updated normal.
btw.. nc catch m8 owo)b
btw.. nc catch m8 owo)b
AWKWKK ntapzRaediaufar wrote:
khusus untuk kyousuke (pass: Judul pm gue ke lu, kapitalnya diikutin juga)
doykyoto wrote:
aduh alek baik banget :VV
gakayak yang ngadain :V
nice memeRaediaufar wrote:
doykyoto wrote:
aduh alek baik banget :VV
gakayak yang ngadain :V
Kidzuita kono omoi tomerarenai no
Au tabi ni kira kira to
Yuki no you ni kagayaita toki ga furitsumoru
Chiisana dekigoto mo daiji ni shitai
Atataka na hitokoto ga
Mune no oku no negai ni hibiku yo
Sugu ni kimi ni ai ni yukitai
Idih pake ava koleb sekarangdoykyoto wrote:
gambar hanyapemanaspemanis
don't ever try yo click! we are in forum not in the game.
others applied, thanks CS ^^ (glad you understand my mapping here www)Critical_Star wrote:
hi~ from m4m
GENERAL
-your BG size resolution seems a little small, would suggest using 1366x768
here i resize for you
http://puu.sh/ppYdH/12d99a0de5.jpg
- hitsound?
Raedi's Easy
00:06:811 (6811|1,6974|0,6974|3,7298|2) - how about http://puu.sh/ppYnz/098ba551ce.png? i just think the double note pitch here are a little different from each other , so maybe try changing column between them // boleh
00:11:838 (11838|1,12162|2,12487|0) - CTRL+H? just to differentiate the sound with 00:12:811 (12811|1,13135|2,13460|0) - with different pattern // mencoba pola lain
00:42:811 (42811|0) - feel better to move to col 4 for crash note // hmm sangat elok
osu file format v14
[General]
AudioFilename: audio.mp3
AudioLeadIn: 0
PreviewTime: 53958
Countdown: 0
SampleSet: Normal
StackLeniency: 0.7
Mode: 3
LetterboxInBreaks: 0
SpecialStyle: 0
WidescreenStoryboard: 0
SamplesMatchPlaybackRate: 1
[Editor]
DistanceSpacing: 0.9
BeatDivisor: 4
GridSize: 32
TimelineZoom: 1.4
[Metadata]
Title:fantastic dreamer (TV-size)
TitleUnicode:fantastic dreamer (TV-size)
Artist:Machico
ArtistUnicode:Machico
Creator:doykyoto
Version:Raedi's Easy
Source:この素晴らしい世界に祝福を!
Tags:raediaufar megative konosuba Kono Subarashii Sekai ni Shukufuku wo! Original Soundtrack オリジナル・サウンドトラック winter anime 2015 Machiko Saitō opening God's Blessing on This Wonderful World!
BeatmapID:972611
BeatmapSetID:440001
[Difficulty]
HPDrainRate:7
CircleSize:4
OverallDifficulty:7
ApproachRate:5
SliderMultiplier:1.4
SliderTickRate:1
[Events]
//Background and Video events
0,0,"konosuba.jpg",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples
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wow nice mods. idk but some of all are applied. thank you CS. this is unfair trade TBH ;'(Critical_Star wrote:
hi~ from m4m
GENERAL
-your BG size resolution seems a little small, would suggest using 1366x768 gonna find better BG.
here i resize for you
http://puu.sh/ppYdH/12d99a0de5.jpg Thank you!
- hitsound? actually still on wip
Normal
00:03:730 (3730|3) - i think it should be like http://puu.sh/ppZ6F/57d1c561e5.jpg ? u can try playback 25% applied
00:04:541 (4541|3) - should extend the LN till 00:05:838 - like in your hard diff hmm okay
00:08:595 (8595|1) - feel better if u end this ln at 00:08:919 - because is just the same long sound length like 00:09:081 (9081|3) - okay.. i didn't realize it
00:11:189 (11189|0) - this LN should end 00:11:676 - like your hard diff hmm i will continue this until next LN. i will apply it in Hard too
00:18:162 (18162|0,18487|1,18811|3,19135|2) - seems inconsistent here because u didn't map for snare this section. would recommend to add those kick sound at the white tick here yup.. added
00:23:027 - missing kick note? u mapped kick sound at 00:20:433 (20433|1) - my fault
00:25:784 - till 00:32:595 - i feel there are much kick note u missed here, not really sure why or maybe u try to keep it simple for normal diff. but i think i wouldn't be hard even if u add some note here for kick and it fit better to the sound. fixed!
example the place u should have a note for kick : 00:26:270 - 00:26:595 - 00:26:919 - and so on.
