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Chino (CV: Inori Minase) - Mahou Shoujo Chino (Nenpulse Boot

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Topic Starter
Rivals_7
This beatmap was submitted using in-game submission on 14 Agustus 2016 at 22:32:04

Artist: Chino (CV: Inori Minase)
Title: Mahou Shoujo Chino (Nenpulse Bootleg Remix)
Source: ご注文はうさぎですか?
Tags: gochuumon wa usagi desuka? is the order a rabbit?
BPM: 176
Filesize: 8647kb
Play Time: 05:23
Difficulties Available:
  1. Hitsound - 4Key (4,33 stars, 1334 notes)
  2. Ultimate - 4Key (5,36 stars, 3939 notes)
Download: Chino (CV: Inori Minase) - Mahou Shoujo Chino (Nenpulse Bootleg Remix)
Information: Scores/Beatmap Listing
---------------
Hey
This is ranked on ripple so go get those PP there

impossible to 100%? yea not going to fix those overlapped notes in the end sorry :p. enjoy the game

damn man. dont play "hitsound" lmao. its not intended to be playable
PLAY ULTIMATE



BN
1/3

Icon
0/3

  1. Lenfried-
  2. laughingcomet
  3. -SoraGami-
  4. Juankristal
  5. Syadow-
  6. Alsty-
  7. AsrielDr33murr
  8. Avalon
lenpai
ok lets goooo moe moe

thank you for X marathon
i was expecting a legitimately difficult map turns out it had that p//s js inflate huhuhu ;w;

00:01:299 - there are some extra sounds here that can be charted
00:12:293 - you can add that bzzt sounds thingy here by adding 1
00:12:463 - add 4?
01:28:060 (88060|2) - ghost, if youre following the increasing sound thingy, this should be charted differently with some LNs or something
01:29:168 - when you decide to punch in the 1/4ths looks pretty random but ill do some frequency consistency shit here with assumptions:
01:29:764 - add because you did a 1/4th two red lines after a bar on 01:31:043 -
01:36:583 - 1/4th should be here, 01:36:924 (96924|2) - not here
01:39:566 - you can add 4
01:40:674 - add
01:46:128 - add
01:47:492 - add
01:46:469 - add here since you added at 01:35:560 - , measured it
01:50:475 - DELET DIS >:(
02:01:384 - can add
02:23:202 - ^
02:56:441 - ooo same layers, with the mod earlier, you know what to do here now, add a 1/4th above 2nd red lines after the bar line

ok so there's not a lot of variety at the rest of the map so just refer to what i did above for the rest of the map since there's a lot of similar layers and sections

Good luck!
Topic Starter
Rivals_7

Lenfried- wrote:

ok lets goooo moe moe

thank you for X marathon
i was expecting a legitimately difficult map turns out it had that p//s js inflate huhuhu ;w; we need moar 4k PP map dude :v

00:01:299 - there are some extra sounds here that can be charted
00:12:293 - you can add that bzzt sounds thingy here by adding 1 That wil create some anchoring tho, so nope
00:12:463 - add 4? anchor on 4 too :c
01:28:060 (88060|2) - ghost, if youre following the increasing sound thingy, this should be charted differently with some LNs or something Pretty sure I heard synth tho
01:29:168 - when you decide to punch in the 1/4ths looks pretty random but ill do some frequency consistency shit here with assumptions:
01:29:764 - add because you did a 1/4th two red lines after a bar on 01:31:043 - Actually not all but yea I made that 1/4 mini stair depend on the music. there's some additional noise there
01:36:583 - 1/4th should be here, 01:36:924 (96924|2) - not here
01:39:566 - you can add 4
01:40:674 - add
01:46:128 - add
01:47:492 - add
01:46:469 - add here since you added at 01:35:560 - , measured it ^Made some rearange here and there. looks fine now I guess
01:50:475 - DELET DIS >:( NEIN :P
02:01:384 - can add
02:23:202 - ^
02:56:441 - ooo same layers, with the mod earlier, you know what to do here now, add a 1/4th above 2nd red lines after the bar line I see, but kinda lazy now, so i'll do that later :P

ok so there's not a lot of variety at the rest of the map so just refer to what i did above for the rest of the map since there's a lot of similar layers and sections

Good luck!
Thx for Mod :D
laughingcomet

Rivals_7 wrote:

u better do it since i already mod yours
(thx for the mod!)THIS IS FORCED LABOR D: nah but i'll prob not find anything tbh.
1 l 2 l 3 l 4
Extreme Moe
00:00:702 (702|3,787|3,872|3) - bruh not even the same sound 3 times in a row change 00:00:872 (872|3) - to 3
Man give lane 1 and 4 some love too http://puu.sh/qpzrH/0be7e5b9c6.png (through the whole song) 00:56:782 -
00:50:645 - http://puu.sh/qpzzx/8ad49c31a0.png plays better in my opinion
01:31:895 - i knew there would be a pyun pyun or a kyun kyun in this song
02:34:793 - missed?
02:11:611 (131611|0,131654|1,131696|2,131739|3) - now this seems unrelated.... 02:11:952 - same sound 02:12:208 -
02:56:142 (176142|3,176185|2,176228|1,176270|0,176313|3,176355|2,176398|1) - The music stopped...
03:29:168 - LN maybe?
03:59:168 - -> 03:57:804 - ?
04:27:293 - maybe 1 in between?
05:12:975 - -> 05:22:009 - why alt all of a sudden?
Well i found some stuff that i think is weird. Good luck with the map!
Topic Starter
Rivals_7
Lol i didnt expect to come so soon xD

laughingcomet wrote:

Rivals_7 wrote:

u better do it since i already mod yours
(thx for the mod!)THIS IS FORCED LABOR D: nah but i'll prob not find anything tbh.
1 l 2 l 3 l 4
Extreme Moe
00:00:702 (702|3,787|3,872|3) - bruh not even the same sound 3 times in a row change 00:00:872 (872|3) - to 3
Man give lane 1 and 4 some love too http://puu.sh/qpzrH/0be7e5b9c6.png (through the whole song) 00:56:782 - well i didnt want to messed up things, the flow is already good imo
00:50:645 - http://puu.sh/qpzzx/8ad49c31a0.png plays better in my opinion well i think thats the same thing as it is, i think i'll keep it for comfortability
01:31:895 - i knew there would be a pyun pyun or a kyun kyun in this song Pretty sure thats pyun pyun xDD
02:34:793 - missed? No synth here
02:11:611 (131611|0,131654|1,131696|2,131739|3) - now this seems unrelated.... 02:11:952 - same sound 02:12:208 - There's a rapid noise, its kinda different
02:56:142 (176142|3,176185|2,176228|1,176270|0,176313|3,176355|2,176398|1) - The music stopped... But the melody still on....
03:29:168 - LN maybe? i'll consider to change later i guess
03:59:168 - -> 03:57:804 - ? Nup for this :c
04:27:293 - maybe 1 in between? I only focus on kick here
05:12:975 - -> 05:22:009 - why alt all of a sudden? just for variation :>
Well i found some stuff that i think is weird. Good luck with the map!
no red notes = accepted. Thx for mod :D
-SoraGami-
Hi Rivals :3

