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Maeda Jun x Yanaginagi - Muteki no Soldier

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eeezzzeee
Hi! have a random mod
this song was my fav back when i was just starting osu xd

[General]
  1. I think the preview point is unsnapped tho idk why it doesnt say that on aimod. lol just look http://puu.sh/phoEj/458167790c.jpg
  2. I suggest rearranging the combo colors so that the pink and purple are not next to each other during gameplay because they do look kinda similar. so like this would fix it http://puu.sh/phoUc/18e427f48e.png
[Invincible]
  1. 00:01:270 (2) - shorten the slider to end at 00:01:984 - and add a circle at 00:02:127 - because i think this rhythm is more fitting also you used that at 00:05:841 (2,3,4) -
  2. 00:04:841 (1) - try moving the fifth point to 166:81 and end point to 115:83 for a better wrap around the next shape
  3. 00:08:841 (6) - you can try NC here so the combo doesnt have to go up to 13 lol
  4. 00:45:984 (1,2,3) - some more spacing between these would be more comfortable to play imo. they are very close if you consider slider leniency
  5. 00:54:841 (6) - NC if you did the suggestion at 00:08:841 -
  6. 00:56:841 (3,5) - blanket is a little off
  7. 01:13:127 (7) - Nc if you did 00:08:841 -
  8. 01:15:698 (1) - missing a finish?
[Sotarks' Insane]
  1. 00:08:841 (1,2) - might wanna switch these around or something cuz 00:09:127 (2,1) - the spacing here ends up being pretty huge for 1/4. remember this is 210 bpm and its just an insane
  2. 00:37:698 (3) - misisng a clap?
  3. 00:46:698 (2,3) - ctrl+g would flow better imo
  4. 01:09:841 (1,2) - curve there can be better
  5. 01:12:841 (3,4) - NC
  6. 01:12:841 (3,4) - also again the spacing for 01:13:127 (4,1) - ends up being uncomfortably large for a 1/4
  7. 01:15:698 (1) - missing a finish
that's all, good luck! c:
Topic Starter
Janpai

eeezzzeee wrote:

Hi! have a random mod :arrow: yay xDDDD
this song was my fav back when i was just starting osu xd

[General]
  1. I think the preview point is unsnapped tho idk why it doesnt say that on aimod. lol just look http://puu.sh/phoEj/458167790c.jpg :arrow: opps, fixed
  2. I suggest rearranging the combo colors so that the pink and purple are not next to each other during gameplay because they do look kinda similar. so like this would fix it http://puu.sh/phoUc/18e427f48e.png :arrow: ow nice =3=)b
Literally, all of them was fixed xDDD Thank you eeezzzeee c:
EDIT: Senpai please reply to the mods xD
Sotarks

cheesiest wrote:

filling in for kogasa

[sotark's insane]
beatpatterning stuff

00:24:698 (3) - although there are other parts similar to this section of the song that have beatpatterning issues, i'd really consider making this a 1/2 slider and having the notes after it be circles, but i think arrangement here would be needed if you do that to not have a big spike in difficulty :arrow: nah iI wanted to emphasis clap here and after making a 1/2 slider for vocals, this rythmn actually makes sense for me

00:43:555 (1) - would be cool if this was a circle stacked on top of a 1/2 slider i think isntead of a slider with a repeat :arrow: yeah probably but reverse here fits aswell, and I don't put so much reverse, and it plays well here..

i feel repeating beatpatterning issues in the map would be a bit umm weird to do so i wont do that

00:54:984 (4) - i'd really consider not doing this actually i mean like its technically not bad its just Outta The Blue :arrow: aaah i love this patern pls no hate

01:01:698 (5,1,2,3,4,5,6,1,2,3,4,5) - these feel like they should be 1/1 later to me. if anything, you could silence the sliderends or have sliderends that have a soft sampleset placed on them to subdue the sound they make :arrow: yeah sure thing I added soft samplesets.

01:10:841 (4,3) - if you do decide to do whatever to the sliderends above, you could do that here as well :arrow: yeah sure

i think i will mod more later but im not sure probably tomorrow if anything

nicksum107 wrote:

hi m4m!

[General]
SPOILER
  1. mapset looks good
  2. in general you are missing mapping the top and the bottom of the playarea. it could make the map more interesting if you wanted, just generally
  3. i know it should technically be Flaming June (Jun x nagi) for the song, but all of the other sets have just yanaginagi for the artist name :/ i dunno what to do

[Sotarks]
  1. here you go sotarks! i think it looks pretty good so that's why no one mods it :3
  2. 00:04:841 (1) - cool blanket :arrow: it's not even blanket
  3. 00:11:698 (1) - maybe curve the slider because it's kind of awkward to play as it is, especially after the stack :arrow: nah i like the way this patern is, and it plays good??
  4. 00:19:555 (1) - point to the previous note for aethetic and for flow :arrow: anti flow is lov
  5. 00:26:984 (2,2,2) - move NC to here, because yanagi changes notes here and i think it's better to emphasize those notes (maybe change the jump patter too?):arrow: nah the nc is fine here
  6. 00:36:841 (1,1) - it kind of confuses me why you didn't map the vocals here when you map the vocals in the next 3 times you do. I know you are mapping the guitar and that you do it later as well, but meh
  7. 01:02:555 (4) - 01:11:698 (4) - NC :arrow: yes sure
  8. 01:07:555 (1) - nice slider, but i think it would look better as just a plain blanket D: :arrow: 2muchBlanketkillsBlanket xd
  9. 01:09:698 (4) - move out to 8 204 instead? so that the next slider head points towards it :arrow: 8204 wtf?
  10. 01:05:698 (2) - change the red tick to blanket? :arrow: you're a blanket
  11. 01:20:270 (1) - tiny bit off imo. point to the previous note :arrow: why xd
good luck! thanks for the m4m! :)

eeezzzeee wrote:

Hi! have a random mod
this song was my fav back when i was just starting osu xd

[Sotarks' Insane]
  1. 00:08:841 (1,2) - might wanna switch these around or something cuz 00:09:127 (2,1) - the spacing here ends up being pretty huge for 1/4. remember this is 210 bpm and its just an insane :arrow: pls this is not even hard lol
  2. 00:37:698 (3) - misisng a clap? :arrow: yeah oops
  3. 00:46:698 (2,3) - ctrl+g would flow better imo :arrow: not really
  4. 01:09:841 (1,2) - curve there can be better :arrow: curve is lov
  5. 01:12:841 (3,4) - NC :arrow: sure
  6. 01:12:841 (3,4) - also again the spacing for 01:13:127 (4,1) - ends up being uncomfortably large for a 1/4 :arrow: emphasis is here please
  7. 01:15:698 (1) - missing a finish :arrow: yes oops
that's all, good luck! c:
thanks for the mod
memes
osu file format v14

[General]
AudioFilename: audio.mp3
AudioLeadIn: 0
PreviewTime: 54555
Countdown: 0
SampleSet: Normal
StackLeniency: 0.8
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 0

[Editor]
Bookmarks: 36841,49412,51270
DistanceSpacing: 0.7
BeatDivisor: 4
GridSize: 4
TimelineZoom: 1

[Metadata]
Title:Muteki no Soldier
TitleUnicode:無敵のSoldier
Artist:Maeda Jun x Yanaginagi
ArtistUnicode:麻枝 准×やなぎなぎ
Creator:Janpai
Version:Sotarks' Insane
Source:
Tags:cut version 終わりの惑星の Owari no Hoshi no Love Song Sotarks Milan-
BeatmapID:987761
BeatmapSetID:459506

[Difficulty]
HPDrainRate:5.2
CircleSize:3.2
OverallDifficulty:7.2
ApproachRate:9
SliderMultiplier:1.52
SliderTickRate:1

[Events]
//Background and Video events
0,0,"BG.jpg",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

