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Team Nekokan feat. Amaoto Junca - Tsunagu Kizuna (TV Size)

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Heatherfield
SPOILER

Sallad4ever wrote:

[Heather's Hard]
consider rising HP, OD by 2 and AC by 1 I think i'll still go with AR 6 since this is a Hard lol. 7 would be a little too high, changed HP and OD
00:11:262 (1,2,3,4) - an increased spacing? please make the spacing gradually increase. Don't make it a sudden big spacing like 00:11:929 (4) fixed
00:30:262 (3) - what is this 1/4 notes following :/ following nothing i guess, since i'm Al-Azif's fan, i've been trying to make my own rhythm sometimes
00:52:040 (10) - placing this this in 1/4 is sounds weird, delete 00:51:929 (9) and move (10) back 1/4 beat. fixed
00:58:484 (1) - doesn't sound very good, remove this ahh, i think this is following the vocal, no problem here
I can't follow the rhythm here becuse of the double 1/4 stack notes, they doesn't really fit the song :(

Kitsunemimi wrote:

>ω<
[Heather's Hard]:
00:01:485 (1,2,3) - Oh yes, oldstyle sliders xD
00:06:818 (6) - Do something more creative. Normally, I would offer a suggestion, but for these kinds of things, you just gotta change it up.I tried a few ways, but can't come up with some good ideas, :( so let me be lazy this time
00:11:262 (1,2,3,4) - These are difficult to read. Try making (9) of last combo the start of this one. fixed
00:27:929 (9,10) - Bad spacing fixed
00:29:929 (2,3) - This would work better if they were stacked.fixed
00:42:373 (6,7,1) - EXTREMELY unreadable. Either turn (7) into two notes stacked on top of (8) (not under 6 though), or just combine (7) into (6).fixed
01:23:040 (3) - You should divide this up into more sliders, like (2)fixed
This map is pretty difficult for a [Hard]. I think maybe you should increase the circle size? Especially with those jumps. :( but i really like this circle size.. so i tried to make smaller jumps, hope that's better
thx for modding guys :P

Download: Team Nekokan feat. Amaoto Junca - Tsunagu Kizuna (TV Size) (KRZY) [Heather's hard].osu
saymun
:D
CherryCherry
:oops:
AdRon Zh3Ro
Normal:
1:23:040 (1) Make it new combo.

Hard:
5:040 (3) Maybe make it more clear.
29:707 (1) Put it nearer the center a bit more.
30:262 (3) Stack it properly.
51:929 (9) Make it prettier.
58:596 (2) Add note.
1:09:040 (1) New combo.
1:25:040 (5) Add note here.
Then add spiner similar as all other diffs.

Insane:
5:040 (1) New combo perhaps.
53:040 (1) New combo.
Astom
<(ºvº)d
only the black combo color bother me >: because overlap with the video >..>

No much problems playing or modding so here my star :>
Topic Starter
KRZY

AdRon Zh3Ro wrote:

Normal:
1:23:040 (1) Make it new combo.

Insane:
5:040 (1) New combo perhaps.
53:040 (1) New combo.
Fixed all.

Thanks!


Astom wrote:

<(ºvº)d
only the black combo color bother me >: because overlap with the video >..>

No much problems playing or modding so here my star :>
Heh, glad to hear that :> I think the combo color will be fine tho.

Thanks!
Mallang
앜..별주기 너무힘드러 =ㅂ= !!
L i a
별드리옵니다 :)
bmin11
[Heather]
00:30:262 (3) - this note is not completly stacked
00:53:929 (1) - New combo

[Normal]
00:15:707 (1) - 볼륨이 너무 큰듯
01:02:818 (2) - 여긴 볼륨 조금 늘려도 될듯. 재채기 할려다만 기분... 그리고 그 다음 타이밍 섹션이 노트 바로 위에 있게하지 마세요
01:17:040 (2) - ^

[Easy]
01:02:818 (2) - 피니쉬의 부재 D:
01:17:929 (3,4) - 이건 또 너무 시끄럽네요 ㄷㄷ;;
Heatherfield
SPOILER

