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Jeff Williams feat. Casey Lee Williams - Red Like Roses Part

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Topic Starter
Nowaie
This beatmap was submitted using in-game submission on 26. kesäkuuta 2016 at 19:27:41

Artist: Jeff Williams feat. Casey Lee Williams
Title: Red Like Roses Part I & II
Source: RWBY
Tags: Marathon ruby monty oum roosterteeth rooster teeth white black yellow
BPM: 140
Filesize: 17528kb
Play Time: 08:38
Difficulties Available:
  1. Crimson (6,92 stars, 1764 notes)
Download: Jeff Williams feat. Casey Lee Williams - Red Like Roses Part I & II
Information: Scores/Beatmap Listing
---------------
RE DL IF DOWNLOADED BEFORE 21/6

Going for rank

Changlelog
27/5 Map published for the first time
28/5 Hitsounds (50% Done) and some fixes
29/5 Hitsounds (100% done)
15/6 Opened for modding
17/6 Timing fixed

Made fixes according to many mods (not feeling like listing them)

Thanks to
AguzOr for modding (and kudos star)

collector7 for modding (and kudos star)

Ros3sDark for Testplaying

CookieKivi for modding and Testplaying (and kudos star)

_Meep_ for modding (and kudos star)

Tomoko Kuroki- for modding

SherryCherry for modding

[ L a r x x ] for Testplaying
AguzOr
hi, #modreq


SPOILER
01:01:797 (3) - innecesary hit
01:05:225 (5) - ^
01:08:225 (1,2) - ^
move this 01:08:707 (3) - to 01:08:788
01:15:681 (2) - make it 15:737 - 15:905
01:15:007 (1) - move them like this https://osu.ppy.sh/ss/5398583
01:19:195 (5,6) - missing note
01:40:509 (2,4) - ^
01:19:501 (7) - NC
01:26:542 (3) - be constant with the space (use DS)
01:34:482 (4) - no sound for the end of this slider
01:46:917 (4) - unnecesary
01:50:716 (6) - ^
01:54:603 (1) - ^
02:16:659 (3) - missing note before this
02:14:262 (5) - should be at 02:14:299
02:18:906 (3) - https://osu.ppy.sh/ss/5398717 i see timing problems
03:00:371 (5,6,1) -03:00:371 (5,6,1) - space
03:33:133 (3) - missing note b4 dis
04:01:833 (7) - nc
06:44:976 (2) - https://osu.ppy.sh/ss/5398864 and NCs
07:58:689 (7) - ^
08:37:118 (2,4) - missing note
beside those streams the fast part is ok imo
A timing review is needed at the slow part :(
Nice map c:
thats all, good luck
Topic Starter
Nowaie

AguzOr wrote:

hi, #modreq


SPOILER
01:01:797 (3) - innecesary hit Fixed
01:05:225 (5) - ^ I disagree with this one, so if this will be a problem later on i will fix it but im going to leave it there for now
01:08:225 (1,2) - ^ ^
move this 01:08:707 (3) - to 01:08:788 That spot doesn't have any melodical support towards the note and the last drum hit is at 01:08:707 - anyway
01:15:681 (2) - make it 15:737 - 15:905 :737 is way too late but currently its too early, so moved to 1:15:718
01:15:007 (1) - move them like this https://osu.ppy.sh/ss/5398583 1/6 works fine here for now
01:19:195 (5,6) - missing note Fixed
01:40:509 (2,4) - ^ There is a slider between them? (maybe pm me what did you mean with this one?)
01:19:501 (7) - NC I usually place the new comboes to the big white ticks, when i change the SV or the melody changes overall. With the note you suggested to be added before this seems pretty fine for me for now
01:26:542 (3) - be constant with the space (use DS) They're stacked? I don't see a problem with this at all
01:34:482 (4) - no sound for the end of this slider Should there be? There aren't any added hitsounds to the end of it
01:46:917 (4) - unnecesary Unecessary as 1/16 but sounds fine to me in 1/12 (1/8 in the possible BPM changes)
01:50:716 (6) - ^ This one may be unnecessary 01:50:566 (5) - but not that one
01:54:603 (1) - ^ For me it sounds just fine, what else i could use here after all?
02:16:659 (3) - missing note before this I can't hear any possible notes in the song?
02:14:262 (5) - should be at 02:14:299 Fixed
02:18:906 (3) - https://osu.ppy.sh/ss/5398717 i see timing problems I will be looking into that later on today, but will(should) be fixed
03:00:371 (5,6,1) -03:00:371 (5,6,1) - space Wat
03:33:133 (3) - missing note b4 dis I can't hear any possible notes in the song?
04:01:833 (7) - nc You heard already how do i usually place my NCs But i fixed another NC that wasnt in the right place
06:44:976 (2) - https://osu.ppy.sh/ss/5398864 and NCs Fixed the NCs for them
07:58:689 (7) - ^ ^
08:37:118 (2,4) - missing note I can't hear any possible notes in the song?
beside those streams the fast part is ok imo
A timing review is needed at the slow part :( True, I will be looking into that
Nice map c:
thats all, good luck Thank you for your mod
collector7
Hi!