[TimingPoints]
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16,191,41270,6,0,P|84:176|153:166,1,139.839995305664,2|0,0:3|0:0,0:0:0:0:
62,33,41698,2,0,L|71:108,2,69.9199976528321,8|0|2,0:0|0:0|0:0,0:0:0:0:
182,82,42127,6,0,P|224:115|234:197,1,139.839995305664,2|2,0:0|0:0,0:0:0:0:
322,102,42555,1,0,0:0:0:0:
153,166,42698,1,0,0:0:0:0:
352,186,42841,2,0,B|384:175|403:135|403:135|444:124|483:98,1,139.839995305664,8|2,0:0|0:0,0:0:0:0:
460,292,43270,2,0,L|453:207,1,69.9199976528321,2|8,0:3|0:0,0:0:0:0:
301,268,43555,6,0,P|370:275|386:274,2,69.9199976528321,2|2|0,0:3|0:0|0:0,0:0:0:0:
209,130,43984,2,0,L|223:217,1,69.9199976528321,8|8,0:0|0:0,0:0:0:0:
96,130,44270,2,0,L|108:61,1,69.9199976528321,0|0,0:0|0:0,0:0:0:0:
279,66,44555,1,8,0:0:0:0:
132,210,44698,6,0,P|74:216|10:136,1,139.839995305664,6|2,0:0|0:0,0:0:0:0:
94,302,45127,1,8,0:0:0:0:
97,130,45270,1,0,0:0:0:0:
5,266,45412,1,8,0:0:0:0:
159,207,45555,1,8,0:0:0:0:
15,164,45698,1,8,0:0:0:0:
94,302,45841,1,8,0:0:0:0:
97,130,45984,6,0,P|150:109|237:147,2,139.839995305664,6|8|2,0:0|0:0|0:0,0:0:0:0:
239,41,46698,1,2,0:0:0:0:
271,214,46841,1,0,0:0:0:0:
361,107,46984,6,0,P|287:128|207:134,1,139.839995305664,2|0,0:0|0:0,0:0:0:0:
271,283,47412,2,0,P|273:234|264:188,1,69.9199976528321,8|0,0:0|0:0,0:0:0:0:
208,108,47697,1,2,0:0:0:0:
93,205,47841,2,0,L|178:204,1,69.9199976528321,2|8,0:3|0:0,0:0:0:0:
41,292,48126,6,0,P|121:290|192:295,1,139.839995305664,2|0,0:3|0:0,0:0:0:0:
90,135,48555,2,0,L|96:216,2,69.9199976528321,8|0|2,0:0|0:0|0:0,0:0:0:0:
259,239,48984,2,0,P|261:279|168:267,1,139.839995305664,2|2,0:0|0:0,0:0:0:0:
93,204,49412,6,0,P|151:194|174:175,1,69.9199976528321,2|0,0:0|0:0,0:0:0:0:
253,99,49698,2,0,L|259:239,1,139.839995305664,8|2,0:0|0:0,0:0:0:0:
410,130,50127,2,0,L|316:151,1,69.9199976528321,2|8,0:3|0:0,0:0:0:0:
396,214,50412,6,0,P|327:228|258:238,1,139.839995305664,2|0,0:3|0:0,0:0:0:0:
342,146,50841,2,0,L|332:61,2,69.9199976528321,8|0|2,0:0|0:0|0:0,0:0:0:0:
256,56,51270,2,0,P|288:12|372:7,1,139.839995305664,2|2,0:0|0:0,0:0:0:0:
429,158,51698,1,2,0:0:0:0:
458,37,51841,1,0,0:0:0:0:
342,146,51984,6,0,B|337:186|362:216|362:216|371:258|346:294,1,139.839995305664,8|2,0:0|0:0,0:0:0:0:
207,244,52412,2,0,L|287:237,1,69.9199976528321,2|8,0:3|0:0,0:0:0:0:
184,152,52698,1,2,0:3:0:0:
119,314,52841,6,0,P|112:263|115:222,1,69.9199976528321,6|0,0:0|0:0,0:0:0:0:
177,82,53127,2,0,P|184:133|181:174,1,69.9199976528321,8|0,0:0|0:0,0:0:0:0:
213,313,53412,2,0,P|206:262|209:221,1,69.9199976528321,2|0,0:0|0:0,0:0:0:0:
271,81,53698,2,0,P|278:132|275:173,1,69.9199976528321,8|0,0:0|0:0,0:0:0:0:
375,329,53984,6,0,P|367:256|374:171,1,139.839995305664,2|8,0:0|0:0,0:0:0:0:
408,67,54412,1,0,0:0:0:0:
284,252,54555,2,0,B|242:257|242:257|209:276|209:276|132:290,1,139.839995305664,2|8,0:0|0:0,0:0:0:0:
50,142,54984,2,0,L|40:191,1,34.9599988264161,2|0,0:0|0:0,0:0:0:0:
60,297,55127,6,0,L|50:130,1,155.040000946289,4|8,0:0|0:0,0:0:0:0:
114,52,55555,1,0,0:0:0:0:
114,52,55698,2,0,P|163:52|212:39,1,77.5200004731445,2|0,0:0|0:0,0:0:0:0:
296,178,55984,1,8,0:0:0:0:
372,40,56127,6,0,L|397:217,1,155.040000946289,0|0,0:0|0:0,0:0:0:0:
476,311,56555,2,0,P|419:306|377:312,1,77.5200004731445,8|0,0:0|0:0,0:0:0:0:
296,178,56841,1,2,0:0:0:0:
243,290,56984,1,0,0:0:0:0:
219,134,57127,2,0,P|260:96|302:90,1,77.5200004731445,8|0,0:0|0:0,0:0:0:0:
319,335,57412,6,0,P|270:374|170:343,1,155.040000946289,2|8,0:0|0:0,0:0:0:0:
87,215,57841,1,0,0:0:0:0:
87,215,57984,2,0,L|98:320,1,77.5200004731445,0|0,0:0|0:0,0:0:0:0:
155,147,58270,1,8,0:0:0:0:
294,245,58412,6,0,B|336:260|372:236|372:236|416:218|469:239,1,155.040000946289,0|0,0:0|0:0,0:0:0:0:
323,163,58841,2,0,P|318:106|327:65,1,77.5200004731445,8|0,0:0|0:0,0:0:0:0:
228,43,59127,1,2,0:0:0:0:
228,43,59270,1,0,0:0:0:0:
207,206,59412,1,8,0:0:0:0:
149,91,59555,1,6,0:0:0:0:
140,267,59698,6,0,P|193:294|285:248,2,155.040000946289,0|8|2,0:0|0:0|0:0,0:0:0:0:
69,182,60412,1,0,0:0:0:0:
43,340,60555,1,8,0:0:0:0:
207,206,60698,6,0,B|200:157|207:119|207:119|200:84|175:47,1,155.040000946289,0|0,0:0|0:0,0:0:0:0:
293,171,61127,2,0,P|352:186|391:187,1,77.5200004731445,8|0,0:0|0:0,0:0:0:0:
443,106,61412,1,2,0:0:0:0:
475,244,61555,1,0,0:0:0:0:
352,319,61698,2,0,P|264:325|218:326,1,116.280000709717,8|0,0:0|2:0,0:0:0:0:
196,303,61984,5,2,0:0:0:0:
196,303,62127,1,0,0:0:0:0:
101,161,62270,2,0,L|86:297,1,116.280000709717,8|0,0:0|2:0,0:0:0:0:
67,310,62555,5,2,0:0:0:0:
67,310,62698,1,0,0:0:0:0:
189,211,62841,2,0,P|259:210|324:195,1,116.280000709717,8|0,0:0|2:0,0:0:0:0:
342,176,63127,5,2,0:0:0:0:
342,176,63270,1,0,0:0:0:0:
446,47,63412,2,0,L|461:181,1,116.280000709717,8|0,0:0|2:0,0:0:0:0:
475,210,63698,1,8,0:0:0:0:
473,333,63841,1,8,0:0:0:0:
333,269,63984,1,8,0:0:0:0:
497,346,64127,1,8,0:0:0:0:
250,302,64270,6,0,P|248:241|327:179,2,155.040000946289,6|8|2,0:0|0:0|0:0,0:0:0:0:
146,214,64984,1,0,0:0:0:0:
97,347,65127,1,8,0:0:0:0:
81,151,65270,6,0,B|115:122|165:128|165:128|207:109|230:61,1,155.040000946289,0|0,0:0|0:0,0:0:0:0:
421,152,65698,2,0,B|378:154|378:154|341:138|341:138|312:156|253:167,1,155.040000946289,8|2,0:0|0:0,0:0:0:0:
352,237,66127,1,0,0:0:0:0:
393,68,66270,1,8,0:0:0:0:
274,162,66412,1,0,0:0:0:0:
439,239,66555,6,0,P|416:297|313:316,1,155.040000946289,2|8,0:0|0:0,0:0:0:0:
177,280,66984,1,0,0:0:0:0:
177,280,67127,2,0,P|226:272|266:257,1,77.5200004731445,2|0,0:0|0:0,0:0:0:0:
85,223,67412,1,8,0:0:0:0:
214,177,67555,6,0,B|283:174|315:206|315:206|369:251,1,155.040000946289
364,61,67984,2,0,L|371:158,1,77.5200004731445,8|0,0:0|0:0,0:0:0:0:
468,39,68270,2,0,L|461:136,1,77.5200004731445,0|0,0:0|0:0,0:0:0:0:
476,270,68555,1,8,0:0:0:0:
462,116,68698,6,0,L|477:281,1,155.040000946289,6|2,0:0|0:0,0:0:0:0:
371,336,69127,2,0,P|324:341|287:344,1,77.5200004731445,8|0,0:0|0:0,0:0:0:0:
211,277,69412,2,0,P|172:273|133:269,1,77.5200004731445,2|0,0:0|0:0,0:0:0:0:
85,140,69698,1,8,0:0:0:0:
208,189,69841,6,0,B|258:189|285:230|285:230|317:260|360:245,1,155.040000946289,0|0,0:0|0:0,0:0:0:0:
331,86,70270,2,0,L|338:183,1,77.5200004731445,8|0,0:0|0:0,0:0:0:0:
430,46,70555,2,0,L|423:143,1,77.5200004731445,2|0,0:0|0:0,0:0:0:0:
248,86,70841,2,0,P|197:84|115:90,1,116.280000709717,8|0,0:0|2:0,0:0:0:0:
95,112,71127,5,2,0:0:0:0:
95,112,71270,1,0,0:0:0:0:
184,325,71412,2,0,B|189:283|189:283|185:249|185:249|190:197,1,116.280000709717,8|0,0:0|2:0,0:0:0:0:
183,164,71698,5,2,0:0:0:0:
183,164,71841,1,0,0:0:0:0:
272,263,71984,2,0,P|316:266|365:261,1,77.5200004731445,8|0,0:0|0:0,0:0:0:0:
408,97,72270,6,0,P|418:161|435:187,1,77.5200004731445,6|0,0:0|0:0,0:0:0:0:
442,340,72555,2,0,P|456:304|457:265,1,77.5200004731445,8|0,0:0|0:0,0:0:0:0:
322,144,72841,6,0,L|334:182,3,38.7600002365723,8|0|0|0,0:0|0:0|0:0|0:0,0:0:0:0:
272,263,73127,2,0,L|260:300,3,38.7600002365723,8|0|0|0,0:0|0:0|0:0|0:0,0:0:0:0:
366,71,73412,6,0,P|291:63|237:121,1,155.040000946289,6|8,0:0|0:0,0:0:0:0:
143,220,73841,1,0,0:0:0:0:
143,220,73984,2,0,L|148:121,1,77.5200004731445,2|0,0:0|0:0,0:0:0:0:
87,61,74270,1,8,0:0:0:0:
221,263,74412,6,0,P|185:299|83:286,1,155.040000946289,2|2,0:0|0:0,0:0:0:0:
231,175,74841,2,0,P|279:196|298:241,1,77.5200004731445,8|0,0:0|0:0,0:0:0:0:
143,220,75127,2,0,P|122:189|120:151,1,77.5200004731445,2|0,0:0|0:0,0:0:0:0:
221,263,75412,1,8,0:0:0:0:
221,263,75555,1,0,0:0:0:0:
299,132,75698,6,0,L|376:133,2,77.5200004731445,6|0|8,0:0|0:0|0:0,0:0:0:0:
461,106,76127,2,0,P|451:181|388:220,1,155.040000946289,0|0,0:0|0:0,0:0:0:0:
333,54,76555,1,8,0:0:0:0:
323,280,76698,6,0,B|345:311|395:309|395:309|445:302|476:324,1,155.040000946289,6|2,0:0|0:0,0:0:0:0:
376,133,77127,1,8,0:0:0:0:
265,215,77270,2,0,P|237:270|278:354,1,155.040000946289,0|0,0:0|0:0,0:0:0:0:
137,192,77698,1,8,0:0:0:0:
137,192,77841,1,8,0:0:0:0:
118,345,77984,6,0,L|139:172,1,155.040000946289,6|8,0:0|0:0,0:0:0:0:
226,114,78412,1,0,0:0:0:0:
226,114,78555,2,0,L|238:216,1,77.5200004731445,2|0,0:0|0:0,0:0:0:0:
311,272,78841,1,8,0:0:0:0:
301,66,78984,6,0,P|248:28|148:70,1,155.040000946289,2|2,0:0|0:0,0:0:0:0:
324,152,79412,2,0,P|372:119|385:85,1,77.5200004731445,8|0,0:0|0:0,0:0:0:0:
226,114,79698,2,0,P|210:170|222:204,1,77.5200004731445,2|0,0:0|0:0,0:0:0:0:
301,66,79984,1,8,0:0:0:0:
301,66,80127,1,0,0:0:0:0:
314,237,80270,6,0,L|324:330,1,77.5200004731445,6|0,0:0|0:0,0:0:0:0:
415,368,80555,2,0,L|423:290,1,77.5200004731445,8|0,0:0|0:0,0:0:0:0:
225,278,80841,2,0,P|177:282|135:271,1,77.5200004731445,0|2,0:0|0:0,0:0:0:0:
77,113,81127,1,8,0:0:0:0:
60,267,81270,6,0,L|79:93,1,155.040000946289,2|2,0:0|0:0,0:0:0:0:
183,31,81698,1,8,0:0:0:0:
197,198,81841,1,8,0:0:0:0:
77,113,81984,1,8,0:0:0:0:
253,84,82127,1,8,0:0:0:0:
296,273,82270,1,8,0:0:0:0:
324,146,82412,1,8,0:0:0:0:
Yohanes
Y U no full ver?
I'm sad now :(
Sotarks
Topic Starter
Janpai
I'm a descendant of a tv size meme turtle mapper xD
Sotarks

