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Days N' Daze - Misanthropic Drunken Loner

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Ringating
Topic Starter
pishifat
easy exists now. its really dumb grid stuff tho so dont go crazy about tiny spacing differences lol

did hp bar thing

rhythm on normal is repeated more times than what could really justify changing it there. i alternate between 2/1 and 1/1 reveres to represent the same thing (since holding for the same amount of time)

and timing don e
George
---Easy---
no

---Normal---
00:12:847 (1,1,3) - I love you dude but these arent symmetrical
01:30:954 (3) - ^
01:34:743 (1) - ^
01:52:691 (1) - rly rly close to off screen

---Advanced---
00:11:468 (3) - slider discrimination (and rly close to bottom)
00:24:525 (3) - kinda close
00:30:456 (1,2) - symmetry

---Hard---
01:52:372 (4,1) - the flow seems weird idk
(I needed to say something okay)

---Insane---
idk

---Extra---
idk

tbh idk
VINXIS
sik 128 kbps mp3

general

  1. g

ez

  1. LMAOOOOOOOOOOOOOOOOOOO
  2. im dnoe moddign this map

normal

  1. 00:35:508 (1,2,3,4) - i feel lik u sud jsut make these circles cuz the combination of the sliderend sounds + the fukd up trumpet makes me go D and tilts me hard rkw4h5tguifieav
  2. 02:35:931 (5) - mayb nc for MAX EDGE XDXDxdXDxd
  3. 01:32:217 (1) - sik hp bar overlap http://puu.sh/oYiSe/9e47bea605.jpg
  4. 02:16:967 (3) - http://puu.sh/oYiUD/78fba2a3cc.jpg
  5. hp bar overlaps dont evn mattr do they lozl fuk thm

adv

  1. sik

hrad

  1. g

ins

  1. 00:20:716 (4,1) - i feel lik itll b visually bettr if u lower the position of this based off of the slider dropoff/pattern befor these 2 notez lo
  2. gh

extrarg

  1. 00:14:218 (1,2,3) - tui feel lik u forgot 2 hitsound ths pattrn btu idk the lak of hitsounds si rlyl weird ther
  2. 00:47:428 (3,4) - it hikn this wud b easier 2 play if u ctrlgd each of these so ther sliderheadz r at the sliderendz cuz then 3 has the same play as 00:46:788 (2) - while also making a back and forth movement with 4 and then to 1 after d
  3. 01:38:848 (3,4) - same thign for here btu yhjea

extrsne

  1. 00:54:788 (1,2) - wathgin this with that kinda ncing is werid wen u hav it paly wit the hitsoundz lozl
G
Topic Starter
pishifat
SPOILER
---Easy---
no

---Normal---
00:12:847 (1,1,3) - I love you dude but these arent symmetrical tried
01:30:954 (3) - ^
01:34:743 (1) - ^
01:52:691 (1) - rly rly close to off screen but not B)

---Advanced---
00:11:468 (3) - slider discrimination (and rly close to bottom) g
00:24:525 (3) - kinda close notoffscreentho
00:30:456 (1,2) - symmetry ok they are actually symmetrical just on like a 5 degree tilted axis its art

---Hard---
01:52:372 (4,1) - the flow seems weird idk i did something sorta it didnt help tho
(I needed to say something okay)

---Insane---
idk

---Extra---
idk

tbh idk ty mod!!!!!!!!!!!!!!!!!!!!!!!!!

VINXIS wrote:

sik 128 kbps mp3 washboard music

general

  1. g

ez

  1. LMAOOOOOOOOOOOOOOOOOOO
  2. im dnoe moddign this map

normal

  1. 00:35:508 (1,2,3,4) - i feel lik u sud jsut make these circles cuz the combination of the sliderend sounds + the fukd up trumpet makes me go D and tilts me hard rkw4h5tguifieav more confusing than it should be by clicking so much id think. diff focuses 1/1 so clicking white ticks only yees
  2. 02:35:931 (5) - mayb nc for MAX EDGE XDXDxdXDxd min edge
  3. 01:32:217 (1) - sik hp bar overlap http://puu.sh/oYiSe/9e47bea605.jpg tfw my skin has no hp bar lowered
  4. 02:16:967 (3) - http://puu.sh/oYiUD/78fba2a3cc.jpg ys
  5. hp bar overlaps dont evn mattr do they lozl fuk thm agree

adv

  1. sik

hrad

  1. g

ins

  1. 00:20:716 (4,1) - i feel lik itll b visually bettr if u lower the position of this based off of the slider dropoff/pattern befor these 2 notez lo did
  2. gh

extrarg

  1. 00:14:218 (1,2,3) - tui feel lik u forgot 2 hitsound ths pattrn btu idk the lak of hitsounds si rlyl weird ther whistles are vocals and there are no vocals so zzz
  2. 00:47:428 (3,4) - it hikn this wud b easier 2 play if u ctrlgd each of these so ther sliderheadz r at the sliderendz cuz then 3 has the same play as 00:46:788 (2) - while also making a back and forth movement with 4 and then to 1 after d more impact if not ctrlgd tho cuz bigger distance
  3. 01:38:848 (3,4) - same thign for here btu yhjea

extrsne

  1. 00:54:788 (1,2) - wathgin this with that kinda ncing is werid wen u hav it paly wit the hitsoundz lozl i put a whistle is that better
G
Deppyforce
siq pro

