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Amatsuki - Summertime Record

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Topic Starter
R3K3M
This beatmap was submitted using in-game submission on 16 August 2016 at 20:18:18

Artist: Amatsuki
Title: Summertime Record
Tags: Mafumafu 歌ってみた Summertime record
BPM: 185
Filesize: 7470kb
Play Time: 02:05
Difficulties Available:
  1. Natsu (5.31 stars, 535 notes)
Download: Amatsuki - Summertime Record
Information: Scores/Beatmap Listing
---------------
REDOWNLOAD 22/07/2016

As of right now this is a dead project due to lack of inspiration. Sorry :(


Thank you for all the favourites
Easy -
Normal -
Hard -
Insane -
Natsu -

(99% on storyboard)

If you like the map/song any feedback is welcome :D
If you want to do a gd just ask.
Ty for testplay Rafis.
TY for mods,
eclipselotus, Fanteer, FuruSatori

Special thanks to;
Touhou, Shapapa and My angel mlaw
rock time
first mod :P

pretty good map. mostly just make small adjustments to make it more visually pleasing

natsu diff
00:06:164-00:09:731 , i would suggest placing a clap or whistle on every other whole note

00:08:434 , this note could be a little farther away from the slider, and i wouldnt make it a new combo

00:25:461 , this triplet looks weird lol, maybe its just me :P

01:24:326 , slider 2 could be a little farther away from slider 1 and 3, the overlapping looks kinda weird

01:27:083 , this slider can be broken into 2 notes, the first note being part of the previous combo, and the second being part of the following combo. I would suggest placing the second note and the note after it like you have at 1:28:056 - 01:28:704

01:38:758 , the only slider without a whistle. Maybe add whistle? idrk

01:53:029-01:53:839 , this pattern doesnt fit with the other patterns in this section. looks very out of place

good map. good luck with the other difficulties! :D
(sorry if i did a bad job modding xd)
Topic Starter
R3K3M
00:06:164-00:09:731 Took your suggestion it was a very good one ty.

00:08:434 ^

00:25:461 , Changed triplet

01:24:326 , I agree changed and changed distance spacing

01:27:083 , I didn't want to break the flow so slider stays.

01:38:758 , well spotted i didn't realise :D

01:53:029-01:53:839 , Ill see what others think im unsure myself
Fanteer
Hi
M4M

00:01:947 (2) - there's another part begins
00:01:623 (1) - make 2 circles
00:01:947 (2) - delete slider and start with red tick
00:08:110 (3,4) - why put circles clode near slider
00:08:110 (3,4,3) - fix overlaps
00:09:731 (4,5) - fix blanket
00:09:407 (3,2) - stack
00:09:893 (5,3) - ^
00:10:218 (1,2,3,4,5,6,7,8) - you must have a system at which you put these circles. For example
http://puu.sh/q5TyI/1823c0676e.jpg
Not have overlap and circles are exactly in relation to other
00:11:515 (1) - slider should locality starting here 00:11:353 (8) -
00:12:650 (3,4,2,3,4) - many overlaps
00:13:947 (5) - NC
00:14:272 (1) - remove Nc
00:13:947 (5,2) - overlap
00:14:758 (4,1) - stack
00:16:056 (6,2) - blanket
00:16:866 (3,8) - stack
00:16:866 (3,5) - ^
00:16:542 (2,7) - stack
00:17:515 (6,9) - circle put close near slider
00:18:488 (2,4) - overlap
00:18:812 (4,1,2) - ^
00:19:623 (2,5,6,2,1) - ^^^^^
00:21:002 (2) - fix spacing
00:22:542 (4,6,7) - fix
00:24:326 (2,3,4,6) - ^
I think everything you do not need to list (Because a lot of them. )
always think where to put the slider/circle so that it was combined with other

Good Luck :)
Chihara Minori
M4M

heres some tips for replying mod
- use diffrent color for it
ex: move it here i think its still playable or so
green - most appriciate / agreement
blue - for commenting / waiting further opinion
red - disagreement

Natsu
Natsu:

