forum

Kelly Bailey - Triage at Dawn

posted
Total Posts
73
show more
Arphimigon

Krfawy wrote:

Arphorno:
[list][*]00:02:275 (2) - Don't you mind setting a bit less sharp construction here so the transition from one note to another is nice and easier for noobs? I'm talking about something like *THIS*, because right now it's just a copy&paste'd slider and it's not as playable as it would be. I mean, I think it plays great especially for newer players, but meh, changed to a curvy thing that's probably worse
[*]00:17:275 - Actually, the sound here is that weak it would be stressed with... plain soft-hitnormal sound without a whistle. Just to make it sound better in my opin ya gucci
Gonna actually relook over hs and maybe add more and remove others, changed that one
Will either update this with .osu another time or send in pm o/
Topic Starter
diraimur
well afair i hitsounded the diff so the fault is on me
/me runs
Arphimigon
I swear on me mum I hitsounded that diffu!
Irreversible
Seems good now!
Voli
\ o /
Bara-
Hi!

Something, I need to address first

Bakari wrote:

[*]AudioLeadIn was edited manually, and this is against the rules. The argument Doyak made is irrelevant and should be fixed separately.

RC wrote:

Do not manually edit anything in an .osu file that cannot be changed through the Editor.
Taken from this thread. Remove the AudioLeadIn (Though I don't see why it's bad, apparently it's unrankable (even though it's used much) but better fix it)

Also, why not add a circle in all diffs at 00:35:608 (Voli's diff has it) and start the spinner 1/4 or 1/2 (depending on the difficulty) later, so the sounds gets a bit more impact
[Easy]
00:08:941 (1) - With how the movement goes (compared to the next object) I'd say putting it at something as 136:179, and then moving 00:11:164 (2) - to 190:204 (make sure to apply symmetry for the next objects) so the slider flows better into the circle
00:17:830 (1) - Nazi - Move to 200:282 for a perfect motion from the previous slider (and 00:18:664 (2) - to 157:192) and fix the symmetry etc.
00:22:275 (1,2,3) - Even more Nazi - The movement from (1,2) is X+64, Y+78. From (2,3) is X+63, Y+81. That is not the same. Move (3) to 320:268 to fix this
Soo much whistles

[Advanced]
00:08:664 - Please add a circle here for the loud trumpet sound thing - you know what I mean...
00:08:803 - ^^ (Optional)
00:08:941 (1,2,3,4,5) - I really dislike this pattern, it doesn't look good. Similar sounds get patterns as 00:11:164 (1,2,3,4,5) - 00:26:719 (1,2,3,4,5) - 00:28:941 (1,2,3,4,5) - which are all really well made. This patter just looks bad. It likely has to do with the unsymmetrical slidershapes, or by the fact that it mismatches the blankets a lot. I highly recommend you to either change this into grey-noded sliders, or by making all 3 sliders symmetrical, or by redoing it and giving it a different approach. Another concern of mine is the choice of rhythm. Please compare this pattern with 00:26:719 (1,2,3,4,5) -. This pattern has the sliders start on the 3/2, the later patterns have the circles on the 3/2, and the sliders between those (which imo seems to work better) Please make it consistent
00:26:441 - Please add a circle here for the loud trumpet sound thing - you know what I mean...
00:26:580 - ^^ (Optional)
00:31:164 (1,2,3,4,5) - Please make it symmetrical (for the blankets) or redo this, and keep the same rhythm as 00:13:386 (1,2,3) - since the music is the same

[Voli]
00:12:830 (4) - To be consistent with the previous part, NC this (since 00:10:608 (1) - has a NC)
00:18:664 (2) - You hear a strong buzz during this slider. Please make this slider a bit more special to follow this sound, like this for example
00:20:886 (2) - WOW You even follow the buzz in the song with the slidershape! Well done!
00:27:553 (3,5) - NC to stay consistent with the previous part
00:29:775 (3,5) - ^^
00:33:386 (1) - <3

Call me
Voli

Bara- wrote:

