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Numakura Manami, Seto Asami, Fuchigami Mai - Justability

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Depths
Yukonyan~
[General]
  1. Yuko's parts still need more bunnies
  2. 00:54:510 (1) - object end not snapped
  3. 00:55:010 (3) - object end not snapped
  4. 01:29:678 useless greenline
[Amamiya Nathan's Shooting Skystar]
  1. 00:44:344 (1,2) - should stack these imo, to keep the pattern consistency with the previous rhythms
  2. 00:50:678 (1) - ctl+g maybe? I like it better imo
  3. 00:53:344 (1) - ^ if you change that
  4. 01:00:678 (1) - just make it straight...
  5. 01:31:011 (1,1) - fix the blanket -_ -
  6. 01:35:844 (1,2,3) - probably shouldn't do this xd, just stack 1 and 2 on 3 tbh
  7. 03:13:678 (3,4) - why not just stack these? same with 03:14:011 (5,6) -
  8. 03:36:344 (6) - NC
  9. 05:45:344 (1) - idk if this is rankable, so should ask more people tbh
  10. 06:50:678 (1,2,1,2,3,4,1,2,1,2,3,4,1,2,3,4,1,2,1,2,1,2,1,2) - I love pp as much as the next guy but come on, 06:50:678 (1,2,1,2,3,4,1,2,1,2,3,4) - pretty boring pattern imo, should use more variety. 06:53:344 (1,2,1,2,1,2,1,2) - anime was a mistake..
good map tbh
melloe

Uberzolik wrote:

i like the stolen slider art tbh
if you're talking about 5:45:344 onward, that's treble, bass, and alto clef, which are musical symbols
the bass clef looks rather sloppy, though

if you're not talking about those sliders then nvm
VINXIS

Forlornly wrote:

Uberzolik wrote:

i like the stolen slider art tbh
if you're talking about 5:45:344 onward, that's treble, bass, and alto clef, which are musical symbols
the bass clef looks rather sloppy, though

if you're not talking about those sliders then nvm
hes talking about how ther sTOLEn from anothr map -__
melloe

VINXIS wrote:

hes talking about how ther sTOLEn from anothr map -__
which one
i only know those sliders from the duet you did with rlc but those look a bit diff from these
Mirtrax
https://puu.sh/qIdzi/826641655f.jpg

Pls nerf slider, i'm so salt right now


Cool shit btw Just test play xD
Len
1:1 req

yf:
  1. 01:01:178 (8) - stack on 1 is better imo
  2. 01:31:844 (1,2,3) - dont overlap with ... http://puu.sh/rVkIC/4562fd7a47.jpg
  3. 02:06:344 (4) - and 02:06:511 (5) - should be emphasize i think
  4. 05:26:344 (1) - remove nc? or nc here 05:31:677 (6) -
  5. 05:48:011 - unused lines
  6. 06:14:011 (2) - move to 164 316
  7. 06:23:011 (2,3,4,5,6) - move those notes a bit http://puu.sh/rVlqQ/9b969cbece.jpg
  8. 06:28:345 (1) - reduce to 1/2 or add notes on 06:29:011 - and 06:29:178 -
  9. 06:49:011 (4) - same as above
  10. 06:54:511 (1) - wow really cool
  11. 07:38:178 (2,1,2) - ctrl g for flow?

You are not allowed to nominate maps that you can not judge properly.
ㅋㅋ
Doormat
as requested on discord

[Duet]
  1. 01:36:511 (4,5,6,7) - triple after extended slider was kind of unexpected to play even after multiple tries. also feels inconsistent with rest of the map because it's the only one on the map. consider making (4) either a 1/2 slider or 1/1 slider. alternatively you could make (5,6,7) a repeat 1/4 slider
  2. 01:34:011 (2) - 01:42:011 (2) - 03:43:345 (2) - 03:54:012 (2) - forgot to nc here?
  3. 02:03:178 (4,5,6) - 02:04:511 (4,5,6,7) - 02:06:178 (3,4,5,1) - turn on stacking and fix triangles accordingly because some of the notes are overlapping and doesn't look as aesthetically pleasing. same suggestion at last chorus
  4. 03:32:678 (2) - 03:34:011 (2) - 03:35:345 (2) - 03:55:345 (2) - i'd consider nc here to match the nc pattern of the first chorus. same with 06:14:011 (2) - 06:15:344 (2) - 06:16:678 (2) - 06:35:344 (2) - 06:36:677 (2) - 06:38:011 (2) - in the last chorus
  5. 05:17:011 (1,2) - ctrl + g rhythm here? downbeat has some pretty strong vocal emphasis that would be nice if it was clickable
  6. 06:06:511 (2) - move to x276|y256 to put it in the center of 06:05:344 (1) -
  7. 06:54:511 (1) - i'd consider changing the shape. end of the slider after the two loops feels slightly faster than the rest of the slider
[Shooting (Sky)Star]
  1. 03:19:178 (3) - is like the only slider tick that has a clap sound can you not thanks. why not try pattern like this?
    SPOILER
    i think there's enough vocal distinction at yu-uki that making it clickable should be okay. also fits drums pretty well lol. remember to delete unused hitsounds if you decide to go with this suggestion since that slidertick clap sound will pretty much be useless if you do take this suggestion lol
  2. 04:51:678 (7) - 1/3 slider in Duet but 1/4 slider in Shooting Star? actually i think 1/3 slider fits nicer here but i'd get snap checked with others in case
  3. 05:50:678 (1) - can you try to refine the bass clef slider a bit? the end should be a bit more curved tbh lol
    SPOILER
    tbh this example slider could probably be polished up a bit more too lol

