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Nomizu Iori - Ma.Ka.Se.Te Tonight (TV Size)

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Topic Starter
Tenshi-nyan

nante wrote:

Custom soft hitclap is quite disturbing what
Lol, I was sure it's edited hitclap(made to be louder), but seems it's music. Still, I think you should at least remove hitclap from places where this "bg music hitclap" is. It really disturbs gameplay.
I don't agree. This is how I make my hitsounds, and I don't see how this would disturb gameplay in anyway. I tried to look for other hitclaps as well, but they just don't suit my taste. If you can find a really great hitclap, feel free to post it in here. I still think the current file works great, especially in combination with the hitwhistle.

Edit: I decrased the volume in all of my difficulties by 5%. Maybe it's better that way.
MoonShade

nante wrote:

[Hard]
00:29:527 (6) - I feel like hitting a note here ~i don't want to do that
00:42:786 (7) - ^ ~same
00:45:438 (6) - ^ ~same
00:47:261 (1,2,3,4,5,6,7,8,9) - quite long stream as for [hard]. Make a 2nd half of it a repeating slider? ~i like it more the way it is, at the moment: no

Sandpig wrote:

MoonShade's Hard
00:15:435 (2,3,4,5,6,7,8) - if you choose to add clap on these streams you'd better treat every note fairly. ~would be too much
and try using normal-sample for stream instead of adding clap. ~?
00:58:198 (1,2,3,4,5,6,1) - turn up ~make it louder? kk +10%

something about sb hitsounds. I don't like to see that mapper uses sb hitsounds just because there is no circle/slidertick for them to add the regular hitsound. ~that's something about personal style, like it or hate it, but I think there's nothing wrong with it and it's not very disturbing here
you should think clearly where should be a clap before you add notes to your map. 00:16:927 (3) - for slider like this, I'd prefer if you change it into a repeat slider and add the clap on the 2nd note. it would play much better. ~No it would not, it's simply that the slider follows the lyrics while the sb hitsound help following the beat at the same time. It's often used this way, e.g. in maps like http://osu.ppy.sh/b/55459
It is oddly to me that there is no circle, no tick, but a hitsound, as if a ghost makes it. ~Other mappers do it, I like it this way :)

karenying wrote:

MoonShade's Hard
remove countdown ~ok
00:26:872 - add a circle? ~no
00:29:524 - ^ ~same
00:31:181 (1,2,3,4) - noisy,maybe volume -10% ~hm not necessary i think
00:31:015 (8,1) - spacing? ~remapped (spacing from 00:31:512 (3,1) isn't important)
00:58:198 (1,2,3,4,5,6,1,2,3,4,1,2,3) - volume+10% ~done
Changed some hitsounds.

Download: Nomizu Iori - Ma.Ka.Se.Te Tonight (TV size) (Tenshi-nyan) [MoonShade's Hard].osu
frost-b-spec
request modding~

[Easy]
Normal?
mapset is good.

[Normal]
Hard?
0.11.457(3) - x192 y192
0.24.054(5) - spacing(use x0.0 spacing and off grid snap)
1.03.667(2) - delete and (1)slider 1more return

[Insane]
0.31.761(4) - spacing(use x0.0 spacing and off grid snap)
0.44.275(4) - ^
1.23.394(8) - ^
1.24.720(4) - ^
1.28.200(4) - x259 y196

+star
KSHR
;)
poisonchan
Hi :3 Modding your map as your request.
Remember, most of the things i'm going to list here are just suggestions. Hope it helps ~
I don't mod taiko so ;3; sorry.


General:
The color of the number 1 combo can be confusing during gameplay, because of background and stuff.
Reconsider changing it to a 'stronger' pink maybe?

Easy:
Nothing really bothers me here. Nice map :3

Normal:
Uh, same as before o-o' ~ But.. what about calling this one Normal+ ?

MoonShade's Hard:
00:15:435 (2,3,4) - it sounds a forced streams, the strong beats (according to the song) are: 00:15:435 (2,4) , i don't think 3 fits there.
00:15:767 (5,6,7,8) - ^ Same as before, 00:15:849 (6,8) - doesn't fits there. If you are going to remove them, what about: http://osu.ppy.sh/ss/61706 ?