Crimson

I think you should use some kind of more quiet hitsounds in the first part
Lower your hitsounds please. I can barely hear music in some parts
00:22:582 (5,1) - stack
01:05:439 (1) - put a note here, and start slider on the blue tick
01:17:471 (2) - delete this note, even numbered streams are really awkward, and I can't even hear any sound here to note it
01:21:731 (6) - I think you should delete this. It follows nothing
01:24:133 (2,3) - make it like this
01:38:681 (2) - you should end this on white tick
02:00:005 (1,2,3,4,5,6) - http://puu.sh/pyeZO/3079997007.jpg
02:03:605 (1,2,3,4,5,6) - make this sliderends quiet
02:13:805 (4) - reverse
02:23:705 (2,3,4) - http://puu.sh/pyffm/392b81ea05.jpg
02:46:121 - note here maybe?
02:51:221 (2) - it awkward to play reverses in this part
02:52:271 (2) - ^
03:16:705 (1,1,1,1) - delete this breaks
04:38:976 (1,1,1,1,1,2,3,1,1,1) - ^ (there is enough hp to live)
03:28:276 - make pause here just like here 03:27:133 -
03:30:562 (2) - ^
03:32:990 - should be clickable
04:14:404 (3,4,1,2,3,4,1) - so intense part, more circles pls
03:57:833 (1,2) - unstack
06:09:261 (1,2) - http://puu.sh/pygoB/2c352d05a8.jpg
06:44:904 - clickable
06:45:476 (1,2,3,4,5,6,1,2,3,4,5,6,1,2,3,4,5,1) - start this streams with kick-slider, because even numbered stream are really awkward
07:58:618 (1,2,3,4,5,6,1,2,3,4,5,6,1,2,3,4,5,1) - ^
07:07:976 (2,4) - stack
07:23:118 (5,6,7,1) - back-forward jumps would fit here better imo. something like this
08:37:833 (1) - I think slider (like this) should fit here better. Look at Myth0108ia for better examples

Good luck!
Topic Starter
Nowaie

collector7 wrote:

Hi!

