done? let's start!
Hope this helps :L
the mod
I haven't modded in a while, and I'm still not good at it, so I hope this makes sense and helps out in some way.
I've bolded the things I feel should be strongly considered, the rest are just suggestions ~
That's all I have to say, hope this makes sense~ If you need some clarifications or w/e because I didn't make sense then message me.
I've bolded the things I feel should be strongly considered, the rest are just suggestions ~
[Random Stuff]
- B r o k e n I really think you should add some hitsounds to your each of your difficulties intro's, like some whistles or something, it feels really empty and lacks feedback imo.
- I forgot what else I was going to write here so uh yeah hi
- B r o k e n I really think you should add some hitsounds to your each of your difficulties intro's, like some whistles or something, it feels really empty and lacks feedback imo.
- I forgot what else I was going to write here so uh yeah hi
[Lefia's Easy]
00:07:218 (1,3) - tbh, since this is an easy I'd try to keep it clean and avoid this overlap. it doesn't really show when using snaking sliders but those with it disabled will notice the overlap.
00:13:978 (1,1) - i think easy modes need to have constant distance snapping? not sure if it applies to parts like these where there's a big pause... it occurs in other places in the map too, but idk... just something im unsure about
01:04:683 (1,2,3) - this looks rather messy... 2 being too close to 1 and 3 being farther, i'd try to make it more even like this maybe?
not much to say for me, diff is fine~
00:07:218 (1,3) - tbh, since this is an easy I'd try to keep it clean and avoid this overlap. it doesn't really show when using snaking sliders but those with it disabled will notice the overlap.
00:13:978 (1,1) - i think easy modes need to have constant distance snapping? not sure if it applies to parts like these where there's a big pause... it occurs in other places in the map too, but idk... just something im unsure about
01:04:683 (1,2,3) - this looks rather messy... 2 being too close to 1 and 3 being farther, i'd try to make it more even like this maybe?
not much to say for me, diff is fine~
[Normal]
00:05:528 (4,5) - tbh, I think 2 circles here would be better instead
00:08:908 (4,5,6,7) - For this part, I think two 1/2 sliders and two 1/1 circles would fit the rhythm better here, like this
00:12:288 (4,5) - same as first suggestion
00:13:978 (1) - I suggest to end this spinner at 00:15:668 - instead, since it is a more noticeable sound, and it will also give players more time to act after the spinner.
00:20:739 (1,2,3,4,5) - this part seems too dense, i'd simplify it to something like
00:24:964 (5) - i think this will be better as a 1/1 slider for this diff
00:30:668 - I think a circle would fit here nicely, like how you did with the upcoming 00:33:415 (4,5)
00:47:781 (1,2,3,4,5) - okay like, I really think this will confuse players at this skill level xD i think you can simplify this a bit more while still following the music here, like this:
this is just an example, I think there are other ways to simplify this without being too confusing..
00:53:274 (5) - i personally would put a new combo here
00:54:542 - Okay so like in my opinion, this kiai is way too dense? for normal at least... that's what I think.. some parts could be simplified like i said above
you could use things like this
while still keeping the claps clickable, etc.
Idk, this is just how i feel about the normal mode and normal modes in general. maybe get more opinions on the kiai, but that's what i think~
01:22:218 - i think a circle here will fit nicely! the song is pretty energetic at the end imo, and it feels empty with just 1/1 slider
01:23:908 - circle here too?
nothing else I wanted to point out, just how i feel about the kiai and some personal things that i think would help
00:05:528 (4,5) - tbh, I think 2 circles here would be better instead
00:08:908 (4,5,6,7) - For this part, I think two 1/2 sliders and two 1/1 circles would fit the rhythm better here, like this
00:12:288 (4,5) - same as first suggestion
00:13:978 (1) - I suggest to end this spinner at 00:15:668 - instead, since it is a more noticeable sound, and it will also give players more time to act after the spinner.