Insane
I feel useless modding it. Loved the map.


I liked the mapset alot, nothing really bothers me here o-o I'm feeling useless XD
Great map Tenshi
narakucrimson
Hi! Sorry for the delay!

[General]
  1. I had to update after downloading lol. I don't know if this is solved by standard-submitting again.
[Easy]

Very entertaining for an Easy!! :O Just wanted to mention that...

...because I didn't find anything "wrong".

So you perfectly deserve a star.
Shiro
Please reply to this mod saying what you didn't fix (and what you did) and why.
Also, if you have any question, feel free to ask me in-game :)

General
Nice spread. <3 would have been better if Normal was a N and Hard a *shot*
Just a general tip for backgrounds: name them with simple names (like bg.jpg or Easy.png or something). That way, if you have to change them, you just have to rename the new background after the previous name; it will save you the trouble of going in the editor to change the background.
It would be realy nice to have a crescendo on the first spinner.
The custom claps are really loud compared to the normal hitsound. This makes the latter hard to hear.

Easy
I honestly find this hard for an Easy diff, mostly because of the numerous 1/2 kick sliders, but the song doesn't really call for easier. :/

Normal
I find this a bit hard for a Normal, because of the high BPM and the slider/hitcircles mixups. :/
Besides, I found the kick sliders with 2 repeats during kiai time quite confusing.
01:27:371 (1) - At this high BPM, this note might be too hard to catch.

Insane
Make the starting spinner start 1/1 earlier to match the other diffs ?
OD seems a bit high for such high BPM.
00:49:082 (5,6) - I didn't see these were sliders because of the hitbursts from the stream.

MoonShade's Hard
Maje the starting spinner start 1/1 earlier to match the other diffs ?
Seems fine.

lepidon! - Taiko Oni
Damn 1/3. :(



EDIT:

narakucrimson wrote:

[General]
  1. I had to update after downloading lol. I don't know if this is solved by standard-submitting again.
I didn't have to update, so I guess it's fixed.
Topic Starter
Tenshi-nyan

Odaril wrote:

Please reply to this mod saying what you didn't fix (and what you did) and why.
Also, if you have any question, feel free to ask me in-game :)

General
Nice spread. <3 would have been better if Normal was a N and Hard a *shot*
Just a general tip for backgrounds: name them with simple names (like bg.jpg or Easy.png or something). That way, if you have to change them, you just have to rename the new background after the previous name; it will save you the trouble of going in the editor to change the background.Forgot to rename it. I'll change it anyway later...
It would be realy nice to have a crescendo on the first spinner. allrighty~
The custom claps are really loud compared to the normal hitsound. This makes the latter hard to hear. Is fine to me the way it is.

Easy
I honestly find this hard for an Easy diff, mostly because of the numerous 1/2 kick sliders, but the song doesn't really call for easier. :/

Normal
I find this a bit hard for a Normal, because of the high BPM and the slider/hitcircles mixups. :/ I don't like Normals where all you have to do is hold down some sliders.
Besides, I found the kick sliders with 2 repeats during kiai time quite confusing. I don't.
01:27:371 (1) - At this high BPM, this note might be too hard to catch. made the spinner 1/2 shorter

Insane
Make the starting spinner start 1/1 earlier to match the other diffs ? ok~
OD seems a bit high for such high BPM. Reducing it by 1 cuts the score down to 2.8 mio. Won't lower it.
00:49:082 (5,6) - I didn't see these were sliders because of the hitbursts from the stream. Moved the stream a little.

