Thanks for modding^^
Some fix and change taiko_BG to a jpg.
Full submit
Some fix and change taiko_BG to a jpg.
Full submit
Samah wrote:
[Normal]
00:36:687 (1) - Not centred. yup
01:05:640 (4) - One down. ^
02:22:384 (5) - ^ huh?
[Lunatic]
00:05:117 (3,4) - Are these meant to be slightly off-centre? oh thx fixed
00:36:337 (3) - One left. fixed
00:56:221 (1) - Right two. fixed
00:56:396 (2) - Maybe move the end of the slider to the left a bit so that it's tilted toward (3). k
01:45:408 (7) - One left. fixed
<3 Touhou
It doesn't line up with 02:20:640 (2).Hellzero wrote:
02:22:384 (5) - ^ huh?
TicClick wrote:
Easy
01:12:966 (1) - make it.. umm.. wider,
01:20:640 (3) - oh. ^
01:27:617 (2) - straight edge?
pieguy1372 wrote:
impossiblexu's Easy:
01:04:594 (3) - new combo Fixed
Thanks a lotziin wrote:
[impossiblexu]
01:20:640 (3) - looks bad to have start and end so close together
♪IceBeam wrote:
[Saten's Hard]
a bit low OD for a hard difficulty,increase by 1(2)? if possible, I would like to use this OD.
00:38:954 (7) - looks a bit weird make the spacing similar to previous objects,please done
00:57:617 (5) - add a new combo mark here or rebuild the pattern,as the distance between (4) and (5) looks similar to (5) & (6)
This thing confused me,I thought there's another 1/2 jump and was about to missclick done
01:17:849 (3) - mirror this slider from 01:18:198 (4)? it'd look better,otherwise 4-th looks a bit odd and out of pattern done
01:28:140 (1) - place it under 01:28:140 (1) please,it looks much better if it's symmetrical I didn't get this one
01:46:280 (4) - covered by the slider,but at least it's readable and expected,so..ok ok
it looks much better, thanks~~♪IceBeam wrote:
I meant something like this:
The whole pattern is symmetrical,but the (6)-th object looks a bit out
Well,it's minor,so up to you
Thanks a lotIceBeam wrote:
[impossiblexu's Easy]
00:08:082 (3) - I really don't like to see such sliders,especially in easier diffs.
Personally,simple plain sliders like 00:05:291 (4) look better.anyway,I think these tiny holdups affect the gameplay and beginners might not read it well and get a sliderbreak..
I won't point such sliders throughout the map,but I hope you will follow my suggestion and fix all of them or at least the most..
00:10:001 (2) - why not to extend it up to 00:10:524? it'll be easier to read,and the rhytm will be more consistent Fixed
00:14:361 (3) - I'dd add a finish here and after each 1 downbeat (long white tick)
soo,like this:
00:17:152 (1) - here
00:19:942 (1) - ^
00:25:524 (1) - ^ and so on
00:15:059 (4) - 1 grid up and right to make it symmetrical?
00:43:663 (3) - Add finishes to both notes?
01:53:431 (3) - 1 grid up
01:54:128 (5) - 1 grid up and right to make a perfect square shape
It's fine gameplay wise,but those finishes would improve hitsounds,they're a bit raw atm :<
Sallad4ever wrote:
[Saten's Hard]
- 01:04:594 (1) - finish? couldn't hear any finish sound in the background
Download: U2 Akiyama - Mystic Oriental Love Consultation (Hellzero) [Saten's Hard].osuIceBeam wrote:
[Saten's Hard]
00:57:617 (5,6) - same and btw in case of previous jump you should add new combo or increase a distance between them,as I pointed out earlier
something like this would be perfect:
Done
Остальное исправил.IceBeam wrote:
[Insane]
01:28:140 (1,2,3,1,2,3) - ты не исправил это? может все же лучше в одном направлении крутить? Мне больше нравится так, а то когда сильный flow иногда заносит (:
you have to ask one you know~ =w=Hellzero wrote:
maybe, cuz i'm loser orz
Download: U2 Akiyama - Mystic Oriental Love Consultation (Hellzero) [Saten's Hard].osuGarven wrote:
[Hard]
00:57:442 (7,1) - Kind of a big jump, and doesn't flow very well I guess it didn't, fixed
01:22:035 (3,4) - I'd like a little more spacing between these. Left/right 2 grids looks good. done~
01:28:140 (1) - This is really pushing it for a hard difficulty. Way soon after a very short spinner. I guess you're right ;w;
Garven wrote:
[General]
The BG looks kinda low quality with all those artifacts replace BG
Tick rate 2 fits best with this song ok
[Normal]
00:34:245 (1) - This spinner was... kind of awkwardly placed. Especially since you don't follow up with similar usage during same parts of the music. remapped
[Insane]
AR -1 no
OD +1 added (not 2 OD cuz map have many streams and not so hight bpm. IMO it more fit)
Garven wrote:
[Normal]
00:16:628 (5) - Looks like you accidentally set this slider a little too long for some reason. wtf... fixed
[Saten]
Why did you increase the AR? Bring it back to 7. And while you're at it, increase OD to at least 6. fixed
Sander-Don wrote:
00:02:152 (8) - change to k
00:02:849 (10) - ^
00:04:070 (16) - change to d
00:04:245 (17) - change to k
00:04:245 (17) - ??
00:08:431 (35) - change to K
00:09:652 (41) - change to d
00:09:826 (42) - change to k
00:10:785 (47) - remove
00:10:873 (48) - change to D
00:11:221 (50) - change to K
00:11:570 (52) - change to D
00:12:442 (57) - change to d => kkkk 1/2s.
00:12:530 (58) - remove
01:47:675 (128) - change to d same as earlier 57.
01:47:849 (129) - remove
01:48:024 (130) - ^
That's about it seeings how it is very repetitive, doesn't fit the music very well either. ikr.
Flow 2/5
Patterns 2/5
Creativity 2/5 => Repetitive = refuse to make 1569740981897 different patterns for 1 same song, that'd be stupid, don't you agree ? :V
overall 6/15 :V
Nice map, Gezo ^.^ ♥
Nice pain in the ass to fix it... Went under 20 FPS to fix my map ._. (I highly hesitate if I can delete the latter part. So 2 taikos)
...Uh huh.Sander-Don wrote:
Flow 2/5
Patterns 2/5
Creativity 2/5
overall 2/5
Nice map, Gezo ^.^ ♥
This always makes me smile, lolBackfire wrote:
...Uh huh.Sander-Don wrote:
Flow 2/5
Patterns 2/5
Creativity 2/5
overall 2/5
Nice map, Gezo ^.^ ♥