we have a moe song here xD
will just check the patterns

Column = 1|2|3|4

~~~ open me ~~~
[Ultimate Moe]
that 1/8 tho xD

- 00:21:157 (21157|2,21157|3,21327|1,21327|0,21497|2,21497|3) - in here how about making it ramdom chords instead of [34][12][34]? it kinda feels monotonouos, and i think it is a lot better to make it ore flowy and making it more a little hard to fit well in the entire map, something similar to my example http://osu.ppy.sh/ss/5804734

- why not make this notes triple? 00:42:804 and 00:44:168 - it have a soft cymbals similar to this part 00:41:441

- 00:50:816 (50816|0,50816|1,50986|3,50986|0) - make it [12][14]? more comfortable this way~

- 01:17:577 - how about make this [14][23] [23][14] instead since [12][34] [34][12] already used a lot, for some variation or something

- 01:29:168 - t think the kiai part lacks some more enjoyment, in my experience it lacks special feeling while playing, could add some more 1/4s to make it feel more that this is a hard map, also the same thing in the other kiai

- 01:48:259 and 01:48:941 - why not add cymbals here? it actually feels good to play especially in difference of density on each sound

- also 01:48:259 - i suggest making random chords like before, instead of full [12][34][12][34]

- colud be a lot more better if you start the double one here 01:50:475 it fits more whether on what part is more louder to be double https://osu.ppy.sh/ss/5805213

- 02:10:077 and 02:10:759 - cymbals again ._. also definitely can make something like this http://osu.ppy.sh/ss/5805234 instead of another full [12][34][12][34] it can get too boring if it gets repeat all the time

- 02:12:293 - start the double here too

- 02:15:191 - remove 1 note to differ it's density on the next quad that has cymbals since this only has clap sound

- 02:23:032 - how about [14][23] [23][14]

- 02:53:713 - 02:54:225 - 02:54:736 - please add for cymbals xD

- 03:15:532 - same with this cymbals and those [12][34][12][34]

- 03:17:747 - start the double here

- 03:59:168 - same with before

- 04:01:384 - double part start here too

- 04:35:986 - same, here too like before

- 04:38:202 - double start

- 04:59:168 - also the 1/8

Goodluck Rivals~ :D
Topic Starter
Rivals_7

-SoraGami- wrote:

Hi Rivals :3

we have a moe song here xD
will just check the patterns

Column = 1|2|3|4

~~~ open me ~~~
[Ultimate Moe]
that 1/8 tho xD c:

- 00:21:157 (21157|2,21157|3,21327|1,21327|0,21497|2,21497|3) - in here how about making it ramdom chords instead of [34][12][34]? it kinda feels monotonouos, and i think it is a lot better to make it ore flowy and making it more a little hard to fit well in the entire map, something similar to my example http://osu.ppy.sh/ss/5804734 alrite, but kinda different

- why not make this notes triple? 00:42:804 and 00:44:168 - it have a soft cymbals similar to this part 00:41:441 nope for the #2 highlights. I focused only on kick for that point only. also for less straining

- 00:50:816 (50816|0,50816|1,50986|3,50986|0) - make it [12][14]? more comfortable this way~

- 01:17:577 - how about make this [14][23] [23][14] instead since [12][34] [34][12] already used a lot, for some variation or something I see tho. but i still want to keep it for now, but i would change the other similar section afterwards to be different

- 01:29:168 - t think the kiai part lacks some more enjoyment, in my experience it lacks special feeling while playing, could add some more 1/4s to make it feel more that this is a hard map, also the same thing in the other kiai well i think i do that in the last update few days ago :/ . At this point idk what other section i should made into 1/4 anymore

- 01:48:259 and 01:48:941 - why not add cymbals here? it actually feels good to play especially in difference of density on each sound applied that for all the similar thing afterwards

- also 01:48:259 - i suggest making random chords like before, instead of full [12][34][12][34] I didnt rly like random things tbh :>,

- colud be a lot more better if you start the double one here 01:50:475 it fits more whether on what part is more louder to be double https://osu.ppy.sh/ss/5805213

- 02:10:077 and 02:10:759 - cymbals again ._. also definitely can make something like this http://osu.ppy.sh/ss/5805234 instead of another full [12][34][12][34] it can get too boring if it gets repeat all the time this was meant to be a pp map afterall, boring are are subjective imo c:

- 02:12:293 - start the double here too

- 02:15:191 - remove 1 note to differ it's density on the next quad that has cymbals since this only has clap sound The clap here are really loud (there is even an echo) i guess the impact are fit in

- 02:23:032 - how about [14][23] [23][14]

- 02:53:713 - 02:54:225 - 02:54:736 - please add for cymbals xD #1 yep #2 #3 nup. Cymbals arent too recognizable here xD

- 03:15:532 - same with this cymbals and those [12][34][12][34]

- 03:17:747 - start the double here

- 03:59:168 - same with before

- 04:01:384 - double part start here too

- 04:35:986 - same, here too like before

- 04:38:202 - double start

- 04:59:168 - also the 1/8

Goodluck Rivals~ :D
Pretty sure i fixed most of them xD
Thx for a very helpful mod sora~ :D :D

dem 5,3* lel
juankristal
So well, as you modded my map now it is my turn. I will say sorry in advance in case the mod isnt helpful or long enought but I will give at least some advices to the map. And also sorry if I sound harsh-

In general:

I think your map lacks a bit of imagination or creativity, it is really repetitive, it looks like a really big copy paste and it wastes a lot of opportunities to change that monotonous theme that it has. I think the song is a bit monotonoun so using a style like that is fine, but even with those guidelines I believe your map can be a lot better. I saw some maps from you and you have the potential to make them better, so I hope the best for this map as well.

And now the mod:

Ultimate
00:03:855 (3855|3) - Wrong snap? Should be white.
00:02:918 (2918|3,2918|0,2918|1,3003|2,3088|1,3174|3,3259|0,3259|2,3344|1,3429|2,3514|1,3600|2,3600|3,3600|0) - I think this section fits better with all rolls to the left side. I think you can follow more the "rythm" or the pitch here to make your patterns flow better. Pointing this out, but I am sure I will miss most of them

00:12:122 (12122|1,12122|0,12208|3,12208|2,12378|2,12378|3,12463|1,12463|0) - Maybe jacks instead? They shouldnt be too hard to hit.

00:42:804 (42804|3,42804|2,42975|0,42975|1) - Maybe use jack here because of pitch. You can mix stuff a bit.
00:43:912 (43912|3) - I think you should delete this note, it sounds as a break if you dont hear clearly so I think it fits better with just one note.

00:45:532 - This is what I say for the general part. Maybe you can use long notes here or even 1/4s to make it a little less boring. Even trying to do some emphasis on the vocals can turn out in a cool thing.

01:05:645 (65645|0,65645|1,65688|3,65730|2,65773|0,65816|1,65858|3,65901|2,65943|0,65986|1,65986|3) - I understand this but it doesnt really fit for me. Either try to do something with this sound since it starts or try to do some rearanges. Maybe ignore the drums a bit or use 1/8s combined with some accentuation.

01:07:350 - I think some long notes here for the background uuuuuuuuuu sound might fit nicely (01:12:804 - until you break it here with the crashes for sure)
Same goes for the following uuuu part.


01:31:213 (91213|3) - I think moving this note to 2 will work better, the sound is like a tril-ish thing for me or it is at least a flow breaking noise so I think having a jack or a more gimmicky part would fit better

01:50:475 (110475|3,110517|0,110517|2,110560|1,110603|2,110603|3,110645|0,110688|3,110688|1,110730|2,110773|0,110773|1,110816|3,110858|2,110858|0,110901|1,110943|2,110943|3,110986|0,110986|1) - ?????

So what are you trying to do here? I dont really get it, if you want to follow the jumptrill thing those doubles should be in 1/4 snaps instead of 1/8s. I think it is better to just use 2 separated bursts here. http://puu.sh/qx13D/2d56062c14.jpg This is legit the first thing that comes to mind but I am sure that this should be worked on and be better.

02:09:736 - I think you should continue using the Long notes here because the moment you choose to stop mapping them feels a bit odd and out of place.
02:10:077 (130077|2,130077|3,130759|3,130759|2) - Why not triple chord?

02:32:833 (152833|3,152833|2,152918|1,152918|0,152960|3,153003|2,153046|0,153088|1,153131|3,153174|2,153216|0,153259|1,153259|3) - Like I said, avoid copy pasting.

02:53:713 - This pre jumptrill patterns are just so sad, so like boring. Try to use the background noise even if they are right to make it a bit more funny :D

02:55:929 - I think this is really good tho!

And again, I highly recommend you to re-do most of the sections that are like, easiers than the rest. Because they legit are 100% copied from before.


With that being said, you can use all this stuff in the other half because is like... the same thing xD


Good luck here, even tho I think this map needs a lot of work I also believe that you can pull it out and bring a really cool map here.
Topic Starter
Rivals_7

juankristal wrote:

So well, as you modded my map now it is my turn. I will say sorry in advance in case the mod isnt helpful or long enought but I will give at least some advices to the map. And also sorry if I sound harsh-

In general:

I think your map lacks a bit of imagination or creativity, it is really repetitive, it looks like a really big copy paste and it wastes a lot of opportunities to change that monotonous theme that it has. I think the song is a bit monotonoun so using a style like that is fine, but even with those guidelines I believe your map can be a lot better. I saw some maps from you and you have the potential to make them better, so I hope the best for this map as well.