MoonShade's Hard
Maje the starting spinner start 1/1 earlier to match the other diffs ? as this is the only change, I'll change it.
Seems fine.
Well, thanks^^
Leorda
Hello

Easy
00:25:711 (3) - Move to X:28 and Y:148, to make a flow? Look upper-right beside "Insert Break Time" button to see what I mean (Nazi)
00:31:678 (5) - New combo?
00:32:341 (1) - Remove new combo?
01:24:222 (2) - Make it curvy, it's little bit like a parallel

Normal

00:05:159 (1) - A bit too far from spinner, since this is normal diff
00:15:104 (1,2,3) - IMO, this pattern could be tough for average player, since there are cirlce-slider-slider, not slider-circle-slider
00:24:054 (5) - Not stack perfectly with tail slider, or it will weird to see stack while in gameplay

00:35:325 (3,4) - Remove 00:35:822 (4) and extend 00:35:325 (3) to 00:35:822. This mod issue to make average player can play easily
01:03:833 (1) - New combo for prevent any spinner bug

01:22:731 (3,4,5,1) - Change something, it's really tough for average player (?)

MoonShade's Hard
01:28:366 (T) - Please mark "Inherit previous timing settings" and remove kiai, since it's unused

Insane
00:44:275 (4) - Not stack perfectly with tail slider, or it will weird to see stack while in gameplay
01:23:394 (8) - ^


Go to Zombie Saloon and be a zombie!
Topic Starter
Tenshi-nyan

Leorda wrote:

Hello

Easy
00:25:711 (3) - Move to X:28 and Y:148, to make a flow? Look upper-right beside "Insert Break Time" button to see what I mean (Nazi) ehm wtf are you saying? O_o
00:31:678 (5) - New combo?
00:32:341 (1) - Remove new combo?
01:24:222 (2) - Make it curvy, it's little bit like a parallel

Normal

00:05:159 (1) - A bit too far from spinner, since this is normal diff hmm... wanna keep.
00:15:104 (1,2,3) - IMO, this pattern could be tough for average player, since there are cirlce-slider-slider, not slider-circle-slider I dunno why it'd be THAT much harder. changed anyways.
00:24:054 (5) - Not stack perfectly with tail slider, or it will weird to see stack while in gameplay

00:35:325 (3,4) - Remove 00:35:822 (4) and extend 00:35:325 (3) to 00:35:822. This mod issue to make average player can play easily nah.
01:03:833 (1) - New combo for prevent any spinner bug
O_o
01:22:731 (3,4,5,1) - Change something, it's really tough for average player (?) nah.

MoonShade's Hard
01:28:366 (T) - Please mark "Inherit previous timing settings" and remove kiai, since it's unused

Insane
00:44:275 (4) - Not stack perfectly with tail slider, or it will weird to see stack while in gameplay
01:23:394 (8) - ^


Go to Zombie Saloon and be a zombie! Sure, just tell where to find one.

Thanks!?
Luneko
Moonshade hat gesagt ich darf die map mooden ;D
machs aber auf english aus gewohnheit ^^

[Easy]
00:31:678 (1) - Last sliderpoint 1 grid up
00:34:662 (1) - 1 grid up and last sliderpoint 2 grids up
01:10:465 (4) - Last sliderpoint 3 grids up

[Normal]
00:24:054 (1) - New Combo
00:40:297 (5) - ^
00:41:457 (8) - 4 grids right
00:51:070 (5) - New Combo
00:57:037 (6) - ^

[MoonShade's Hard]

01:12:454 (6) - New Combo

[Insane]
01:26:543 (7) - New Combo

Sternchen~
Louis Cyphre
- There are 3 red lines in taiko difficulty and 2 red lines in other difficulties. I don't know what is what, so decide what is useless. Also ask a pro about it, i'm not sure about flawless of timing.
- (TV size) --> (TV Size). Change and full submit.
- Slow downs on easy rrr...
- Make same duration of kiai sections in all difficulties and check them all in timing panel, they must placed perfectly on tick.
- Slider Velocity in normal seems too fast, reduce a little? If yes, then don't forget to fix all sliders, spacing leave as it is, it's ok.
- use another background for taiko. If you want i can make it, just send a pm.

I can't say anything else. Seems for me good.
Selee
Kinda nazi mod, just minor things & suggestions~

[General]

  • 00:02:838 (1) - Try finish? sounds better than soft-hit imo..
    01:05:825 (T) - move 3 ms back since the BPM doesn't change
[Easy]

Nice~

The only part I feel a little weird is the hitsound of 01:22:068 (3,1,2)..Though it's on redline, I prefer to add clap for 01:22:068 (3,1) end...