Janpai wrote:

I'm a descendant of a tv size meme turtle mapper xD
Please I mapped i've got a approval and 2 full ver set :( no haterino pls loverino pls turtle lov
Yohanes

Janpai wrote:

I'm a descendant of a tv size meme turtle mapper xD
damn you meme turtles :( :x
Sotarks
She's descendant of HB24 meme pls
Topic Starter
Janpai
I still luv turtles
Sotarks
LOL MILAN
Topic Starter
Janpai
Because he wanted to :3
Sotarks
Ayyy
Milan-
Topic Starter
Janpai
okiy updated~
Pereira006
[easy]

Hitsound:

  1. 00:01:412 (2) - missing whistle begin
  2. 00:02:555 (1) - ^ same
  3. 00:03:698 (2) - ^ same

[Normal]

Hitsound:

  1. 00:01:412 (3) - missing whistle
  2. 00:03:698 (3) - ^ same
  3. 00:05:984 (3) - ^ same, on easy have, but this don't if you care consistency
  4. 00:23:555 (2) - remove whistle
  5. 01:20:270 (1) - remove finish, i see other parts and diff's don't have
Gameplay:

  1. 00:43:127 (4,5,1,2,3) -I don't use is fine because the bpm is high, play this part as level is too hard because is abuse rhythm, I prefer remove note in 00:44:127 (2) or use you own
  2. 01:20:841 (2,3,4,5,6) - ^ same happen
[Hard]

Hitsounds

  1. 00:00:270 (1) - missing whistle on begin
  2. 00:02:555 (1) - ^ same
  3. 00:04:841 (1) - ^ same
Gameplay:

  1. 00:27:555 (5,1) - I wonder why you didn't make this as jump if you care consistency, there strong song, mostly you did parts other, example 00:20:555 (4,1) ,
  2. 00:22:841 (4,1), etc... there more
  3. 00:57:127 (4,1) - I don't think is not wort here jump, keep use normal spacing
  4. 01:06:270 (4,1) - ^ same, inconsistency spacing
[Sotark's Insane]

Gameplay:

  1. 00:29:412 (1) - no NC here, not because song but yes you style, there lot triple you didn't NC but this part does have NC, should be remove NC
  2. 00:45:412 (4) - example here, here song but you didn't NC as same as 00:35:984 (2,1,2,3,4).
[]
I feel the finish hitsound is random place all diff's example on Hard 01:20:270 (1) - don't have finish but your diff's other does have, example other 01:21:270 (1) - on hard have finish but other diff's don't have. I feel there hitsound finish need be more consistency. I can't find and help wich more correct for you.
Any question or don't understand my english ask me I will explain I can.
Good luck
Yahuri
From queue~

General
I feel like you could find a sound for what happens here 00:09:984 (3) - 00:11:127 (3) and other places with the same kind of sound (if you dont know what im referring to it sounds kinda like a clap-type sound)
personally i think the CS changes between consecutive difficulties are kinda weird (as in the CS does not always go up as the difficulty goes up)

Sotark's Insane
The CS is pretty huge especially for an Insane difficulty imo
00:00:270 (1,1) - blanket almost perfect
00:03:555 (2) - the sharp angle is visible, is this what you intended? looks a little messy imo
00:03:555 (2,1) - blanket
00:10:412 (1,2) - ^
00:25:841 (2,4) - try to make (DS of the head of 4 to the previous slider) the same as the (DS of the end of 4 to the previous slider)
00:41:270 (1,2) - looks uncomfortably close, separate 2 from 1 more
00:42:555 (2,4) - blanket
00:46:841 (3) - missing clap?
00:50:127 (3,1) - feels a little too close
01:04:984 (2,1) - blanket
01:09:841 (1,2) - ^

Milan-'s Insane
00:51:555 (4,2) - how about putting the tail of 2 directly under the body of 4?
01:14:412 (1,2) - blanket
01:21:984 (1,2,3,4) - make hitsounds the same as the other difficulties?
welp thats it

Good luck!
Topic Starter
Janpai

Pereira006 wrote:

[easy]

Hitsound:

  1. 00:01:412 (2) - missing whistle begin :arrow: I only put whistles for the drum hits
  2. 00:02:555 (1) - ^ same :arrow: oops fixed
  3. 00:03:698 (2) - ^ same

[Normal]

Hitsound:

  1. 00:01:412 (3) - missing whistle
  2. 00:03:698 (3) - ^ same
  3. 00:05:984 (3) - ^ same, on easy have, but this don't if you care consistency
  4. 00:23:555 (2) - remove whistle
  5. 01:20:270 (1) - remove finish, i see other parts and diff's don't have
Gameplay:

  1. 00:43:127 (4,5,1,2,3) -I don't use is fine because the bpm is high, play this part as level is too hard because is abuse rhythm, I prefer remove note in 00:44:127 (2) or use you own :arrow: Well, i think it's just fine since most of the sections especially kiai don't have much 1/2 beats. but i'll gather more opinions
  2. 01:20:841 (2,3,4,5,6) - ^ same happen :arrow: ^
[Hard]

Hitsounds

  1. 00:00:270 (1) - missing whistle on begin
  2. 00:02:555 (1) - ^ same
  3. 00:04:841 (1) - ^ same
Gameplay:

  1. 00:27:555 (5,1) - I wonder why you didn't make this as jump if you care consistency, there strong song, mostly you did parts other, example 00:20:555 (4,1) ,
  2. 00:22:841 (4,1), etc... there more :arrow: okay, adjust 5 a little far to the next object
  3. 00:57:127 (4,1) - I don't think is not wort here jump, keep use normal spacing :arrow: okay
  4. 01:06:270 (4,1) - ^ same, inconsistency spacing :arrow: oops fixed xD
I feel the finish hitsound is random place all diff's example on Hard 01:20:270 (1) - don't have finish but your diff's other does have, example other 01:21:270 (1) - on hard have finish but other diff's don't have. I feel there hitsound finish need be more consistency. I can't find and help wich more correct for you.
Any question or don't understand my english ask me I will explain I can. :arrow: I reviewed my hitsounding, i hope it's consistent now
Good luck
Thank you so much Pereira :D
Blizs
Hi~~
from M4M ;)
Flaming June >w<

General

  1. Make sure about the metadata. I don't really sure if "Yanaginagi" there have capital on the "Y". (for example this mapset => https://osu.ppy.sh/s/270999&#41;. But maybe you can ask someone that good in metadata to check it.

Easy

  1. 00:07:127 (1,2) - I think the have an inverted placement. I hear nothing special on 00:07:555 - and the snare on 00:08:127 - was ignored I suggest to switch their position for the full reasonable note placement. => http://puu.sh/poBNv/f9392306d5.jpg .
  2. 00:31:127 (3) - It seems unreasonable I think. I hear nothing on 00:31:555 - that deserve a note there. How about change this combo => 00:29:984 (1,2,3) - into something like this => http://puu.sh/poBZj/5d9f19a78e.jpg ? With that way the 3/2 slider seems reasonable because it follow the vocal.
  3. 00:53:984 (3) - How about change this into a 2 beat slider instead of using reversed 1 beat slider for the long vocal ?
  4. 01:21:412 (3,4) - how about change it into this pattern instead to give a similar end point to the other diff ?