And now the mod:

Ultimate
00:03:855 (3855|3) - Wrong snap? Should be white.
00:02:918 (2918|3,2918|0,2918|1,3003|2,3088|1,3174|3,3259|0,3259|2,3344|1,3429|2,3514|1,3600|2,3600|3,3600|0) - I think this section fits better with all rolls to the left side. I think you can follow more the "rythm" or the pitch here to make your patterns flow better. Pointing this out, but I am sure I will miss most of them

00:12:122 (12122|1,12122|0,12208|3,12208|2,12378|2,12378|3,12463|1,12463|0) - Maybe jacks instead? They shouldnt be too hard to hit. do it on some other similar section, but not this. just for more comfy because the previous and next pattern is a stream

00:42:804 (42804|3,42804|2,42975|0,42975|1) - Maybe use jack here because of pitch. You can mix stuff a bit. there's a jack on a 4th col already tho. so i guess thats the same
00:43:912 (43912|3) - I think you should delete this note, it sounds as a break if you dont hear clearly so I think it fits better with just one note. Ah i see

00:45:532 - This is what I say for the general part. Maybe you can use long notes here or even 1/4s to make it a little less boring. Even trying to do some emphasis on the vocals can turn out in a cool thing. i dont wanna made this too dense since this is still in the beggining part of the song.

01:05:645 (65645|0,65645|1,65688|3,65730|2,65773|0,65816|1,65858|3,65901|2,65943|0,65986|1,65986|3) - I understand this but it doesnt really fit for me. Either try to do something with this sound since it starts or try to do some rearanges. Maybe ignore the drums a bit or use 1/8s combined with some accentuation. kinda fix this, the 1/8 is actually following the buildup noises

01:07:350 - I think some long notes here for the background uuuuuuuuuu sound might fit nicely (01:12:804 - until you break it here with the crashes for sure)
Same goes for the following uuuu part. welp, too dense for me. imo that uuuu voice isn't really valuable to be highlighted


01:31:213 (91213|3) - I think moving this note to 2 will work better, the sound is like a tril-ish thing for me or it is at least a flow breaking noise so I think having a jack or a more gimmicky part would fit better

01:50:475 (110475|3,110517|0,110517|2,110560|1,110603|2,110603|3,110645|0,110688|3,110688|1,110730|2,110773|0,110773|1,110816|3,110858|2,110858|0,110901|1,110943|2,110943|3,110986|0,110986|1) - ?????

So what are you trying to do here? I dont really get it, if you want to follow the jumptrill thing those doubles should be in 1/4 snaps instead of 1/8s. I think it is better to just use 2 separated bursts here. http://puu.sh/qx13D/2d56062c14.jpg This is legit the first thing that comes to mind but I am sure that this should be worked on and be better. This Dense JS are intended, as you may notice Evening's Planet Shaper and Avalon's Regret have this kind of patterning too. this is to indicate that the burst sounds more dense than usual. (dunno how to explain this more clearly in english, i think you get the idea)

02:09:736 - I think you should continue using the Long notes here because the moment you choose to stop mapping them feels a bit odd and out of place. the songs phase change at - 02:07:350 - dunno why you called it odd but it seems fit to me
02:10:077 (130077|2,130077|3,130759|3,130759|2) - Why not triple chord? o yea lol. nice catch

02:32:833 (152833|3,152833|2,152918|1,152918|0,152960|3,153003|2,153046|0,153088|1,153131|3,153174|2,153216|0,153259|1,153259|3) - Like I said, avoid copy pasting. fix it similarly huehue :>

02:53:713 - This pre jumptrill patterns are just so sad, so like boring. Try to use the background noise even if they are right to make it a bit more funny :D I ended up making some random chord placement, but turns out it plays pretty good tho :D

02:55:929 - I think this is really good tho! ayy :3

And again, I highly recommend you to re-do most of the sections that are like, easiers than the rest. Because they legit are 100% copied from before.


With that being said, you can use all this stuff in the other half because is like... the same thing xD Lol I see xD


Good luck here, even tho I think this map needs a lot of work I also believe that you can pull it out and bring a really cool map here.
Thx for mod, Juan :D :D
Syadow-
hi Rival NM req from Ly0 and Syadow's MANiA QUEUE
Feel Free To Reject, Just my Suggestion
[ultimate]
00:23:032 - maybe add LN n release 00:23:713 - col 3
00:42:804 - why not 4 note as 00:41:441 - i think same sound add note
00:43:827 - same as 00:42:463 - add note
00:44:509 - ^
01:12:463 - add note cuz same with above i guess
03:38:799 (218799|1,218884|2,218969|3) - move to col 1 2 3
03:39:054 (219054|0,219395|3,219480|1,219566|3,219651|1,219736|3,219736|2,219736|0) - ctrl h
start 04:02:066 - until 04:11:952 - i suggest ctrl h in all this area
04:13:657 - 04:13:997 - remove 1 note
04:39:054 (279054|3,279395|0,279736|1,279736|2) - ctrl h
04:45:361 - remove 1 note
04:57:804 - add note for same sound as 4 note
04:59:168 - ^
04:59:850 - ^i think this too
Nice Map xD
Good Luck :)
Topic Starter
Rivals_7

Syadow- wrote:

hi Rival NM req from Ly0 and Syadow's MANiA QUEUE
Feel Free To Reject, Just my Suggestion
[ultimate]
00:23:032 - maybe add LN n release 00:23:713 - col 3 blank is intended. there i put an SV there
00:42:804 - why not 4 note as 00:41:441 - i think same sound add note
00:43:827 - same as 00:42:463 - add note nope. too dense
00:44:509 - ^ keep for more convenient gameplay
01:12:463 - add note cuz same with above i guess
03:38:799 (218799|1,218884|2,218969|3) - move to col 1 2 3 I think that's the same thing, so nope :>
03:39:054 (219054|0,219395|3,219480|1,219566|3,219651|1,219736|3,219736|2,219736|0) - ctrl h that LN are on the low pitch, thats why i put it on col 1
start 04:02:066 - until 04:11:952 - i suggest ctrl h in all this area no difference's tho, so i guess i'll keep
04:13:657 - 04:13:997 - remove 1 note Louder kick than the previous one. 3 noter are more fit
04:39:054 (279054|3,279395|0,279736|1,279736|2) - ctrl h no difference while on gameplay. so nope
04:45:361 - remove 1 note obvious kick. just like the others
04:57:804 - add note for same sound as 4 note
04:59:168 - ^
04:59:850 - ^i think this too
Nice Map xD
Good Luck :)
Thx for mod :D
Alsty-
hai rivals , NM here as requested. :3
langsung aja kuy..
4k Column GUIDE
1|2|3|4

Ultimate
feel free to reject if it doesnt fit with your style or other
00:12:463 (12463|0,12463|1) - ini suara clap juga kenapa ga di jadiin 3? kalo 2 doang mungkin bisa jadi kek gini biar snare nya separated dan ga sama kek kick yang dempet xD
00:21:881 - coba liat http://puu.sh/qzH67/8a2c25ae73.jpg , suara kek gitu kalo ga jadi stair keknya kurang deh xD + biar rapih yg atasnya jadiin jumptrill lagi xD
00:43:827 - http://puu.sh/qzHcl/126d8f8868.jpg yang terakir di jadiin triple karena disitu ada crash nya
01:05:688 (65688|3,65730|2,65773|1,65816|0,65816|3,65858|2,65901|1,65943|0) - ga ada 1/8 sound , 1/8 ada disini doang 01:05:816 - s/d 01:05:901 -
01:48:855 (108855|2) - over , 01:50:645 (110645|1,110645|0,110730|0,110730|2,110816|2,110816|3,110901|1,110901|3) - ini ga harusnya double @@ start nya bukan double 01:50:475 (110475|2,110475|3) - suaranya sama kek 01:50:517 (110517|0) - example
01:50:986 (110986|1,110986|0) - triple
02:12:293 - sama kek seblm nya
02:15:191 (135191|2,135191|0,135191|1,135191|3) - triple
03:17:747 - sama kek sebelumnya
03:38:202 - ^
03:38:799 (218799|1,218884|2,218969|3) - bikin sejajar atau zigzag
04:11:441 - triple
04:16:554 - http://puu.sh/qzHP7/ab63f31faa.jpg
04:38:202 - sama kek sblmnya
05:01:384 - ^
05:22:350 - yang bukan kick di ganti ke single aja keknya
05:23:202 (323202|0,323202|1,323628|0,323628|2) - yg ini bukan kick , jadiin single
Topic Starter
Rivals_7