  • 01:28:201 (T) - useless timeline <_<
[Normal]

  • 00:23:391 (4,5) - Stacking (Use 0.0x spacing and disable grid snap.)
    00:50:242 (4) - Try clap begin?
    00:55:546 (4) - ^
    01:25:714 (1) - Extend this for 1/2 beat?
[MoonShade's Hard]

  • 01:01:181 (1,2,3) - Also clap begin?
    01:02:175 (1) - 30% volume C1 soft-hitfinish?
[lepidon! - Taiko Oni]

  • 01:03:834 (T) - Like louis said...delete? (Because there's no actual beat between 01:03:834 and 01:04:828, also the vocal at 01:04:828 01:05:159 01:05:491 are only used to stress the kiai part imo, not really 3/4...
[Insane]

  • 00:31:761 (4) - Move 1/4 beat forward? Really feel awkward here...Also it isn't perfectly stacked...
    00:43:612 (3,4) - Stacking
    01:09:471 (1) - Remove new combo?
    01:22:896 (7,8) - Stacking
    01:27:040 (6,7,8,9) - ^
Awesome music & hitsounds ~
Star~
lepidopodus
@Selee: Seeing 01:05:159 (45) with barline is somewhat weird to me. It's not 3/4 so I removed barline in that part by setting 6/4. (Not actually 6/4, it's only for removing barline...)

Download: Nomizu Iori - Ma.Ka.Se.Te Tonight (TV Size) (Tenshi-nyan) [lepidon! - Taiko Oni].osu
winber1
sorry for late mod :/

Insane

00:36:651(3,4) - make symmetrical with 1 and 2?
00:49:082(4,5) - feels really awkward to me. idk about you, but i would actually rather have two notes stacked than have these sliders. But that just feels better to me.
01:15:932(1,2,3,4,5) - i like symmetry :/.. so maybe like this?

Moonshade's hard


01:15:103(x) - possibly add a note with finish and remove finish from previous note?

Normal

00:28:695(1,2) - I think either you should change this to match the previous pattern, or change the previous pattern to match this.
00:48:916(x) - adding a note here i think would make it somewhat easier to read imo. the red 3/2 rest isn't really all that expected imo and i think it sounds a bit better. too
00:53:557(x) - ^
00:56:872(x) - ^
01:24:219(1) - i don't like all three finishes here. I was thinking about deleting the middle finish, but that doesn't really sound all that great either.

Easy

00:20:076(x) - add note


awesome map :3

Star~~
kanpakyin
Yay..Finish my exam.and here's my mod.sorry for long delay.

[General]
seems fine.

[Easy]
00:15:435(2)-Short repeat sliders with more than one repeat are confusing to play for beginner players.
00:23:059(3)-strongly suggest you replace this note.Because the newbie will follow the number.
00:26:043(1)-Same as 00:15:435-
00:27:037(2.4)-Make it more symmetrical?
00:42:949(2)-Hey guy..Don't change the slider speech in easy diff..
01:02:507(1)-Don't put too much reverse here.maybe use some note to substitute it?
01:05:822(x)-Remove this unnecessary Red line.
01:14:275(2)-I know you are follow the lyric.But 1/2 notes in easy diff is not fair to newbie :<

[Normal]
00:14:275(x)-add a note here?
00:20:407(1.3)-Make it more symmetrical?
00:24:054(5.1)-swap new combo?
00:27:037(2)-Well...I'm not sure about change the slider speech in normal.
00:42:949(2)-Well...I don't like this slider personally.
00:48:916(2)-add a note here?
01:05:822(x)-Remove this unnecessary Red line.
01:06:153(1)-This slider is too far from the previous spinner(center).That's also bad in normal

[lepidon! - Taiko Oni]
00:05:490(1)-Put a finish here? (Big don)
00:47:258(23)-Well ...Not sure about this 1/3 stream.

