My Angel RangE
My Angel RangE wrote:
hi ~
General
Envle countdown cheek off please
not storyboard, widescreen support / letterbox during beaks cheek off please ! fixed all this
[box=Hard]00:36:530 (4) - Basket fixed
00:42:056 (4,1,2) - ds new combo jump
01:18:845 (1,2,3,4) - long time ago map patten thats intended
01:21:214 (4,1,2) - dsnew combo jump
~
Jonawaga
Jonawaga wrote:
Hey Voli~ NM from my queue~
most of these suggestions are not problems, but just visual improvements
[General][Normal]
- lower the hitsound volume wherever you can I still have to do the volume control in the entire set \o/ will do it soon!
[Collab]
- use the same control points as the other diffs (you can do this by copy/pasting part of the .osu file or using hitsound copier)
- 00:49:793 (1,3) - separate these a bit well I'm kind of limited to DS :/ and separating them more would mess up blankets at both sides and mess with the ds consistency D:
- 00:53:898 (4,1) - blanket shape? I did what I could do while still keeping the tail of the slider horizontally aligned with 00:54:845 (1) -
- 00:53:898 (4,1) - arrange the points like this if you want:
huh? thats a completely different part than the one you screenshotted o.o- 01:13:793 (4) - ^improved the wave slider blanket
(rest aren't my parts so i'll leave that up to them)
- 00:21:372 (2,3) - Separate these a bit more
- 00:45:056 (2) - 326|379 to fix overlap
- 00:48:530 (1) - no NC
- 00:53:582 (1) - ^
- 01:22:635 (1) - NC? fixed
[Hard][Challenge]
- I can't find anything. that's a good sign i guess?!
Good Luck~!!
- SV seems unreasonably high it's fitting with the song + highjest diff, and even if it was too high, what am i going to do about it now? xD
- 00:16:003 (2) - followpoint overlap is still overlap. It looks messy.
- 00:19:477 (1,2) - ^
- 00:20:108 (3,4,5,6,7) - idk how anyone is going to read this
- 00:22:319 (2) - followpoints again...
- 00:23:582 (3,4) - ^
- 00:26:108 (2,3) - ^ I'm getting distracted by this. >> I'll have to stop.
applied nothing, sorry D: - overlapping followpoints don't matter to my knowledge, I've never heard of it before in my two years of mapping experience, so there's that.. Also stream/slider pattern is definitely readable since you can still see the sliderborder and the first notes already fade out before the slider appears.
Hobbes2
Hobbes2 wrote:
I'm not very familiar with the "old mapping style" so I don't really know how to mod the harder diffs without being intrusive. Don't kds this post since what I do have is really short.
[norm]
I think the AR is too high. 4, perhaps? not sure about that for now, it's a quite dense difficulty for a normal and rather high bpm, so keeping for now.
00:18:214 (1,3) - Small blanket fix here, notice that the end of 3 curves into 1 a bit much and ruins the blanket.
00:22:003 (3) - get the red node inside the slider tick for symmetry
01:13:793 (4) - I think this shape needs some work because it looks lopsided to me.
applied all of this, thanks! and well, I did kds you since all of your suggestions were helpful in a way + you did take the time to mod my map!
+1 star, good luck. \o/ woo!
Thanks a lot for the mods! Appreciate it \o/
Updated all!