Normal

  1. 00:54:555 (4,5) - I don't really sure if using two 1/2 sliders is a good idea here since there wasn't anything special on these 1/2 points in the song. I suggest to use 1 beat slider here for the vocal since it seems the blue combo colour here follow the vocal.
  2. 01:21:698 (4,5,6) - The combination stacking and 1/2 sliders here seems a bit hard for Normal diff here. How about use this pattern instead ? It looks follow something in the song.

Hard

  1. 00:03:555 (2) - give it longer a bit to the next red tick ? The current end point give a bad reading for players. the spacing was similar to the other 1/2 spacing (ex. : 00:02:555 (1,2) - ) but it was 1 beat snap.
  2. 00:07:698 (3) - How about stack it with 00:07:984 (4) - instead ? It seems weird to let 00:07:984 (4) - alone there when the new combo was on 00:08:127 (1) - .
  3. 00:32:270 (1,2,3,4,5,1,2,3,4,5,1,2,3,4,5) - I don't know why you suddenly focusing on 1/2 patterns here when the song didn't give that much effect. I suggest to give some 1 beat slider too here on the point that deserve it. for example, the long vocal on 00:32:270 - , etc.
  4. 00:55:127 (1,2,3,4,1,2,3,4,1,2,3,4) - I think this point need some circles too. It feels so boring for Hard diff to use so many consecutive 1/2 sliders when we can make some variation on it. Maybe some variation like this ? (It applied on 01:04:270 (1,2,3,4,1,2,3,4,1,2,3,4) - too)

Sotarks' Insane

  1. nc CS 8-)
  2. 00:08:127 - I don't really sure if it's a good idea to ignore the snare here since the sound was very clear. I suggest to add a circle here.
  3. 00:09:127 (2,1) - The spacing here seems overspaced. The spacing feels too big for a 1/4 snap and it will give a bad spread between this point and the other notes around it. How about do something like this instead for 00:08:841 (1,2,1) - ?
  4. 01:01:698 (5,1,2,3,1,2,3,1,2) - How about change the circles into a 1/2 slider instead ? It feels a bit hard to realize an exteded slider followed by two stacked 1/2 cricles and another extended slider with different placement in this bpm. Maybe something like this will work. (applied for 01:10:841 (4,1,2,3,1,2) - too).
  5. 01:12:841 (1,2,1) - Same thing as I mentioned on 00:09:127 (2,1) - .

Milan-'s Insane

  1. Hi :3 okay nothing to mod here ;w;

Invicible

  1. 00:30:555 - I suggest to give a click on the vocal here since it was the clear sound here. Change 00:30:270 (2,3) - to this ?
  2. nice extra >w<

Okay that's all from me
What a nice style that you have >w< a star for you :3
Good luck and I'll wait to see it ranked ;)
Topic Starter
Janpai

Blizs wrote:

Hi~~
from M4M ;)
Flaming June >w<

General

  1. Make sure about the metadata. I don't really sure if "Yanaginagi" there have capital on the "Y". (for example this mapset => https://osu.ppy.sh/s/270999&#41;. But maybe you can ask someone that good in metadata to check it. :arrow: Already provided a proof on the descrip xD

Easy

  1. 00:07:127 (1,2) - I think the have an inverted placement. I hear nothing special on 00:07:555 - and the snare on 00:08:127 - was ignored I suggest to switch their position for the full reasonable note placement. => http://puu.sh/poBNv/f9392306d5.jpg .
  2. 00:31:127 (3) - It seems unreasonable I think. I hear nothing on 00:31:555 - that deserve a note there. How about change this combo => 00:29:984 (1,2,3) - into something like this => http://puu.sh/poBZj/5d9f19a78e.jpg ? With that way the 3/2 slider seems reasonable because it follow the vocal.
  3. 00:53:984 (3) - How about change this into a 2 beat slider instead of using reversed 1 beat slider for the long vocal ?
  4. 01:21:412 (3,4) - how about change it into this pattern instead to give a similar end point to the other diff ? :arrow: Fixed all

Normal

  1. 00:54:555 (4,5) - I don't really sure if using two 1/2 sliders is a good idea here since there wasn't anything special on these 1/2 points in the song. I suggest to use 1 beat slider here for the vocal since it seems the blue combo colour here follow the vocal. :arrow: it's for the drum roll i think
  2. 01:21:698 (4,5,6) - The combination stacking and 1/2 sliders here seems a bit hard for Normal diff here. How about use this pattern instead ? It looks follow something in the song. :arrow: sure

Hard

  1. 00:03:555 (2) - give it longer a bit to the next red tick ? The current end point give a bad reading for players. the spacing was similar to the other 1/2 spacing (ex. : 00:02:555 (1,2) - ) but it was 1 beat snap. :arrow: gonna consider for now xD i think it's still readable
  2. 00:07:698 (3) - How about stack it with 00:07:984 (4) - instead ? It seems weird to let 00:07:984 (4) - alone there when the new combo was on 00:08:127 (1) - . :arrow: nice fixed
  3. 00:32:270 (1,2,3,4,5,1,2,3,4,5,1,2,3,4,5) - I don't know why you suddenly focusing on 1/2 patterns here when the song didn't give that much effect. I suggest to give some 1 beat slider too here on the point that deserve it. for example, the long vocal on 00:32:270 - , etc. :arrow: It's for the bass guitar since i really don't how the follow the vocals here xD
  4. 00:55:127 (1,2,3,4,1,2,3,4,1,2,3,4) - I think this point need some circles too. It feels so boring for Hard diff to use so many consecutive 1/2 sliders when we can make some variation on it. Maybe some variation like this ? (It applied on 01:04:270 (1,2,3,4,1,2,3,4,1,2,3,4) - too) :arrow: Tried, this will be a big spike for hard xD


Invicible

  1. 00:30:555 - I suggest to give a click on the vocal here since it was the clear sound here. Change 00:30:270 (2,3) - to this ? :arrow: considering xD
  2. nice extra >w< :arrow: Thanks xD

Okay that's all from me
What a nice style that you have >w< a star for you :3
Good luck and I'll wait to see it ranked ;)
Thank you so much for the helpful mod!! 500th post yey xD
Haeventers
Hi from NM Modding Queue :)

( how do u create those boxes around the different parts of the modding? )

Sotarks' Insane:

01:01:984 (1,2) - maybe u want to add some space in between those circles. i tried it out and it fellt better to play
01:02:555 (1,2) - ^^
01:03:127 (1,2) - ^^

01:10:841 (4,1,2,3,1,2,3) - same here just like above
01:19:984 (4,5) - ^^

its not necessary, but i think putting those circles on top of each other takes away the flow a little bit and by creating a distance in between them u can avoid it
Thats all i noticed in this diff. Hope u can use my advice :)



Milan-'s Insane:

In general i think the circles for this diff are a bit big, maybe u want to change it to something in betweed 4.5 and 5 ;) but that's up to you
and allso i would increase the AR to 9.3 feels better to play

00:20:555 (6,1) - this part is a little bit irritating, i wouldnt put them on top of each other
but i would allso change the direction of 00:20:841 (1) - with ctrl- g
00:34:555 (1) - ctrl- g



Invincible:

i would increase the AR to something between 9.3 and 9.5 looks better and is easyer to read the map

00:15:412 (2,3) - ctrl- g simply feels better to play because u did it here 00:13:984 (1,2) - the same way
Topic Starter
Janpai
No fixes for me xDDD I will gather more opinions about AR tho I hope GDers will reply soon xD
Izzywing
Well, this was gonna be a NM from queue but this mapset is already too good for me to mod. Rip.

I guess you get a ticket then c: and a star or two when I get some kudosu from elsewhere.

As a quick comment, I noticed discussion about the AR for your hardest diff, I thought I'd weigh in and say that personally I think 9.2 is fine.

Good luck ~
SnowNiNo_
From my queue

  • [Invincible]
  1. imo cs4.5 is better at this diff, well is just my opinion, is up to you :3
  2. 00:00:270 (1) - make two nodes straight :o
  3. 00:02:127 (3,4) - this is a little bit sudden when i play it and a bit inconsistent to me since there is no such a sound like this is the beginning, but 00:06:698 (3,4) - here is fine since the beat after isnt a long.. slow slider, is a 1/2 jumps, idk if you know what i mean =w=
  4. 00:25:127 (4) - are you sure you want to skip the vocal here lol? is the hardest diff tho
  5. 00:30:841 (5) - stack with the sliderend would look nicer
  6. 00:48:555 (2,3) - lol why you starting to stack these, imo is better to separate these, like 00:37:127 (2,3) - 00:39:412 (2,3) - etc
  • [Milan-'s Insane]
  1. 00:08:841 (7) - NC would look nicer :D
  2. 00:27:127 (3,4,5,6) - the spacing shouldnt be decreasing imo, should be the same instead
  3. 00:38:555 (1,2) - oooo this is really nice :3, but why dont make these start at the red tick instead to fit the vocal, i dont think use the sliderend to express the vocal is a good idea :<
  4. 00:58:556 (2,3,4) - try to make the spacing equal would look much better, like 01:05:412 (2,3,4) - 01:07:698 (2,3,4) -
  5. i really like this diff XD
  • [turtle's Insane]
  1. plz CS3.2 =w=
  2. 00:26:412 (4) - why dont make the red node gray and make the blanket look nicer :>
  3. 00:49:412 (1) - stack perfect
  4. 01:22:270 (6,7) - just a suggestion for sotarks XD
really nice mapu :D
give a star ★
GL~ :)
Topic Starter
Janpai

SnowNiNo_ wrote:

From my queue

  • [Invincible]
  1. imo cs4.5 is better at this diff, well is just my opinion, is up to you :3 :arrow: I think CS 4.2 is fine or else I can't play it anymore if CS 4.5
  2. 00:00:270 (1) - make two nodes straight :o :arrow: ok xD
  3. 00:02:127 (3,4) - this is a little bit sudden when i play it and a bit inconsistent to me since there is no such a sound like this is the beginning, but 00:06:698 (3,4) - here is fine since the beat after isnt a long.. slow slider, is a 1/2 jumps, idk if you know what i mean =w= :arrow: it's for the guitar
  4. 00:25:127 (4) - are you sure you want to skip the vocal here lol? is the hardest diff tho :arrow: It's not really that strong imo so i think it's fine
  5. 00:30:841 (5) - stack with the sliderend would look nicer :arrow: sure
  6. 00:48:555 (2,3) - lol why you starting to stack these, imo is better to separate these, like 00:37:127 (2,3) - 00:39:412 (2,3) - etc :arrow: well personal preference tho

really nice mapu :D
give a star ★
GL~ :)
Thank you so much! :D gonna poke the GDers to reply me cries
FCL
Hi
  • [highest diff]
  1. 00:00:270 (1) - http://puu.sh/praye/0d6b23ed57.jpg pls, I like symmetrical
  2. 00:00:270 (1,1,1,1) - maybe add finishes on head? Seems the song has sounds like finishes there
  3. 00:00:270 - oh since you mapped long sliders at start, I'd recommen you reduce volume for slidertick, they always sound louded that typical objects, so 35-40% should be great
  4. 00:18:127 (5,6,7) - you didn't use claps for these notes, so would be logical to make less spacing between them before
  5. 00:29:984 - sounds a kinda weird that you didn't map this finish imo. even if you added this slider under vocal
  6. 00:34:555 (1,2,3,4,1,2) - could you increase the spacing between them a bit? Vocal sounds more impressive than before, so it would be a good trick, which good fit to song
  7. 01:08:270 (3) - pretty hard vocal at red tick, because of which the slider looks a bit weird. Would recommend you to changed the slider to two notes or smth
  8. Wow,seems I had said almost nothing, this diff is really looks great in all aspects, at least for me

  • [soterks]
  1. 00:03:555 (2) - Did you make this shape intentionally, instead of smooth sliderwawe? Okay then if yes
  2. 00:08:127 - dam dude, it sounds weird that you didn't mapped this beat. Pls map him, you can stack the circle with 00:08:270 (1) - , should be fine
  3. 00:13:984 (1) - move him to 209 349, looks more neat and like blanket
  4. 00:16:841 - sounds a bit strong, so I would prefer to change 00:16:698 (2) - to 1/2 repeat
  5. 00:45:270 (3) - I'd prefer do something different with that circle, this circle is the single who hasn't clap sound. Make less spacing or stack him with 00:45:127 (2) - looks much better
  6. 00:50:412 (1) - ctrl+g to make a consistent spacing as before in same sections (as 00:47:841 (4,1) - for example)
  7. 00:54:841 (1,2,3,4) - seems claps good with with the song, so why not to add their
  8. 01:00:698 (1) - add one red point and it looks like pishifat slider xd http://puu.sh/pvWlN/1f570961c8.jpg
  9. 01:04:127 (7,1) - looks a bit far for light insane, also I don't remember at least same far distances
  10. nice cs3 meme

  • [hard]
  1. od +1-1.5 looks kinda little
  2. 00:09:127 (5) - same line flow looks kinda boring and for playing and as pattern, I'd recommend you to move him a bit down like at picture http://puu.sh/pvWI8/1ddc1a9305.jpg
  3. 00:11:412 (4,1) - seems you did more spacing to nc's before, so do more spacing also here, plus 00:11:698 (1) - has finish, so they should be a bit spaced
  4. oh well, seems you did it intentionally but anyway I disagree with that. Sounds like 00:13:984 (1) - should be emphasized more, cuz as as said before sounds with finishes should have more distance to.
  5. 00:57:127 (4,1) - yes, please more distance, cuz new... cycle idk how to say
  6. 01:04:127 (5,1) - ^
  7. 01:06:270 (4,1) - ^ and other similar
  8. 01:06:270 (4,1) - hmm, maybe increase the spacing a bit? It would look cool in end of the map http://puu.sh/pvXsu/65f7ee1d1c.jpg

  • [normal]
  1. hmmm, this gap between hard and normal looks questionable, he doesn't provide good spread for your map. So I think you should remap your normal to advanced with starrating like 2.4-2.6. Anyway I can be wrong so idk, ask someone like Bakari, He knows what you should do better than I

  • [easy]
  1. 00:05:984 (2,3) - blanket could be improved
  2. 00:29:984 (1) - ^
  3. 00:32:270 (1) - ^ seems you have many material like this, so I'd recommend you to recheck your blanket things
  4. 00:33:127 (2,3) - spacing
  5. 00:09:412 (1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,1) - remap kds pls I am kinda disagree with your choice of rhythm, you just used 2/1 sliders plus circles every time in this section, what looks really boring for playing ,especially if the song is giving more than you have been mapping. Just think up something other, I am lazy to give you some ideas about it xd
  6. 01:13:412 (1) - same thing

sorry for late, I just have lost my motivation to make mods recently
Milan-
r

Yahuri wrote:

01:21:984 (1,2,3,4) - make hitsounds the same as the other difficulties? i like drums samples more for now xd

Wormar wrote:

Milan-'s Insane:

In general i think the circles for this diff are a bit big, maybe u want to change it to something in betweed 4.5 and 5 ;) but that's up to you
and allso i would increase the AR to 9.3 feels better to play did cs 4.5 for now, ar is fine tho or ill keep it in mind if someone else thinks the same

00:20:555 (6,1) - this part is a little bit irritating, i wouldnt put them on top of each other it's 1/3 tho, it's better for consistency with my distance usage
but i would allso change the direction of 00:20:841 (1) - with ctrl- g flow ;;
00:34:555 (1) - ctrl- g that breaks my flow ;;

SnowNiNo_ wrote:

  • [Milan-'s Insane]
  1. 00:08:841 (7) - NC would look nicer :D yes
  2. 00:27:127 (3,4,5,6) - the spacing shouldnt be decreasing imo, should be the same instead but it fits to the next section o
  3. 00:38:555 (1,2) - oooo this is really nice :3, but why dont make these start at the red tick instead to fit the vocal, i dont think use the sliderend to express the vocal is a good idea :< i was doing that at first, then realized that my finishes will end on sliders tail, which is worse. also this http://osu.ppy.sh/b/582389
  4. 00:58:556 (2,3,4) - try to make the spacing equal would look much better, like 01:05:412 (2,3,4) - 01:07:698 (2,3,4) - yes
  5. i really like this diff XD helloscv's way better tho, look at that one

map
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Title:Muteki no Soldier
TitleUnicode:無敵のSoldier
Artist:Maeda Jun x Yanaginagi
ArtistUnicode:麻枝 准×やなぎなぎ
Creator:Janpai
Version:Milan-'s Insane
Source:
Tags:cut version 終わりの惑星の Owari no Hoshi no Love Song Sotarks Milan-
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Topic Starter
Janpai

FCL wrote:

Hi
  • [highest diff]
  1. 00:00:270 (1) - http://puu.sh/praye/0d6b23ed57.jpg pls, I like symmetrical :arrow: I think it's already fine as it is xD
  2. 00:00:270 (1,1,1,1) - maybe add finishes on head? Seems the song has sounds like finishes there :arrow: nice sure
  3. 00:00:270 - oh since you mapped long sliders at start, I'd recommen you reduce volume for slidertick, they always sound louded that typical objects, so 35-40% should be great :arrow: okay
  4. 00:18:127 (5,6,7) - you didn't use claps for these notes, so would be logical to make less spacing between them before :arrow: okie
  5. 00:29:984 - sounds a kinda weird that you didn't map this finish imo. even if you added this slider under vocal :arrow: i think the accent of the vocal it much easier to follow and much noticeable than the finish at that tick so keeping it
  6. 00:34:555 (1,2,3,4,1,2) - could you increase the spacing between them a bit? Vocal sounds more impressive than before, so it would be a good trick, which good fit to song :arrow: i tried xD
  7. 01:08:270 (3) - pretty hard vocal at red tick, because of which the slider looks a bit weird. Would recommend you to changed the slider to two notes or smth :arrow: fine for me
  8. Wow,seems I had said almost nothing, this diff is really looks great in all aspects, at least for me

  • [hard]
  1. od +1-1.5 looks kinda little :arrow: set OD to 6 lol i forgot x-x
  2. 00:09:127 (5) - same line flow looks kinda boring and for playing and as pattern, I'd recommend you to move him a bit down like at picture http://puu.sh/pvWI8/1ddc1a9305.jpg :arrow: okay
  3. 00:11:412 (4,1) - seems you did more spacing to nc's before, so do more spacing also here, plus 00:11:698 (1) - has finish, so they should be a bit spaced
  4. oh well, seems you did it intentionally but anyway I disagree with that. Sounds like 00:13:984 (1) - should be emphasized more, cuz as as said before sounds with finishes should have more distance to. :arrow: would still not be a big problem if they are in equal spacing though
  5. 00:57:127 (4,1) - yes, please more distance, cuz new... cycle idk how to say
  6. 01:04:127 (5,1) - ^
  7. 01:06:270 (4,1) - ^ and other similar
  8. 01:06:270 (4,1) - hmm, maybe increase the spacing a bit? It would look cool in end of the map http://puu.sh/pvXsu/65f7ee1d1c.jpg :arrow: considering

  • [normal]
  1. hmmm, this gap between hard and normal looks questionable, he doesn't provide good spread for your map. So I think you should remap your normal to advanced with starrating like 2.4-2.6. Anyway I can be wrong so idk, ask someone like Bakari, He knows what you should do better than I :arrow: I think spread is fine imo cuz I have an easy so no reason to make normal reach 2.4 and i don't like the Normal-Advanced diff name xDD

  • [easy]
  1. 00:05:984 (2,3) - blanket could be improved
  2. 00:29:984 (1) - ^
  3. 00:32:270 (1) - ^ seems you have many material like this, so I'd recommend you to recheck your blanket things
  4. 00:33:127 (2,3) - spacing :arrow: fixed ^^
  5. 00:09:412 (1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,1) - remap kds pls I am kinda disagree with your choice of rhythm, you just used 2/1 sliders plus circles every time in this section, what looks really boring for playing ,especially if the song is giving more than you have been mapping. Just think up something other, I am lazy to give you some ideas about it xd :arrow: remapped that part and change the rhythms
  6. 01:13:412 (1) - same thing :arrow: ^

sorry for late, I just have lost my motivation to make mods recently :arrow: it's okie =w=)b
Thank you FCL! :D updated
William K
Just a passing mapper :3 I hope these help.