00:45:243 (45243|2,45406|0,45406|1,45730|3) - CTRL+H? the long note should be different from 00:44:757 (44757|0) - is nice to differentiate them
00:52:701 - add another note here for crash?
i guess it will make star more high.. but it doesn't matter imo.
Hard
00:01:541 (1541|1) - remove? there are barely any sound here okay.. everybody said that. i will remove it
00:03:730 (3730|1) - seems odd, how about http://puu.sh/ppZOs/68d5bf8886.jpg? would prefer to follow the piano sound here yep
00:12:649 (12649|3) - maybe remove this for better pattern flow okay
00:22:703 (22703|3) - i suggest to snap the LN end 00:22:703 (22703|3) - , it fit to the guitar long sound here. sorry. the guitar sound is too long. i wouldn't mix the LN with some of stairs in the next section. and i match the long with this 00:17:676 (17676|2) - 00:19:297 (19297|0) -
00:28:054 - add for snare? since u mapped the snare sound here, better add for consistency okay
00:32:676 (32676|1) - there is no piano sound here, i suggest to remove this note i hear it. it will be revealed with playback 100% and a bit sorely with playback 25%
00:35:676 (35676|0,35676|3,35757|1,35838|2) - http://puu.sh/pq07d/aecb432ff3.jpg ? the white tick here should be double for crash, so to make it simple i suggest this one ah okay
00:41:838 - should be double like u do at 00:44:270 (44270|3,44270|1,44433|1,44433|3,44595|0,44595|2) - ah exactly it must. thank you
00:46:054 (46054|0,46054|3,46135|2,46216|1) - CTRL+G fit better here according to the sound impact
00:59:106 (59106|0) - i can't really hear there is any sound here? remove? there's a piano sound before 00:59:188 (59188|2,59188|1) - and i layered it.
Pizza wrote:
oq
col 1234MEGA00:45:568 - disini juga ada suara piano Sengaja di hindarin biar lebih membentuk tension pas main
00:48:972 - add? I hear sound here Sengaja dibikin swingy biar lebih asik maininnya hehe
01:05:025 - disini juga ada piano sound Sama alesannya kayak sebelumnya
aaaaaaaaa personally can't find much error, nais map :3
Thanks for moddingRizqy wrote:
| 1 | 2 | 3 | 4 | [gendut's gila]
00:24:487 (24487|3,24811|0) - jack di suasana bukan cymbal itu agak kurang dapet gitu jadi mending delete ae Lol sebenernya udah dibenerin pas dimod Nivrad tapi si Adot belum updet diff gua
00:35:838 - missing one note for cymbal as previous pattern Sama udah dibenerin Nivrad juga waktu itu
00:47:405 (47405|3,47729|0,48053|0) - samar2 anying, gua gak dapet Lol yang penting kesan Swing kerasa di sini itu udah cukup biar orang ngeh ada bellnya di situ.
00:48:702 - kenapa gak kek gini http://puu.sh/pw6JA/43a6144719.jpg Waktu itu juga udah dibenerin sekalian pas dimod Nivrad lol tapi gua ikutin sugesti elu dah
00:49:351 (49351|3) - paan Anjeg misplaced
00:53:998 (53998|1) - kek ndak ngikut apa2, 00:53:836 - coba gini deh http://puu.sh/pw6NQ/f111f53625.jpg Rearranged dikit
01:03:647 - bisa add note di [2] lho Udah diadd sejak dimod Nivrad lel
thanks ojan....Rizqy wrote:
| 1 | 2 | 3 | 4 |
[Hard]
00:03:730 (3730|1) - lanjutin sampe 00:04:055 - okela
00:16:703 - add note di [4] kaya di 00:15:406 - toh yoi
00:28:541 (28541|3,29189|2,3
00:32:433 (32433|2,32514|1,32595|2,32676|1,32757|0) - lagi santai main kick-snare-kick and then here come dat trill, ndak baik, bahkan di si gendut aja ga ada okey w rearrange trillnya
0487|0,31297|0,31784|3) - nah ini nih gua ngerasa kalo mereka ini 'tiba-tiba ada' kalo di ulik lagi dari awal juga bisa buat LN untuk chord pianonya yauda w hapus LN disitu.