[Voli]
00:12:830 (4) - To be consistent with the previous part, NC this (since 00:10:608 (1) - has a NC) fix
00:18:664 (2) - You hear a strong buzz during this slider. Please make this slider a bit more special to follow this sound, like this for example
Sure
00:20:886 (2) - WOW You even follow the buzz in the song with the slidershape! Well done! \o/
00:27:553 (3,5) - NC to stay consistent with the previous part
00:29:775 (3,5) - ^^ these two have NCs consistent with the rest? o.o this whole part has NCs on the big white ticks, so thats pretty consistent if you ask me
00:33:386 (1) - <3 <3

Call me
Thanks for da mod!

asdfsafs
osu file format v14

[General]
AudioFilename: audio.mp3
AudioLeadIn: 2000
PreviewTime: 8525
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 0

[Editor]
Bookmarks: 8941,10053,17830,26719,35608
DistanceSpacing: 1
BeatDivisor: 4
GridSize: 16
TimelineZoom: 1.6

[Metadata]
Title:Triage at Dawn
TitleUnicode:Triage at Dawn
Artist:Kelly Bailey
ArtistUnicode:Kelly Bailey
Creator:diraimur
Version:Voli's Hyper
Source:Half-Life 2
Tags:two Gordon Freeman Alyx Vance We Don't Go To Ravenholm voli arphimigon
BeatmapID:1013267
BeatmapSetID:474348

[Difficulty]
HPDrainRate:5
CircleSize:5
OverallDifficulty:6
ApproachRate:6.5
SliderMultiplier:1.7
SliderTickRate:1

[Events]
//Background and Video events
0,0,"bg.jpg",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

[TimingPoints]
53,555.555555555556,4,2,1,40,1,0
53,-133.333333333333,4,2,1,40,0,0
6719,-117.647058823529,4,2,1,40,0,0
8941,-83.3333333333333,4,2,1,50,0,0
13386,-100,4,2,1,50,0,0
17830,-83.3333333333333,4,2,1,60,0,0
31164,-83.3333333333333,4,2,1,55,0,0
33386,-83.3333333333333,4,2,1,50,0,0
35608,-83.3333333333333,4,2,1,45,0,0
36164,-83.3333333333333,4,2,1,40,0,0
36719,-83.3333333333333,4,2,1,35,0,0
37275,-83.3333333333333,4,2,1,30,0,0
37830,-83.3333333333333,4,2,1,25,0,0
38386,-83.3333333333333,4,2,1,20,0,0
38941,-83.3333333333333,4,2,1,15,0,0
39497,-83.3333333333333,4,2,1,10,0,0
40053,-83.3333333333333,4,2,1,5,0,0