Alsty- wrote:

hai rivals , NM here as requested. :3
langsung aja kuy..
4k Column GUIDE
1|2|3|4

Ultimate
feel free to reject if it doesnt fit with your style or other
00:12:463 (12463|0,12463|1) - ini suara clap juga kenapa ga di jadiin 3? kalo 2 doang mungkin bisa jadi kek gini biar snare nya separated dan ga sama kek kick yang dempet xD Kurang yakin juga sih mau diubah ato gk, soalnya biar enak aja nge hit nya :u. keep dulu deh :>
00:21:881 - coba liat http://puu.sh/qzH67/8a2c25ae73.jpg , suara kek gitu kalo ga jadi stair keknya kurang deh xD + biar rapih yg atasnya jadiin jumptrill lagi xD nuuuuu.... that rapid triple jack on col 2 tho ;w;
00:43:827 - http://puu.sh/qzHcl/126d8f8868.jpg yang terakir di jadiin triple karena disitu ada crash nya came up with other idea instead
01:05:688 (65688|3,65730|2,65773|1,65816|0,65816|3,65858|2,65901|1,65943|0) - ga ada 1/8 sound , 1/8 ada disini doang 01:05:816 - s/d 01:05:901 -
01:48:855 (108855|2) - over , 01:50:645 (110645|1,110645|0,110730|0,110730|2,110816|2,110816|3,110901|1,110901|3) - ini ga harusnya double @@ start nya bukan double 01:50:475 (110475|2,110475|3) - suaranya sama kek 01:50:517 (110517|0) - example No change. You really should see Regret and PLANET//SHAPER once again. then you can understand the reason behind this jumpstream
01:50:986 (110986|1,110986|0) - triple krn yg ^ tetep. jadi nope for this
02:12:293 - sama kek seblm nya same
02:15:191 (135191|2,135191|0,135191|1,135191|3) - triple ^
03:17:747 - sama kek sebelumnya ^
03:38:202 - ^ ^
03:38:799 (218799|1,218884|2,218969|3) - bikin sejajar atau zigzag gini aja :>
04:11:441 - triple
04:16:554 - http://puu.sh/qzHP7/ab63f31faa.jpg ehhh nope i guess
04:38:202 - sama kek sblmnya same
05:01:384 - ^ ^
05:22:350 - yang bukan kick di ganti ke single aja keknya deep kick tho
05:23:202 (323202|0,323202|1,323628|0,323628|2) - yg ini bukan kick , jadiin single well... same ^
thx for mod :D
[MTF] Wolfette
I usually do m4m but why not?

Ultimate
00:00:617 - 00:00:702 - Put a hold note here.

00:01:554 (1554|1,1554|0) - Shouldn't these two be made into hold notes to match the stream? (Not entirely sure)

00:01:980 - add note here

00:02:151 - ^

00:03:088 (3088|1) - make this a double tap (maybe add finish/clap effect here)

00:07:009 (7009|2,7009|3,7179|2) - Hold note between these two

00:07:179 (7179|1,7350|1) - ^

00:21:668 (21668|1,21753|2,21838|1,21881|2,22009|1,22009|2,22179|1,22179|2) - Continue this pattern until 00:22:350

00:34:026 (34026|3,34111|2,34196|3) - Modify the pattern here to this or something similar http://osu.ppy.sh/ss/5837859

00:55:759 (55759|1,55759|2) - Change pattern to this http://osu.ppy.sh/ss/5837869

01:13:316 (73316|2,73486|3,73486|2) - Modify http://osu.ppy.sh/ss/5837876

01:13:997 (73997|2) - Hold note from red to white tick

01:15:020 (75020|1,75191|1) - Continue this pattern till the blue tick

Sorry if this mod isn't the best. This is outside of what I usually work with, and it's kinda hard to find anything wrong with this map. Looks like it's been modded multiple times already.
Topic Starter
Rivals_7

AsrielDr33murr wrote:

I usually do m4m but why not?

Ultimate
00:00:617 - 00:00:702 - Put a hold note here. I think thats too close with the previous note

00:01:554 (1554|1,1554|0) - Shouldn't these two be made into hold notes to match the stream? (Not entirely sure) ehh nope, its just a clap noise tho

00:01:980 - add note here

00:02:151 - ^ ^actually these two aren't the part of the BG noise like the stream part above it. if you heard it at 50%, there is no noise there

00:03:088 (3088|1) - make this a double tap (maybe add finish/clap effect here) The music doesnt have the beat so thats kinda awkward

00:07:009 (7009|2,7009|3,7179|2) - Hold note between these two

00:07:179 (7179|1,7350|1) - ^ But.... there is no long noises that could be hearded around here tho :<

00:21:668 (21668|1,21753|2,21838|1,21881|2,22009|1,22009|2,22179|1,22179|2) - Continue this pattern until 00:22:350 its just an echo, i dont think thats worthy enough to be mapped

00:34:026 (34026|3,34111|2,34196|3) - Modify the pattern here to this or something similar http://osu.ppy.sh/ss/5837859 doing something differently here

00:55:759 (55759|1,55759|2) - Change pattern to this http://osu.ppy.sh/ss/5837869 emm thats too many, also the song doesnt provide enough noises for a quad noter. usually for kick I use double notes, clap/crash 3 notes, crash+cymbal 4 notes

01:13:316 (73316|2,73486|3,73486|2) - Modify http://osu.ppy.sh/ss/5837876 doesnt seem comfy to hit :/

01:13:997 (73997|2) - Hold note from red to white tick I guess i'll keep this, i know there's a long noise on it but I only focus on kick here. since there's an SV too here

01:15:020 (75020|1,75191|1) - Continue this pattern till the blue tick There's no sound on blue tick :u

Sorry if this mod isn't the best. This is outside of what I usually work with, and it's kinda hard to find anything wrong with this map. Looks like it's been modded multiple times already.
Thx for mod :D
[ A v a l o n ]
before this map will be going to bad direction
i'll say directly here . . .

  1. 00:02:236 - to 00:12:804 - really overdone here, this still calm part and also this just an opening of the song itself . . . i would not really recommended to start map with 3 notes this time, you can start map with 3 notes after 00:12:804 - because the song feeling has start to be different and more attractive
  2. 01:50:475 - 02:12:293 - 03:17:747 - and so on in next part . . . . what the fuck hell with those 1/8 jumpstream, yea i ever use this kind of pattern in my ranked map before . . . but hey, they're just normal 1/8 burst sound and should be mapped with single 1/8 burst only. and you really obsessed to map it like that ? for star rating ? for pp ? please throw it away !
    also more example 03:38:372 - 04:01:554 - or in other part too, those part even doesn't have extra sound other than single 1/8 burst sound. and even those section doesn't meet up "super condition" like speed up burst (from 1/8 to 1/16 sound or 1/16 sound mixed up with long instruments effect and many more) like on my previous map (and sure actually i even regret to map something like that nowadays) i really want to say much more here, but i really sad with those overdone burst part
  3. please take a look again with the same phase in this entire diff like issues above ^
  4. 04:16:597 (256597|1,256682|3,256767|0,256810|3,256853|2) - this perfectly a ghost note . . . this part is only have 1/4 heavy sound with a "single long fx sound"
  5. 05:23:202 - this should be http://puu.sh/qAOdW/e0a5140eb6.jpg why ? you can hear it again ! those 2 notes is designed for loud kick + 1/8 single burst (that's the limitation for this kind of sound) and see what you've done here . . . overdone as well
please think again before making some pattern like that, because every song have a limit
good luck ~
Sandalphon

[ A v a l o n ] wrote:

please think again before making some pattern like that, because every song have a limit
Topic Starter
Rivals_7
Oh i didnt expect this lel, i'll just explain this with all of my experience about mapping ever since i came.
I know you two above this post are more experienced than me about mapping and i believe your statement are valuable. Dont take this as an offensive reply :>

I'll try to explain as kindly as possible.