AdRon Zh3Ro wrote:

Hard:
5:040 (3) Maybe make it more clear.fixed
29:707 (1) Put it nearer the center a bit more.fixed
30:262 (3) Stack it properly.fixed
51:929 (9) Make it prettier.fixed
58:596 (2) Add note.ah.. that sounds not that good to me
1:09:040 (1) New combo. fixed
1:25:040 (5) Add note here.tried to play with one more note here, but still like the way it is right now :D
Then add spiner similar as all other diffs.added spinner istead of note lol
thx for modding :P

Download: Team Nekokan feat. Amaoto Junca - Tsunagu Kizuna (TV Size) (KRZY) [Heather's hard].osu
ignorethis
add some hitsounds please :o

<Easy>
00:22:818 (1,1) - Consider using bezier style?

<Heather's Hard>
AR+1. And this dif looks more sloppy than others orz
00:01:485 (1,2,3) - These sliders are ugly :< and a few others as well.
00:51:929 (9) - This should end on red tick
01:08:151 (4) - Why silenced D:
01:08:151 (4) - Distance

<Insane>
01:23:040 (1,2,3,4,5,6,7) - Louder?

looks great for me 8-)
Topic Starter
KRZY

ignorethis wrote:

add some hitsounds please :o B-b-but the music is so good! No joking I did add hitsounds but it synchronizes much with the music so you really can't feel it :<

<Easy>
00:22:818 (1,1) - Consider using bezier style? Heh, why not linear :< I felt I had to change the sliders around a little bit

<Insane>
01:23:040 (1,2,3,4,5,6,7) - Louder? Sure :3

looks great for me 8-) Thanks <3
Heatherfield
SPOILER

ignorethis wrote:

<Heather's Hard>
AR+1. And this dif looks more sloppy than others orzok AR7 now, but i still think 6 looks alright D:
00:01:485 (1,2,3) - These sliders are ugly :< and a few others as well.changed, hope they look better now
00:51:929 (9) - This should end on red tickfixed
01:08:151 (4) - Why silenced D:ah, might be easier to read now
01:08:151 (4) - Distance^

Download: Team Nekokan feat. Amaoto Junca - Tsunagu Kizuna (TV Size) (KRZY) [Heather's Hard].osu
NatsumeRin
just assuming you want me to mod this = =

@ignorethis: the hitsounds is fine, the problem is compared to the hitsounds added, the soft-hitnormal is too loud, so it hides the real "hitsounds".

[General]
just like what i said to ignore... it would be better if you could find a soft-hitnormal with lower volume (i thought i can do it for you but failed, sorry)

[Easy]
00:28:596 (2) - a clap to the beginning and a C1 whistle (60 volume) to the end

[Normal]
00:05:040 (3) - miss a whistle at the beginning?
00:14:818 (1,2,3) - better to use a reverse slider instead. hard to read for beginners.
00:53:040 (6,7) - remove clap at the end.
00:57:040 (1,2,3) - not a supporter of jump in Normal. or maybe just make them closer a bit. (1.6x maybe?)
00:59:262 (2,3,4,5) - the 1/2 circles make the difficulty increase suddenly... use 2 sliders instead...? (but you have a lot series of notes like this = =|||) maybe sth like this? (still just suggestion.)
01:13:484 (2,3,4,5) - ^
01:23:040 (1) - i would prefer a 1/2 circle + 3/4 reversed slider here...

[31's Taiko]
don't mute the first notes plz... i can't feel if i really hit them = =, and then volume increase too sudden when the ooxxooxxo starts.
00:13:262 (54) - make a xxoxo here instead of the oo oo?
00:21:929 - add a kat?
00:57:929 (10) - move 1/4 later

[Heather's Hard]
if could please try to mute the sliderslide, though as i see KRZY used up the slots...
00:51:262 (7,9) - remove sliderwhistle
00:51:929 (9) - should end 1/4 later
01:01:929 (1) - for notes here why not use placements inb4 00:53:040 (1), looks much better
01:07:262 (3) - remove slider whistle
01:25:040 (1) - the "last spinner" ends at a different point from other diffs.

