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The Yellow Monkey - Tactics

posted
Total Posts
6
Topic Starter
Kei
This beatmap was submitted using in-game submission on domingo, 03 de julio de 2016 at 12:12:35

Artist: The Yellow Monkey
Title: Tactics
Source: るろうに剣心
Tags: Rurouni Kenshin Ending Samurai X
BPM: 117
Filesize: 3493kb
Play Time: 01:59
Difficulties Available:
  1. Easy (1,27 stars, 108 notes)
  2. Hard (2,75 stars, 300 notes)
  3. Insane (3,42 stars, 386 notes)
  4. Normal (2,11 stars, 219 notes)
Download: The Yellow Monkey - Tactics
Information: Scores/Beatmap Listing
---------------
attempt 2.

go.

new bg weee
jossieP
timing


Code
[TimingPoints]
230,512.820512820513,4,1,1,55,1,0
6353,512.163892445583,4,1,1,55,1,0
37090,512.163892445583,4,1,1,55,1,0
52919,512.163892445583,4,1,1,55,1,0
53431,-100,4,1,1,55,0,0
53471,512.163892445583,4,1,1,55,1,0
69858,512.163892445583,4,1,1,55,1,0
85587,512.163892445583,4,1,1,55,1,0
85607,-100,4,1,1,55,0,0
86249,512.163892445583,4,1,1,55,1,1
102104,512.163892445583,4,1,1,55,1,1
102504,-100,4,1,1,55,0,0
102632,512.163892445583,4,1,1,55,1,1
117976,512.163892445583,4,1,1,55,1,1
117996,-100,4,1,1,55,0,1
119014,512.163892445583,4,1,1,55,1,0
stUwUpid
M4M from your queue

Timing
Really not sure why you need so many timing points. Your tempo is slightly off so thats probably why you need to fix offset so many times.
Actual offset: 236
Actual BPM: 117.200
Please refrain from using new timing points unless there is an actual change in tempo.

Check AI mod. You might need epilepsy warning

Easy
I would suggest a lower distance snap for Easy. Yours is at 1.6. I would move it to around 1.2. With such a high distance snap, beginners would have difficulty trying to track the notes.
00:10:450 (3) - Easy usually doesn't have anything 1/2 snapped. That means nothing on red ticks. While these aren't exceptionally hard, I would ask you to consider making these 1/1 sliders with no repeat.
00:52:919 (6) - ^. Also timing points most definitely not needed here
01:03:714 (3) - Could make slider more unique, more like 00:59:616 (3) -
01:32:394 (3,4) - Blanket is slightly off
01:35:467 (2,3) - These sliders don't connect well. I'd suggest you ctrl h and ctrl j 01:36:492 (3) -
01:38:540 (1,2,3,4) - Don't do this crisscross pattern in easy. Keep everything linear.
01:58:488 (4) - Again, no 1/2 timing snap. Extend this to 01:59:014 (1) - and get rid of last note

I think you'll need to remap due to distance snap being way too high. Try to keep everything linear. Nice blankets btw.

Normal
Make circle size bigger and approach rate slightly slower for Normal difficulty.
00:07:889 (5,2,3,4) - No 1/4 notes in Normal difficulty
00:11:602 (4,5) - ^
00:13:395 (4) - ^
In general, you cannot put anything on blue ticks for Normal difficulty. Please fix all instances where this happens.
00:41:955 (2,3) - no 1/4, but it's also not in line with the slider. Doesn't look good.
01:22:149 (1,2,3,4) - Align all of these horizontally. Right now, they're all slightly slanted.
01:32:394 (1,2) - Fix blanket
01:38:540 (1,2,3,4) - No crisscross pattern in Normal either
01:55:948 (3,1) - Fix blanket

Hard
You can vary distance a bit in Hard, since it's the gateway to insane.
00:12:498 (1,2) - align these horizontally and make them parallel
00:14:035 (5,1) - Fix blanket
00:20:181 (5,6,1) - Pattern too hard for Hard
00:21:589 (3,5) - Slightly fix blanket
00:24:278 (5,6,1) - Too difficult
00:28:376 (5,6,1) - ^
00:45:284 (1) - Change shape so it can blanket 00:45:028 (6) -
01:08:707 (4,5) - Don't do this in Hard
01:42:104 (5,6,7,8,1) - Change shape. Make it more smooth looking
01:57:976 (4,5,6,7,1) - Too difficult

You have a little bit too many triplet streams in this difficulty. Up the difficulty through spacing and pattern rather than note density for hard.

Insane
00:10:450 (1,2,3) - Make these follow straight line
00:25:687 (3,4,5,6) - Make these curve a bit smoother
00:36:442 (1,2,3,4) - A little too far spaced
01:25:587 (1,2,3,4,5) - Too far spaced makes it unpredictable, like it seems like it could be 1/4 stream or just 1/2 notes

Overall, Insane diff is pretty good. I would actually refrain from stacking some notes because it makes them a little hard to see.

