Ayeen wrote:
From modding queue :
General:
Nice skin element
Combo color (2) and (3) almost have no difference on white BG. Please recheck ok. fixed~!
Please recheck on hitcircle overlay, still not perfect. It become more obvious on Yume Gatari diff as big circles used can't notice the problem, sor..
Yume Gatari:
No spacing issues here, nice
Hitsound is fine. No odd sound found
Speed changes after break is good idea as it doesnt affect the gameplay there.
Not much to mod in this difficulty, everything seem good
Yureru Natsukage:
Normal difficulty got more spacing issues than hard, that odd I will recheck it, because the BPM has change, the spacing may be a bit different from before.
The HP draining seem a bit annoying with notes placing, it like " Waa, HP is like drop fast, cant miss a note" it's fine and numbers of new combos help to increase the hp.
Generally speak, I sense notes placement after 2nd break a bit off beat? don't think so..
01:08:963 ~ 01:10:147, all these new combos seem unnecessary but I like that and it helps the hp
01:22:384 ~ 01:24:358 ^ ^
The 2nd last spinner seem to be a bit short it's fine.
Natsu No Owari:
Honestly I love this difficulty set than the other 2 because this difficulty got the most notes place on top beat even if I cant play it well.
02:23:371 move the (6) far a bit from (5) to make it perfect without no spacing issues here (6) is placed on the end of 02:21:594 (2), and I think this distance between (5) and (6) is enough.
Please revise on new combos in this difficulty. I see some section got alot of (1) yes, but I do that at purpose.
The 2nd last spinner seem short, consider lengthen it fine.
02:44:489 remove the circle, seem unnecessary I think it's a need for both the hitsound and pattern, it is the second drum sound after 02:43:305 (1) and it is the opposite of 02:42:713 (1)
Give feedback on which have been change and not
Well, that all from me. Star ~
NatsumeRin wrote:
Red: You must fix this.
Blue: You'd better do sth with this imo.
Green: Just suggestions.
[General]
建议把sliderslide消音,歌很静,前面部分体现尤其明显 fixed
整体感觉slider过快了,原因是要和前面一样的话,后面的大段应该作为76BPM来处理,但这恐怕要等同于完全重新来过……orz,事实上排note时是否也有些怪异的感觉? 最初時因為slider太短 不好排形狀,也不太好看,所以把slider速調到一個可接受的程度。 還可吧...應該
[Yume Gatari]
01:11:331 (5) - 我觉得whistle更好啊.. 另外关于这一串的排列,如果按原音效,23叠,45叠,6单这样比较正确,如果改掉的话那么是23叠,4单,56叠(考虑到音效不同的问题)会比较好? fixed
02:06:200 (1) - 这个的尾音感觉上有些强了,或许50%左右音量?或者干脆换回whistle:arrow: 好提議,已改音量
02:12:910 (2) - ^:arrow: fixed
02:42:910 (6) - 我觉得不需要强求叠到前面的1上,自然些就好(比如相对5摆成4相对于3的间距?):arrow: fixed
[Yureru Natsukage]
00:51:002 (4) - 考虑这里加个音(whistle或finish),然后后面一个1的尾音whislte则消掉:arrow: fixed
01:01:858 (1,3) - 是否1的clap点到3上再用会更好?因为按个人感觉更多的变化是在这一小节内,而不是在开始就和上一小节有明显变化:arrow: fixed
01:08:568 (5,1) - ^:arrow: fixed
01:40:147 (2,2) - 这两个的whistle是故意去掉的么。。。:arrow: 不是的 囧
02:01:068 (4,1) - 有些远?:arrow: fixed
02:07:187 (3,4) - 这两个音效交换一下会不会比较好?:arrow: 也好
02:12:910 (4) - 换成whistle:arrow: fixed
02:13:502 (7,8) - 如果做了^,不妨把这两个音效也交换 原本的較好
02:30:279 (1,2) - 这里感觉节奏这么摆了音效一定会差那个比较重要的拍。。。有些别扭了 是刻意的,想結尾的鼓有多點變化
02:43:305 (1) - 是否应该晚1/2结束(这样结束在ga出来的点上,而后一个spinner则出在ri的音上) 感覺2者差不多
[Natsu no Owari]
00:46:858 (2) - 头whistle去掉 fixed
00:50:016 (2,3) - ^同,这样的话感觉和前面的整体感配合更强:arrow: fixed
01:02:844 (4) - 考虑用这个slider的头+折返clap代替3的clap?事实上这样的节奏配合鼓音效恐怕不是很好:arrow: 在折返加了clap
01:46:068 (1,2,3,4) - 个人感觉上是12叠而不是34。。。:arrow: fixed
01:55:542 (3,4) - 建议换位,这样整体感觉更圆一点:arrow: fixed
01:59:292 (2) - 和前后间距稍微有点不和谐,向下拉点:arrow: fixed
02:13:305 - 加音?