  4. 06:25:678 (1,2) - i'd kind of prefer to see this as a longer slider instead of two kick sliders to emphasize the "HI" like in the first chorus but this is probably okay too since last chorus is a bit more intense
k
Doormat
second post about metadata because i forgot to include this in my initial mod

according to the cd's booklet the Artist should be:

Artist: 千歳ハル (cv 沼倉愛美), 熊谷絵里 (cv 瀬戸麻沙美), 竜王更紗 (cv 渕上舞)
also the Romanised name for 瀬戸麻沙美 is Seto Asami, not Manami, so the Romanised Artist should be:

Romanised Artist: Chitose Haru (cv Numakura Manami), Kumagai Eri (cv Seto Asami), Ryuoh Sarasa (cv Fuchigami Mai)
sources
http://cosmic.surpara.com/music_girls.html --> character and cast
http://cosmic.surpara.com/music_girls/chara.html --> Romanised spelling for characters
http://www.sigma7.co.jp/profile/w_seto.html --> official agency listing for Seto Asami
http://ameblo.jp/fuchigami-mai/ --> Fuchigami Mai's official blog
http://numakuramanami.com/ --> Numakura Manami's official website

edit: realized that artist name this way is probably too long for the editor so leaving it as is is probably okay as well. just fix Masami --> Asami please LOL
Topic Starter
Skystar
to clarify:

long artist names cause issues, see: https://puu.sh/rN9uJ/6e2671cd5b.png

confirmed (with KwaN) that it's allowed to shorten it to singer names only. fixed masami to asami though. (i was dumb LOL)
yf_bmp

Len wrote:

yf:
  1. 01:01:178 (8) - stack on 1 is better imo not mine
  2. 01:31:844 (1,2,3) - dont overlap with ... http://puu.sh/rVkIC/4562fd7a47.jpg np p
  3. 07:38:178 (2,1,2) - ctrl g for flow? not mine

Doormat wrote:

as requested on discord

[Duet]
  1. 03:32:678 (2) - 03:34:011 (2) - 03:35:345 (2) - 03:55:345 (2) - i'd consider nc here to match the nc pattern of the first chorus. same with 06:14:011 (2) - 06:15:344 (2) - 06:16:678 (2) - 06:35:344 (2) - 06:36:677 (2) - 06:38:011 (2) - in the last chorus i think it's unnecessary
thx
Topic Starter
Skystar

Depths wrote:

Yukonyan~
[General]
  1. Yuko's parts still need more bunnies
  2. 00:54:510 (1) - object end not snapped
  3. 00:55:010 (3) - object end not snapped
  4. 01:29:678 useless greenline
[Amamiya Nathan's Shooting Skystar]
  1. 00:44:344 (1,2) - should stack these imo, to keep the pattern consistency with the previous rhythms
  2. 00:50:678 (1) - ctl+g maybe? I like it better imo the part is built with the 'same direction 1/2s' structure, would be ruined if ctrl+g. check 00:45:344 (1,2,3) - and 00:48:011 (1,2,3) -
  3. 00:53:344 (1) - ^ if you change that
  4. 01:00:678 (1) - just make it straight...
  5. 01:31:011 (1,1) - fix the blanket -_ -
  6. 01:35:844 (1,2,3) - probably shouldn't do this xd, just stack 1 and 2 on 3 tbh no
  7. 03:13:678 (3,4) - why not just stack these? same with 03:14:011 (5,6) - they play the same as stacking
  8. 03:36:344 (6) - NC
  9. 05:45:344 (1) - idk if this is rankable, so should ask more people tbh
  10. 06:50:678 (1,2,1,2,3,4,1,2,1,2,3,4,1,2,3,4,1,2,1,2,1,2,1,2) - I love pp as much as the next guy but come on, 06:50:678 (1,2,1,2,3,4,1,2,1,2,3,4) - pretty boring pattern imo, should use more variety. 06:53:344 (1,2,1,2,1,2,1,2) - anime was a mistake.. how about ban the pp system and i keep this pattern? thanks
good map tbh