[Colours]
Combo1 : 255,255,0
Combo2 : 255,128,0
Combo3 : 128,128,128

[HitObjects]
216,266,53,6,0,L|344:234,1,127.500004863739,2|0,0:0|0:0,0:0:0:0:
417,186,886,2,0,P|432:241|386:315,1,127.500004863739,2|0,0:0|0:0,0:0:0:0:
339,235,1719,1,2,0:0:0:0:
156,259,2275,6,0,P|98:239|92:173,1,127.500004863739,2|0,0:0|0:0,0:0:0:0:
164,128,3108,2,0,B|228:143|228:143|298:128,1,127.500004863739,2|0,0:0|0:0,0:0:0:0:
354,66,3941,1,2,0:0:0:0:
391,244,4497,6,0,B|364:303|364:303|332:289|292:303,1,127.500004863739,2|0,0:0|0:0,0:0:0:0:
209,299,5330,2,0,B|180:289|148:303|148:303|121:244,1,127.500004863739,2|0,0:0|0:0,0:0:0:0:
83,160,6164,1,2,0:0:0:0:
240,16,6719,6,0,P|260:83|234:149,1,144.500002756119,2|0,0:0|0:0,0:0:0:0:
322,200,7553,2,0,P|301:266|334:340,1,144.500002756119,2|0,0:0|0:0,0:0:0:0:
405,264,8386,1,2,0:0:0:0:
447,168,8664,2,0,L|443:98,1,36.1250006890297,2|0,0:0|0:0,0:0:0:0:
400,48,8941,5,2,0:0:0:0:
304,16,9219,1,0,0:0:0:0:
320,112,9497,1,0,0:0:0:0:
96,112,9775,5,2,0:0:0:0:
192,80,10053,1,0,0:0:0:0:
176,176,10331,1,0,0:0:0:0:
333,171,10608,5,2,0:0:0:0:
333,171,10886,2,0,P|330:214|346:246,1,50.9999984436036,2|0,0:0|0:0,0:0:0:0:
304,80,11164,5,2,0:0:0:0:
404,98,11441,1,0,0:0:0:0:
397,200,11719,1,0,0:0:0:0:
208,80,11997,5,2,0:0:0:0:
108,98,12274,1,0,0:0:0:0:
115,200,12552,1,0,0:0:0:0:
298,66,12830,6,0,P|353:28|406:26,1,101.999996887207,2|0,0:0|0:0,0:0:0:0:
384,128,13386,6,0,P|384:176|400:224,1,85,2|0,0:0|0:0,0:0:0:0:
352,304,13941,1,0,0:0:0:0:
256,256,14219,2,0,B|215:242|215:242|174:256,1,85,2|0,0:0|0:0,0:0:0:0:
80,304,14775,1,0,0:0:0:0:
40,200,15053,2,0,P|27:151|46:105,1,85,2|0,0:0|0:0,0:0:0:0:
154,54,15608,6,0,L|267:27,2,85,2|0|0,0:0|0:0|0:0,0:0:0:0:
219,134,16441,2,0,L|301:153,2,85,2|0|0,0:0|0:0|0:0,0:0:0:0:
155,224,17275,1,2,0:0:0:0:
111,122,17553,1,0,0:0:0:0:
69,273,17830,6,0,P|154:323|250:249,1,203.999993774414,2|0,0:0|0:0,0:0:0:0:
362,130,18664,2,0,B|345:178|345:178|365:222|365:222|325:280|379:339,1,203.999993774414,2|0,0:0|0:0,0:0:0:0:
436,126,19497,2,0,P|417:79|373:56,1,101.999996887207,2|0,0:0|0:0,0:0:0:0:
147,28,20053,6,0,B|139:83|122:127|122:127|145:175|158:242,1,203.999993774414,2|0,0:0|0:0,0:0:0:0:
280,140,20886,2,0,B|333:104|333:104|369:122|404:104|404:104|458:140,1,203.999993774414,2|0,0:0|0:0,0:0:0:0:
416,256,21719,2,0,P|407:316|427:369,1,101.999996887207,2|0,0:0|0:0,0:0:0:0:
256,304,22275,6,0,B|182:271|182:271|145:295|99:295|60:252,1,203.999993774414,2|0,0:0|0:0,0:0:0:0:
37,48,23108,2,0,P|120:99|131:197,1,203.999993774414,2|0,0:0|0:0,0:0:0:0:
221,120,23941,2,0,P|270:96|323:105,1,101.999996887207,2|0,0:0|0:0,0:0:0:0:
434,133,24497,6,0,B|421:206|421:206|439:253|439:253|419:349,1,203.999993774414,2|0,0:0|0:0,0:0:0:0:
337,265,25330,2,0,P|283:250|142:303,1,203.999993774414,2|0,0:0|0:0,0:0:0:0:
163,144,26164,1,2,0:0:0:0:
287,50,26441,2,0,L|305:107,1,50.9999984436036,2|0,0:0|0:0,0:0:0:0:
395,63,26719,6,0,L|434:188,1,101.999996887207,2|0,0:0|0:0,0:0:0:0:
470,299,27275,1,0,0:0:0:0:
311,238,27553,2,0,P|244:228|188:257,1,101.999996887207,2|0,0:0|0:0,0:0:0:0:
121,130,28108,1,0,0:0:0:0:
263,315,28386,1,2,0:0:0:0:
390,135,28664,2,0,P|395:110|390:84,1,50.9999984436036,2|0,0:0|0:0,0:0:0:0:
320,7,28941,6,0,P|308:57|317:107,1,101.999996887207,2|0,0:0|0:0,0:0:0:0:
433,220,29497,1,0,0:0:0:0:
263,315,29775,2,0,L|393:334,1,101.999996887207,2|0,0:0|0:0,0:0:0:0:
433,220,30330,1,0,0:0:0:0:
244,231,30608,2,0,P|192:263|176:323,1,101.999996887207,2|0,0:0|0:0,0:0:0:0:
81,190,31164,6,0,L|54:75,2,101.999996887207,2|0|0,0:0|0:0|0:0,0:0:0:0:
180,106,31997,2,0,L|207:-9,2,101.999996887207,2|0|0,0:0|0:0|0:0,0:0:0:0:
256,240,32830,2,0,P|305:250|356:246,1,101.999996887207,2|0,0:0|0:0,0:0:0:0:
424,146,33386,6,0,B|367:131|367:131|227:188|87:5|255:-36|424:5|283:188|143:131|143:131|87:146,1,611.999981323243,2|0,0:0|0:0,0:0:0:0:
87,145,35608,5,0,0:0:0:0:
256,192,35747,12,0,40053,0:0:0:0:
Topic Starter
diraimur