Easy
01:09:984 (3,4) - This blanket seems a little bit off. Fix it :D

Normal
00:43:698 (1) - What about adding Finish hitsound?
01:04:841 (2,3) - blanket?

Hard
01:08:698 (1,2) - blanket seems off too, a bit.

Sotarks' Insane
00:27:270 (2,1,2) - I think people might misread this (orz I misread 3 times ._.)

Kay~ That's all. What a short mod. I hope it helps ^^.
Sotarks
I can't reply to mod atm, I'm on holidays..
I'll reply later xd sorry


ayy

Pereira006 wrote:

[Sotark's Insane]
Gameplay:

  1. 00:29:412 (1) - no NC here, not because song but yes you style, there lot triple you didn't NC but this part does have NC, should be remove NC :arrow: Ok sure thing..
  2. 00:45:412 (4) - example here, here song but you didn't NC as same as 00:35:984 (2,1,2,3,4). :arrow: ok got it!
[]
Good luck

Yahuri wrote:

From queue~

Sotark's Insane
The CS is pretty huge especially for an Insane difficulty imo :arrow: memestylezz ayy
00:00:270 (1,1) - blanket almost perfect :arrow: you're a blanket
00:03:555 (2) - the sharp angle is visible, is this what you intended? looks a little messy imo :arrow: nothing wrong with that shape, I like the effect that shape makes to the sound xd
00:03:555 (2,1) - blanket :arrow: oh dude I hate blanket mod
00:10:412 (1,2) - ^
00:25:841 (2,4) - try to make (DS of the head of 4 to the previous slider) the same as the (DS of the end of 4 to the previous slider) :arrow: emphasis voice dud
00:41:270 (1,2) - looks uncomfortably close, separate 2 from 1 more :arrow: yeah
00:42:555 (2,4) - blanket :arrow: aaaaaa
00:46:841 (3) - missing clap? :arrow: wooops
00:50:127 (3,1) - feels a little too close :arrow: cup cup
01:04:984 (2,1) - blanket :arrow: ..
01:09:841 (1,2) - ^ :arrow: that one is not supposed to be a blanket

Good luck!

Blizs wrote:

Hi~~
from M4M ;)
Flaming June >w<

Sotarks' Insane

  1. nc CS 8-) :arrow: ty
  2. 00:08:127 - I don't really sure if it's a good idea to ignore the snare here since the sound was very clear. I suggest to add a circle here. :arrow: I know but i like that build up
  3. 00:09:127 (2,1) - The spacing here seems overspaced. The spacing feels too big for a 1/4 snap and it will give a bad spread between this point and the other notes around it. How about do something like this instead for 00:08:841 (1,2,1) - ? :arrow: dude i don't understand wtf but i won't change this patern xd
  4. 01:01:698 (5,1,2,3,1,2,3,1,2) - How about change the circles into a 1/2 slider instead ? It feels a bit hard to realize an exteded slider followed by two stacked 1/2 cricles and another extended slider with different placement in this bpm. Maybe something like this will work. (applied for 01:10:841 (4,1,2,3,1,2) - too). :arrow: emphasis on the voice dude
  5. 01:12:841 (1,2,1) - Same thing as I mentioned on 00:09:127 (2,1) - .

Wormar wrote:

Hi from NM Modding Queue :)

( how do u create those boxes around the different parts of the modding? )

Sotarks' Insane:

01:01:984 (1,2) - maybe u want to add some space in between those circles. i tried it out and it fellt better to play :arrow: nope i like that gameplay here

01:02:555 (1,2) - ^^ :arrow: ^

01:03:127 (1,2) - ^^ :arrow: ^


01:10:841 (4,1,2,3,1,2,3) - same here just like above
01:19:984 (4,5) - ^^

its not necessary, but i think putting those circles on top of each other takes away the flow a little bit and by creating a distance in between them u can avoid it
Thats all i noticed in this diff. Hope u can use my advice :) :arrow: stack4ever

SnowNiNo_ wrote:

From my queue

  • [turtle's Insane]
  1. plz CS3.2 =w= :arrow: =w=
  2. 00:26:412 (4) - why dont make the red node gray and make the blanket look nicer :> :arrow: fck blankets
  3. 00:49:412 (1) - stack perfect :arrow: yep
  4. 01:22:270 (6,7) - just a suggestion for sotarks XD :arrow: okk
really nice mapu :D
give a star ★
GL~ :)

FCL wrote:

Hi
  • [highest diff]

    [notice][list:1337][soterks]
  1. 00:03:555 (2) - Did you make this shape intentionally, instead of smooth sliderwawe? Okay then if yes :arrow: yes
  2. 00:08:127 - dam dude, it sounds weird that you didn't mapped this beat. Pls map him, you can stack the circle with 00:08:270 (1) - , should be fine :arrow: ok i did xd
  3. 00:13:984 (1) - move him to 209 349, looks more neat and like blanket :arrow: sure
  4. 00:16:841 - sounds a bit strong, so I would prefer to change 00:16:698 (2) - to 1/2 repeat :arrow: nah like 1/1 here fopr this beat
  5. 00:45:270 (3) - I'd prefer do something different with that circle, this circle is the single who hasn't clap sound. Make less spacing or stack him with 00:45:127 (2) - looks much better :arrow: emphasis voice anyways dude, so yeah
  6. 00:50:412 (1) - ctrl+g to make a consistent spacing as before in same sections (as 00:47:841 (4,1) - for example) :arrow: ok i did for all of them
  7. 00:54:841 (1,2,3,4) - seems claps good with with the song, so why not to add their
  8. 01:00:698 (1) - add one red point and it looks like pishifat slider xd http://puu.sh/pvWlN/1f570961c8.jpg :arrow: okkk go for pishicat
  9. 01:04:127 (7,1) - looks a bit far for light insane, also I don't remember at least same far distances :arrow: only poiint of emphasis in kiai pls
  10. nice cs3 meme :arrow: tyyy


sorry for late, I just have lost my motivation to make mods recently

William K wrote:

Just a passing mapper :3 I hope these help.

[Sotarks' Insane]
00:27:270 (2,1,2) - I think people might misread this (orz I misread 3 times ._.) :arrow: rip

Kay~ That's all. What a short mod. I hope it helps ^^.

lmao
osu file format v14

[General]
AudioFilename: audio.mp3
AudioLeadIn: 0
PreviewTime: 54555
Countdown: 0
SampleSet: Normal
StackLeniency: 0.8
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 0

[Editor]
Bookmarks: 36841,49412,51270
DistanceSpacing: 0.7
BeatDivisor: 4
GridSize: 4
TimelineZoom: 1

[Metadata]
Title:Muteki no Soldier
TitleUnicode:無敵のSoldier
Artist:Maeda Jun x Yanaginagi
ArtistUnicode:麻枝 准×やなぎなぎ
Creator:Janpai
Version:Sotarks' Insane
Source:
Tags:cut version 終わりの惑星の Owari no Hoshi no Love Song Sotarks Milan-
BeatmapID:987761
BeatmapSetID:459506

[Difficulty]
HPDrainRate:5.2
CircleSize:3.2
OverallDifficulty:7.2
ApproachRate:9
SliderMultiplier:1.52
SliderTickRate:1