Len wrote:

1:1 req

yf:
  1. 01:01:178 (8) - stack on 1 is better imo
  2. 01:31:844 (1,2,3) - dont overlap with ... http://puu.sh/rVkIC/4562fd7a47.jpg
  3. 02:06:344 (4) - and 02:06:511 (5) - should be emphasize i think
  4. 05:26:344 (1) - remove nc? or nc here 05:31:677 (6) -
  5. 05:48:011 - unused lines
  6. 06:14:011 (2) - move to 164 316
  7. 06:23:011 (2,3,4,5,6) - move those notes a bit http://puu.sh/rVlqQ/9b969cbece.jpg
  8. 06:28:345 (1) - reduce to 1/2 or add notes on 06:29:011 - and 06:29:178 -
  9. 06:49:011 (4) - same as above
  10. 06:54:511 (1) - wow really cool
  11. 07:38:178 (2,1,2) - ctrl g for flow? i'd like the gradual effect

You are not allowed to nominate maps that you can not judge properly.
ㅋㅋ

Doormat wrote:

as requested on discord

[Duet]
  1. 01:36:511 (4,5,6,7) - triple after extended slider was kind of unexpected to play even after multiple tries. also feels inconsistent with rest of the map because it's the only one on the map. consider making (4) either a 1/2 slider or 1/1 slider. alternatively you could make (5,6,7) a repeat 1/4 slider
  2. 01:34:011 (2) - 01:42:011 (2) - 03:43:345 (2) - 03:54:012 (2) - forgot to nc here?
  3. 02:03:178 (4,5,6) - 02:04:511 (4,5,6,7) - 02:06:178 (3,4,5,1) - turn on stacking and fix triangles accordingly because some of the notes are overlapping and doesn't look as aesthetically pleasing. same suggestion at last chorus
  4. 03:32:678 (2) - 03:34:011 (2) - 03:35:345 (2) - 03:55:345 (2) - i'd consider nc here to match the nc pattern of the first chorus. same with 06:14:011 (2) - 06:15:344 (2) - 06:16:678 (2) - 06:35:344 (2) - 06:36:677 (2) - 06:38:011 (2) - in the last chorus
  5. 05:17:011 (1,2) - ctrl + g rhythm here? downbeat has some pretty strong vocal emphasis that would be nice if it was clickable 1/1 slider emphasizes the long guitar sound better
  6. 06:06:511 (2) - move to x276|y256 to put it in the center of 06:05:344 (1) -
  7. 06:54:511 (1) - i'd consider changing the shape. end of the slider after the two loops feels slightly faster than the rest of the slider
[Shooting (Sky)Star]
  1. 03:19:178 (3) - is like the only slider tick that has a clap sound can you not thanks. why not try pattern like this? nah, i really like the way its placed
    SPOILER
    i think there's enough vocal distinction at yu-uki that making it clickable should be okay. also fits drums pretty well lol. remember to delete unused hitsounds if you decide to go with this suggestion since that slidertick clap sound will pretty much be useless if you do take this suggestion lol
  2. 04:51:678 (7) - 1/3 slider in Duet but 1/4 slider in Shooting Star? actually i think 1/3 slider fits nicer here but i'd get snap checked with others in case
  3. 05:50:678 (1) - can you try to refine the bass clef slider a bit? the end should be a bit more curved tbh lol
    SPOILER
    tbh this example slider could probably be polished up a bit more too lol

  4. 06:25:678 (1,2) - i'd kind of prefer to see this as a longer slider instead of two kick sliders to emphasize the "HI" like in the first chorus but this is probably okay too since last chorus is a bit more intense dunno why but the quintuple hihats sound much clearer so i just used 2 kicks to follow them all instead of a 3/4. it also does a good job at emphasizing
k
fixed everything else
alacat
fixed unsnapped objects and two sections at the same point in Insane.

Bubbled! #1
Rizia
we fixed snapping at 04:51:678 - to 1/4

#2
Asahina Momoko
i luv anime
Nathan
me too
Spaghetti
raririn
吼啊
Agatsu
grats :)
Depths
grats
koungou-desu
Bonzi you go to the map you wanna download and you click download, If you use firefox there should be the file at the bottom, you wanna click that twice. Now it should open up in osu and ta da you have your new song ready to play. :lol:
Bonzi

koungou-desu wrote:

Bonzi you go to the map you wanna download and you click download, If you use firefox there should be the file at the bottom, you wanna click that twice. Now it should open up in osu and ta da you have your new song ready to play. :lol:
Alright thanks
Snowy Dream
???
这个,我今天突然想起来好像还没看这图,再点开一看,已经起飞了。。
好像就这么鸽了。。;_;

总之恭喜星爷又飞一图!
Mango Berry
Holy shit this map is good.
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