[General]
00:26:405 - / 01:19:163 - delete useless green lines in ez - hard diffs in these area pls

[Easy]
yo cs3.7 for 0.8* ez diff rly
cool

[Normal]
01:13:487 (4) - mayb split to 1/1 + circle to follow vocals idk
01:50:118 (1,1) - nazi stack

[Adv]
00:05:357 (2) - circle + 1/2 for vocals? since this is adv diff xd
00:39:513 (4) - im being nazi but the curve looks bit weird imo http://puu.sh/oZLXG/2b5eaba5d5.jpg
01:29:362 - add slider so its different with 00:37:908 - cuz theres extra 1/4 sounds
02:16:648 (3) - could change to 1/2 slider tbh

[Hard]
00:35:193 (4,5) - could be a triple if u make triple on somethin like 00:35:193 (4,5) -
01:26:747 (4,5) - same
01:42:282 (3,1) - imo making straight flow before break feels bad man try make sharp angles instead!
02:30:952 (1,2,1) - overlap them like 01:27:061 (1,2,3,4) - instead of stacking would be cooler

[Insane]
cool

[Extra]
01:27:061 (1,2,3,4) - why isnt this spaced like 01:27:061 (1,2,3,4) - ?
01:39:006 (4) - lol https://osu.ppy.sh/ss/5203646
02:00:351 - missing kiaiiaiaiaia

[Extreme]
cool

ok
Topic Starter
pishifat
SPOILER

Deppyforce wrote:

siq pro

[General]
00:26:405 - / 01:19:163 - delete useless green lines in ez - hard diffs in these area pls
volume tho
[Easy]
yo cs3.7 for 0.8* ez diff rly dont want overlapping objects g
cool

[Normal]
01:13:487 (4) - mayb split to 1/1 + circle to follow vocals idk yes
01:50:118 (1,1) - nazi stack yes

[Adv]
00:05:357 (2) - circle + 1/2 for vocals? since this is adv diff xd too many steps up
00:39:513 (4) - im being nazi but the curve looks bit weird imo http://puu.sh/oZLXG/2b5eaba5d5.jpg i guess
01:29:362 - add slider so its different with 00:37:908 - cuz theres extra 1/4 sounds yes
02:16:648 (3) - could change to 1/2 slider tbh yes

[Hard]
00:35:193 (4,5) - could be a triple if u make triple on somethin like 00:35:193 (4,5) -trying to bring out the 2 trumpet things
01:26:747 (4,5) - same
01:42:282 (3,1) - imo making straight flow before break feels bad man try make sharp angles instead! unusual movement for transition is so normal tho
02:30:952 (1,2,1) - overlap them like 01:27:061 (1,2,3,4) - instead of stacking would be cooler i stack all triples pls

[Insane]
cool

[Extra]
01:27:061 (1,2,3,4) - why isnt this spaced like 01:27:061 (1,2,3,4) - ? what lol
01:39:006 (4) - lol https://osu.ppy.sh/ss/5203646 o
02:00:351 - missing kiaiiaiaiaia o