[ A v a l o n ] wrote:

before this map will be going to bad direction
i'll say directly here . . .

  1. 00:02:236 - to 00:12:804 - really overdone here, this still calm part and also this just an opening of the song itself . . . i would not really recommended to start map with 3 notes this time, you can start map with 3 notes after 00:12:804 - because the song feeling has start to be different and more attractive I, for one, dont think all the triples around this part are overdone. The song provide loud claps, so why not triples? "Calm" are subjective. There's an obvious 1/4 synth noises around here and that's cannot categorized as "calm" to me. Every mapper have their vision on how they mapping. doesnt mean to be rude but this is kinda force me to map it your way
  2. 01:50:475 - 02:12:293 - 03:17:747 - and so on in next part . . . . what the fuck hell with those 1/8 jumpstream, yea i ever use this kind of pattern in my ranked map before . . . but hey, they're just normal 1/8 burst sound and should be mapped with single 1/8 burst only. and you really obsessed to map it like that ? for star rating ? for pp ? please throw it away ! At first, no it isn't. But since the song provide, why not? also, watch your language! You are now dealing with the community member, and anyone who see this might lead them to misunderstanding/sarcasm/rude behaviour to you in the future. we are not alone in this thread. just fyi
    also more example 03:38:372 - 04:01:554 - or in other part too, those part even doesn't have extra sound other than single 1/8 burst sound. and even those section doesn't meet up "super condition" like speed up burst (from 1/8 to 1/16 sound or 1/16 sound mixed up with long instruments effect and many more) In this case, its not a " Long FX noises+burst jumpstream" like your map. This is an "1/8-burst-blended-with-Kick/loud synth-Jumpstream" like on my previous map (and sure actually i even regret to map something like that nowadays) i really want to say much more here, but i really sad with those overdone burst part why are you regret it now, huh? i dont get it. #1 highlights: 01:50:560 (110560|1,110560|3,110645|1,110645|0,110730|0,110730|2,110816|2,110816|3,110901|1,110901|3,110986|1,110986|0) - beside that 1/8 stream, heard this really closely. if you notice this part are more louder + additional synth noises, and it could be mapped as double. also to indicate synth pitch change as well. I think the same could be said for #2, #3, and #5 as well. The jumpstream seems fit here, and had some captivating/levitating feeling as this part are the most intense part of the song.
    as for #4: - 03:38:287 (218287|0,218287|2,218458|1,218458|3,218543|1,218543|0,218628|2,218628|0) - beside that 1/8, while your statement seems to be relevant, but this is some kind of special. The notes that i highlighted here have louder synth, even tho its rather soft. i see nothing wrong why I cant use this kind of pattern.
  3. please take a look again with the same phase in this entire diff like issues above ^ ^
  4. 04:16:597 (256597|1,256682|3,256767|0,256810|3,256853|2) - this perfectly a ghost note . . . this part is only have 1/4 heavy sound with a "single long fx sound" Hmm, agreed. Okay changed :>
  5. 05:23:202 - this should be http://puu.sh/qAOdW/e0a5140eb6.jpg why ? you can hear it again ! those 2 notes is designed for loud kick + 1/8 single burst (that's the limitation for this kind of sound) and see what you've done here . . . overdone as well changed too

good luck ~

[ A v a l o n ] and SanadaYukimura wrote:

please think again before making some pattern like that, because every song have a limit
We all know that. but still, it doesnt mean to limit our mapping creativity. As long as the song provide such sound, we can go with the pattern we like and playable as possible.

Rebuttal points are allowed, if you/anyone who see this have clearer explanation, I'm all-open with it.
Thanks for the input, Avalon ~

sorry for my bad english, too :lol:
Akasha-
1/8 abusing
Like you go abuse lolis and get arrested
Topic Starter
Rivals_7
KK pls. I hoping for a clearer explanation post, not a sarcasm comment.

i hope for the best from the community, but why nobody cares

i guess internet is just being internet after all :roll:
Akasha-
lol, it's a joke haha
I thought it would be fun
Loli, arrest
Topic Starter
Rivals_7
jail is just a room :^)



woops, this is going OOT. Ok i'll stop :>
[ A v a l o n ]
hey, i just want to help you this time . . . but you treat me like that ?
but meh . . . did i do bad language here ? you just misunderstanding . . . i still keep my words friendly
also it just you that can't explain well why you doing that . . . your current pattern explain everything (you just too obsessed with star rating) and also i know it's hard for you to change it, i understand

and . . . creativity you say ?
let's see then what happen in next time

but well, this is better i say it now rather than after this map qualified and get much complains
mencegah lebih baik daripada mengobati

i really afraid when new mapper take a look to your map, and say "hey we can do 1/8 like this, really good for star rating" without intention
my task on this thread is done now, good luck
Topic Starter
Rivals_7
hey, i just want to help you this time . . . but you treat me like that ?
where did i say something that might offense you? i'm so sorry. really ;w;

but meh . . . did i do bad language here ? you just misunderstanding . . . i still keep my words friendly

[A v a l o n] wrote:

what the fuck hell with
oooooookay, I guess. Maybe i'm just triggered, hehe :P

also it just you that can't explain well why you doing that . . .
Have you seen my explanation and try to understand it for a while? Pretty sure I already wrote that above.

your current pattern explain everything (you just too obsessed with star rating) and also i know it's hard for you to change it, i understand
Maybe its from your POV, but in all honesty, I didn't mean to do that. I have a reason to defend those pattern. if you cant agree, Explain it more clearly and more detailed. Is it maybe from its playability? hand balance problem? and such things

and . . . creativity you say ?
let's see then what happen in next time
Looking forward to that

but well, this is better i say it now rather than after this map qualified and get much complains
mencegah lebih baik daripada mengobati
I really, REALLY, Appreciate your effort helping me, and If only I can do the same thing and equal to you, I will help you too.


i really afraid when new mapper take a look to your map, and say "hey we can do 1/8 like this, really good for star rating" without intention
if the song provide for it, Then they can. If it isn't, then they cant do that. its not like people will throw 1/8 JS outta nowhere without thinking further. This isnt stepmania tho

It seems you kinda upset when the mapper is not agree with you. i know that feel.
Your post seems to be kinda serious too, I mean, This is just a game. why so serious xD

Thanks again, Avalon >w<b You're a cool guy, i must say
Ayachi-
lmao you shouldn't be mapping every single sound in the song, learn to select the sound that is worth mapping, you can barely hear the 1/8s and there is no point of mapping them except boosting the star rating.
Lets not even talk about the 1/8, the 1/4 at 00:56:782 - is already unnecessary
There are also lots of 4-notes that can be reduced.
Tbh the song shouldn't even have a map that is over 4.5 stars if you map it correctly.
Akasha-
Well, enough joking around
Let's get to the point

[Ultimate]
I don't get why you guys using this diffname, it's not even matched to this song also kinda weird
00:00:872 (872|3) - end on 00:01:000 -
00:01:895 - to 00:12:804 - since it's still a head start, I would recomended you to start off with single streamy, 2 notes for snare sound and one for snare, other instrument you can add 1 note but after 00:12:804 - you can keep
(You can say it as warm-up)

00:21:966 (21966|1) - ghost note, no sound on here
00:32:236 (32236|1,32407|0,33600|1,33770|0) - they're different pitch, as you noticed, Better move 00:33:600 (33600|1,33770|0) - to somewhere on 2nd, 3nd column