00:20:739 (1,2,3,4,5) - this part seems too dense, i'd simplify it to something like
00:24:964 (5) - i think this will be better as a 1/1 slider for this diff
00:30:668 - I think a circle would fit here nicely, like how you did with the upcoming 00:33:415 (4,5)
00:47:781 (1,2,3,4,5) - okay like, I really think this will confuse players at this skill level xD i think you can simplify this a bit more while still following the music here, like this:
this is just an example, I think there are other ways to simplify this without being too confusing..
00:53:274 (5) - i personally would put a new combo here
00:54:542 - Okay so like in my opinion, this kiai is way too dense? for normal at least... that's what I think.. some parts could be simplified like i said above
you could use things like this
while still keeping the claps clickable, etc.
Idk, this is just how i feel about the normal mode and normal modes in general. maybe get more opinions on the kiai, but that's what i think~
01:22:218 - i think a circle here will fit nicely! the song is pretty energetic at the end imo, and it feels empty with just 1/1 slider
01:23:908 - circle here too?
nothing else I wanted to point out, just how i feel about the kiai and some personal things that i think would help
[Hard]
00:05:528 (1) - I'd personally go for a 1/1 slider here instead
00:08:908 (1) - same as above, and would try something like this
00:11:232 (2,3) - stack under 00:10:176 (5) slider end? it looks messy when it isn't.
00:12:288 (1) - 1/1 slider as well?
00:13:978 (1) - same spinner suggestion as in normal
00:22:852 (2,3) - i think this should be reversed, slider to circle instead as there's no vocals on the slider {unlike this one which is good 00:21:373 (3)} , and so you can have the stronger beat 00:23:274 be clickable which imo feels better
00:25:176 (7) - slider here for the vocals instead?
00:28:133 (3,4) - i don't get the random stacking here and 00:28:978 (6,1)
00:31:936 (4,5) - spacing error? and i think the blanket with 00:31:725 (3,5) - these two could be better
00:50:739 (5,6) - I would unstack these two, i feel like they both need to be emphasized with some movement
00:53:274 (3) - personally would NC
00:55:387 - i feel the vocals here are pretty strong, i would want this to be clickable if i were you, can be fixed by making 00:54:964 (4) a 1/2 slider and add in a circle for 00:55:387
00:57:711 (1) - wondering why you decided to start combo here and with a slider and not keep what you had going in the beginning.. this happens at other places too, it's just something that i'd consider changing, up to you though
01:06:373 (1) - don't think anything here calls for a repeat 1/4 slider, would just do two 1/2 circles
01:09:753 (1) - i'd start combo here with a slider instead, i think it fits better
that's all i really want to point out, over all I think it needs some cleaning up to do (like rhythm choices and overall the cleanliness of patterns), but I think it's a nice diff that can be fixed to be better~
00:05:528 (1) - I'd personally go for a 1/1 slider here instead
00:08:908 (1) - same as above, and would try something like this
00:11:232 (2,3) - stack under 00:10:176 (5) slider end? it looks messy when it isn't.
00:12:288 (1) - 1/1 slider as well?
00:13:978 (1) - same spinner suggestion as in normal
00:22:852 (2,3) - i think this should be reversed, slider to circle instead as there's no vocals on the slider {unlike this one which is good 00:21:373 (3)} , and so you can have the stronger beat 00:23:274 be clickable which imo feels better
00:25:176 (7) - slider here for the vocals instead?
