Nice map, although I have one request, maybe more difficulties than three nowadays most maps have 4-7 just a suggestion other than that, Great map!
Smokeman wrote:i care about low diff marathon spreads C:
Meta checks out.
05:05:498 (1) - i think these long sliders are fine with muted slider ticks and slide as the vocals are pretty constant and clean. If you want you could add for just this slider the following quieter soft-sliderslide https://puu.sh/AaUe3/4ecd143417.wav ya
01:24:951 (1,2,3,1) - This felt kinda excessive. You think you could nerf it a bit? Like reduce 01:25:379 (3,1) - /move 01:25:379 (3) - to 224|64 ya
01:34:594 (4,5,6) - ctrl+g the rhythm ? I know you follow the vocals but the slider ends weird on a the first drum. Followed by the second drum on first of the two following circles. ya
03:41:022 (1,2,3) - space these more out like 01:24:951 (1,2,3,1) - ya
04:30:308 (6) - Have you considered putting this liek so https://puu.sh/AaSKx/911f7207ae.jpg . it looks a bit too close to 04:29:451 (4) - making the pattern looks kinda crammed even tho 04:29:451 (4,5) - are pretty space-y and free-y kinda. nah I dont see how its too crammed or too close to 4, I prefer the circles to have the opposite angle of 5
01:20:237 (5,6) - let this stack in the direction of the slider just like 00:30:737 (4,5,6) - (in other words custom stack it) nah that looks too weird
01:30:737 (1,2,3,4,5,1) - pretty packed but ok
all looks good!
call me Mr.Back
Nozhomi wrote:K go[Hard :]
- 02:43:594 (4,5,6) - I can't understand why you stacked them when vocal could be emphazied with 02:44:022 (6) - . Also there's better spot to use stack like 02:51:094 (2,3,4,5) - imo. yea true changed that, tho left 02:51:094 (2,3,4,5) - cause the linear movement kinda achieves the same effect
- 00:07:165 (3,4,5,6,7) - Not hitsounded LO whoops
I secretly wish last diff was AR9