00:41:441 (41441|0,41441|3,41441|2,41441|1,42804|2,42804|0,42804|1,42804|3) - why now they have 4 notes for cymbal sound now? As you only added 3 notes for 00:40:077 (40077|2,40077|0,40077|3,44168|2,44168|0,44168|1) - (offensed that they have double notes for kick here but no, still ahead start off so three notes are already enough, but for 00:45:532 (45532|3,45532|0,45532|1,45532|2) - is accecptable)

00:44:509 (44509|1,44509|0,45191|3,45191|0,45191|2) - same snare sound, why one is two, one is three / better remove a note on 00:45:191 - )
00:56:696 - 1/4 can be start on here already, plus 00:56:441 (56441|3,56611|3,56782|3) - gave me a really weird feeling
01:04:793 (64793|2) - as you remain follow kick sound next part, better remove this for a better flow and focus on kick sound

01:14:850 - to 01:15:532 - is very poor quality, it's not matching the song
Suggestion: 01:15:191 - 0.5x
01:15:361 - 1.0x
01:15:418 - 1.25x
01:15:475 - 1.5x

01:18:429 (78429|0) - move to 3rd for hihat sound based on 01:18:770 (78770|2,79111|2,79452|2) -
01:25:503 (85503|1,85588|2,85674|1,85844|2,85929|1,86014|2,86185|2,86270|0,86355|1) - I can be sure it's not 1/4, consider remove it

01:49:452 (109452|3,109452|2,109537|1,109537|0) - make some change, like remove a note on 01:49:537 - so the 34 12 head start feels better on 01:49:622 -

01:44:338 (104338|1,104509|2,104509|3,104509|0,104679|1,104764|2,104850|0,104850|3,105020|1,105105|2,105191|3,105191|0,105276|1,105361|2,105361|0,105446|3,105446|1,105532|0,105532|3,105532|2,110517|0,110560|3,110560|1,110603|2,110645|0,110645|1,110688|3,110730|0,110730|2,110773|1,110816|2,110816|3,110858|0,110901|1,110901|3,110943|2,110986|1,110986|0) - what is on earth is this spamming heavenly
as such, I never recomended this kind of spam unless it have one of these condition:
  1. It's 1/16 sound on here and your current BPM won't allow you to break more keyboard so you end up with 1/8 but harder
  2. It's 1/8 sound but there is also 1/4 kick sound on here
As for this part, it's not
You can see, it's just a single 1/8 sound, light enough for single 1/8 burst only
So it's not fitting for a part like this

01:55:418 (115418|1) - end on 01:55:588 -
02:02:407 (122407|0) - wrong placed, considered as unsnapped, should be on 02:02:492 -
01:51:497 (111497|0) - same, on 01:51:583 -

02:06:327 (126327|2) - move to 4th, kind of imbalanced
02:07:350 - to 02:10:077 - and then you igrone other sound like 02:05:475 (125475|2,125645|3,125816|2,125986|0,126327|1,126583|3,126838|2,127009|1,127179|0) - / why? If you gonna say to focus 4 notes cymbal then it's not a reason

02:12:335 (132335|0,132378|3,132378|1,132421|2,132463|0,132463|1,132506|3,132549|0,132549|2,132591|1,132634|2,132634|3,132676|0,132719|1,132719|3,132762|2,132804|0,132804|1) - Again, I not gonna explain again! Consider remove such a burst
You can keep 2 notes on 1/2 (like 02:12:293 - 02:12:463 - 02:12:634 - 02:12:804 - ) but on 1/4 is overdone

02:15:191 (135191|3,135191|1,135191|2,135191|0,135532|3,135532|2,135532|1,135532|0) - yay, bass-snare sound now is same as cymbal
As for this sound on 02:15:191 - 2-3 notes is already enough

02:52:691 (172691|0,173032|3,173372|3) - same pitch, I don't get the ideas why it's splitted, 02:52:691 (172691|0,173032|3) - should be same length tho

03:12:463 - missed a note for snare sound
03:12:975 (192975|2,193145|1,193145|0,193145|3,193316|2,193401|1,193486|2,193486|3,193657|1,193742|2,193827|1,193827|3,193827|0,193912|2,193997|3,194168|1,194168|0,194168|3,194168|2,194338|2,194509|1,194509|0,194509|3,194679|2,194850|1,194850|3,195020|3,195191|2,195191|0,195191|1,195361|0) - kind of weird pattern around here / feeling 1st column is blanking

03:16:725 (196725|1,196725|0,196810|2,196810|3) - same reason above

03:17:790 (197790|3,197833|2,197833|0,197875|1,197918|2,197918|3,197960|0,198003|1,198003|3,198046|2,198088|0,198088|1,198131|3,198174|0,198174|2,198216|1,198259|3,198259|2) - this

03:18:770 (198770|0) - 03:29:679 (209679|0) - I like this part, it's like before
03:29:168 - to 03:34:622 - consider rearrange them, as the song itself it's repetitive for 4 times, you can make a same patterns for 2 times and the last two times is just Ctrl + H

03:38:202 (218202|1,218202|0,218245|3,218287|2,218287|0,218330|1,218372|3,218372|2,218415|0,218458|3,218458|1,218500|2,218543|1,218543|0,218585|3,218628|2,218628|0,218671|1,218713|2) -

03:38:884 (218884|3,219054|0) - to 3rd column and on 03:38:799 (218799|1,218969|1) - to 1st column
03:39:736 (219736|2,219736|3,219736|0) - kick + clap sound, worth for 2 notes only

03:40:588 (220588|0) - 03:51:497 (231497|0) - I like this too, it's like before and before and before part below
03:55:418 (235418|1) - end on 03:55:588 -
03:55:418 (235418|2) - move to 4th for balance

03:44:509 (224509|1) - end on 03:44:679 -
03:44:509 (224509|2) - move to 4th for balance

03:56:355 - really don't get the ideas of you why this kick sound is only single

04:01:426 (241426|0,241469|3,241469|1,241512|2,241554|0,241554|1,241597|3,241639|0,241639|2,241682|1,241725|2,241725|3,241767|0,241810|1,241810|3,241853|2,241895|1,241895|0) - yay, again

04:03:088 (243088|0,243088|1,243259|1,243259|0) - such a single kick sound on here, and this part is calm also, I don't know why you added 2 notes on here, 1 note is already enough
04:04:622 (244622|0,244622|3) - 04:05:816 (245816|2,245816|3,245986|3,245986|2) - 04:07:350 (247350|2,247350|3) - 04:08:543 (248543|0,248543|3,248713|0,248713|3) - 04:10:077 (250077|0,250077|1) - 04:10:759 (250759|1,250759|0) -

04:11:441 (251441|0,251441|2,251441|1,251611|2,251611|3,251782|3,251782|1,251782|0,251952|2,251952|0) - reconsider again, these sound is too light, added 2 notes for kick and 3 notes for snare, most likely look abused

04:12:463 (252463|1,252463|3,252463|2,252634|2,252634|0,252804|1,252804|0,252804|3,252975|2,252975|3) -

04:13:145 (253145|0,253230|1,253316|3,253401|2) - it's not 1/4

04:13:486 (253486|1,253486|0,253486|3,253827|3,253827|0,253827|2) - 3 notes are fine on here because it's loud enough
But still 04:13:657 (253657|1,253657|3,253657|0,253997|3,253997|0,253997|2) - it's still kick sound, not like these snare, consider again

04:14:509 (254509|0,254509|1,254509|2,254850|2,254850|0,255191|2,255191|3,255191|0) - just personal, head start back just follow 2 notes for snare and 1 note for kick would be more comfortable

04:16:895 - missed a note for cymbal on here

04:22:009 - missed a note for snare sound
04:24:736 -

04:25:247 (265247|1,265418|2,265418|1,265588|2) - feeling uncomfortable on here, better move 04:25:247 (265247|1) - to 1 for mini jack flow better
04:30:532 (270532|1) - move to 1st for balance

04:30:532 (270532|1) - lost a note for snare sound

04:37:179 (277179|1,277179|0,277264|2,277264|3) - same reason above

04:38:245 (278245|3,278287|2,278287|0,278330|1,278372|2,278372|3,278415|0,278458|1,278458|3,278500|2,278543|0,278543|1,278585|3,278628|0,278628|2,278671|1,278713|3,278713|2) - yay, happening again

04:40:077 - not like 01:50:986 - again?