[Insane]
00:28:928 (8,11) - clap?
in fact the hitsounds are well done, but really hard to feel (i think i had to concentrate on this hardly to do a hitsounds mod);_; hope you could get things work fine...~
Topic Starter
KRZY

NatsumeRin wrote:

just assuming you want me to mod this = =

@ignorethis: the hitsounds is fine, the problem is compared to the hitsounds added, the soft-hitnormal is too loud, so it hides the real "hitsounds".

[General]
just like what i said to ignore... it would be better if you could find a soft-hitnormal with lower volume (i thought i can do it for you but failed, sorry)

[Easy]
00:28:596 (2) - a clap to the beginning and a C1 whistle (60 volume) to the end I ended up adding the whistle and removing the clap on 00:28:596 (2). :<

[Normal]
00:05:040 (3) - miss a whistle at the beginning? Oops XD
00:14:818 (1,2,3) - better to use a reverse slider instead. hard to read for beginners. Fixed.
00:53:040 (6,7) - remove clap at the end. Fixed.
00:57:040 (1,2,3) - not a supporter of jump in Normal. or maybe just make them closer a bit. (1.6x maybe?) 1.6x looks good. :3
00:59:262 (2,3,4,5) - the 1/2 circles make the difficulty increase suddenly... use 2 sliders instead...? (but you have a lot series of notes like this = =|||) maybe sth like this? (still just suggestion.) heh, I did manage to change it to mostly sliders...thanks, this really helps :DD
SPOILER
[attachment=0:a7150]39.png[/attachment:a7150]
01:13:484 (2,3,4,5) - ^ ^
01:23:040 (1) - i would prefer a 1/2 circle + 3/4 reversed slider here... Fixed.

[Insane]
00:28:928 (8,11) - clap? Added in 11 but not 8~
in fact the hitsounds are well done, but really hard to feel (i think i had to concentrate on this hardly to do a hitsounds mod);_; hope you could get things work fine...~ XD thanks for the really good mod!
brikel

bmin11 wrote:

[Heather]
00:30:262 (3) - this note is not completly stacked
00:53:929 (1) - New combo

[Normal]
00:15:707 (1) - 볼륨이 너무 큰듯
01:02:818 (2) - 여긴 볼륨 조금 늘려도 될듯. 재채기 할려다만 기분... 그리고 그 다음 타이밍 섹션이 노트 바로 위에 있게하지 마세요
01:17:040 (2) - ^

[Easy]
01:02:818 (2) - 피니쉬의 부재 D:
01:17:929 (3,4) - 이건 또 너무 시끄럽네요 ㄷㄷ;;
타밍섹션 그거 고쳤다고 들었는뎅 ㅋ.;
Zelos
Easy:

00:34:818 (2) - you should raise this up 4 ticks to make it more prettier.

You are missing a kiai time that is on Normal and Insane have.

Heathers Hard

00:01:485 (1,2,3) - the spacing change on here is obvious, so obvious that it deserves to be nazi'd

00:15:707 (1,2,3,4,1,2,3,4,5,6,7,8,9,10,11,1,2,3,4,5,6,7,8,9,1,2,3,4,5,6,7,8,9,10) - WTF there is no dynamic spacing.(meaning you have different spacing issues through out) this is a big WTF. you have varying spacings on a same bpm part. THIS NEEDS TO BE FIXED. like NAO.

You should also end your spinner on the same spot KRZY did.

Insane:

00:57:040 (1,2,3) - the 2x part here is unexpected. i suggest a storyboard warning.

In my opinion this difficulty is a bit overmapped but in conjunction with the amazing use of hitsounds. i love it!

Zely~star
qinche
ok go

[easy]

open aimod and see what u can do about spacing issues, its just a recommandation that u keep them all the same, but not strictly forced so...