[Events]
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0,0,"BG.jpg",0,0
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//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
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235,81,28698,6,0,B|219:79|202:72|202:72|183:87|183:87|136:66|77:95,1,139.839995305664,2|2,0:0|0:0,0:0:0:0:
150,236,29127,2,0,P|144:201|142:167,1,69.9199976528321,8|0,0:0|0:0,0:0:0:0:
75,307,29412,1,0,0:0:0:0:
247,313,29555,1,8,0:0:0:0:
150,236,29698,1,8,0:0:0:0:
315,256,29841,6,0,P|330:345|288:391,1,139.839995305664,2|2,0:0|0:0,0:0:0:0:
251,193,30270,2,0,P|299:168|393:209,1,139.839995305664,8|2,0:0|0:0,0:0:0:0:
441,274,30698,1,0,0:0:0:0:
425,116,30841,1,8,0:0:0:0:
315,256,30984,6,0,B|274:290|235:280|235:280|184:275|160:312,1,139.839995305664,2|2,0:0|0:0,0:0:0:0:
61,112,31412,2,0,L|80:264,1,139.839995305664,8|2,0:0|0:0,0:0:0:0:
143,62,31841,1,8,0:0:0:0:
251,193,31984,1,2,0:0:0:0:
129,43,32127,1,8,0:0:0:0:
332,160,32270,6,0,P|337:216|275:279,1,139.839995305664,6|8,0:0|0:0,0:0:0:0:
158,254,32698,1,0,0:0:0:0:
251,193,32841,1,2,0:0:0:0:
251,193,32984,1,0,0:0:0:0:
373,316,33127,1,8,0:0:0:0:
202,342,33270,6,0,P|149:340|58:314,1,139.839995305664,0|0,0:0|0:0,0:0:0:0:
157,164,33698,2,0,P|175:109|104:88,1,139.839995305664,8|2,0:0|0:0,0:0:0:0:
74,209,34127,1,0,0:0:0:0:
236,233,34270,1,8,0:0:0:0:
51,204,34412,1,0,0:0:0:0:
253,319,34555,6,0,P|298:295|317:204,1,139.839995305664,2|8,0:0|0:0,0:0:0:0:
366,61,34984,1,0,0:0:0:0:
366,61,35127,2,0,P|377:113|395:151,1,69.9199976528321,2|0,0:0|0:0,0:0:0:0:
247,103,35412,1,8,0:0:0:0:
413,210,35555,6,0,P|459:281|483:334,1,139.839995305664,0|0,0:0|0:0,0:0:0:0:
351,279,35984,2,0,P|295:279|253:287,1,69.9199976528321,8|0,0:0|0:0,0:0:0:0:
175,189,36270,5,8,0:0:0:0:
202,352,36412,1,8,0:0:0:0:
104,259,36555,1,8,0:0:0:0:
281,280,36698,1,8,0:0:0:0:
73,177,36841,6,0,P|35:203|27:302,2,139.839995305664,6|8|2,0:0|0:0|0:0,0:0:0:0:
139,28,37555,1,2,0:0:0:0:
161,199,37698,1,8,0:0:0:0:
57,88,37841,6,0,P|135:110|202:111,1,139.839995305664,2|0,0:0|0:0,0:0:0:0:
271,236,38270,2,0,P|269:187|278:141,1,69.9199976528321,8|0,0:0|0:0,0:0:0:0:
298,43,38555,1,2,0:0:0:0:
449,158,38698,2,0,L|360:154,1,69.9199976528321,2|8,0:3|0:0,0:0:0:0:
361,246,38984,6,0,P|431:242|501:245,1,139.839995305664,2|0,0:3|0:0,0:0:0:0:
452,88,39412,2,0,L|448:172,2,69.9199976528321,8|0|2,0:0|0:0|0:0,0:0:0:0:
282,198,39841,2,0,P|280:238|369:221,1,139.839995305664,2|2,0:0|0:0,0:0:0:0:
297,110,40270,6,0,P|239:120|216:139,1,69.9199976528321,2|0,0:0|0:0,0:0:0:0:
160,307,40555,2,0,L|153:146,1,139.839995305664,8|2,0:0|0:0,0:0:0:0:
1,280,40984,2,0,L|90:260,1,69.9199976528321,2|8,0:3|0:0,0:0:0:0:
153,166,41270,6,0,P|84:176|16:192,1,139.839995305664,2|0,0:3|0:0,0:0:0:0:
61,30,41698,2,0,L|70:105,2,69.9199976528321,8|0|2,0:0|0:0|0:0,0:0:0:0:
182,82,42127,6,0,P|224:115|234:197,1,139.839995305664,2|2,0:0|0:0,0:0:0:0:
322,102,42555,1,0,0:0:0:0:
153,166,42698,1,0,0:0:0:0:
352,186,42841,2,0,B|390:168|403:135|403:135|444:124|483:98,1,139.839995305664,8|2,0:0|0:0,0:0:0:0:
460,292,43270,2,0,L|453:207,1,69.9199976528321,2|8,0:3|0:0,0:0:0:0:
301,268,43555,6,0,P|370:275|386:274,2,69.9199976528321,2|2|0,0:3|0:0|0:0,0:0:0:0:
209,130,43984,2,0,L|223:217,1,69.9199976528321,8|8,0:0|0:0,0:0:0:0:
96,130,44270,2,0,L|108:61,1,69.9199976528321,0|0,0:0|0:0,0:0:0:0:
279,66,44555,1,8,0:0:0:0:
132,210,44698,6,0,P|74:216|10:136,1,139.839995305664,6|2,0:0|0:0,0:0:0:0:
94,302,45127,1,8,0:0:0:0:
97,130,45270,1,0,0:0:0:0:
5,266,45412,1,8,0:0:0:0:
159,207,45555,1,8,0:0:0:0:
15,164,45698,1,8,0:0:0:0:
94,302,45841,1,8,0:0:0:0:
97,130,45984,6,0,P|150:109|237:147,2,139.839995305664,6|8|2,0:0|0:0|0:0,0:0:0:0:
239,41,46698,1,2,0:0:0:0:
271,214,46841,1,8,0:0:0:0:
361,107,46984,6,0,P|287:128|207:134,1,139.839995305664,2|0,0:0|0:0,0:0:0:0:
271,283,47412,2,0,P|273:234|264:188,1,69.9199976528321,8|0,0:0|0:0,0:0:0:0:
208,108,47697,1,2,0:0:0:0:
93,205,47841,2,0,L|178:204,1,69.9199976528321,2|8,0:3|0:0,0:0:0:0:
180,293,48126,6,0,P|110:289|41:292,1,139.839995305664,2|0,0:3|0:0,0:0:0:0:
90,135,48555,2,0,L|96:216,2,69.9199976528321,8|0|2,0:0|0:0|0:0,0:0:0:0:
259,239,48984,2,0,P|261:279|168:267,1,139.839995305664,2|2,0:0|0:0,0:0:0:0:
95,204,49412,6,0,P|153:194|176:175,1,69.9199976528321,2|0,0:0|0:0,0:0:0:0:
253,99,49698,2,0,L|259:239,1,139.839995305664,8|2,0:0|0:0,0:0:0:0:
410,130,50127,2,0,L|316:151,1,69.9199976528321,2|8,0:3|0:0,0:0:0:0:
258,237,50412,6,0,P|327:227|396:214,1,139.839995305664,2|0,0:3|0:0,0:0:0:0:
333,76,50841,2,0,L|342:146,2,69.9199976528321,8|0|2,0:0|0:0|0:0,0:0:0:0:
256,56,51270,2,0,P|288:12|372:7,1,139.839995305664,2|2,0:0|0:0,0:0:0:0:
429,158,51698,1,2,0:0:0:0:
458,37,51841,1,0,0:0:0:0:
342,146,51984,6,0,B|337:186|362:216|362:216|371:258|346:294,1,139.839995305664,8|2,0:0|0:0,0:0:0:0:
207,244,52412,2,0,L|287:237,1,69.9199976528321,2|8,0:3|0:0,0:0:0:0:
184,152,52698,1,2,0:3:0:0:
119,314,52841,6,0,P|112:263|115:222,1,69.9199976528321,6|0,0:0|0:0,0:0:0:0:
177,82,53127,2,0,P|184:133|181:174,1,69.9199976528321,8|0,0:0|0:0,0:0:0:0:
213,313,53412,2,0,P|206:262|209:221,1,69.9199976528321,2|0,0:0|0:0,0:0:0:0:
271,81,53698,2,0,P|278:132|275:173,1,69.9199976528321,8|0,0:0|0:0,0:0:0:0:
375,329,53984,6,0,P|367:256|374:171,1,139.839995305664,2|8,0:0|0:0,0:0:0:0:
408,67,54412,1,0,0:0:0:0:
284,252,54555,2,0,B|242:257|242:257|209:276|209:276|132:290,1,139.839995305664,2|8,0:0|0:0,0:0:0:0:
50,142,54984,2,0,L|40:191,1,34.9599988264161,2|0,0:0|0:0,0:0:0:0:
60,297,55127,6,0,L|50:130,1,155.040000946289,4|8,0:0|0:0,0:0:0:0:
114,52,55555,1,0,0:0:0:0:
114,52,55698,2,0,P|163:52|212:39,1,77.5200004731445,2|0,0:0|0:0,0:0:0:0:
296,178,55984,1,8,0:0:0:0:
372,40,56127,6,0,L|397:217,1,155.040000946289,0|0,0:0|0:0,0:0:0:0:
476,311,56555,2,0,P|419:306|377:312,1,77.5200004731445,8|0,0:0|0:0,0:0:0:0:
296,178,56841,1,2,0:0:0:0:
243,290,56984,1,0,0:0:0:0:
219,134,57127,2,0,P|260:96|302:90,1,77.5200004731445,8|0,0:0|0:0,0:0:0:0:
319,335,57412,6,0,P|270:374|170:343,1,155.040000946289,2|8,0:0|0:0,0:0:0:0:
87,215,57841,1,0,0:0:0:0:
87,215,57984,2,0,L|98:320,1,77.5200004731445,0|0,0:0|0:0,0:0:0:0:
155,147,58270,1,8,0:0:0:0:
294,245,58412,6,0,B|336:260|372:236|372:236|416:218|469:239,1,155.040000946289,0|0,0:0|0:0,0:0:0:0:
323,163,58841,2,0,P|318:106|327:65,1,77.5200004731445,8|0,0:0|0:0,0:0:0:0:
228,43,59127,1,2,0:0:0:0:
228,43,59270,1,0,0:0:0:0:
207,206,59412,1,8,0:0:0:0:
149,91,59555,1,6,0:0:0:0:
140,267,59698,6,0,P|193:294|285:248,2,155.040000946289,0|8|2,0:0|0:0|0:0,0:0:0:0:
69,182,60412,1,0,0:0:0:0:
43,340,60555,1,8,0:0:0:0:
207,206,60698,6,0,B|200:157|200:157|207:119|207:119|200:84|175:47,1,155.040000946289
293,171,61127,2,0,P|352:186|391:187,1,77.5200004731445,8|0,0:0|0:0,0:0:0:0:
443,106,61412,1,2,0:0:0:0:
475,244,61555,1,0,0:0:0:0:
352,319,61698,2,0,P|264:325|218:326,1,116.280000709717,8|0,0:0|2:0,0:0:0:0:
196,303,61984,5,2,0:0:0:0:
196,303,62127,1,0,0:0:0:0:
101,161,62270,2,0,L|86:297,1,116.280000709717,8|0,0:0|2:0,0:0:0:0:
67,310,62555,5,2,0:0:0:0:
67,310,62698,1,0,0:0:0:0:
189,211,62841,2,0,P|259:210|324:195,1,116.280000709717,8|0,0:0|2:0,0:0:0:0:
342,176,63127,5,2,0:0:0:0:
342,176,63270,1,0,0:0:0:0:
446,47,63412,2,0,L|461:181,1,116.280000709717,8|0,0:0|2:0,0:0:0:0:
475,210,63698,1,8,0:0:0:0:
473,333,63841,1,8,0:0:0:0:
333,269,63984,1,8,0:0:0:0:
497,346,64127,1,8,0:0:0:0:
250,302,64270,6,0,P|248:241|327:179,2,155.040000946289,6|8|2,0:0|0:0|0:0,0:0:0:0:
146,214,64984,1,0,0:0:0:0:
97,347,65127,1,8,0:0:0:0:
81,151,65270,6,0,B|123:119|165:128|165:128|207:109|230:61,1,155.040000946289,0|0,0:0|0:0,0:0:0:0:
421,152,65698,2,0,B|378:154|378:154|341:138|341:138|312:156|253:167,1,155.040000946289,8|2,0:0|0:0,0:0:0:0:
352,237,66127,1,0,0:0:0:0:
393,68,66270,1,8,0:0:0:0:
274,162,66412,1,0,0:0:0:0:
439,239,66555,6,0,P|416:297|313:316,1,155.040000946289,2|8,0:0|0:0,0:0:0:0:
177,280,66984,1,0,0:0:0:0:
177,280,67127,2,0,P|226:272|266:257,1,77.5200004731445,2|0,0:0|0:0,0:0:0:0:
85,223,67412,1,8,0:0:0:0:
214,177,67555,6,0,B|283:174|315:206|315:206|369:251,1,155.040000946289
364,61,67984,2,0,L|371:158,1,77.5200004731445,8|0,0:0|0:0,0:0:0:0:
468,39,68270,2,0,L|461:136,1,77.5200004731445,0|0,0:0|0:0,0:0:0:0:
476,270,68555,1,8,0:0:0:0:
462,116,68698,6,0,L|477:281,1,155.040000946289,6|2,0:0|0:0,0:0:0:0:
371,336,69127,2,0,P|324:341|287:344,1,77.5200004731445,8|0,0:0|0:0,0:0:0:0:
211,277,69412,2,0,P|172:273|133:269,1,77.5200004731445,2|0,0:0|0:0,0:0:0:0:
85,140,69698,1,8,0:0:0:0:
208,189,69841,6,0,B|258:189|285:230|285:230|317:260|360:245,1,155.040000946289,0|0,0:0|0:0,0:0:0:0:
331,86,70270,2,0,L|338:183,1,77.5200004731445,8|0,0:0|0:0,0:0:0:0:
430,46,70555,2,0,L|423:143,1,77.5200004731445,2|0,0:0|0:0,0:0:0:0:
248,86,70841,2,0,P|197:84|115:90,1,116.280000709717,8|0,0:0|2:0,0:0:0:0:
95,112,71127,5,2,0:0:0:0:
95,112,71270,1,0,0:0:0:0:
184,325,71412,2,0,B|189:283|189:283|185:249|185:249|190:197,1,116.280000709717,8|0,0:0|2:0,0:0:0:0:
183,164,71698,5,2,0:0:0:0:
183,164,71841,1,0,0:0:0:0:
272,263,71984,2,0,P|316:266|365:261,1,77.5200004731445,8|0,0:0|0:0,0:0:0:0:
408,97,72270,6,0,P|418:161|435:187,1,77.5200004731445,6|0,0:0|0:0,0:0:0:0:
442,340,72555,2,0,P|456:304|457:265,1,77.5200004731445,8|0,0:0|0:0,0:0:0:0:
322,144,72841,6,0,L|334:182,3,38.7600002365723,8|0|0|0,0:0|0:0|0:0|0:0,0:0:0:0:
272,263,73127,2,0,L|260:300,3,38.7600002365723,8|0|0|0,0:0|0:0|0:0|0:0,0:0:0:0:
366,71,73412,6,0,P|291:63|237:121,1,155.040000946289,6|8,0:0|0:0,0:0:0:0:
143,220,73841,1,0,0:0:0:0:
143,220,73984,2,0,L|148:121,1,77.5200004731445,2|0,0:0|0:0,0:0:0:0:
87,61,74270,1,8,0:0:0:0:
221,263,74412,6,0,P|185:299|83:286,1,155.040000946289,2|2,0:0|0:0,0:0:0:0:
231,175,74841,2,0,P|279:196|298:241,1,77.5200004731445,8|0,0:0|0:0,0:0:0:0:
143,220,75127,2,0,P|122:189|120:151,1,77.5200004731445,2|0,0:0|0:0,0:0:0:0:
221,263,75412,1,8,0:0:0:0:
221,263,75555,1,0,0:0:0:0:
299,132,75698,6,0,L|376:133,2,77.5200004731445,6|0|8,0:0|0:0|0:0,0:0:0:0:
461,106,76127,2,0,P|451:181|388:220,1,155.040000946289,0|0,0:0|0:0,0:0:0:0:
333,54,76555,1,8,0:0:0:0:
323,280,76698,6,0,B|345:311|395:309|395:309|445:302|476:324,1,155.040000946289,6|2,0:0|0:0,0:0:0:0:
376,133,77127,1,8,0:0:0:0:
265,215,77270,2,0,P|237:270|278:354,1,155.040000946289,0|0,0:0|0:0,0:0:0:0:
137,192,77698,1,8,0:0:0:0:
137,192,77841,1,8,0:0:0:0:
118,345,77984,6,0,L|139:172,1,155.040000946289,6|8,0:0|0:0,0:0:0:0:
226,114,78412,1,0,0:0:0:0:
226,114,78555,2,0,L|238:216,1,77.5200004731445,2|0,0:0|0:0,0:0:0:0:
311,272,78841,1,8,0:0:0:0:
301,66,78984,6,0,P|248:28|148:70,1,155.040000946289,2|2,0:0|0:0,0:0:0:0:
324,152,79412,2,0,P|372:119|385:85,1,77.5200004731445,8|0,0:0|0:0,0:0:0:0:
226,114,79698,2,0,P|210:170|222:204,1,77.5200004731445,2|0,0:0|0:0,0:0:0:0:
301,66,79984,1,8,0:0:0:0:
301,66,80127,1,0,0:0:0:0:
314,237,80270,6,0,L|324:330,1,77.5200004731445,6|0,0:0|0:0,0:0:0:0:
415,368,80555,2,0,L|423:290,1,77.5200004731445,8|0,0:0|0:0,0:0:0:0:
225,278,80841,2,0,P|177:282|135:271,1,77.5200004731445,0|2,0:0|0:0,0:0:0:0:
77,113,81127,1,8,0:0:0:0:
60,267,81270,6,0,L|79:93,1,155.040000946289,2|2,0:0|0:0,0:0:0:0:
183,31,81698,1,8,0:0:0:0:
197,198,81841,1,8,0:0:0:0:
77,113,81984,1,8,0:0:0:0:
253,84,82127,1,8,0:0:0:0:
79,247,82270,1,8,0:0:0:0:
183,31,82412,1,8,0:0:0:0:
Electoz
Janpai likes high bpm songs