00:42:487 - http://puu.sh/pw7Gh/7085ac74b7.jpg LNnya beda pitch okela.
00:53:512 - neater http://puu.sh/pw7Kk/815838ded5.jpg oke lah.. tp w rearrange not sebelumnya biar flownya lebih ena
00:59:106 (59106|0) - delete la everybody said that.. oke la w hapus aja
01:00:161 - better http://puu.sh/pw7PM/a81c00f963.png rearranged
01:07:458 (67458|1) - iya suara untuk LN ini oustanding tapi ya gitu lagi lagi 'tiba-tiba ada' tetep aja deh.. soalnya disebelumnya juga ngelayer synth pake LN.
01:10:377 - variasi http://puu.sh/pw7UE/206ab40763.jpg okela
01:15:079 - wong sebelum2nya juga same column http://puu.sh/pw7WU/2dc0d5deda.jpg
01:15:404 - prefer http://puu.sh/pw804/2e71268e6b.jpg rearranged
01:20:593 - no, gak cocok, udah lah simpel aja follow drums bajeng ... okelah w ganti dah mulai sini
01:25:134 (85134|1) - remove same like 01:24:161 - okay
01:26:431 (86431|0) - ini LN juga aja, ntap okey
[Normal]
00:03:892 (3892|2) - beda suara, ini malah ke piano, fokus violin aja http://puu.sh/pw8g5/92f6bac769.jpg waduh. okok
00:11:838 - agak garing juga kalo gitu doang, try http://puu.sh/pw8n3/770e58e6fc.jpg gak deh.. lanjut lagi udh agak susah
00:14:352 - add note di [3] juga bole ok
00:16:216 - http://puu.sh/pw8sF/470a81cbee.jpg
00:22:703 (22703|2) - ini juga harusnya ya diterusin, lagi lagi 'tiba-tiba ada' is real, normal note aja terus rearrange lagi
00:24:406 - http://puu.sh/pw8Aj/276d2ccf39.jpg
00:26:108 - dari sini pattern drum nya bukan 1-1-2 // 1-1-2 // 1-1-2 // tapi 1-1-2-1 // 1-2 // 1-1-2-1 // liat diff gendut. serah deh. mindblock satu ini h3h3
00:41:838 - http://puu.sh/pw8IY/5636a10456.jpg mirror style
00:46:864 (46864|2) - move ke [1]
00:48:161 - http://puu.sh/pw8Lq/ee378ec38c.jpg ok
01:15:728 (75728|3,75890|2,76052|0) - i guess for vocal, kalo pun iya 01:16:052 (76052|0) - kedengerannya sampe 01:16:863 - waduh rearrange aja deh. dikira vocal pdhl bukan. yang panjang satu buat synth belakangnya
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Source:この素晴らしい世界に祝福を!
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320,192,63404,1,0,0:0:0:0:
64,192,63728,1,0,0:0:0:0:
192,192,63890,1,0,0:0:0:0:
320,192,64052,1,0,0:0:0:0:
64,192,64215,1,0,0:0:0:0:
320,192,64539,1,0,0:0:0:0:
192,192,64701,1,0,0:0:0:0:
448,192,64863,1,0,0:0:0:0:
64,192,65188,1,0,0:0:0:0:
192,192,65350,1,0,0:0:0:0:
320,192,65512,128,0,66647:0:0:0:0:
448,192,65998,1,0,0:0:0:0:
64,192,66323,1,0,0:0:0:0:
448,192,66647,1,0,0:0:0:0:
192,192,66809,128,0,67296:0:0:0:0:
320,192,66971,1,0,0:0:0:0:
448,192,67296,1,0,0:0:0:0:
64,192,67458,128,0,67944:0:0:0:0:
320,192,67620,1,0,0:0:0:0:
192,192,67944,1,0,0:0:0:0:
448,192,68106,128,0,69242:0:0:0:0:
64,192,68269,1,0,0:0:0:0:
320,192,68593,1,0,0:0:0:0:
192,192,68917,1,0,0:0:0:0:
64,192,69242,1,0,0:0:0:0:
320,192,69404,128,0,69890:0:0:0:0:
192,192,69566,1,0,0:0:0:0:
448,192,69890,1,0,0:0:0:0:
64,192,70052,128,0,70539:0:0:0:0:
320,192,70215,1,0,0:0:0:0:
448,192,70539,1,0,0:0:0:0:
320,192,70701,1,0,0:0:0:0:
192,192,70863,1,0,0:0:0:0:
64,192,71188,1,0,0:0:0:0:
448,192,71350,1,0,0:0:0:0:
320,192,71674,1,0,0:0:0:0:
192,192,71836,1,0,0:0:0:0:
64,192,71998,1,0,0:0:0:0:
320,192,72323,1,0,0:0:0:0:
64,192,72485,1,0,0:0:0:0:
448,192,72647,1,0,0:0:0:0:
192,192,72971,1,0,0:0:0:0:
320,192,73134,1,0,0:0:0:0:
64,192,73458,1,0,0:0:0:0:
448,192,73782,1,0,0:0:0:0:
192,192,73944,1,0,0:0:0:0:
320,192,74106,1,0,0:0:0:0:
64,192,74431,1,0,0:0:0:0:
448,192,74593,1,0,0:0:0:0:
192,192,74917,1,0,0:0:0:0:
448,192,75079,1,0,0:0:0:0:
320,192,75242,1,0,0:0:0:0:
64,192,75404,1,0,0:0:0:0:
192,192,75728,1,0,0:0:0:0:
320,192,75890,1,0,0:0:0:0:
448,192,76052,1,0,0:0:0:0:
64,192,76377,1,0,0:0:0:0:
320,192,76701,1,0,0:0:0:0:
192,192,77025,1,0,0:0:0:0:
64,192,77350,1,0,0:0:0:0:
448,192,77350,1,0,0:0:0:0:
320,192,77674,1,0,0:0:0:0:
192,192,77836,1,0,0:0:0:0:
448,192,77998,1,0,0:0:0:0:
320,192,78161,1,0,0:0:0:0:
192,192,78323,1,0,0:0:0:0:
64,192,78485,1,0,0:0:0:0:
448,192,78647,1,0,0:0:0:0:
64,192,78971,1,0,0:0:0:0:
448,192,79134,1,0,0:0:0:0:
192,192,79296,1,0,0:0:0:0:
64,192,79620,1,0,0:0:0:0:
448,192,79620,1,0,0:0:0:0:
320,192,79944,1,0,0:0:0:0:
64,192,80106,1,0,0:0:0:0:
448,192,80269,1,0,0:0:0:0:
64,192,80593,128,0,80917:0:0:0:0:
320,192,80917,1,0,0:0:0:0:
192,192,81079,1,0,0:0:0:0:
448,192,81242,1,0,0:0:0:0:
64,192,81404,1,0,0:0:0:0:
64,192,81728,1,0,0:0:0:0:
448,192,81890,1,0,0:0:0:0:
320,192,82215,1,0,0:0:0:0:
64,192,82377,1,0,0:0:0:0:
320,192,82863,1,0,0:0:0:0:
192,192,83188,1,0,0:0:0:0:
448,192,83350,128,0,83836:0:0:0:0:
64,192,83350,1,0,0:0:0:0:
192,192,83836,1,0,0:0:0:0:
320,192,83998,1,0,0:0:0:0:
448,192,84323,1,0,0:0:0:0:
64,192,84485,1,0,0:0:0:0:
192,192,84809,1,0,0:0:0:0:
320,192,84971,1,0,0:0:0:0:
64,192,85458,128,0,86269:0:0:0:0:
448,192,85458,1,0,0:0:0:0:
192,192,85944,1,0,0:0:0:0:
448,192,86106,1,0,0:0:0:0:
192,192,86431,1,0,0:0:0:0:
320,192,86431,128,0,89025:0:0:0:0:
dengerin drumnya maksud dari 1-1-2-1 // 1-2 // 1-1-2-1 itu jumlah notesnya per 1/2 makanya gua bilang liat diff gendutdoykyoto wrote:
00:26:108 - dari sini pattern drum nya bukan 1-1-2 // 1-1-2 // 1-1-2 // tapi 1-1-2-1 // 1-2 // 1-1-2-1 // liat diff gendut. serah deh. mindblock satu ini h3h3
Rizqy wrote:
serah serah titit lu
RedBall wrote:
Hello~ I'm from RRM mania modding queue!