[normal]

all good

[taiko]

sorry cant mod

[He At heR fielD]

ok first thing, i think...some BAT or MAT said that u cant put a green line on top of a red line, if im wrong feel free to correct me at any time. But, just to be safe i advice u to check this with a BAT (hey no harm is done)

and sliderslide is irritating to ears at the beginning, why not using S1?
00:10:373 (8) - why not a finish here?
00:10:818 (1,2,3,4,5,6) - i like the previous rhythm, maybe copy that and give it a try on pattern?
00:52:596 (10,1,2,3,4,5,6,7) - nice
01:01:929 (1,2,3,4,5,6,7,1,2,3,4) - w n w w n w f f f f? if so, u might need to lower the volume on those finish, give it a try
01:08:151 (1) - whistle?
01:09:929 (3) - ^
01:23:040 (1,2,3,4) - just not a fan of this

i think some hitsound mod are needed, but the rhythm is pretty good, and nice pattern

[insane]

00:57:040 (1,2,3) - ...

hmmmm its actually pretty good, althou i do prefer stronger finish sound, but this works fine

hentai u won

-------
btw,

blah blah blah wrote:

00:15:707 (1,2,3,4,1,2,3,4,5,6,7,8,9,10,11,1,2,3,4,5,6,7,8,9,1,2,3,4,5,6,7,8,9,10) - WTF there is no dynamic spacing.(meaning you have different spacing issues through out) this is a big WTF. you have varying spacings on a same bpm part. THIS NEEDS TO BE FIXED. like NAO.
learn to play, THX A LOT
Topic Starter
KRZY

Zelos wrote:

Easy:

00:34:818 (2) - you should raise this up 4 ticks to make it more prettier. Something similar done :3

You are missing a kiai time that is on Normal and Insane have. How'd that happen -_- fixed

Insane:

00:57:040 (1,2,3) - the 2x part here is unexpected. i suggest a storyboard warning. Fixed

In my opinion this difficulty is a bit overmapped but in conjunction with the amazing use of hitsounds. i love it!

Zely~star Thanks!


qinche wrote:

ok go

[easy]

open aimod and see what u can do about spacing issues, its just a recommandation that u keep them all the same, but not strictly forced so... Looks insignificant >_>

[normal]

all good

[taiko]

sorry cant mod

[insane]

00:57:040 (1,2,3) - ... Changed

hmmmm its actually pretty good, althou i do prefer stronger finish sound, but this works fine

hentai u won Who's hentai @_@

Thanks!
Topic Starter
KRZY
offset +13ms, thanks lyby~ =w=
arien666
[Easy]
00:44:164 (1) - [Bug] If possible, set it as new combo please :3

[Normal]
01:03:707 (3,1) - [Suggestion] Swap new combo?
01:09:040 (7,1) - ^

[31's Taiko]
Increase the sound volume of first timing part. 50% would be best
01:23:040 (158,159,160,161,162,163) - I can't hear this notes' hitsounds orz why don't you set volume for these notes?

[Heather's Hard]
00:01:485 (1,2,3,4) - [Suggestion] Wonder about spacing but ;_;
00:06:818 (6) - As drum sound ends on 00:08:373, why don't you make it shorten by 1/4?
00:51:929 (9) - Some shaping ugly but no tech issue :3

[Insane]
01:23:053 (1,2,3,4,5,6,7) - Wonder about spacing :3



:3
Not bad whatever.
Good luck on this song
Sakura
[General]
Add some black letterboxes at the top and bottom of the background so it doesnt have white ones on the thumbnail.
Avoid using box or spoilerbox on the creator's words because it bugs out.

[Insane]
00:15:720 (1,2) - I dont think it feels well to have sliders that end up in a silent note, either use a very low volume but still hearable note, or just dont use the slider at all. (Same for the other sliders with this issue)

Heather's Hard]
01:25:053 (1) - Silence or fade-out this spinner?

[31's Taiko]
The volume of hitsounds is unhearable at the start and way too low at the end (i would like to hear what im hitting, mind you), but way too loud throughout the course of the song.

[Normal]
Use slider tick rate 2, like you did on [Insane]?