05:00:361 (300361|1,300361|0,300446|3) - at least you done fine for one part

05:01:426 (301426|3,301469|2,301469|0,301512|1,301554|2,301554|3,301597|0,301639|1,301639|3,301682|2,301725|0,301725|1,301767|3,301810|0,301810|2,301853|1,301895|2,301895|3) - seriously?

05:23:202 (323202|0,323202|0,323245|1,323287|2,323330|0,323372|1,323415|2,323458|0,323500|1,323543|2,323585|0,323628|1,323671|2,323713|0) - considered as fine, because it's 1/8 burst on here while on 05:23:287 (323287|3,323372|3,323543|3,323713|3) - is kick sound

Okay, I will just leave other words on here too

We all know that. but still, it doesnt mean to limit our mapping creativity. As long as the song provide such sound, we can go with the pattern we like and playable as possible.
Everysong have their limit, this map is overdone than creativity
All I can see is, Ctrl + C then Ctrl + V and fix some certain pattern
Also I don't think repeating [12] [34] chord is creativity for you, as it's remaining all over this map, not even [13] [24] or [14] [23]
I feel like it's boring than fun, overdone than creavity

if the song provide for it, Then they can. If it isn't, then they cant do that. its not like people will throw 1/8 JS outta nowhere without thinking further. This isnt stepmania tho
It's now where 1/8, are you even consider what pattern should or not should be? If you're following 1/8 patterns like Triumps and Regret then better change it to single 1/8 jumpstream, as you notice they're different, don't compare them into one. Patterns for song, not song for pattern

Your post seems to be kinda serious too, I mean, This is just a game. why so serious xD
If you pushing a map into a overdone please and not taking this situlation seriously, then better you not do it on the first place
It will affect other people's map, just like:
"Hey, this map also used this patterns for 1/8 light sound, we should do that too"
"..."
More and more to come

also, watch your language! You are now dealing with the community member, and anyone who see this might lead them to misunderstanding/sarcasm/rude behaviour to you in the future. we are not alone in this thread. just fyi
I think you're the only one misunderstanding
Don't get the wrong idea. I can be sure Avalon doesn't said something mean or being rude to you.
It's natural for a people's expression when they're suprising, they may express it by saying "LOL, LMAO, ROFL, WTF, IKR, etc."
As for this it's same, he didn't say anything related with you, or saying something bad to you
--------
TL;DR: Consider what sound from the song gave you.
Good luck
Topic Starter
Rivals_7

Kuo Kyoka wrote:

Well, enough joking around
Let's get to the point

[Ultimate]
I don't get why you guys using this diffname, it's not even matched to this song also kinda weird
Honestly, its Undirectly related to the title at least. we can pretend that Chino is a great Mahou shoujo. "Great" has similar meaning to "Ultimate". something big, Glorious etc (i dont have oxford dictionary lol). thus i chose the name "Ultimate"
00:00:872 (872|3) - end on 00:01:000 - nais timestamp. kinda concerned if this will affect playability since the release phase of the note isn't proper
00:01:895 - to 00:12:804 - since it's still a head start, I would recomended you to start off with single streamy, 2 notes for snare sound and one for snare, other instrument you can add 1 note but after 00:12:804 - you can keep
(You can say it as warm-up) Kick= doubles, snares = triples
wether its a head start or not is not the main thing, since it will be up to the mapper decree how they want to map it. the instrument just fit the notes density. Also to maintain consitency as well


00:21:966 (21966|1) - ghost note, no sound on here
00:32:236 (32236|1,32407|0,33600|1,33770|0) - they're different pitch, as you noticed, Better move 00:33:600 (33600|1,33770|0) - to somewhere on 2nd, 3nd column

00:41:441 (41441|0,41441|3,41441|2,41441|1,42804|2,42804|0,42804|1,42804|3) - why now they have 4 notes for cymbal sound now? As you only added 3 notes for 00:40:077 (40077|2,40077|0,40077|3,44168|2,44168|0,44168|1) - (offensed that they have double notes for kick here but no, still ahead start off so three notes are already enough, but for 00:45:532 (45532|3,45532|0,45532|1,45532|2) - is accecptable) Removed one note on the second quad you highlighted [/color]

00:44:509 (44509|1,44509|0,45191|3,45191|0,45191|2) - same snare sound, why one is two, one is three / better remove a note on 00:45:191 - ) Give attention to the first double snare. why is it double? compare with the triples snare. somehow they have a different volume. double is more lower than the triples, though they are both snares
00:56:696 - 1/4 can be start on here already, plus 00:56:441 (56441|3,56611|3,56782|3) - gave me a really weird feeling #1 the 8-bit (?) noises isn't start there. also starting the 1/4 from the red line is just.... weird #2 maybe its just my preference since i'm good at right midfinger jacking, might change this later
01:04:793 (64793|2) - as you remain follow kick sound next part, better remove this for a better flow and focus on kick sound

01:14:850 - to 01:15:532 - is very poor quality, it's not matching the song
Suggestion: 01:15:191 - 0.5x
01:15:361 - 1.0x
01:15:418 - 1.25x
01:15:475 - 1.5x Its quite painful for those who play with FL on, anyways implemented for now

01:18:429 (78429|0) - move to 3rd for hihat sound based on 01:18:770 (78770|2,79111|2,79452|2) -
01:25:503 (85503|1,85588|2,85674|1,85844|2,85929|1,86014|2,86185|2,86270|0,86355|1) - I can be sure it's not 1/4, consider remove it

01:49:452 (109452|3,109452|2,109537|1,109537|0) - make some change, like remove a note on 01:49:537 - so the 34 12 head start feels better on 01:49:622 -

01:44:338 (104338|1,104509|2,104509|3,104509|0,104679|1,104764|2,104850|0,104850|3,105020|1,105105|2,105191|3,105191|0,105276|1,105361|2,105361|0,105446|3,105446|1,105532|0,105532|3,105532|2,110517|0,110560|3,110560|1,110603|2,110645|0,110645|1,110688|3,110730|0,110730|2,110773|1,110816|2,110816|3,110858|0,110901|1,110901|3,110943|2,110986|1,110986|0) - what is on earth is this spamming heavenly
as such, I never recomended this kind of spam unless it have one of these condition:
  1. It's 1/16 sound on here and your current BPM won't allow you to break more keyboard so you end up with 1/8 but harder
  2. It's 1/8 sound but there is also 1/4 kick sound on here
As for this part, it's not
You can see, it's just a single 1/8 sound, light enough for single 1/8 burst only
So it's not fitting for a part like this I'm pretty much will repeating the same thing i already said to Avalon earlier so i end up changing this to what you guys want

01:55:418 (115418|1) - end on 01:55:588 -
02:02:407 (122407|0) - wrong placed, considered as unsnapped, should be on 02:02:492 -
01:51:497 (111497|0) - same, on 01:51:583 -

02:06:327 (126327|2) - move to 4th, kind of imbalanced emm dont think so
02:07:350 - to 02:10:077 - and then you igrone other sound like 02:05:475 (125475|2,125645|3,125816|2,125986|0,126327|1,126583|3,126838|2,127009|1,127179|0) - / why? If you gonna say to focus 4 notes cymbal then it's not a reason see what section that we are going to stumble into after this. a chords mash. some people may not really familiar with mini LNs so just pretend this is where they can recover with following the simple beat kick/snare pattern

02:12:335 (132335|0,132378|3,132378|1,132421|2,132463|0,132463|1,132506|3,132549|0,132549|2,132591|1,132634|2,132634|3,132676|0,132719|1,132719|3,132762|2,132804|0,132804|1) - Again, I not gonna explain again! Consider remove such a burst
You can keep 2 notes on 1/2 (like 02:12:293 - 02:12:463 - 02:12:634 - 02:12:804 - ) but on 1/4 is overdone same ^^^

02:15:191 (135191|3,135191|1,135191|2,135191|0,135532|3,135532|2,135532|1,135532|0) - yay, bass-snare sound now is same as cymbal
As for this sound on 02:15:191 - 2-3 notes is already enough Exception tho. The emphasize is really loud on this so using quad could also fit