Here's NM you requested! I only modded your diffs as you requested~
+I'm a beginner in modding. So, it may not be helpful to you. Then, feel free to reject and don't give me kudosu!
Column
| 1 | 2 | 3 | 4 |Normal- 00:14:352 (14352|2) - delete OR 00:16:946 - add one note on column 3 (there are same drum sound) okay.. thanks for pointed it
- 01:03:404 - add one note on column 1 (I think that part is similar to 01:00:161 (60161|2,60161|1,60485|3,60485|0,60809|2,60809|3) - this part) nope, sorry, i match it with another same sound before
I think that's all. Nice diff!Hard- 00:02:595 - add one note on column 3 (cuz you followed that sound at 00:03:730 (3730|1,3892|3) etc) nope, i will keep it
- 00:03:730 (3730|1) - I think this LN should end on 00:04:055 following the sound at 00:04:055 (4055|0) (Idk how to call it... kek)
- 00:05:190 - add one note on column 1 (same suggestion as I did on 00:02:595 ) sorry, no change for it
- 00:09:243 (9243|2) - delete (I think there's no drum sound or smth else. There's also no notes in Insane diff) seriously, the insane diff has it too
- 00:09:406 - add one note on column 4 or 3 (there's big drum sound which is same as 00:09:568 (9568|2,9568|0) - here)
- 00:22:360 - add one note on column 4? (drum sound) no drum sound properly
- From 00:24:649 to 00:25:297 - How about this? http://puu.sh/px0pR/6dde26ed1b.jpg
---> 1. I think 00:24:649 - this does not fit to double in this diff cuz that sound is much smaller than 00:24:487 (24487|2,24487|3) - this + 00:24:973 - this much bigger drum sound is double. for consistency.. i will keep it
---> 2. I think 00:24:649 (24649|0,24730|1,24811|2,24892|3) - this part is a little bit awkward because 00:24:649 (24649|0,24730|1) - these are for drum sound, and 00:24:811 (24811|2,24892|3) - these are for the other sound rearranged
---> 3. following the pitch of the instruments in 00:24:811 ~ 00:25:297
- 00:30:811 (30811|1) - delete (from 00:25:784 to 00:32:919 you put doubles on every snares, not big drum sound. + The drum sound is similar as 00:30:487 (30487|1) ) hmm... i will keep this. it has different sound with every drum sound. and for covering the next note
- 00:31:135 (31135|0) - move to column 2 if you applied the previous suggestion for following the pitch
- 00:46:756 (46756|2) - delete (similar as 00:48:702 (48702|1) - this) keep this
- 00:48:486 (48486|2) - delete (similar reason as I suggested on the previous suggestion)
- 00:48:810 (48810|3) and 00:49:134 (49134|0) - How about changing them to 1/1 LN? (making them similar as 00:46:864 (46864|0,47188|2) - these)
- If you applied the previous suggestion, 00:49:134 (49134|0) - move to column 2 AND 00:49:459 (49459|1) - move to column 3, following the pitch ok
- From 00:52:701 to 00:53:025 - How about http://puu.sh/px1bd/2eb7648d35.png or http://puu.sh/px1du/08bce70bbc.png ? (in order not to ignore the drum sound in 00:52:863 , following the mood) rearranged
- 01:03:647 - add one note on column 4 (there's a drum sound same as 01:00:404 (60404|3) - this)
- 01:04:377 (64377|1) - delete (the mood is similar as 01:04:863 (64863|3,64863|1,65188|2) - this part)
- 01:07:458 (67458|1) - I think this LN should end on 01:07:944 (the wind sound ends on 01:07:944 and restart from 01:08:106 ) matching with insane diff
- 01:19:782 (79782|1) - delete (ghost note?) there's a sound.. hear with 25% playback
Nice mapset thanks
Good Luck on your map~! okay.. let's make it ranked. thank you for your mod
Kolom
1|2|3|4|5
Okay-[Hotaru]- wrote:
Hotaru's Mania Modding KueKue
Hii >w</
Here's Your M4M <3
aaaaaa KonoSubaa ternyataa >w<)b
Thanks Udah nge map lagu ini -/\-
Mungkin gabisa ngebantu banyak but yeahh aku coba owo Kolom
1|2|3|4|5[General]
Fine Dess[MEGA's Insane]
aaaaa bagus Diffnya aku gatau harus ngapain ;w;
00:11:838 (11838|1,11838|0) - sebenernya bisa di ganti ke spam 1/8... Why Not?? Karena itu suaranya 1/12 (dibikin 1/6 bukan ide yang bagus juga)
That's all my mod owo..
maaf telat.. Keasikan Main O2Mania ;w;
Overall looks great..