Crimson

I think you should use some kind of more quiet hitsounds in the first part Will be done when i find the right hitsounds
Lower your hitsounds please. I can barely hear music in some parts Yeah noticed that too
00:22:582 (5,1) - stack Fixed
01:05:439 (1) - put a note here, and start slider on the blue tick Done
01:17:471 (2) - delete this note, even numbered streams are really awkward, and I can't even hear any sound here to note it Fixed, forgot to do this when i was doing the timing changes
01:21:731 (6) - I think you should delete this. It follows nothing It leaves an awkward space but done for now
01:24:133 (2,3) - make it like this Done
01:38:681 (2) - you should end this on white tick Made the slider to reverse once
02:00:005 (1,2,3,4,5,6) - http://puu.sh/pyeZO/3079997007.jpg Changed but not exactly the same way
02:03:605 (1,2,3,4,5,6) - make this sliderends quiet Sliders, where? (Remade the combo and re-hitsounded)
02:13:805 (4) - reverse Yup
02:23:705 (2,3,4) - http://puu.sh/pyffm/392b81ea05.jpg Done
02:46:121 - note here maybe? Okay
02:51:221 (2) - it awkward to play reverses in this part Remade the pattern (Fixed)
02:52:271 (2) - ^ ^
03:16:705 (1,1,1,1) - delete this breaks Done
04:38:976 (1,1,1,1,1,2,3,1,1,1) - ^ (there is enough hp to live) ^
03:28:276 - make pause here just like here 03:27:133 - Changed the note earlier into a slider
03:30:562 (2) - ^ ^
03:32:990 - should be clickable and now it is
04:14:404 (3,4,1,2,3,4,1) - so intense part, more circles pls More circles = Always better  Not always tho but in most cases yes 
03:57:833 (1,2) - unstack Remade the pattern
06:09:261 (1,2) - http://puu.sh/pygoB/2c352d05a8.jpg Done
06:44:904 - clickable Done
06:45:476 (1,2,3,4,5,6,1,2,3,4,5,6,1,2,3,4,5,1) - start this streams with kick-slider, because even numbered stream are really awkward They still fit there quite well.
07:58:618 (1,2,3,4,5,6,1,2,3,4,5,6,1,2,3,4,5,1) - ^ ^
07:07:976 (2,4) - stack Fixed
07:23:118 (5,6,7,1) - back-forward jumps would fit here better imo. something like this Crushing sweet comboes right before the break, i like it : ]
08:37:833 (1) - I think slider (like this) should fit here better. Look at Myth0108ia for better examples Aaaand i think a spinner fits there better

Good luck!
Thanks for modding! ^_^
Lully
ᴍ₄ᴍ~

red
why do you have a purple combo color? D:


00:34:582 (1) - maybe remove red anchor? looks more clean
00:39:725 (1) - make this a interesting sliderart!
00:53:439 (1) - remove red anchor to make it more clean
02:48:746 - you have to place a circle here. triple must
02:51:146 - ^
02:53:546 - ^
03:39:547 (1) - stack?
04:06:261 (3) - remove red anchor. that slider looks bleh
04:56:690 (2) - don't stack it with 1 please ~
04:59:118 (5) - underlap with 04:58:404 (2) -
06:53:690 (7) - random stack - really confused me >>

sogud aa





Topic Starter
Nowaie

CookieKivi wrote:

ᴍ₄ᴍ~

red
why do you have a purple combo color? D: I don't know, i'm going to replace it eventually but i just don't know what colour should i use or just remove the 4th combo colour completely .-. (temporarily changed into light purple/pink)


00:34:582 (1) - maybe remove red anchor? looks more clean Yeah
00:39:725 (1) - make this a interesting sliderart! Oh God i suck at making slider art lol, tried to do something
00:53:439 (1) - remove red anchor to make it more clean Removed it and re-blankered
02:48:746 - you have to place a circle here. triple must Fits there really well but had to redo the patterns ~_~
02:51:146 - ^ ^
02:53:546 - ^ ^
03:39:547 (1) - stack? Honestly i don't want to do this but i know that i will be reminded for not stacking it multiple times in the future
04:06:261 (3) - remove red anchor. that slider looks bleh Please kill me for leaving the anchor
04:56:690 (2) - don't stack it with 1 please ~ Not stacked with 1 anymore~
04:59:118 (5) - underlap with 04:58:404 (2) - Small changes best changes
06:53:690 (7) - random stack - really confused me >> Yup that stack was a bit dumb, stacked 7 with the following slider