02:44:489 (1,1) - 拖后1/2放,理由同前一个难度。而且这样的话也可以把前面的spinner再延长1拍(不至于太紧张) 感覺差別不大,但第一個spinner end的那一拍很重要
Don't make skinned elements larger than template skin dimensions. This is especially true for combobusts.template comboburst - 388x767, your - 460x768. Fix it please
Anyway, Thx for modding~Aleks719 wrote:
Hello~
Folder
Remove Thumbs.db from your SB folder ! it is rankable
Quote from Official Ranking Submission Criteria :Don't make skinned elements larger than template skin dimensions. This is especially true for combobusts.template comboburst - 388x767, your - 460x768. Fix it please ok, Fixed it.
Natsu no Owari
This diff has 6 kiai-fountain-sections, instead of 5 sections in other diffs, make same in other diffs too? the mapped parts are different
02:23:568 (6) - replace on to x:248, y:248 for constantly spacing? this note is planned to place at the end of the previous slider
Star for you
Sorry for this mod for bubbled map orz
Hey, remove this file and make full submit. It really useless.Vikon wrote:
Folder
Remove Thumbs.db from your SB folder ! it is rankable
IMO,checking bubble should be checked by a BAT/MAT!Aleks719 wrote:
kanpakyin, you have a reason for hating me, but I'm just checking. Usually i give a star only, if all is fine for me
"Thumbs.db" is automatically created for some people. Like the "OSB" files, it's so small that's it's not necessary to make a Full Submit to remove it.Aleks719 wrote:
Hey, remove this file and make full submit. It really useless.Vikon wrote:
Folder
Remove Thumbs.db from your SB folder ! :arrow: it is rankable
Thx~Lilac wrote:
Previous bubbled map. Rechecking.
I believe the comboburst is facing the wrong way, horizontally flip it. Fixed
I'm also hitting 8ms late. Possible timing issue...Might be me though. Fixed
Fix the comboburst and I'll bubble.
Too hard to find a MAT / BAT to rebubble / rankNatteke wrote:
rank it T_T
so i’m here :3Natteke wrote:
pm to abalee! or garven! or or or...odaril? :O ir maybe xierbaliti
haha, I have to using custom offset -5ms and SS this map. lolLilac wrote:
I'm also hitting 8ms late. Possible timing issue...Might be me though.
xierbaliti wrote:
so i’m here :3Natteke wrote:
pm to abalee! or garven! or or or...odaril? :O ir maybe xierbaliti
Thx~haha, I have to using custom offset -5ms and SS this map. lolLilac wrote:
I'm also hitting 8ms late. Possible timing issue...Might be me though.
changed
ー揺れる夏影ー
01:23:576 (1) - remove clap from the repeat and add whistle?
do not really want to change the drum rhythm
ー夏の終わりー
clap用得過多所以覺得很吵 這曲的話一般隔3條白線放1個就好 比如01:08:181 (1) 01:10:155 (1) 01:14:892 (3)之類 換成whistle的話會好聽很多
但就個人來說,很喜歡這種鼓的節奏配這首歌,所以不太想去轉另一種形式
and some suggestions:
01:23:576 (1) - remove clap from the repeat and add whistle?
do not really want to change the drum rhythm
01:36:023 - it seems like an unused green line.
yes, because I used to add a green line before change it to kiai, k, fixed
01:52:787 (5) - new combo
changed
01:55:352 (1,1,1) - remove new combo?
這首歌其實有很多這樣的(1,1,1,1,1) new combo,因為想有部份能迅速回復hp bar,和,這樣的new combo比較有氣勢 (~? 謎)
02:23:576 (6) - how about move it a bit down? http://osu.ppy.sh/ss/134410
ok, changed it finally
02:25:550 - add a note here and remove 02:25:747 (1)?
no, 02:25:352 (6,1) are placing on the lyrics of "っ" and "た"
02:27:524 (5) - new combo here.
good, changed
02:36:010 - add a circle here?
good idea, changed
EDIT: also changed the icon to :3
Thx again~
01:55:352 (1,1,1) - remove new combo?只是想说这么排的话 这4个note不太好读而已
這首歌其實有很多這樣的(1,1,1,1,1) new combo,因為想有部份能迅速回復hp bar,和,這樣的new combo比較有氣勢 (~? 謎)
k , Fixedxierbaliti wrote:
01:55:352 (1,1,1) - remove new combo?只是想说这么排的话 这4个note不太好读而已
這首歌其實有很多這樣的(1,1,1,1,1) new combo,因為想有部份能迅速回復hp bar,和,這樣的new combo比較有氣勢 (~? 謎)
No problem, Im too lazy to make it anyway XDVikon wrote:
@ Natteke
But I think the difficulty is enough for this song. sorry about that/
I just wanna say that^ykcarrot wrote:
Please fix the artist and the title.
Artist : YuKi (http://yukizakura.sakura.ne.jp/members.html)
Title : Natsukage ~Ano Hikoukigumo wo Koeta, Sono Saki e~ (http://yukizakura.sakura.ne.jp/discography.html)