Good Luck! owo)/
semoga rank laa ;w;
amin.. thenks ya. modnya.. aku mod secepatnya nt-[Hotaru]- wrote:
Hotaru's Mania Modding KueKue
Hii >w</
Here's Your M4M <3
aaaaaa KonoSubaa ternyataa >w<)b
Thanks Udah nge map lagu ini -/\-
Mungkin gabisa ngebantu banyak but yeahh aku coba owo Kolom
1|2|3|4|5[General]
Fine Dess[Normal]
diff yang bagus 'w'
00:10:054 (10054|0,10216|1,10379|0) - hmmm... emang bener sih tapi kalo dari segi kenyamanan bakal tampak susah buat newbie suggest https://osu.ppy.sh/ss/5431616 Lebih playable rearranged. starnya juga tinggi setidaknya ada part yg nyaman
00:19:622 - Suggest https://osu.ppy.sh/ss/5431622 gak deh kalo itu.. ena dipasang trill kek gitu
00:30:487 (30487|2) - move ke 4 Lebih ena di tanganku nggak deh, mala gak sinkron notnya sama yg laen
00:35:352 (35352|2) - move ke 1.. Since ini diff normal 'w' sorry ya tp untuk normal memang sengaja aku gituin biar lebih terbiasa di diff hard.
01:25:458 (85458|0,85458|1) - Lnnya sampe sini :> 01:26:431 - semua diff LN nya putus kayak gitu.[Hard]
00:01:784 (1784|1,1784|0) - move 1 kolom ke kanan lebih ena gpp biar ngejack aja. starnya juga rendah. susahin dikit
00:03:730 (3730|1) - LNnya sampe sini 00:04:055 - itu suara synth. dan not sesudahnya bikin LN itu patah jadi gak ku lanjutin
00:04:379 (4379|2) - lebih baik di hapus dan di ganti sama not biasa lalu LN yang ini 00:04:055 (4055|0) - di panjangin ampe 00:04:541 - soalnya kalau ngikut vokal kurang pas kondisinya '3' aku gak ikut vokal. tp synth yang belakangin vokal. dr segi struktur jadi udah beda.
00:04:379 (4379|2,83836|0,84161|0,84485|0,84809|0,85134|0) - aaaaa sebenernya bener aja.. cuma kurang srek gitu ;w; haha
That's all my mod owo..
maaf telat.. Keasikan Main O2Mania ;w;
Overall looks great..
Good Luck! owo)/
semoga rank laa ;w;
Welp, thanks for modding. Tapi HS mod gak diapply soalnya metode HSingnya belum dicek lagi sama w.Rivals_7 wrote:
hi o/
M4M nya ditunggu xD
1|2|3|4
[Timing]
01:26:431 - da hek is this ((Really)) short kiai here? Doesn't look make sense to me
[Hitsound (Applied across all diff)]
Untuk Hitsound belum w cek Hitsoundnya. Ini dihitsound sama creator. Jadi ya....
[MEGA's Insane]
00:07:622 (7622|0,7784|0,7946|0,8108|0,8270|0,8433|0,8595|0) - ehhh this anchoring kinda trigger me. maybe you could make something like http://puu.sh/pBOAe/4787dfa7c6.png or somethingBetter like this since the anchor fit the nature of the drum that sounds same.
00:27:406 (27406|2) - Missing C? (see Normal and Easy) Not looking at the Hitsound mods since I haven't checked the Hitsound by myself.
00:28:703 (28703|1) - ^ (see others diff)
00:29:514 (29514|3) - ^
00:30:487 (30487|2) - maybe add F if its supposed to map a cymbal
00:34:379 (34379|1) - I believe this should be F
00:33:081 (33081|1,33081|3,33162|0,33162|2,33243|0) - Imo its more comfy if its 34|12 Doykyoto pls Update Orzorzorzorz
00:40:865 (40865|2,40865|0,40946|3,40946|1,41027|3) - hue.... Duh it's already fixed before
00:42:811 (42811|2) - F
00:49:783 (49783|2,49864|1,49945|2,50026|1) - W?