Bara- wrote:

Hi!

Something, I need to address first
Remove the AudioLeadIn (Though I don't see why it's bad, apparently it's unrankable (even though it's used much) but better fix it) sorry but it needs it D:

Also, why not add a circle in all diffs at 00:35:608 (Voli's diff has it) and start the spinner 1/4 or 1/2 (depending on the difficulty) later, so the sounds gets a bit more impact its not very strong for easier diffs, and spinner start is enough emphasis i m o :<

[Advanced]
00:08:664 - Please add a circle here for the loud trumpet sound thing - you know what I mean... for advanced it would be kinda though because if i only placed a circle, it would be 1/2 rhythm same all over place and if i used 1/4 notes it would be too hard for advanced and if i used 1/4 sliders it would be prooobably not looking good because of slider head and end overlapping with eachother, and right now its not too confusing to understand what i mapped to, i believe it would be weird if i suddenly switched to trumpets :c
00:08:803 - ^^ (Optional) ^
00:08:941 (1,2,3,4,5) - I really dislike this pattern, it doesn't look good. Similar sounds get patterns as 00:11:164 (1,2,3,4,5) - 00:26:719 (1,2,3,4,5) - 00:28:941 (1,2,3,4,5) - which are all really well made. This patter just looks bad. It likely has to do with the unsymmetrical slidershapes, or by the fact that it mismatches the blankets a lot. I highly recommend you to either change this into grey-noded sliders, or by making all 3 sliders symmetrical, or by redoing it and giving it a different approach. Another concern of mine is the choice of rhythm. Please compare this pattern with 00:26:719 (1,2,3,4,5) -. This pattern has the sliders start on the 3/2, the later patterns have the circles on the 3/2, and the sliders between those (which imo seems to work better) Please make it consistent im affraid i cant apply first one because it necessarily doesnt have to look same as others, and it plays pretty cool like this imo and its still consistent enough /w\
00:26:441 - Please add a circle here for the loud trumpet sound thing - you know what I mean... explained above ;w;
00:26:580 - ^^ (Optional) ^
00:31:164 (1,2,3,4,5) - Please make it symmetrical (for the blankets) or redo this, and keep the same rhythm as 00:13:386 (1,2,3) - since the music is the same changed, nice catch >w<)7

Call me /w\
thanks a lot for the mod!