[MoonShade's Hard]
00:15:767(5-1)-Totally not agree put a 5-plet after a triplet in Hard.
00:41:623(6-6)-Inconsistent spacing.Make sure you didn't open the grid to arrange these notes.
00:47:258(1~)-Totally not agree put a long stream in hard :<
01:05:822(x)-Remove this unnecessary Red line.

[Insane]
00:12:120(x)-add a note here.
00:17:590(3.4.5)-Inconsistent spacing!!!
00:24:717(2.3.4.5)-Put the square regularly.
01:00:684(7)-New combo here.
01:02:507(4)-Hate this stream personally and I just feel noisy in this part.
01:05:822(x)-Remove this unnecessary Red line.
01:08:971(x)-add a note here.
01:12:286(1.2.3)-Inconsistent spacing!!!Please unique the spacing.
01:27:368(7.8.9)-Totally disagree 1/4 stack on 1/2.

that's all.
Topic Starter
Tenshi-nyan

kanpakyin wrote:

Yay..Finish my exam.and here's my mod.sorry for long delay. I hope you passed everything :D

[General]
seems fine.

[Easy]
00:15:435(2)-Short repeat sliders with more than one repeat are confusing to play for beginner players. don't wanna change.
00:23:059(3)-strongly suggest you replace this note.Because the newbie will follow the number. I don't understand what you mean.
00:26:043(1)-Same as 00:15:435-
00:27:037(2.4)-Make it more symmetrical?
00:42:949(2)-Hey guy..Don't change the slider speech in easy diff.. The change is so minimal, you won't even notice it.
01:02:507(1)-Don't put too much reverse here.maybe use some note to substitute it?
01:05:822(x)-Remove this unnecessary Red line. I was said it is necessary.
01:14:275(2)-I know you are follow the lyric.But 1/2 notes in easy diff is not fair to newbie :< D: Changed.

[Normal]
00:14:275(x)-add a note here? sounds better, but might be harder to play... added it anyway.
00:20:407(1.3)-Make it more symmetrical?
00:24:054(5.1)-swap new combo?
00:27:037(2)-Well...I'm not sure about change the slider speech in normal. The sliders would be too long without it.
00:42:949(2)-Well...I don't like this slider personally.
00:48:916(2)-add a note here?
01:05:822(x)-Remove this unnecessary Red line.
01:06:153(1)-This slider is too far from the previous spinner(center).That's also bad in normal Hmm.. I dunno.


[Insane]
00:12:120(x)-add a note here. nope, there's no beat there.
00:17:590(3.4.5)-Inconsistent spacing!!! such a minor difference.
00:24:717(2.3.4.5)-Put the square regularly.
01:00:684(7)-New combo here.
01:02:507(4)-Hate this stream personally and I just feel noisy in this part.reduced the volume >_<
01:05:822(x)-Remove this unnecessary Red line.
01:08:971(x)-add a note here.no beat here.
01:12:286(1.2.3)-Inconsistent spacing!!!Please unique the spacing.
01:27:368(7.8.9)-Totally disagree 1/4 stack on 1/2. hmm.

that's all.
THX.
Waiting for updates now from Lepi and Moonshade :<
MoonShade

Selee wrote:

01:01:181 (1,2,3) - Also clap begin? ~I don't think that sounds better
01:02:175 (1) - 30% volume C1 soft-hitfinish? ~I like my quiet spinner

winber1 wrote:

01:15:103(x) - possibly add a note with finish and remove finish from previous note? ~I won't do that

kanpakyin wrote:

00:15:767(5-1)-Totally not agree put a 5-plet after a triplet in Hard. ~Ok, replaced with 2 sliders
00:41:623(6-6)-Inconsistent spacing.Make sure you didn't open the grid to arrange these notes. ~I don't know what "open the grid" means but i have rearranged them with enabled grid snap, hope it's ok now
00:47:258(1~)-Totally not agree put a long stream in hard :< ~I think I will keep it
01:05:822(x)-Remove this unnecessary Red line. ~It has to be done in order to be exact, you can hear that the measure starts at the half-measure of the old timing section there.
Download: Nomizu Iori - Ma.Ka.Se.Te Tonight (TV Size) (Tenshi-nyan) [MoonShade's Hard].osu
le0u0
star~ ;)
Lizzehb
Love this anime, love this song <3
TheVileOne
Easy

00:49:413 (2) - Tug on this note. It will grid adjust it.