00:28:133 (3,4) - i don't get the random stacking here and 00:28:978 (6,1)
00:31:936 (4,5) - spacing error? and i think the blanket with 00:31:725 (3,5) - these two could be better
00:50:739 (5,6) - I would unstack these two, i feel like they both need to be emphasized with some movement
00:53:274 (3) - personally would NC
00:55:387 - i feel the vocals here are pretty strong, i would want this to be clickable if i were you, can be fixed by making 00:54:964 (4) a 1/2 slider and add in a circle for 00:55:387
00:57:711 (1) - wondering why you decided to start combo here and with a slider and not keep what you had going in the beginning.. this happens at other places too, it's just something that i'd consider changing, up to you though
01:06:373 (1) - don't think anything here calls for a repeat 1/4 slider, would just do two 1/2 circles
01:09:753 (1) - i'd start combo here with a slider instead, i think it fits better
that's all i really want to point out, over all I think it needs some cleaning up to do (like rhythm choices and overall the cleanliness of patterns), but I think it's a nice diff that can be fixed to be better~
[Seon's Advanced]
aren't Advanced difficulties usually easier than hard modes? I'm not entirely sure on these difficulty names and stuff, I'd just name it Seon's Hard tbh
00:03:838 (1,2) - 00:04:683 (3,4) - already huge jumps ahh.. it's especially strange cause you didn't do it here 00:10:598 (1,2,3) - when they are like the same rhythm.
00:13:133 (3,4,5,6) - I think two 1/2 sliders here as a jump would fit more instead of 4 jumps between circles..
00:14:823 (6,7) - not feeling this, something like this maybe?
00:31:725 (4,5) - really not feeling the jump here.. (it's so big)
00:44:401 (1,2) - why the jump here? or rather why so big lol
00:49:260 (1,2,3,4,5,6,7,8) - I feel the spacing is too large imo, and it could be made more neater~ and I think the spacing between these 00:50:950 (8,1) - should be large because (1) is pretty strong
00:52:218 (4) - i want this to be circles instead of a repeat ;w;
00:53:274 (3) - personally would put a NC here
01:06:373 (1) - i'm not hearing 1/4 ... why repeat 1/4 slider?
01:06:795 (2,3,4) - ik this is following the vocals, but I think you should map the 1/4 here 01:07:323
01:18:204 (1) - seems too close to the previous slider? don't you think so?
01:20:316 (3,4,5,6,7,8) - so confusing x.x lol And I think i'm hearing more 1/3 than 1/4 for the vocals here, wouldn't you agree? tbh I think this part should be redone on 1/3 snap
tbh I think it's mostly fine, some things confuse me, such as some random huge jumps I pointed out, and I kind of expected jumps in the kiai but there was like none lol while there was plenty outside of the kiai time. It's good though
aren't Advanced difficulties usually easier than hard modes? I'm not entirely sure on these difficulty names and stuff, I'd just name it Seon's Hard tbh
00:03:838 (1,2) - 00:04:683 (3,4) - already huge jumps ahh.. it's especially strange cause you didn't do it here 00:10:598 (1,2,3) - when they are like the same rhythm.
00:13:133 (3,4,5,6) - I think two 1/2 sliders here as a jump would fit more instead of 4 jumps between circles..
00:14:823 (6,7) - not feeling this, something like this maybe?
00:31:725 (4,5) - really not feeling the jump here.. (it's so big)
00:44:401 (1,2) - why the jump here? or rather why so big lol
00:49:260 (1,2,3,4,5,6,7,8) - I feel the spacing is too large imo, and it could be made more neater~ and I think the spacing between these 00:50:950 (8,1) - should be large because (1) is pretty strong
00:52:218 (4) - i want this to be circles instead of a repeat ;w;
00:53:274 (3) - personally would put a NC here
01:06:373 (1) - i'm not hearing 1/4 ... why repeat 1/4 slider?
01:06:795 (2,3,4) - ik this is following the vocals, but I think you should map the 1/4 here 01:07:323
01:18:204 (1) - seems too close to the previous slider? don't you think so?
01:20:316 (3,4,5,6,7,8) - so confusing x.x lol And I think i'm hearing more 1/3 than 1/4 for the vocals here, wouldn't you agree? tbh I think this part should be redone on 1/3 snap
tbh I think it's mostly fine, some things confuse me, such as some random huge jumps I pointed out, and I kind of expected jumps in the kiai but there was like none lol while there was plenty outside of the kiai time. It's good though
[Insane]
00:05:528 (1,2,3,4) - I don't see the need for the circle jumps here lol, a 1/1 slider would fit better imo
00:08:063 (3,4,5) - personally think it's weird to have a triplet here, just because the whole intro doesn't have any triplets anywhere else..