sogud aa
Small changes best changes.
Thanks for modding ^_^
Shauma
Can someone make hard or normal? :_:
_Meep_
ze mods
00:28:797 (2) - Place this 2 ticks forward/infront because while playing it, it didn't sound right
00:32:225 (2) - ^^
00:33:939 (2) - ^^^ and out of bounds
00:30:297 (2,3,4) - Curve this like how you did on 00:23:439 (1,2,3,4,1) - for the feels
00:39:725 (1) - Stops on a blue tick? stop it 1 tick earlier
00:42:511 (2) - 2 ticks infront
00:44:226 (2) - ^^
00:45:939 (2) - ^^
00:47:439 (2) - No need to reverse,just make it a slider as long as before but no reverse as I don't hear any vocals that give it any reason to reverse
00:56:225 (2) - Move this 2 ticks infront
00:59:654 (2) - ^^
01:08:867 (1) - end this spinner on 01:08:867 (1) - as the vocals go silent only by then.
01:46:971 (4) - This is way too small and ends way too weirdly,just make it like 01:45:332 (5)
I seriously am amazed by your mapping,brilliant hitsounding and the jumps are impactful,love it very much, rank pls
c[[ [ c[[ [ c[[
random mod, im pretty noob so bear with me ._.

00:39:725 (1) - ends on a blue tick?

01:47:195 (5) - blue tick

02:16:205 (1) - maybe make this into a slider about this long? i feel like it would flow better that way


02:23:405 (1) - this circle could imo confuse a lot of players. maybe move it somewhere else or maybe move the pattern that comes after it?
07:50:547 (1,2) - ^ for these 2

02:48:221 (4) - ctrl+g?

sorry the mod is small >^< im really new to this kind of stuff
good luck with your map :)
Topic Starter
Nowaie

_Meep_ wrote:

ze mods
00:28:797 (2) - Place this 2 ticks forward/infront because while playing it, it didn't sound right yup, i'm bad on mapping slow stuff (fixed)
00:32:225 (2) - ^^ ^^
00:33:939 (2) - ^^^ and out of bounds ^^^
00:30:297 (2,3,4) - Curve this like how you did on 00:23:439 (1,2,3,4,1) - for the feels I moved 00:30:725 (3,4) - forward and made something you wanted me to do with the following slider
00:39:725 (1) - Stops on a blue tick? stop it 1 tick earlier It got fucked up when i was changing the slider. Should end on the white tick, my bad
00:42:511 (2) - 2 ticks infront Same as before i suck blah blah blah
00:44:226 (2) - ^^ ^^
00:45:939 (2) - ^^ ^^
00:47:439 (2) - No need to reverse,just make it a slider as long as before but no reverse as I don't hear any vocals that give it any reason to reverse I remade it totally to match the other patterns in like you suggested before in the mod
00:56:225 (2) - Move this 2 ticks infront Yup
00:59:654 (2) - ^^ ^^
01:08:867 (1) - end this spinner on 01:08:867 (1) - as the vocals go silent only by then. Made it end when the vocals go silent ( 01:12:082 - ) Even tho you suggested me to remove the spinner :^) Small mistake, you just forgot to unselect the spinner
01:46:971 (4) - This is way too small and ends way too weirdly,just make it like 01:45:332 (5) Done
I seriously am amazed by your mapping,brilliant hitsounding and the jumps are impactful,love it very much, rank pls Thanks ^_^

Tomoko Kuroki- wrote:

random mod, im pretty noob so bear with me ._.

00:39:725 (1) - ends on a blue tick? It got fucked up when i was changing the slider. Should end on the white tick, my bad

01:47:195 (5) - blue tick Idk what happened here

02:16:205 (1) - maybe make this into a slider about this long? i feel like it would flow better that way
The slider end would follow nothing

02:23:405 (1) - this circle could imo confuse a lot of players. maybe move it somewhere else or maybe move the pattern that comes after it? Stacked it with 2
07:50:547 (1,2) - ^ for these 2 It's still supposed to be a hard map after all and with NC it would be fine but i remade the pattern for thís anyway