01:11:457 (2,3) - These can be lined up better.

Normal

00:56:209 (5) - Is this supposed to not be lined up with note 4? If it isn't line it up better.

01:00:186 (1) - Remove new combo? (If this interferes with your patterns don't do it.)

MoonShade's Hard

00:15:435 (1) - Any reason why this is its own combo?

00:47:258 (1,2,3,4,5,6,7,8,9) - Such a way to ruin a fun experience. The whole song follows a nice rhythm that is just the right amount of hard and this stream comes up and ruins the experience. This does not fit the song. Don't make this song like Kagamine Meltdown please. This diff should be relaxing IMO.

Insane

00:11:789 (2,3) - Awkward. Antistack doesn't work very well into this part of the beat.
Possible fix (Test it first!)
http://osu.ppy.sh/ss/66784

00:14:772 (1,2,3) - OMG this is hard to read and awkward. Please do something with this.

00:37:148 (5) - New combo(make part of next combo) (Start of the vocal pattern)

01:08:473 (2,3,4,5,6) - Awkward transition IMO. Note 3 should be much lower.

01:28:031 (3,4,5) - Ugh.... Why does it go in like this? >.<



Worth a star.
endlessHorizon
Well done map
Really like it
staa~aar
Colin Hou
[General]:
  1. 01:03:834 (T) - add uninheried section like Taiko Oni (6/4 signature) to every other diff.
[Insane]:
  1. 00:02:838 (T) - move the hitsound setting to the uninherited section and delete this one
  2. 01:06:982 (5) - a bit hidden by the hitburst of 01:06:153 (1), consider to make the reverse arrow more visible.
  3. 01:28:363 (5) - new combo? cuz 01:28:197 (4)'s approachcircle has almost same color with the video. then it would be more easy to tell
[Hard]:
  1. 00:02:838 (T) - same issue in insane
  2. 01:01:181 (T) - unused section
  3. 01:28:363 (5) - new combo
[Normal]:
  1. 00:02:838 (T) - ouch
  2. 00:45:601 (1) - use SB clap sounds at 00:45:601, 00:46:264, 00:46:927? ask the Hard's author how.
  3. AR+1 OD+2
[Easy]:
  1. 00:02:838 (T) - yeah
[Taiko Oni]:
  1. 01:28:283 (T) - this section is for what?
star~
Topic Starter
Tenshi-nyan

Colin Hou wrote:

[General]:
  1. 01:03:834 (T) - add uninheried section like Taiko Oni (6/4 signature) to every other diff.
[Insane]:
  1. 00:02:838 (T) - move the hitsound setting to the uninherited section and delete this one
  2. 01:06:982 (5) - a bit hidden by the hitburst of 01:06:153 (1), consider to make the reverse arrow more visible. ok, there was a 2nd one like that, fixed that, too.
  3. 01:28:363 (5) - new combo? cuz 01:28:197 (4)'s approachcircle has almost same color with the video. then it would be more easy to tell
[Hard]:
  1. 00:02:838 (T) - same issue in insane
  2. 01:01:181 (T) - unused section
  3. 01:28:363 (5) - new combo
[Normal]:
  1. 00:02:838 (T) - ouch
  2. 00:45:601 (1) - use SB clap sounds at 00:45:601, 00:46:264, 00:46:927? ask the Hard's author how. In a spinner? Why no.
  3. AR+1 OD+2 AR+1 OK, OD+2 Not.[b]
[b][Easy]:
  1. 00:02:838 (T) - yeah
[Taiko Oni]:
  1. 01:28:283 (T) - this section is for what?
star~
Fixed stuff.
GamerX4life
Star*
MoonShade
MoonShade's Hard