[Extreme]
cool

ok ok
Nathan
ok
Xinely
Recheck

Easy :
00:35:508 (1) - 1,09x inconsistency spacing i guess?
02:02:924 (1) - here too, 1,07x
02:05:477 (1) - 02:08:030 (1) - ^ 1,06x one
Topic Starter
pishifat
first one is labeled as wrong because of timing lol
made the other 2 closer
Xinely
Bubbled ~
Bonsai
Ä
Extreme
  1. 00:27:930 (1,2) - toning down the very first one down would be very kind, but I guess I'm just a bit too bad to really judge this diff xd
  2. 00:35:193 (1,2,1,2) - tbh for me that doesn't fit the mapping style at all, and also I feel like making those two basically the same distance+movement when there's a BPM-change happening might not be the best way to handle that imo (also (2,1) is like whut but again I'm bad)
  3. 00:58:645 (1,2,3,4) - Switching the order of 1/2-slider and 1/4-slider would indicate the section-change right at the beginning which I think would be better, the 1/4-slider surprised me there and I think I would've handled it better at (1)
  4. 02:33:660 - Maybe time from here until 02:34:315 - a bit earlier bc like vocals are super-early which makes me 100 the (1) everytime, and seems like instrumentals are only early too (I mean they are constantly all over the place but here I don't hear single one being late but all being early)
  5. 02:20:717 (1,2,3,1,2,3) - silence tails? : \ (Extra too obv)
Extra
  1. lol what is intro rhythms, I mean I understand it but it still seems kinda weird when playing bc it switches around so much xd
  2. 00:28:877 (5,6,7,1) - for me, all of these patterns play really weird/forced bc it emphasizes (6) a lot but there's not really anything to emphasize there : \
  3. 00:27:252 (1,2) - imo switching NC would fit better bc differentiation; maybe adding NC on 00:27:591 (2) - in all other diffs would be cool too?
  4. 01:00:623 (1) - remove NC?
  5. 01:57:159 (6) -you NC'd that in Extreme, dunno
    Actually I don't wanna check all the NCing bc it's all situational n stuff in all diffs, maybe go through that yourself again to be confident that it's right
    (Extreme is the only diff to NC 02:32:249 - for example bc I noticed it)
Insane 01:22:674 (4) - you NCd that at 00:41:407 (1) -so idk, yeah pls just check again
Advanced 01:38:848 (5,1) - ngh; also check your privilege before complaining about other's wave-sliders when yours aren't the tidiest either lulz
Normal 00:21:747 (3,1) - stack maybe

Easy
  1. 00:50:948 - whistle would be cool imo
  2. Tbh I find it really weird that you'd do this, I mean this completely destroys the integrity of your set, and also it doesn't seem like you put a lot of effort into making it nice bc like 00:12:847 (1,2,3) - doesn't seem very evenly spaced, smth about 00:31:719 (2,1,2) - is not diagonal, 00:34:245 (2,1) - isn't diagonal either, 00:39:513 (2,1) - isn't same y-coordinate, 00:43:302 (1,2) - isn't even close on the same x, I don't really know what 00:44:565 (2,1) - should be, probably nothing bc there's a lot more that are nothing, wth is 01:14:298 (1,2) - blahblahblah is there any kind of concept to this
    Maybe you should've had a look at my map after all bc I actually did cool stuff with the grid(level1), but this just really seems out of place to me, I'm not gonna nominate that tbh
    why
Topic Starter
pishifat
SPOILER

Bonsai wrote:

Ä
Extreme
  1. 00:27:930 (1,2) - toning down the very first one down would be very kind, but I guess I'm just a bit too bad to really judge this diff xd cant put 3 between 1 and 2 without big spacing g
  2. 00:35:193 (1,2,1,2) - tbh for me that doesn't fit the mapping style at all, and also I feel like making those two basically the same distance+movement when there's a BPM-change happening might not be the best way to handle that imo (also (2,1) is like whut but again I'm bad) not sure what u mean by not fit mapping style
    also nobody will notice the bpm change regardless of what i do:(
    and 2->1 is harder cuz emphasis pls
  3. 00:58:645 (1,2,3,4) - Switching the order of 1/2-slider and 1/4-slider would indicate the section-change right at the beginning which I think would be better, the 1/4-slider surprised me there and I think I would've handled it better at (1) kinda disagree, going into new section with longer slider gives more time to figure out whats going on. a 1/4 slider shouldnt really throw anyone off if they managed everything prior too g
  4. 02:33:660 - Maybe time from here until 02:34:315 - a bit earlier bc like vocals are super-early which makes me 100 the (1) everytime, and seems like instrumentals are only early too (I mean they are constantly all over the place but here I don't hear single one being late but all being early) did it through mp3magic
  5. 02:20:717 (1,2,3,1,2,3) - silence tails? : \ (Extra too obv) yes x2
Extra
  1. lol what is intro rhythms, I mean I understand it but it still seems kinda weird when playing bc it switches around so much xd its based on wherever vocalemphasis is :(
  2. 00:28:877 (5,6,7,1) - for me, all of these patterns play really weird/forced bc it emphasizes (6) a lot but there's not really anything to emphasize there : \ really think it's fine. jumps to any triples that lead into downbeats are so common pls
  3. 00:27:252 (1,2) - imo switching NC would fit better bc differentiation; maybe adding NC on 00:27:591 (2) - in all other diffs would be cool too? did it on here and insane. i like how it looks on extreme dont kill me
  4. 01:00:623 (1) - remove NC? yes
  5. 01:57:159 (6) -you NC'd that in Extreme, dunno removed otehr ncs in this section for consistency with last thing u mentioned
    Actually I don't wanna check all the NCing bc it's all situational n stuff in all diffs, maybe go through that yourself again to be confident that it's right
    (Extreme is the only diff to NC 02:32:249 - for example bc I noticed it) that's cuz there would be a follow point on extreme only lol
Insane 01:22:674 (4) - you NCd that at 00:41:407 (1) -so idk, yeah pls just check again doubling the amount of normalhitnormals in the second one so doubling ncs z
(well mostly because i dont like how follow poitns from 4 to 5 look lol)