・00:00:812 (1) - move the end to x288 y116, so it will be straight line to (2)
・00:02:920 (1) - move the end to x128 y184, make the flow softer
・00:04:704 (4) - ctrl+h and replacing to current start poit imo
・00:06:164 (1,2,3,4,5) repeat this folow here 00:07:461 - or here 00:08:758 - this part actually a repeating beat
・00:11:029 (6) - x228 y84, same ds for (2,4,6) ang blanket it with (1)
・00:11:839 (2) - just in case you do blanket for (1), stack rhis note with last (4)
・00:12:812 (7) - ^
・00:13:299 (2,4) - slight blanket instead, or just make proper one
・00:15:731 (4,5) - inctease those overlap, make it about 1/3 overlap
・00:16:056 (6,2) - blanket indeed
・00:17:839 (8,9) - switch rhytm, this 00:18:002 - is just guitar vibration not really need to clickable instead of this 00:18:164 -
・00:18:812 (4,1) - dont overlap this
・00:19:137 (5,1) - switch rhytm, same reason
・00:24:812 (5,6,7) - prefer to use same ds at least, that (5,6) jump is way too much. move (6) to x312 y48 imo
・00:26:272 (6,7,8,1) - this not flow nice tbh, why do vertical overlap for (6,8) but use horizontal overlap for (7,1)? if you want to make a jump there then just move (8) to x284 y108
・00:26:758 (1,2,3) - c-s-s instead, stack the circle at start of slider
・00:28:056 (1,3) - blanket?
・00:29:191 (6,1) - flow breaker here
・00:31:461 (7) - move NC here
・00:39:083 - clearly strong beat, 1/1 slider imo
・00:41:353 - the piano sound actually start here, so do triplet at blue tick after instead of here 00:41:191 -
・00:42:488 (8,1) - same ds with 00:43:785 (4,1) - w
・00:49:785 - quite strong vocal to map
・00:51:569 (5,6) - perfect that blanket
・00:52:542 - you miss another strong beat here, 1/2 slider and start spinner at blue tick after then end spinner here 00:55:461 -
・01:08:434 (3) - make this one 1/1 slider with cure is more than enough to emph the vocal
・01:13:623 (1,2) - make simmilar thing with 01:09:407 (1,3) -
・01:16:056 (3) - since you put a gap after this slider, reccomed to make simple flow instead of that sharp one
・01:18:650 (3) - ctrl+g
・01:23:434 (8) - miss beat stream, remove it
・01:24:002 (1,2) - givve proper distace so that not touching each other
・01:25:461 (1) - x340 y360? adjust after
・01:26:596 (4,5) - switch rhytm, still for same reason
・01:29:839 (1,2) - move to 1/2 beat to right, because the vocal is actually there
・01:36:650 (1,2) - perfect that (2)
・01:44:758 - this point is kiai entering point, so it would be really nice if it was clickable
・01:48:326 (2) - ctrl+j and adjust
・01:48:812 (4,1) - blanket
・01:51:083 (7,8) - ctrl+g and stack (8) at (1) start
・02:01:461 (4) - improve this placing
・02:02:272 (4,7) - blanket?
・02:04:380 (1) - straight slider instead
・02:09:893 (4) - end that slider at this point and add new timing point with 5% volume

There's my mod, good luck
Topic Starter
R3K3M
00:00:812 (1) - It is straight im unsure what you mean
00:02:920 (1) - This is good
00:04:704 (4) - Just changed it around no need to mirror
00:06:164 (1,2,3,4,5) Made it match w/00:08:758
00:11:029 (6) - yep
00:11:839 (2) - ^although i just changed the whole pattern
00:12:812 (7) - ^
00:13:299 (2,4) - proper it is
00:15:731 (4,5) - done good suggestion
00:16:056 (6,2) - fixed blanket to make more perfect
00:17:839 (8,9) - yep
00:18:812 (4,1) - ^
00:19:137 (5,1) - ^
00:24:812 (5,6,7) - changed snapmoved to 396 72 instead
00:26:272 (6,7,8,1) - good suggestion 100%
00:26:758 (1,2,3) - yep
00:28:056 (1,3) - ^
00:29:191 (6,1) - ^
00:31:461 (7) - ^
00:39:083 - ^
00:41:353 - Awkward to get to timing wise gonna stay like that just gonna put a sound in the reccomened position +2 1/4 ticks
00:42:488 (8,1) - well spotted i missed that when checking ds tyvm
00:49:785 - increased ds
00:51:569 (5,6) - prefected dat blanket
00:52:542 - not sure what to do~~~
01:08:434 (3) - yep
01:13:623 (1,2) - not sure what u meant with 01:09:407 (1,3) same so i just changed the bit so the blanket looks better
01:16:056 (3) - Matched it with 01:15:731 (1,2) -
01:18:650 (3) - amazing suggestion <3 this works and looks 100x better now
01:23:434 (8) - yep
01:24:002 (1,2) - changed whole pattern instead
01:25:461 (1) - dont really like that
01:26:596 (4,5) - ^
01:29:839 (1,2) - follows his words so its staying :?
01:36:650 (1,2) - yep but
01:44:758 - yep
01:48:326 (2) - ^
01:48:812 (4,1) - ? i moved the slider no way to blanket
01:51:083 (7,8) - yep
02:01:461 (4) - placing improved
02:02:272 (4,7) - blanketed
02:04:380 (1) - slider straightened
02:09:893 (4) - made it 5% fits better now
Renumi
gonna try to go for rank? o:


who cares take one of my stars either way
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