(ugh i feel like an ass for denying them aaaaaaaaaaa)
Arphimigon

Bara- wrote:

Also, why not add a circle in all diffs at 00:35:608 (Voli's diff has it) and start the spinner 1/4 or 1/2 (depending on the difficulty) later, so the sounds gets a bit more impact I could see that working in later diffs but I think it's too weak for this one ;-;
[Easy]
00:08:941 (1) - With how the movement goes (compared to the next object) I'd say putting it at something as 136:179, and then moving 00:11:164 (2) - to 190:204 (make sure to apply symmetry for the next objects) so the slider flows better into the circle I guess that works, I mean too simple flow kinda sucks imo (you don't feel anything, you just move naturally) but then again this is calm af so ya
00:17:830 (1) - Nazi - Move to 200:282 for a perfect motion from the previous slider (and 00:18:664 (2) - to 157:192) and fix the symmetry etc.
00:22:275 (1,2,3) - Even more Nazi - The movement from (1,2) is X+64, Y+78. From (2,3) is X+63, Y+81. That is not the same. Move (3) to 320:268 to fix this fixed with the thing before it owo
Soo much whistles Actually I removed a bunch



We ALZO did an IRC after
IRC
21:55 diraimur: u got mod on trieg
21:55 *Arphimigon is editing [https://osu.ppy.sh/b/1013369 Kelly Bailey - Triage at Dawn [Arphimigon's Easy]]
21:55 Arphimigon: baka
21:55 diraimur: wat happend
21:55 diraimur: ;-;
21:55 Arphimigon: wat?
21:56 diraimur: u said baka
21:56 Arphimigon: ya I was on mep alreadi
21:56 diraimur: i succ
22:01 Arphimigon: dabidabida
22:02 Arphimigon: itz alkdjakldjadklaj dee
22:02 Arphimigon: sNOOP DOOGGGG
22:02 Arphimigon: http://puu.sh/qnCb3/a55b329d60.osu
22:02 diraimur: LOL
22:02 Arphimigon: now we rank!
22:02 Arphimigon: <3
22:03 diraimur: i think ill need rebubble from irre tho
22:03 Arphimigon: You shouldn't
22:03 diraimur: wow
22:03 Arphimigon: Ask bara o/
22:03 diraimur: it wouldnt be a problem
22:03 diraimur: nvm
22:03 diraimur: i wont risk it
22:03 Arphimigon: Ask Irre + Bara
22:03 Arphimigon: If you need rebub
22:03 diraimur: can i
22:03 Arphimigon: Actually wtf
22:03 diraimur: place a note on
22:04 Arphimigon: Irre would rebub ez
22:04 diraimur: 00:35:608 -
22:04 diraimur: ya
22:04 Arphimigon: Yeah you can it'd be nice for top 2 diffs imo
22:04 diraimur: or not
22:04 diraimur: because
22:04 diraimur: he told me to add it
22:04 diraimur: on easy
22:04 Arphimigon: Actaully
22:04 diraimur: yes or no?
22:04 Arphimigon: Only top diff \ o /
22:04 Arphimigon: Other diffs nahhhhh
22:04 diraimur: hmm k
22:05 Arphimigon: It's like really quiet and most the diffs end in a way that having an extra note wouldn't be nice (see: Hyper)
22:05 Arphimigon: I mean it makes sense tho
22:05 Arphimigon: idk
22:05 Arphimigon: ur choice
22:05 Arphimigon: xDDDDDDDDDDDDDDDDDDDD
22:06 Arphimigon: Also did you add lead in to other diffs?
22:08 diraimur: yeah
22:08 diraimur: all diffs
22:09 Arphimigon: <3
22:09 diraimur: IM
22:09 diraimur: SO
22:09 diraimur: UHHH
22:09 diraimur: CONFUSED
22:09 Arphimigon: HYPED???
22:09 Arphimigon: o
22:09 diraimur: IRRE SAYS THAT MAP WAS FINE
22:09 diraimur: SAYS I DONT HAVE TO CHANGE PATTERNS
22:09 diraimur: BUT
22:09 diraimur: I
22:09 diraimur: AAAAAAAAAAAAAAAAAA
22:09 Arphimigon: okokok
22:09 Arphimigon: lemme c
22:09 Arphimigon: whats the problem
22:10 diraimur: lemme update
22:13 Arphimigon: advanced 2
22:13 Arphimigon: owo
22:13 diraimur: yeah
22:13 diraimur: irre said
22:13 diraimur: i shouldnt so i wanted to show both
22:13 diraimur: idk
22:14 diraimur: can u check
22:14 diraimur: asdf
22:14 Arphimigon: ya
22:15 Arphimigon: Idk what ur explaining but ya1
22:15 diraimur: wat explaining
22:15 Arphimigon: idk what ur telling me about but I'll check xDDDD
22:16 diraimur: ;w;
22:18 diraimur: holy fuck
22:18 diraimur: ive been