Advanced 01:38:848 (5,1) - ngh; also check your privilege before complaining about other's wave-sliders when yours aren't the tidiest either lulz ur a wave i fixed
Normal 00:21:747 (3,1) - stack maybe maybe

Easy
  1. 00:50:948 - whistle would be cool imo yes
  2. Tbh I find it really weird that you'd do this, I mean this completely destroys the integrity of your set, and also it doesn't seem like you put a lot of effort into making it nice bc like 00:12:847 (1,2,3) - doesn't seem very evenly spaced, smth about 00:31:719 (2,1,2) - is not diagonal, 00:34:245 (2,1) - isn't diagonal either, 00:39:513 (2,1) - isn't same y-coordinate, 00:43:302 (1,2) - isn't even close on the same x, I don't really know what 00:44:565 (2,1) - should be, probably nothing bc there's a lot more that are nothing, wth is 01:14:298 (1,2) - blahblahblah is there any kind of concept to this
    Maybe you should've had a look at my map after all bc I actually did cool stuff with the grid(level1), but this just really seems out of place to me, I'm not gonna nominate that tbh
    i gave objects normal angles/curves cuz i really dont care about perfect grid nonsense
    why
Bonsai
Extra is missing some Kiai at 02:00:351 -
uh to clarify more, in Extreme at 00:35:193 (1,2,1,2) - I feel like it stylistically stands out to the rest bc it's so regular, so symmetric, but ye w/e
and with the timing at 02:33:660 my actual concern was that the first vocals start somewhere around 02:33:396 but I'm pretty sure that the player thus assumes that that's the red tick and thus hits the following opbject super early which is pretty ouch when it's a circle at the very end of the map, soo can you mp3magic the vocals there? sorry for being exceptionally bad at articulating stuff here lol

ok Easy
  1. 00:14:218 (3,1,2) - differentiation would be cool tbh (also omg 00:15:589 (1,1) - not stacked )
  2. 00:55:428 - leaving this out feels weird to me after pretty much doubling the note density at the previous slider, also adding circle there would differentiate to 00:56:068 (2,1) - not having lyrics in-between
  3. 01:06:514 (2,3) - 01:37:269 (1,2) - 02:08:030 (1,2) - double-reverses would fit really cool here imo 8^) (and actually it would make some sort of "consistency" with 00:26:574 (2) - 01:59:074 (5) - lol)
  4. trying my luck at missing NCs one more time: 01:57:797 (3) - and 02:28:405 (3) - ? ::::D
yeppers


wh
Topic Starter
pishifat
did the stuff excluding these

uh to clarify more, in Extreme at 00:35:193 (1,2,1,2) - I feel like it stylistically stands out to the rest bc it's so regular, so symmetric makes it worse to rearrange everything with intention of unorganizationlol

01:06:514 (2,3) - 01:37:269 (1,2) - 02:08:030 (1,2) - double-reverses would fit really cool here imo 8^) (and actually it would make some sort of "consistency" with 00:26:574 (2) - 01:59:074 (5) - lol) they lead into different things um um do i need real excuses
for the timing one i kind of cant do it without audio distortion so accept ur 100
Bonsai
accepted

rebub bc basically new diff n' stuff
Xinely
blablablaok
Topic Starter
pishifat
thankS
Spork Lover
Gratz :)
IamKwaN
Could you give me official link for the Artist, please? I mean, why are they all small capital letters?
Kuki

IamKwaN wrote:

Could you give me official link for the Artist, please? I mean, why are they all small capital letters?
artist name is Days N' Daze for clarification idk why nobody checked that

also add folk punk to tags

bg could be better or relevant this or this maybe
Battle
According to their bandcamp w/e it seems to be Days N' Daze plus I can't find any references where they call themselves days n' daze besides the end of the music video, but their album has it as Days N' Daze soooooo yaa
Sotarks
Gratzzzzzzzzzzzzzz
Topic Starter
pishifat
um

i dont remember where i got the lowercase stuff lol

go ahead and dq
Kuki
lmao
Fycho
disqualified for incorrect artist.
Topic Starter
pishifat
changed artist capitalization and added genre tags
Bonsai
oops
Xinely
g

lets try again
Modem
Regrats~
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