Good luck!
Topic Starter
Kei
Will edit this post with my response to your mod later.
Topic Starter
Kei
meh i'll post again

Kami-senpai wrote:

M4M from your queue

Timing
Really not sure why you need so many timing points. Your tempo is slightly off so thats probably why you need to fix offset so many times.
Actual offset: 236
Actual BPM: 117.200
Please refrain from using new timing points unless there is an actual change in tempo.

Hmm this should be discussed with jossie. I didn't time the song. :P

Check AI mod. You might need epilepsy warning I don't think it's necessary, the few flashes the sb has (I think it only has 2) shouldn't be considered "fast strobes".

Easy
I would suggest a lower distance snap for Easy. Yours is at 1.6. I would move it to around 1.2. With such a high distance snap, beginners would have difficulty trying to track the notes.
00:10:450 (3) - Easy usually doesn't have anything 1/2 snapped. That means nothing on red ticks. While these aren't exceptionally hard, I would ask you to consider making these 1/1 sliders with no repeat.
00:52:919 (6) - ^. Also timing points most definitely not needed here
01:03:714 (3) - Could make slider more unique, more like 00:59:616 (3) -
01:32:394 (3,4) - Blanket is slightly off
01:35:467 (2,3) - These sliders don't connect well. I'd suggest you ctrl h and ctrl j 01:36:492 (3) -
01:38:540 (1,2,3,4) - Don't do this crisscross pattern in easy. Keep everything linear.
01:58:488 (4) - Again, no 1/2 timing snap. Extend this to 01:59:014 (1) - and get rid of last note

I think you'll need to remap due to distance snap being way too high. Try to keep everything linear. Nice blankets btw.

remapped easy with 1.0x spacing. also thanks! :D

Normal
Make circle size bigger and approach rate slightly slower for Normal difficulty.
00:07:889 (5,2,3,4) - No 1/4 notes in Normal difficulty
00:11:602 (4,5) - ^
00:13:395 (4) - ^
In general, you cannot put anything on blue ticks for Normal difficulty. Please fix all instances where this happens.
00:41:955 (2,3) - no 1/4, but it's also not in line with the slider. Doesn't look good.
01:22:149 (1,2,3,4) - Align all of these horizontally. Right now, they're all slightly slanted.
01:32:394 (1,2) - Fix blanket
01:38:540 (1,2,3,4) - No crisscross pattern in Normal either
01:55:948 (3,1) - Fix blanket

Done. basically remapped. i'll keep the 1/4 short sliders with repeat tho. i think these aren't difficult to read.

Hard
You can vary distance a bit in Hard, since it's the gateway to insane.
00:12:498 (1,2) - align these horizontally and make them parallel
00:14:035 (5,1) - Fix blanket
00:20:181 (5,6,1) - Pattern too hard for Hard
00:21:589 (3,5) - Slightly fix blanket
00:24:278 (5,6,1) - Too difficult
00:28:376 (5,6,1) - ^
00:45:284 (1) - Change shape so it can blanket 00:45:028 (6) -
01:08:707 (4,5) - Don't do this in Hard
01:42:104 (5,6,7,8,1) - Change shape. Make it more smooth looking
01:57:976 (4,5,6,7,1) - Too difficult

You have a little bit too many triplet streams in this difficulty. Up the difficulty through spacing and pattern rather than note density for hard.

fI decided to keep some patterns you mentioned that are too hard to play. i think they're not hard to read and is good to compensate the lack of jumps

Insane
00:10:450 (1,2,3) - Make these follow straight line
00:25:687 (3,4,5,6) - Make these curve a bit smoother
00:36:442 (1,2,3,4) - A little too far spaced
01:25:587 (1,2,3,4,5) - Too far spaced makes it unpredictable, like it seems like it could be 1/4 stream or just 1/2 notes

Overall, Insane diff is pretty good. I would actually refrain from stacking some notes because it makes them a little hard to see.

thanks! fixed all these you mentioned

Good luck!
thank you again! :D
jeanzy
M4M ^^

Easy:
00:56:543 (4) - i think this slider meant to be on red/white ticks? xd

Normal:
01:37:004 (2,3,4) - I dont like the pattern here, think something similar to this would fit better
01:45:192 (2,3) - fix blanket spacing (unless intended xo)
01:46:729 (1,2,3) - & 01:56:972 (1,2,3,4) - This feels similar to previous pattern - I would change/neaten placement


Hard:
00:52:919 (4,5,6) - this sounds not in time
Check blankets, see some inconsistencies with the spacing between them. for eg; 01:13:699 (6,1) - and 01:17:028 (4,5,6,1) -


Insane:
00:07:889 (1,2,3) - This spacing is too much imo
01:09:348 (1,2,3) - Spacing seems a little high
01:25:587 (1,2,3,4,5) - I think the spacing could fit being this much, but i dont like the shape of the stream :c
01:58:488 (1,2,3,4,5) - Just a suggestion: maybe gradually reduce the spacing from 01:58:488 (1) -

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