22:18 diraimur: never this indecisive before
22:18 Arphimigon: tell me
22:18 Arphimigon: what the problem is
22:18 diraimur: ok
22:18 diraimur: bara modded my map
22:18 Arphimigon: and i'll drop my overthetop explaination o/
22:18 diraimur: irre told me most of things he pointed are not needed
22:19 diraimur: and thus better if kept this way
22:19 Arphimigon: aight so basically
22:19 Arphimigon: everything in baras mod
22:19 Arphimigon: ok
22:20 diraimur: http://puu.sh/qnDoE/571f7f0cae.jpg
22:20 diraimur: the link was [http://puu.sh/qnCEV/79d139a94e.jpg this]
22:20 Arphimigon: ya browser is supr slow owo
22:21 Arphimigon: LOL
22:21 Arphimigon: LOOOOl
22:21 diraimur: LOL
22:23 Arphimigon: OK
22:23 Arphimigon: so what parts are u
22:23 Arphimigon: asdf
22:23 Arphimigon: aboot
22:23 diraimur: 00:31:164 (1,2,3,4,5) - and00:08:941 (1,2,3,4,5) -
22:23 diraimur: and 00:08:664 -
22:24 Arphimigon: ok
22:24 diraimur: and 00:26:441 -
22:24 Arphimigon: personally speakin I'd not add the trumpet noises to this diff
22:24 Arphimigon: (tell me if you wanna hear explanations)
22:25 diraimur: k thats solved
22:25 diraimur: im not going to add trumpet notes
22:25 Arphimigon: the end point is
22:25 Arphimigon: valid tho
22:25 Arphimigon: for 2 reasons
22:25 Arphimigon: Bara- reason is legit enuf
22:25 diraimur: what end point
22:26 Arphimigon: 31 in
22:26 Arphimigon: 00:31:164 (1,2,3,4,5) -
22:26 diraimur: and what about first one
22:26 diraimur: 00:08:941 -
22:26 diraimur: 2 vs 1
22:26 diraimur: which one you like more
22:26 diraimur: voli said 2 is better
22:27 Arphimigon: which of what do I like better
22:27 diraimur: like
22:27 diraimur: consistency and looks overall
22:27 diraimur: everythin combined
22:27 diraimur: whicho ne fits more
22:27 diraimur: adv1 or 2
22:27 Arphimigon: o therez adv 2?
22:27 Arphimigon: oooo
22:27 diraimur: wat
22:27 diraimur: u
22:27 diraimur: didnt
22:27 diraimur: dl
22:27 diraimur: it
22:27 *diraimur is editing [https://osu.ppy.sh/b/1045436 Kelly Bailey - Triage at Dawn [advanced 2]]
22:28 Arphimigon: xDDDDDDDDDDDDDDDDDDD
22:28 Arphimigon: ok
22:28 Arphimigon: OK
22:28 diraimur: whole point was
22:28 diraimur: about this
22:28 diraimur: LOLi
22:28 Arphimigon: OK
22:28 Arphimigon: hm well
22:28 Arphimigon: tbh
22:28 Arphimigon: I prefer 1st
22:28 Arphimigon: For the sake that
22:28 Arphimigon: The entire next 20 seconds
22:29 Arphimigon: Is all triangular patterns
22:29 Arphimigon: literally
22:29 Arphimigon: Only the first 2 patterns are non triangular
22:29 Arphimigon: In the sense that its 1 note in middle and the rest kinda blanket it
22:29 diraimur: and 00:31:164 - ?
22:29 Arphimigon: 1st 1 edgy and cool
22:29 Arphimigon: xD
22:30 diraimur: so basically no change at all
22:30 diraimur: from my previous one
22:30 diraimur: ayyy rip then i basically deny everything
22:30 Arphimigon: uh not really
22:30 diraimur: what should i change on first one
22:30 Arphimigon: I thought there was smth
22:30 Arphimigon: ya
22:30 diraimur: you said
22:30 Arphimigon: 00:31:164 (1,2,3,4,5) -
22:31 diraimur: 1: its bara
22:31 diraimur: and 2: sth
22:31 Arphimigon: change rhythm!
22:31 diraimur: yeah
22:31 diraimur: you didnt give second reasoni--
22:31 diraimur: BUT
22:31 diraimur: ;-;
22:31 diraimur: I GAVE MY REASONING
22:31 diraimur: unless you want me to change those into
22:31 diraimur: 1/1 sliders
22:31 diraimur: i can do that
22:31 Arphimigon: Ok this getting confusing, can we like, restart, but like talk with proper grammar so I can read it better? owo
22:31 diraimur: ok o ko k ok
22:31 diraimur: hi arphi
22:31 diraimur: are you busy
22:32 Arphimigon: Yeah, helping a friend with a mod
22:32 diraimur: i got a question to you
22:32 diraimur: oh
22:32 diraimur: fuck
22:32 diraimur: well nvm then
