forum

ChouCho - bouquet

posted
Total Posts
88
show more
Topic Starter
Kibbleru

Lasse wrote:

shouldn't this be nominated on the modding v2 page instead?
even if most modding happened through the "old" system, it's still part of the v2 test
but who knows if qualifying even works properly on that 👀
uhm i dont think it works
Kalibe

Naotoshi wrote:

[kalibe's insane]
00:30:732 (3,4) - can u make these even from 2
00:36:513 (2,3) - ctrl g on this could be nice to follow the piano
00:42:920 (3,4) - sounds same as 00:45:420 (3) - to me, maybe both should be 1/1 slider?
00:48:388 (1,2) - this kinda looks ugly to me tbh
01:26:982 - imo vocal on slider end is kinda suboptimal, making circle here is better for that
01:27:138 (1,2) - nazi blanket
01:27:763 (3) - maybe make this into 2 1/2 sliders, for vocal
01:42:138 (1,3,4) - blanket 3 4 on 1?
01:45:654 (6,7) - i dont think you used 1/4 jump in other places, why here?
02:05:420 (3,4,1) - nazi spacing lo it's intentional!!!!111
02:30:420 (1,1) - dont really think the nc spam here adds much since you're kind of following the same instrument/buildup thing
02:49:795 (1,2,1,2) - might be better to make some of these deep drums clickable, feels a tad anticlimactic to me. > same with the next time it happens yea, but i want to follow piano sounds d
02:56:670 (3,4) - 4 feels pretty cramped against 3, could you space it out a bit
03:35:107 (2,3) - this looks pretty bad imo
04:19:716 - imo end the slider here like kibb did in his top diff
fixed rest !

http://puu.sh/v7AsE/d05f28af0f.rar
_handholding

Naotoshi wrote:

[kisses's normal]
02:32:607 (5,6,7,1) - wow hi bd omg hi!
02:51:045 - maybe put a repeat slider here or something for that repeating sound I prefer it the way it is since I mapped the big sldier to the drum roll (me and them drums eh :v) something I tried to keep consisntent for the whole map
yea
@Kibb After looking over I think OD 5 would suit the diff better overall. If you think 5 is too much then 4.5 would also be ok
Sotarks

Naotoshi wrote:

just getting started before bubble qualify
[sotarks's extra]
add s to sotarks' for grammar no sotarks' extra is good
00:04:482 (1,2) - can u make this look better lol mmhok, but if you talking about blanket nope
00:18:232 - this strong note imo is better clickable focusing piano
00:42:295 (1,3) - please i already told u i don't blanket
00:56:045 (1,3) - these look rly close together can u spread them out
01:08:232 (5,6,7,8,1) - meh why put overmapped burst here, imo triple is most fitting if you will do that. burst just feels bad cuz its a lot more obvious
also weird cuz u dont rly use bursts or streams anywhere else, always kicksliders, so this is only 1 and it is overmapped.
01:57:295 (1) - this feels really overspaced
02:54:013 (2,3) - normally with this pattern you used perfect stack on the slider end normally xd
03:26:201 (1,2,3,1,2,3) - these feel like absolute ass to play due to the wide angling which you don't use for any other jumps i liek them xd
thx

https://sotarks.s-ul.eu/lm4r7gLK
_handholding

Sotarks wrote:

Naotoshi wrote:

add s to sotarks' for grammar no sotarks' extra is good
RESPECT!
Nao Tomori
popped for bad grammar
Sidetail
It's a collab between many sotark
Kalibe

BetaStar wrote:

It's a collab between many sotark
Topic Starter
Kibbleru

Naotoshi wrote:

just getting started before bubble qualify

[ex]
00:04:326 (3,4) - this looks so ugly dud
00:14:638 (8,1) - kinda weird to use a kickslider as 2 sounds at 8 and then as 1 sound at 1, imo 1 could just be circle uhm pass??
00:22:389 - the note density doesn't change here D= song density also doesn't change here D=
00:56:045 (1) - nice wide angle ;d i think these are fine if it ends on slider o_O
01:10:576 (2) - this note is kinda meh imo, there isn't really a drum sound here or anything so imo keeping the same pattern is kinda meh
01:14:638 (1) - why not triple?
01:39:638 (4,1) - this small spacing suddenly is pretty awkward imo, 4 as a slider is better here (or just increase spacing on 1 a little.)
01:59:951 (2) - shouldnt this be a jump?
02:10:341 (1,2) - this is just mean =( unstacked a bit
02:20:732 (3,4,1) - wth wide angle again
02:29:795 - this is really weird to not have clickable consistency also i think having a speed up slider ending onto a strong beat gives a cool effect for these kinds of 'sss' sounds that end on a finish
03:11:045 - these feel a bit fast for the calm part, same for the other 1.0x sv ones. if i use lower u won't really be able to feel the contrast when playing. because the instrument plays here
04:09:482 - imo having actual burst here could be better to show the intensity increase


[hard]
00:07:920 (1,2) - why not make the previous instance of this a jump too wanted to do something special for the last one
00:14:013 (2) - are slightly curved 1/4 sliders that are different from the next one a thing now o.o i guess?
00:35:107 (2,3,4) - imo would look better if 3 was halfway angled between 2 and 4
00:59:951 (2,3,4,5) - seems a tad high on the density side for a part where you're trying to make the rhythm calmer
01:30:576 (4,5) - imo following these both with repeats is kinda lame considering you spammed a shit ton of triples in the earlier part of the kiai on downbeats. its special because i used triplets everywhere else so i wanted something different
01:45:263 (3,4,5) - same here imo d
02:01:826 (3) - maybe make this jump a bit bigger? other ones are 2.0 or so
02:36:982 (5,1) - looks kinda bad imo, you could curve 5 a bit?
03:19:002 - meh u could probably map some calm stuff here, even kisses mapped some stuff in normal here i just don't really know where to start here
03:36:982 (4,5,6) - this looks a bit cramped cuz of auto stacking can u manual stack it instead
03:39:326 (4,5) - whyd u switch off of vocals here o.o cuz the finish was really strong
04:17:295 - the ending seems really low density considering how hard the drums are going lol lol i just felt spamming 1/2 sliders woulda been really lame and anything else seemed a bit hard

i guess ill fixfor nitrous cuz its all nazi stuff
[nitrous's easy]
00:09:795 (1) - maybe start this thing 1 red tick earlier so it isnt literally the lowest rankable duration for a spinner on 180 bpm xd it really doesn't make sense at all on the red tick tho :/
00:24:482 (2,3) - nazi triangle
00:36:357 (3,4) - nazi blanket
01:42:920 (3,1) - imo bad visual spacing here
02:01:045 (1,2) - nazi blanket
02:27:295 - weird break here imo, at least add in a slider or two
wtf break on half the guitar solo? hm some ppl like to do that for easier diffs cuz some rhythms are too complex
03:06:982 (2,3) - nazi triangle
k

modded this on a plane so mayb it isnt on the latest version xd
no comment = fix

and other diffs update
Nao Tomori
qualified!
Topic Starter
Kibbleru
thank dad
Agatsu
gratss!!
dqs01733
gzz !! :) :)
Nitrous
fuk forgot to reply. Thanks Kibb

Kibbleru wrote:

Naotoshi wrote:

i guess ill fixfor nitrous cuz its all nazi stuff
[nitrous's easy]
00:09:795 (1) - maybe start this thing 1 red tick earlier so it isnt literally the lowest rankable duration for a spinner on 180 bpm xd it really doesn't make sense at all on the red tick tho :/ agreed
00:24:482 (2,3) - nazi triangle
00:36:357 (3,4) - nazi blanket
01:42:920 (3,1) - imo bad visual spacing here
02:01:045 (1,2) - nazi blanket
02:27:295 - weird break here imo, at least add in a slider or two
wtf break on half the guitar solo? hm some ppl like to do that for easier diffs cuz some rhythms are too complex agreed
03:06:982 (2,3) - nazi triangle
k

modded this on a plane so mayb it isnt on the latest version xd
no comment = fix

and other diffs update
Sulfur
.[/centre]
Sotarks
NICE
Left
betastar QFed his storyboard in a row

gratz kibbleru!
Mint
god map

gratz !! :)
Meyrink
gratz kibb
Akitora
nice BG :oops:
Lefia
wow
Please sign in to reply.

New reply