I love OC remixes! You have been warned so get ready...
[Garven's Easy]00:33:828 (1,2,3) - (2) is not in line and you can spot that easily by how the end of it is not centered in the opening of (3)
http://osu.ppy.sh/ss/99334 --> move (2) to 209/228 which is not perfect but a fair tradeoff between spacing and allignment
01:00:786 (2,1,1,1,1,2,1,1) - so...many...colors
(It sure feels like unnecessary combo-spam BUT I like it)
02:00:252 (2) - Either add a circle 1/2 tick before the slider or just let the slider start on the white tick (keep the ending)...right now it sounds off and plays weird.
02:02:630 (1) - start slider on 1/2 earlier on red tick (keep ending)
02:07:388 (1,2,3) - doesn't fit imo. Better follow the "piano" to make it much more intuitive and difficulty appropriate.
02:15:449 (1) - nothing wrong but you started 01:07:723 (1) 1/8 after the big white tick. Maybe adjust them to start equally
[Normal]01:04:486 (1,2,1,2) - wrong focus here imo. Plays weird and if not for the forgiving OD it would surely be a miss the first few times for "the average osu-normal player". I recommend using something like this:
http://puu.sh/2z8w01:34:351 (1) - very confusing. Why do you suddenly stop following the flute and start following..erm..nothing? move (1) back to 01:33:822 (red tick) and add a slider from 01:34:615 - 01:34:880 (white tick to red tick) to match the song. Adjust spacing afterwards.
01:43:865 (4) - I feel sorry for this lonely note
. There is no beat, no melody to support or to follow. It is just there. Alone. I suggest moving him to 01:43:865 (big white tick) and give him a friend at 01:44:130 (white tick).
02:04:745 (1) - can be curved better around 02:04:480 (2)
02:09:238 (1) - another lonely note. Move to previous big white tick. Adjust spacing afterwards
02:36:460 (1,2) - remove finish/clap (sounds really awkward) from these notes as they follow the melody, not the beat. At LEAST remove the clap from (2)
02:38:574 (1,2) - ^
02:56:282 (X) - you perfectly map the "clicks" but leave out this last one here? I think adding a 3rd stacked circle here makes for much better playability and consistency. Adjust spacings afterwards.
Other than that very nice map. I like it.
[Hard]01:36:597 (1,2,3) - really confusing and not fitting imo. Just keep following the "flute" here for a 2nd time. Move (1,2) back to 01:36:332 (last blue tick) and add a note at 01:36:730 (white tick)
01:44:394 (1) - start new combo 1 note later to indicate the jump
01:49:944 (1,2,3,4) - I think it can be ok this way, but changing these stacks into a short slider each might be better in terms of playability.
01:52:455 (1,2) - ^
01:54:437 (X) - maybe add a note here to fit the beat pattern
02:14:656 (5) - delete this note. It doesn't fit very well and without it the focus on the base is much clearer
02:19:281 (6,1,2,3,4) - why the unnecessary spacing switch here (can't really call it anti-jump)? Keeping the jump-spacing for the 4 notes would fit just perfectly imo
02:21:660 (1,2,3,4,5,6,7,8) - The sudden switch to beat/base-only follow is somewhat strange here. Add a circle at 02:21:924 (red tick to form a triplet) and everything plays fine as you map beat and melody at the same time (awesome!)
02:51:525 (X) - same as above. Add a stacked circle here and adjust spacing to fit "everything"
02:59:718 (1,2,3,4) - again same as 02:21:660. Add a note at 02:59:982 (red tick) and turn this into one of you often used 5/4-streams.
The last three points would go perfectly with how this song is build. All the different aspects come up one after another and are combined in the last part. This should reflect in the mapping itself. If you don't follow the last three points, this map will take a major blow in terms of consistency and playability imo. But hey, it's up to you
can't mod taiko
I really, really like this mapset. Everything from BG to combo colours to the mapping style kinda fits this song. Well deserved star! Maybe adding 2more depending on how this turns out in a few days.