22:32 Arphimigon: But I can multitask it
22:32 diraimur: cya later
22:32 diraimur: hmm ok
22:32 Arphimigon: *skip this part*
22:32 diraimur: so
22:32 *diraimur is editing [https://osu.ppy.sh/b/1013362 Kelly Bailey - Triage at Dawn [Advanced]]
22:32 diraimur: i got a mod on this map
22:32 diraimur: by a person named bara-
22:33 Arphimigon: Just skip to the points!
22:33 diraimur: ok ok
22:33 diraimur: he said
22:33 diraimur: change rhyhms on 00:31:164 -
22:33 diraimur: compared to 00:26:719 -
22:33 diraimur: but rhythm changes there
22:34 diraimur: like
22:34 diraimur: i can make those 00:31:164 (1,2,3,4,5) -
22:34 diraimur: repeats
22:34 diraimur: and remove notes i think
22:34 Arphimigon: Agree with changing
22:34 diraimur: but i cant use same rhythm as 00:28:941 (1,2,3,4,5) -
22:34 diraimur: right?
22:34 Arphimigon: Nah, would be better to use reverse sliders
22:34 diraimur: okidoki
22:34 diraimur: and
22:34 diraimur: he said this pattern sucks
22:34 diraimur: 00:08:941 (1,2,3,4,5) -
22:35 diraimur: so i created a new one and dont kno if its better or not
22:35 *diraimur is editing [https://osu.ppy.sh/b/1045436 Kelly Bailey - Triage at Dawn [advanced 2]]
22:35 diraimur: 00:08:941 (1,2,3,4,5) - BOOM
22:35 diraimur: is it better or worse
22:35 Arphimigon: Yeah the new one is really out of place
22:35 diraimur: new one is worse then?
22:35 Arphimigon: If anything, that new pattern and 00:11:164 (1,2,3,4,5) - are both out of place af
22:35 Arphimigon: They don't follow the triangle theme the same
22:36 diraimur: so youre telling me to change 00:11:164 (1,2,3,4,5) - ?
22:36 Arphimigon: Central note with sliders around
22:36 diraimur: but
22:36 diraimur: i never used central note with sliders around ever latter too
22:36 diraimur: late
22:36 diraimur: r
22:36 diraimur: only this
22:36 Arphimigon: Actually scrap that
22:36 diraimur: 00:31:164 (1,2,3,4,5) -
22:36 diraimur: which im changing
22:37 Arphimigon: The only pattern that breaks the theme
22:37 diraimur: into repeat sliders
22:37 Arphimigon: iz 00:11:164 (1,2,3,4,5) -
22:37 diraimur: *drumrollz*
22:37 diraimur: o fuk
22:37 diraimur: in adv 1 or adv2
22:37 Arphimigon: It's the same
22:37 Arphimigon: In both
22:37 diraimur: ok
22:37 diraimur: yeah
22:37 diraimur: but i mean
22:37 diraimur: ok
22:37 Arphimigon: Yeah, rip
22:37 diraimur: lets see
22:38 diraimur: lets see
22:38 Arphimigon: It's the only out of place pattern
22:38 Arphimigon: owo
22:38 diraimur: is it a big issue
22:38 diraimur: should i change it
22:38 diraimur: i have no idea
22:38 diraimur: ;w;
22:38 diraimur: i mean
22:38 diraimur: 00:00:053 (1,2,3,1,2,3,1,2,3,1,2,3) - is not triangular at all
22:38 Arphimigon: Yeah but like
22:39 diraimur: 00:11:164 (1,2,3,4,5) - is technically still triangles
22:39 Arphimigon: I mean after it pickz up
22:39 diraimur: just not fully stmmetric
22:39 diraimur: symmetric
22:39 Arphimigon: okok if you want to keep go ahead, but it really doez stick out being the only 1 note equilateral-triangle based
22:40 Arphimigon: The 2nd to last pattern change rhythm ya
22:40 Arphimigon: Pls no map to trumpet sound tho o/
22:40 diraimur: got it
22:41 Arphimigon: What did I miss?
22:41 diraimur: thx a lot
22:41 Arphimigon: np cutie
22:41 diraimur: thats all
Bara-
advanced 2 is like 100x better then the current one but ok
ztrot
Everything looks good lets give this one a shot qualified!
-Sh1n1-
:O ztrot ranking beatmaps, gratz anyways
ac8129464363
didn't expect to see this song, grats
Bara-
Nice!
Topic Starter
diraimur
Thanks! I like dis song <3
ac8129464363
please get someone to add valve to web tags
Topic Starter
diraimur
done, thanks Desperate-kun and deetz o/
Myxo
Disqualified on mapper's request.
Topic Starter
diraimur
changes were made:
*added "valve" to tags.

