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Hikaru Genji - Yuuki 100%

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Total Posts
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Topic Starter
lkp
This beatmap was submitted using in-game submission on 2011年5月17日 at 下午 08:45:00

Artist: Hikaru Genji
Title: Yuuki 100%
Source: Nintama Rantaro
Tags: koko6162006 aesopl19193 quo Mystica
BPM: 140.88
Filesize: 4220kb
Play Time: 04:08
Difficulties Available:
  1. AHard (4.75 stars, 454 notes)
  2. Frantic (4.93 stars, 530 notes)
  3. Koko's Taiko (4.77 stars, 977 notes)
  4. Mystica's Easy (2.43 stars, 163 notes)
  5. quo's normal (3.32 stars, 290 notes)
Download: Hikaru Genji - Yuuki 100%
Information: Scores/Beatmap Listing
---------------
4th map.
old song xD

all done.
Thanks for aesopl's Hard,quo's Normal,Mystica's Easy and koko's Taiko diff!
Frantic made by me.
KanaRin
Oh no wwwwwww
funny song~
star
Madoka
2nd :o
aesopl19193
3rd :cry:
sitemii
nice map!!
1o1itan
100%☆ :)
K o h a k u
god map 8-)
SamiPale
:o
Rusty
Star~~ :)
Kotone
lol this song xD
Topic Starter
lkp
thank you guys>_<
nimba_old
nice map! :)
Grassvalley
100% nice map
star~
kanpakyin
幫唔到你做guest..Sorry~

但我可以幫你mod..

做完搵我..
swish
nintama :D
quo
hi~ lkp!!

I finished normal diff >A<

Download: HikaruGenji - Yuuki 100% (lkp) [quo's normal].osu
sl12
我想是因為音質問題
所以讓你覺得我那邊的勇氣100%不像原曲吧@@ (猜測

星星~
aesopl19193
Sorry for my late :(

Download: HikaruGenji - Yuuki 100% (lkp) [AHard].osu
subarasikibuta
哇~经典经典经典经典经典~!
climbb65588
=]
Cirno
hi~

as for your request:
渣mod
Below are just suggestions, feel free to ignore if you don't agree with me.
[General]
The upper part of ntr46cel.jpg should be cleared and set white?
Timing is quite off during the last few seconds (the "hey hey hey" part)

[quo's normal]
Difficulty name should be [quo's Normal], I guess
00:26:384 (3) - maybe remove the last repeat, and add two circles at 00:27:449 and 00:27:662, a slider from 00:28:088 to 00:28:407
00:31:921 - add circle here?
00:40:013 (3) - remove the last repeat, and add circles at 00:41:078, 00:41:291 and 00:41:717 ?
00:48:957 (1) - remove the finish sound at 00:49:170 (the first repeat)
01:03:011 (timing) - lower the volume a bit... it's too loud
01:04:715 (3) - start at 01:04:502
01:14:085 (3,4) - replace with a slider from 01:14:085 to 01:14:297 ?
01:14:936 (5) - replace with a slide from 01:14:723 to 01:15:362 ?
01:16:640 (3) - new combo as before
01:18:343 (5) - start at 01:18:131
01:30:269 (1) - end at 01:33:676
* Many parts after have problems identical or similar to the ones listed before, so I'm not listing all of them
02:06:470 (5) - remove the finish sound at 02:06:683 (the first repeat), well the same as before...
02:12:219 (4) - remove the finish sound on the slider end 02:12:645
02:12:858 (5) - shorten the slider path, so that the first repeat lie here -> 02:13:177 and not 02:13:284, And remove the finish sound on the first repeat
02:16:265 (5) - shorten the slider path, so that the first repeat lie here -> 02:16:585 and not 02:16:691, And remove the finish sound on the first repeat
02:33:727 (7) - remove the last repeat and remove that normal-whistle sound. seriously that sounds bad.
02:47:355 (7) - ^
02:52:892 (1) - end at 02:55:022. also move the next timing section there. kiai should end with the spinner imo
03:41:444 (2) - remove the normal-whistle...
03:49:110 (3) - ^
03:52:091 (7) - ^
04:08:275 (3) - make symmetry with 04:06:998 (1), or you might want to arrange 04:06:998 (1,2,3) in an equilateral triangular fashion

[AHard]
* (If we take "A" as a prefix, "AHard" means "not hard" =w= well just joking
00:55:132 (2,3) - move up a bit?
01:04:502 (3,4) - maybe remove 3 and make 4 start at 01:04:502 ? (keep the end at 01:05:141)
03:05:669 (1,2) - use 0.5x or 0.75x inherited section here? now the sliders are a bit long and doesn't look that good
03:09:502 (2,3,4) - spacing is not even
03:11:205 (7,8,9) - ^

[Frantic]
* Many sliders are imperfect, like 00:23:616 (1) 00:25:533 (1) 00:30:430 (1,3) etc. it doesn't matter much though but if you fixed them the patterns would certainly look better =w=
00:35:754 (1) - imperfect overlap (slider end and 00:34:902 (3))
00:53:216 (1,2,3,4,5,6,1,2,3,4,5,1,2,3,4,5) - move right 1 grid ? (well I know nazi is bad
01:16:640 (2) - you should adjust the red anchor so that the slider turns exactly at 01:16:853 . you can navigate to 01:16:853 and drag the anchor point until it's right on the slider ball.
01:30:269 (5) - personally I think it would be better if this slider could be a wave shape
02:27:764 (1,2,3,4,1,2,3,4,1) - x.x this is a bit hard to read, you win
02:52:040 (5) - same as 01:30:269 (5) ...
04:03:591 (5) - ^

=w= Nice mapset overall~ /me stars
And good luck!
Ana_Coppola
色三千叫我来给星~
Mei_coN
经典啊,star~~~~
Sakura
Weee sorry for the delay but real life stuff got in the way orz

[Frantic]
Increase approach rate? so many approach circle add unnecessary confusion.
03:36:333 (1,2,3,4,5,6) - Due to the kiai flash, light background and this combo color makes approach circles harder to see for a while, i recommend you colorhax here to make it a different color.

[Koko's Taiko]
Preview point is different than the others.
Missing "quo" on tags.
Why is the Taiko diff the only one without kiai? normally it would be the opposite since Taiko usually has Go! Go! Time
01:55:609 (417) - Big Don instead?
02:00:291 (433) - Unsnapped.

[AHard]
Tags are missing.

[quo's Normal]
This difficulty is much too hard to be the easiest diff of the mapset, either this needs to be toned down or a new diff needs to be added, if you decide to not tone this down then... AR+2 XD so that it matches the slider speed.

Nice, good luck with your beatmap!~
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