02:52:691 (172691|0,173032|3,173372|3) - same pitch, I don't get the ideas why it's splitted, 02:52:691 (172691|0,173032|3) - should be same length tho

03:12:463 - missed a note for snare sound See first kiai
03:12:975 (192975|2,193145|1,193145|0,193145|3,193316|2,193401|1,193486|2,193486|3,193657|1,193742|2,193827|1,193827|3,193827|0,193912|2,193997|3,194168|1,194168|0,194168|3,194168|2,194338|2,194509|1,194509|0,194509|3,194679|2,194850|1,194850|3,195020|3,195191|2,195191|0,195191|1,195361|0) - kind of weird pattern around here / feeling 1st column is blanking xD what do you mean? there's a column 1 contain kick and snares too. as for the SN's around, its because the song is orientated at high pitch. usually high pitch goes on right-side column so there's that

03:16:725 (196725|1,196725|0,196810|2,196810|3) - same reason above si

03:17:790 (197790|3,197833|2,197833|0,197875|1,197918|2,197918|3,197960|0,198003|1,198003|3,198046|2,198088|0,198088|1,198131|3,198174|0,198174|2,198216|1,198259|3,198259|2) - this はい

03:18:770 (198770|0) - 03:29:679 (209679|0) - I like this part, it's like before
03:29:168 - to 03:34:622 - consider rearrange them, as the song itself it's repetitive for 4 times, you can make a same patterns for 2 times and the last two times is just Ctrl + H I'll do this other time, i could only think that this way is the most comfy way to execute which suit the pitch as well

03:38:202 (218202|1,218202|0,218245|3,218287|2,218287|0,218330|1,218372|3,218372|2,218415|0,218458|3,218458|1,218500|2,218543|1,218543|0,218585|3,218628|2,218628|0,218671|1,218713|2) -

03:38:884 (218884|3,219054|0) - to 3rd column and on 03:38:799 (218799|1,218969|1) - to 1st column do it other way
03:39:736 (219736|2,219736|3,219736|0) - kick + clap sound, worth for 2 notes only

03:40:588 (220588|0) - 03:51:497 (231497|0) - I like this too, it's like before and before and before part below later like i said :u
03:55:418 (235418|1) - end on 03:55:588 -
03:55:418 (235418|2) - move to 4th for balance explained above

03:44:509 (224509|1) - end on 03:44:679 -
03:44:509 (224509|2) - move to 4th for balance woop

03:56:355 - really don't get the ideas of you why this kick sound is only single lol missed

04:01:426 (241426|0,241469|3,241469|1,241512|2,241554|0,241554|1,241597|3,241639|0,241639|2,241682|1,241725|2,241725|3,241767|0,241810|1,241810|3,241853|2,241895|1,241895|0) - yay, again ayy

04:03:088 (243088|0,243088|1,243259|1,243259|0) - such a single kick sound on here, and this part is calm also, I don't know why you added 2 notes on here, 1 note is already enough Honestly, when i use one note, there's no feel on it. the kick is quite deeper than the other. so i treat the synth bzz and that kick separately
04:04:622 (244622|0,244622|3) - 04:05:816 (245816|2,245816|3,245986|3,245986|2) - 04:07:350 (247350|2,247350|3) - 04:08:543 (248543|0,248543|3,248713|0,248713|3) - 04:10:077 (250077|0,250077|1) - 04:10:759 (250759|1,250759|0) -

04:11:441 (251441|0,251441|2,251441|1,251611|2,251611|3,251782|3,251782|1,251782|0,251952|2,251952|0) - reconsider again, these sound is too light, added 2 notes for kick and 3 notes for snare, most likely look abused wait... idk what are u talkin about but its same, strong emphasize too

04:12:463 (252463|1,252463|3,252463|2,252634|2,252634|0,252804|1,252804|0,252804|3,252975|2,252975|3) - ^

04:13:145 (253145|0,253230|1,253316|3,253401|2) - it's not 1/4

04:13:486 (253486|1,253486|0,253486|3,253827|3,253827|0,253827|2) - 3 notes are fine on here because it's loud enough
But still 04:13:657 (253657|1,253657|3,253657|0,253997|3,253997|0,253997|2) - it's still kick sound, not like these snare, consider again

04:14:509 (254509|0,254509|1,254509|2,254850|2,254850|0,255191|2,255191|3,255191|0) - just personal, head start back just follow 2 notes for snare and 1 note for kick would be more comfortable

04:16:895 - missed a note for cymbal on here

04:22:009 - missed a note for snare sound
04:24:736 -

04:25:247 (265247|1,265418|2,265418|1,265588|2) - feeling uncomfortable on here, better move 04:25:247 (265247|1) - to 1 for mini jack flow better
04:30:532 (270532|1) - move to 1st for balance

04:30:532 (270532|1) - lost a note for snare sound uhh its kick

04:37:179 (277179|1,277179|0,277264|2,277264|3) - same reason above

04:38:245 (278245|3,278287|2,278287|0,278330|1,278372|2,278372|3,278415|0,278458|1,278458|3,278500|2,278543|0,278543|1,278585|3,278628|0,278628|2,278671|1,278713|3,278713|2) - yay, happening again

04:40:077 - not like 01:50:986 - again? approaching the end, so I think i have to make everything simplified a little bit

05:00:361 (300361|1,300361|0,300446|3) - at least you done fine for one part lul

05:01:426 (301426|3,301469|2,301469|0,301512|1,301554|2,301554|3,301597|0,301639|1,301639|3,301682|2,301725|0,301725|1,301767|3,301810|0,301810|2,301853|1,301895|2,301895|3) - seriously?

05:23:202 (323202|0,323202|0,323245|1,323287|2,323330|0,323372|1,323415|2,323458|0,323500|1,323543|2,323585|0,323628|1,323671|2,323713|0) - considered as fine, because it's 1/8 burst on here while on 05:23:287 (323287|3,323372|3,323543|3,323713|3) - is kick sound

Okay, I will just leave other words on here too

We all know that. but still, it doesnt mean to limit our mapping creativity. As long as the song provide such sound, we can go with the pattern we like and playable as possible.
Everysong have their limit, this map is overdone than creativity
All I can see is, Ctrl + C then Ctrl + V and fix some certain pattern
Also I don't think repeating [12] [34] chord is creativity for you, as it's remaining all over this map, not even [13] [24] or [14] [23]
I feel like it's boring than fun, overdone than creavity

if the song provide for it, Then they can. If it isn't, then they cant do that. its not like people will throw 1/8 JS outta nowhere without thinking further. This isnt stepmania tho
It's now where 1/8, are you even consider what pattern should or not should be? If you're following 1/8 patterns like Triumps and Regret then better change it to single 1/8 jumpstream, as you notice they're different, don't compare them into one. Patterns for song, not song for pattern

Your post seems to be kinda serious too, I mean, This is just a game. why so serious xD
If you pushing a map into a overdone please and not taking this situlation seriously, then better you not do it on the first place
It will affect other people's map, just like:
"Hey, this map also used this patterns for 1/8 light sound, we should do that too"
"..."
More and more to come

also, watch your language! You are now dealing with the community member, and anyone who see this might lead them to misunderstanding/sarcasm/rude behaviour to you in the future. we are not alone in this thread. just fyi
I think you're the only one misunderstanding
Don't get the wrong idea. I can be sure Avalon doesn't said something mean or being rude to you.
It's natural for a people's expression when they're suprising, they may express it by saying "LOL, LMAO, ROFL, WTF, IKR, etc."
As for this it's same, he didn't say anything related with you, or saying something bad to you yea I already said that i'm triggered hue :(
--------
TL;DR: Consider what sound from the song gave you.
Good luck
Thx for a mod, No reply means fix :D
Not updated yet, i dont have slot and i dont think i will revive this anytime soon for some reason.

Honorable mention for @sakura for the words lel.
I'll consider every words you've type for my future experience. sorry if i was rude :<
Might add the taiko as well to fit the incoming STD x CTB map
Myrdana
not really doing a mod just saying there's a stacked note at 05:23:202

Great map, thanks for your work

p.s. bursts are significantly harder than the rest of the map
BanchoBot
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