 00:21:726 - which has plenty of drum beats, or even the melody to follow, yet you keep having these really simple rhythms which don't really help going into futsuu I'm usually one to keep my kantans really simple,
but I always wonder whether or not 1/1 patterns are okay or not. Usually I say no, but for this sake I'll make some changes.


00:46:392 - this should really be mapped, you just had a 4/1 break and the song is really starting to pick up now. k would sound pretty good here imo Changed.

01:04:392 - a few more 1/1 patterns start to appear here, but they're pretty simple and it doesn't really help new players to learn coloured patterns. it also disregards the melody a lot imo Eh, not really. The whole point of a kantan is to let beginner players become introduced to 1/1 patterns,
not to challenge them with new things.
However, I'll make a few changes in regards to this to compromise. It just seems weird.

tl;dr i think this diff definitely needs some buffing, adding more 2/1 in the first part and more 1/1 in the kiai would help greatly

[Futsuu]

00:17:392 - 00:18:726 - could have d here to follow the melody? since you already used 1/1 doubles before i assume it should be fine to use more 1/1 here Changed.

unlike the kantan, this diff actually needs a few nerfs here and there to keep some 3/1 breaks to be rankable, i can point out a few locations where you could delete notes
00:44:726 - Yup.
00:50:059 - Yup.
01:03:559 - i get you're following the snares here, so it'd be fine to keep i guess Keeping.
01:10:726 - That would ruin the flow. Keeping.
01:16:059 - Didn't remove, but changed placement.
etc, it's not a bad thing to sometimes give up on following an instrument to give players a break Yeah, but sometimes music > ease.


[Ayyri's Muzukashii]

00:14:226 (45,46) - could ctrl+g those 2 since the 2nd note is lower pitched?
00:14:892 (48,49) - could also ctrl+g those, so you could have a don on that really low pitched piano note
01:16:559 (287,288,289) - could be nice to have a kkk triple here instead to differentiate this triple from the ones following the kicks? besides, the pitch is actually higher on this than on the next 2 notes, so you could try kkk d d

very good diff give me more

[Oni]

00:07:226 (29) - what is this note following exactly? This note's putting emphasis on the grace note after 28.
00:11:059 (42) - i wouldn't say anything in the song is strong enough to justify having a finisher here Changed.
00:16:726 (64,68) - i think those notes are pretty unnecessary, considering they're following very faint sounds, and they take away the focus on the melody. Fair enough.
00:49:392 - personally i think following all those really faint hi-hats in the song is unnecessary and ruins the focus on the melody + occasional kicks/snares you had here, it sounds pretty messy I removed it, but I only had it there for a more dramatic build up.
00:53:226 (115,116,117,118,119) - this is off, the 5plet is half a beat later in the song so you could just move the 2nd note to 00:53:642 - It sounds off, but I'll change it.
00:59:392 - imo that's a really long chain of objects, there are only 1/2 gaps for almost 10 seconds. the oni is barely under 4 stars, you could consider having some 1/1 breaks in here to make it way less draining for the players I guess only now am I realizing this as well.
01:10:559 (226) - k here to follow the melody on 01:10:392 (224,226,227) - ? besides ddkkd is more comfortable to play imo Changeed to dkddk. Flows better.
01:47:059 (489) - should be k since it follows the same sound as 01:46:059 (482,487) - From my ears, it doesn't.

good luck! Thank you for the mod!
LunaticP
[Oni]
For whole part from 00:00:393 (1) - to 00:10:059 (41) - I suggest either more and less notes
I can see you are trying to follow something but that something keep changing
This how I would do I have to make it dense




00:18:226 (72) - I don't get this note, move to 00:18:392 (72) - and change to k
01:08:976 (202) - d
01:23:059 (306) - k
01:47:059 (479) - if you still want to keep the overlap effect, I suggest turning to 0.95. For now the overlap is too much

[Muzu]
00:12:559 (40) - k
00:54:559 (184) - delete
01:01:642 (217) - delete(?) I don't know if that ddd is needed, or move to 01:02:309 - to make it progressing

[Futsuu]
00:18:726 (27) - k
00:44:726 (79) - add d

[Kantan]
00:01:059 (2) - delete


[Overall]
Muzu is close to rank
Kantan is rather soft but acceptable
Futsuu is a little bit hard, but if there is a change I think the entire map will change to balance that a bit
Oni need some different patten. There are too many dkddd and ddddd .
Topic Starter
Epsile

LunaticP wrote:

[Oni]
For whole part from 00:00:393 (1) - to 00:10:059 (41) - I suggest either more and less notes
I can see you are trying to follow something but that something keep changing
This how I would do I have to make it dense


I didn't do all the changes you said, however I did rearrange the notes to make it at least more clear as to where I was going.

00:18:226 (72) - I don't get this note, move to 00:18:392 (72) - and change to k Changed.
01:08:976 (202) - d Changed.
01:23:059 (306) - k No, this emphasizes the low tom.
01:47:059 (479) - if you still want to keep the overlap effect, I suggest turning to 0.95. For now the overlap is too much Good point.

[Muzu]
00:12:559 (40) - k
00:54:559 (184) - delete
01:01:642 (217) - delete(?) I don't know if that ddd is needed, or move to 01:02:309 - to make it progressing

[Futsuu]
00:18:726 (27) - k Alrighty.
00:44:726 (79) - add d Gotcha.

[Kantan]
00:01:059 (2) - delete Done.


[Overall]
Muzu is close to rank
Kantan is rather soft but acceptable
Futsuu is a little bit hard, but if there is a change I think the entire map will change to balance that a bit
Oni need some different patten. There are too many dkddd and ddddd .
Thank you for the mod! I'll be modding your map shortly.
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