[Easy]

  1. Maybe OD3 HP3 since bpm is high and it's already 1.69
  2. 00:00:270 (1,2,1,2,1,2,3,4,5) - The song is pretty calm in this part then using a lower volume here would be nice cuz those hitnormals really stand out.
  3. 00:07:127 (3) - NC since it's on a new downbeat.
  4. 01:13:984 (2,3) - DS
  5. 01:21:270 - Missing whistle I guess cuz Normal has it here.
  6. 01:21:984 - Clap instead of whisltle cuz you did that in other diffs.
[Normal]

  1. 00:59:698 (1,2) - Blanket is off like 1 millimetre but who cares
  2. 00:59:127 (4) - 01:08:270 (4) - Maybe it's only me who was expecting 2 1/2 sliders on these places cuz they somehow fit the vocal and support that cymbal sound on 00:59:698 (1) - 01:08:841 (1) respectively.
[Hard]

  1. 00:01:270 (2,3) - The jump is awkward cuz it's still in calm section combined with slow sv.
  2. 00:06:841 (3) - NC cuz sv change.
  3. 00:18:841 (2,3) - 00:19:984 (2,3) - To me the rhythm on these places are just the same so the spacings should be same too zzz
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Topic Starter
Janpai

Electoz wrote:

Janpai likes high bpm songs

[Easy]

  1. Maybe OD3 HP3 since bpm is high and it's already 1.69
  2. 00:00:270 (1,2,1,2,1,2,3,4,5) - The song is pretty calm in this part then using a lower volume here would be nice cuz those hitnormals really stand out.
  3. 00:07:127 (3) - NC since it's on a new downbeat.
  4. 01:13:984 (2,3) - DS
  5. 01:21:270 - Missing whistle I guess cuz Normal has it here.
  6. 01:21:984 - Clap instead of whisltle cuz you did that in other diffs. :arrow: Fixed all
[Normal]

  1. 00:59:698 (1,2) - Blanket is off like 1 millimetre but who cares :arrow: ow okay xD
  2. 00:59:127 (4) - 01:08:270 (4) - Maybe it's only me who was expecting 2 1/2 sliders on these places cuz they somehow fit the vocal and support that cymbal sound on 00:59:698 (1) - 01:08:841 (1) respectively. :arrow: you're kinda right but I just simpplify them using 1/1 slider and followed the drum xD maybe will change if others point out so...
[Hard]

  1. 00:01:270 (2,3) - The jump is awkward cuz it's still in calm section combined with slow sv. :arrow: reduced the spacing
  2. 00:06:841 (3) - NC cuz sv change. :arrow: but the drum hit weighs more than this SV change so ye no NC
  3. 00:18:841 (2,3) - 00:19:984 (2,3) - To me the rhythm on these places are just the same so the spacings should be same too zzz :arrow: I was highlighting the vocals here xD
zzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzz
Thank you Electozxc :v xD and fixed some of William K's mod
BanchoBot
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