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What the request means is that when a map has multiple timing sections (uniherited ones), it would make sure that the offsets are completely consistent between difficulties.Neo Adonis wrote:
Timing sections offsets: Well, sometimes (rarely, I think) you need different timing sections offsets (e.g. StrangeProgram)
But well. I support all the other things.
In addition to what Derekku Chan said, remember that AIMod just provides a warning, so if you do have a rare scenario where you have to have different offsets among diffs, you can ignore the warning AImod gives.Neo Adonis wrote:
Timing sections offsets: Well, sometimes (rarely, I think) you need different timing sections offsets (e.g. StrangeProgram)
But well. I support all the other things.
For mp3s, we can just have AIMod calculate the bitrate with a manual estimate using the mp3's filesize.Beuchi-chan wrote:
I guess I can bump this oxo;
Anyways, supporting this, especially the unsnapped sliderends/spinners option, that would be so useful.
About the bitrates, it sounds good too but I don't know how hard would it be when the mp3 has a variable rate... =x
Well I use AiMod then Osu get close and said that there is some Error and that makes me sick. So...TheVileOne wrote:
Let this thread be a reminder. AiMod still exists peppy.
That's not very nesessary as unsnapped by 1ms preview point may still sounds fine.TheVileOne wrote:
AiMod should mention unsnapped preview points. It is something that everyone ignores.