00:09:330 (2,3) - instead of circle slider I feel a circle circle slider pattern would fit the rhythm here more.
00:12:288 (1,2,3,4,5,6,7,8) - again, kinda confused why all these circles lol
00:14:612 (2,3,4,5,6) - ^
00:21:161 (2,3,4,5,6) - I'd keep going with what you had before instead of all these circles
00:45:035 (3) - would use a slider here for vocals instead
00:47:781 (1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8) - I personally find it weird you decided to ignore the 1/4 from the vocals in this whole jump part, your choice tbh but I think it's better with it mapped?
00:53:274 (3) - personally would NC
00:59:612 (1,2) - I would reverse this to slider to circle
01:01:302 (1,2,3) - why triplet? nothing's there?
01:04:683 (1,2,3,4,5,6,7,8) - I'd like to see some sliders in here, I don't get the all circles thing for this part
01:06:373 (1,2,3,4) - overmapped stream? two 1/2 circle fit better imo
01:07:640 (9) - i'd personally use a slider here instead since 01:07:852 (10) doesn't really feel like something I should jump on
01:11:549 (2) - remove? not hearing anything on it
01:18:204 (1,2,3,4,5,6,7,8) - same thing as before with the all circles issue
01:20:316 (3,4,5,6,7,8,9,10,11,12) - the vocals are more 1/3 snap than 1/4, i think you should redo this pattern and in 1/3 too (the current one seems kinda hard with that stream jump)
01:21:901 - would put a circle here for the triplet, feels empty
that's all I'll point out,
the whole diff is fine imo, I just think it needs fixing in certain areas and hopefully more mods can help it achieve that~
00:05:528 (1,2,3,4) - I don't see the need for the circle jumps here lol, a 1/1 slider would fit better imo
00:08:063 (3,4,5) - personally think it's weird to have a triplet here, just because the whole intro doesn't have any triplets anywhere else..
00:09:330 (2,3) - instead of circle slider I feel a circle circle slider pattern would fit the rhythm here more.
00:12:288 (1,2,3,4,5,6,7,8) - again, kinda confused why all these circles lol
00:14:612 (2,3,4,5,6) - ^
00:21:161 (2,3,4,5,6) - I'd keep going with what you had before instead of all these circles
00:45:035 (3) - would use a slider here for vocals instead
00:47:781 (1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8) - I personally find it weird you decided to ignore the 1/4 from the vocals in this whole jump part, your choice tbh but I think it's better with it mapped?
00:53:274 (3) - personally would NC
00:59:612 (1,2) - I would reverse this to slider to circle
01:01:302 (1,2,3) - why triplet? nothing's there?
01:04:683 (1,2,3,4,5,6,7,8) - I'd like to see some sliders in here, I don't get the all circles thing for this part
01:06:373 (1,2,3,4) - overmapped stream? two 1/2 circle fit better imo
01:07:640 (9) - i'd personally use a slider here instead since 01:07:852 (10) doesn't really feel like something I should jump on
01:11:549 (2) - remove? not hearing anything on it
01:18:204 (1,2,3,4,5,6,7,8) - same thing as before with the all circles issue
01:20:316 (3,4,5,6,7,8,9,10,11,12) - the vocals are more 1/3 snap than 1/4, i think you should redo this pattern and in 1/3 too (the current one seems kinda hard with that stream jump)
01:21:901 - would put a circle here for the triplet, feels empty
that's all I'll point out,
the whole diff is fine imo, I just think it needs fixing in certain areas and hopefully more mods can help it achieve that~
That's all I have to say, hope this makes sense~ If you need some clarifications or w/e because I didn't make sense then message me.
Hope this helps :L