02:48:221 (4) - ctrl+g? I like it how it's now

sorry the mod is small >^< im really new to this kind of stuff Anything helps, also you will improve with this shite over time
good luck with your map :) Thanks ^_^
Thank you for modding! ^_^
tatemae
hi

01:01:368 (2) - delete
01:01:582 (2) - add circle
01:15:746 (2) - try changing it to two circles
02:24:905 (7) - ^
02:26:105 (1) - Unnecessary NC
03:38:833 (3,4) - ctrl+h to improve flow
04:12:690 (3) - Aesthetically, I think you could improve the slider
04:14:976 (1) - try changing it to two circles, which fit the same drums in music better than a 1/2 slider
04:17:118 (1,2) - ^
04:34:976 (3,1) -Not bad to play, but a bit boring imo. This looks too uneven too
05:49:404 (4,1) - This looks too uneven too
06:59:547 (1) - try changing it to two circles
07:00:404 (6) - ^
07:00:833 (2) - ^
Mechanizen
Your map is realy cool but it realy needs an identity to make it epic. It looks a bit too repetitive and needs clear paterns at some times, something that when someone is telling you "the triangles" or "the streams" you immediatly know what map he is talking about.
Topic Starter
Nowaie
nothing = Fixed unless something else to note

SherryCherry wrote:

hi

01:01:368 (2) - delete
01:01:582 (2) - add circle
01:15:746 (2) - try changing it to two circles
02:24:905 (7) - ^
02:26:105 (1) - Unnecessary NC
03:38:833 (3,4) - ctrl+h to improve flow Breaks the flow completely, but reworked the pattern
04:12:690 (3) - Aesthetically, I think you could improve the slider Reworked and should be better
04:14:976 (1) - try changing it to two circles, which fit the same drums in music better than a 1/2 slider
04:17:118 (1,2) - ^
04:34:976 (3,1) -Not bad to play, but a bit boring imo. This looks too uneven too
05:49:404 (4,1) - This looks too uneven too
06:59:547 (1) - try changing it to two circles
07:00:404 (6) - ^
07:00:833 (2) - ^
Thanks for modding ^_^

Mechanizen wrote:

Your map is realy cool but it realy needs an identity to make it epic. It looks a bit too repetitive and needs clear paterns at some times, something that when someone is telling you "the triangles" or "the streams" you immediatly know what map he is talking about.
Two tornado jump sections added (one triangle and one square) Just to make the map bit more interesting
Julia Brightman
先ほどあなたの譜面をAutoで見させていただきました。
おそらく今回は超上級者用としてExpertだけ作ったんだと思いますが、
このBeatmap以外でいいですからEasyやNormalも作ってみてはいかがですか?
実は私も易しいHardまでしかクリアしたことがありません。
ごめんなさい。 :?

<English translation>
I saw just your music in the auto mode .
Perhaps this time , but I think that it is music made ​​to for super- advanced users ,
why not music also try to make the " Easy " and " Normal " because I do other than this beat map ?
In fact, I have never been clear only to friendly " Hard " .
I'm sorry. :?
Topic Starter
Nowaie

Julia Brightman wrote:

先ほどあなたの譜面をAutoで見させていただきました。
おそらく今回は超上級者用としてExpertだけ作ったんだと思いますが、
このBeatmap以外でいいですからEasyやNormalも作ってみてはいかがですか?
実は私も易しいHardまでしかクリアしたことがありません。
ごめんなさい。 :?

<English translation>
I saw just your music in the auto mode .
Perhaps this time , but I think that it is music made ​​to for super- advanced users ,
why not music also try to make the " Easy " and " Normal " because I do other than this beat map ?
In fact, I have never been clear only to friendly " Hard " .
I'm sorry. :?
The 2nd half of the song is constantly 210bpm 1/2s so i wanted to make it hard. I don't feel like making an another difficulty because it will take a shit ton of work. And i understand that if you can't mod it for some reason in this case that you cant analyze the map well enough.

I hope i understood the translation correctly
Lince Cosmico_old
07:23:547 - i think this is mappable lol
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