00:15:435 (1) - Any reason why this is its own combo? ~no, there is no reason -> fixed :3

00:47:258 (1,2,3,4,5,6,7,8,9) - Such a way to ruin a fun experience. The whole song follows a nice rhythm that is just the right amount of hard and this stream comes up and ruins the experience. This does not fit the song. Don't make this song like Kagamine Meltdown please. This diff should be relaxing IMO. ~hmkay what about a short slider?
Download: Nomizu Iori - Ma.Ka.Se.Te Tonight (TV Size) (Tenshi-nyan) [MoonShade's Hard].osu
*updated*
YGOkid8
General:
- lepidon! - Taiko Oni has audio lead in time of 2000ms. how about giving all the other diffs. 2000ms audio lead in time as well?

That's it.
Topic Starter
Tenshi-nyan

YGOkid8 wrote:

General:
- lepidon! - Taiko Oni has audio lead in time of 2000ms. how about giving all the other diffs. 2000ms audio lead in time as well?

That's it.
The taiko diff has 2000ms lead in time because it starts right away, while the solo diffs don't (the first element in every diff is a spinner which starts at 2.838). So I think that's a no-go.

Did some minor spacing fixes and other stuff on Normal. I wonder how I never noticed them.
YGOkid8
okay then.
gustjr1997
:)
Sure
I wonder why nobody point out these notes.

[Insane]
00:47:258 (1,2,3,4,5,6,7,8,9) - They should be snapped by 1/3 like this pic. http://osu.ppy.sh/ss/78833


EDIT : star~
Topic Starter
Tenshi-nyan

ykcarrot wrote:

I wonder why nobody point out these notes.

[Insane]
00:47:258 (1,2,3,4,5,6,7,8,9) - They should be snapped by 1/3 like this pic. http://osu.ppy.sh/ss/78833
Ouch... but... I think it's OK to just them stay like they are right now... I don't particulary like 1/3 streams, especially when the entire map is in 1/4...

I'll see what happens when the all-mighty BAT appears.

Obviously, if I was gonna fix that it'd have to be fixed on Hard, too.
Void
Fun.
_Angel
star
Topic Starter
Tenshi-nyan
._.
Colin Hou
have to pop cuz of the 1/3 notes. and the fixed bg is here.

don't kudosu this plz.

Topic Starter
Tenshi-nyan
Fixing dat damn 1/3 stream after all ._.

Also changed the slider at the same spot in Hard to 1/3.
Colin Hou
rebubbled
Topic Starter
Tenshi-nyan
Someone explain to me why the BG on the score page won't update ._.
Wylo
I was about to ask that too.
Andrea
[lepidon! - Taiko Oni]

The 3rd offset must be 65.822 like the other difficulties. Please make sure to fix that and resnap all notes.


Only one but fatal mistake here. Fix that and I'll rebubble! (can't rank after timing changes)
Topic Starter
Tenshi-nyan

osuplayer111 wrote:

[lepidon! - Taiko Oni]

The 3rd offset must be 65.822 like the other difficulties. Please make sure to fix that and resnap all notes.


Only one but fatal mistake here. Fix that and I'll rebubble! (can't rank after timing changes)

Ahhh whaaaat

It's a matter of 3ms ._. that you're unable to rank for such a minor thing... is kinda stupid D:

Gonna wait for Lepi to gimme an update on his diff, he told me not to mess with it :<

Now I gotta get another BAT to look at this, great D:
lepidopodus
Andrea
After thinking a bit more, I guess there isn't the need of let this map waiting more for such a small change like that.

Ranked~
Topic Starter
Tenshi-nyan
Most played map incoming? :<

Finally got this ranked... thx to everyone who helped me improve this piece o' crap map.
Sallad4ever
took long enough
congratz for the rank ;)
Patchouli
congrats~
Locher
finally it got ranked, but this doesn't change the fact that my over 100 plays won't be carried over to my play-history!
Thanks to whoever make this possible!
noneed
Topic Starter
Tenshi-nyan
Try this file if you can't open/download it.

http://puu.sh/1Sk7
Dotsu
Congrats :D
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