01:20:512 (80512|2,80593|1,80755|2,80836|1,80917|2) - W?
wew kebanyakan mod Hitsound lel
GL
yg ini lebih fabulus h3h3Rivals_7 wrote:
shet pantesan BG nya ilang. ganti lagi wkwkwk
Rivals_7 wrote:
hi o/
M4M nya ditunggu xD
1|2|3|4
[Timing]
01:26:431 - da hek is this ((Really)) short kiai here? Doesn't look make sense to me
[Hitsound (Applied across all diff)]
30% Volume is recommended (also, kenapa cuma diffnya raedi 25%? yg lain 15%)
00:01:460 - 00:01:784 - 00:12:081 - 00:12:162 - 00:12:325 - 00:12:406 - W?
00:09:081 - should it be more suitable if its F instead?
00:24:406 - 00:24:649 - 00:24:730 - W? imo its kinda similar like - 00:24:487
00:44:595 - 00:45:243 - 00:54:890 - 00:53:350 - 01:10:458 - 01:10:539 - 01:10:701 - 01:10:782 - 01:15:647 - 01:15:890 - 01:15:971 - W?
00:12:487 - 01:06:323 - 01:14:593 - C?
01:21:242 - add F too maybe? (except raedi's diff)
some of hitsound mods are applied.. im lazy to reply it by 1 :p
[Hard]
00:33:081 (33081|2,33162|1) - ctrl+g recommended to avoid unecessary stack (- 00:32:919 (32919|2,33081|2) -) nope.. flownya lebih enak gini IMO
00:43:297 (43297|3,43622|2) - W|C W aja
00:49:134 (49134|0) - 3. dont see the reason why it should be stacked ( - 00:48:810 (48810|0,49134|0) - ) intinya cuma ngenakin flow aja
00:49:783 (49783|3,49864|2,49945|0,50026|1) - W? kebanyakan hitsound stream malah noise imo
00:53:350 (53350|1,53350|2) - geser kanan pls. kenapa pula di stack ( - 00:53:350 (53350|1,53512|1) - ) buat flow
no reply = accepted/rearranged
wew kebanyakan mod Hitsound lel
GL makasih rivals ;3333
the heck, ini bukan shigatsu gblkShinzo- wrote:
Kaori mati
thanks for the mod <T_T'Garalulu wrote:
~ Team Symphony Mania Modding Queue ~ column
|1|2|3|4|
[Normal]
00:16:946 : add 1 note for balanced with 00:14:352 (14352|2). okay
00:48:486 : it had drum sound. pattern suggestion i think this is better imo
[Hard]
00:03:730 (3730|1,3892|3) : If you want to express melody line, you should add some LN at 00:02:433 - 00:02:757.
or remove this and add just 1 LN at 00:03:730 - 00:04:055. hmm... no change, sorry
00:24:406 : add 1 note for drum sound
00:25:297 : ^ i've added it ._.
01:21:242 (81242|3,81566|3,81890|3,82215|3,82539|3,82863|2,83188|3,83512|0,83836|0,84161|0,84485|0,84809|0,85134|0) : These are actually same sound. but you want to express this sound 01:22:701 (82701|1,83025|0,83674|3), add some LN at 01:22:863 - 01:23:025, 01:23:188 - 01:23:350, 01:23:350 - 01:23:512, 01:23:512 - 01:23:674. the LNs are following the violin, and there are no need to be added again since i've layered the violin sounds with mini LN
01:23:025 : add 1 note to play better with drum
01:23:188 : ^ there's no snare. so i dont want to make it double
cool song
good luck!! thank you <o'
ahh ok... i will wait for your mod! thank youFeerum wrote:
Hello doykyoto!
Sorry that i didn't get to mod your Map yet, was a stressful day.
But i found the time to search at least possible new Backgrounds for your Map.
Like yesterday IRC talked your current Background is sadly nsfw what means it's unrankable and you have to find a new one.
It took me around.. 1-2 Hours and i found 6 Pictures which you could use as Background for this Map.
All of them are SFW (Safe for Work) and Rankable.
You can find them here: click
All pictures are in the best resolution (1366x768) and like is said, safe!
Choose which you want and update the Map.
I will be back tomorrow for the Mod :3
Starred
(So i won't forget to mod it!)
applied new BG...Raediaufar wrote:
makanya pake acara gonta ganti BG segala :u pake yg lama aja dah, tu ada dikasih feerum