we are ready!
Myxo
Requalified, as only a tag was fixed.
Hula
DQ it.

I need to be in tags plz
Topic Starter
diraimur
LOL PLS
Arphimigon
Tags "3age" "illuminati" "triangle" "hl3 confirmed" need to be added also

pls don't actually DQ for this
Voli
its actually Voli so remove voli from tags and add Voli thx
also add dirai to tags since he gd's the advanced and normal
-Sh1n1-
lol these guys xdd don't you want to add bara, ztrot and desperate too? ;p
Arphimigon
add tags "qualified" which you'll need to unrank when it is ranked to change to "ranked" but then when it is unranked you will need to change it to "pending" and restart the inevitable DQ cycle of tags
-Kanzaki
HEY wtf dirai ranking maps now lol
Mao
Grats :3
Hula

Mao wrote:

Grats :3
Dood. we got missing tags and you say grats. Are you sadistic?
Arphimigon
BPM 108
Submitted Jun 27, 2016
Ranked Aug 18, 2016

108 is divisible by 3
27 is divisible by 3
18 is divisible by 3
2016 is divisible by 3
Not only is 2016 divisible by 3, but the result is divisible by 3 also. Same with 18.

But there is more!

Triage at Dawn has 12 letters
12 is divisible by 3.
The beatmap ID of the map is 474348
474348 is also divisible by 3.

All these 3s can only mean one thing...
Half Life 5 confirmed.
Topic Starter
diraimur
tfw i just saw this 1
Arphimigon
sameirltbh
Please sign in to reply.

New reply