[Easy]
00:01:498 (1,2) - Make them form a circle? some like this:
SPOILER

I centered them to show you, but spacing shouldnt be hard to adjust afterwards.
01:09:053 (1,1) - [Nazi] Make the slidertick be centered to the Y axys?
Topic Starter
KRZY

arien666 wrote:

[Easy]
00:44:164 (1) - [Bug] If possible, set it as new combo please :3 :< Fixed

[Normal]
01:03:707 (3,1) - [Suggestion] Swap new combo? Done.
01:09:040 (7,1) - ^ ^

[Insane]
01:23:053 (1,2,3,4,5,6,7) - Wonder about spacing :3 Somehow fixed.



:3
Not bad whatever.
Good luck on this song Thanks.






Sakura Hana wrote:

[General]
Add some black letterboxes at the top and bottom of the background so it doesnt have white ones on the thumbnail. Huh? I'm not clear on what you're saying here ;_;
Avoid using box or spoilerbox on the creator's words because it bugs out. Oh okay, thanks for pointing out.

[Insane]
00:15:720 (1,2) - I dont think it feels well to have sliders that end up in a silent note, either use a very low volume but still hearable note, or just dont use the slider at all. (Same for the other sliders with this issue) Fixed.

[Normal]
Use slider tick rate 2, like you did on [Insane]? Fixed. Lot of timing sections XD

[Easy]
00:01:498 (1,2) - Make them form a circle? some like this:
SPOILER

I centered them to show you, but spacing shouldnt be hard to adjust afterwards.
Fixed.
01:09:053 (1,1) - [Nazi] Make the slidertick be centered to the Y axys? Fixed.

Thanks for the mod! <3
Heatherfield
ok thx for all the modding(especially hitsound help, that was really helpful xD
sorry for being late but here it comes xD

also, @krzy: could you plz change your diff's offset since i checked with Alace and confirmed i can't put a green line and a red line on the same point, so if i want to keep my beginning part the way it is now, we'll have to move offset @ one beat before it is right now :(

Download: Team Nekokan feat. Amaoto Junca - Tsunagu Kizuna (TV Size) (KRZY) [Heather's Hard].osu
Topic Starter
KRZY
Hopefully we are all set now :D
val0108
nice mapp~>w<!starr~ 8-)
[Dango]
내가 별줘도 그게 그거같앜ㅋㅋㅋ
Shinde
General
Your video is huge for only 1:20. And it isn't like it needs all that quality since most of the frames are very simple.
I recommend using this video, as it is almost half the size, and you probably won't even notice a quality drop. http://puu.sh/OkD
I don't understand why you used Slider Tick 1 for Easy, but 2 for Normal/Insane. I would set them all to 1 personally.

Hard
00:51:942 (9) - Looks bad. Recommend this if you want a dip like that, but it doesn't matter much. http://puu.sh/Okl
Some of the 1/4th double patterns felt forced. (These http://puu.sh/Oko)
wring
starr :D
xierbaliti
sorry for delay >_<

-Easy-
01:23:275 (1) - it should be end at 01:27:330(1/8 yellow line)?

-Normal-
01:24:164 (1) - the same as Easy

-taiko-
00:01:498 (1,2,3,4,5,6,7,8,9,10,11) - why slient hitsounds? D:
01:23:053 (158,159,160,161,162,163,1) - ^

I know I'm not a Taiko player. But these slient notes are really bad. if it needs slient, why you put notes here?
100% Volume is good imo, please fix it. :<


-盒饭-
00:10:831 (1,2,3,4,5,6) - 个人认为没有意义. 不合音乐 而且没有前后对应
00:30:831 (6) - 往下移一点
00:31:719 (8) - 这里为什么不和前面一样做成2连? 而且白线起有些不舒服 我建议移到前面蓝线上(00:31:608)
00:50:609 (4,5,6) - 这里似乎不太适合这这么放 把(5)去掉要好一些 (个人看法)
01:23:275 (2,3,4) - 调整下这3个的间距或者调整(1)和(2)的间距
01:25:053 (1) - end at 01:27:330

-Inasane-
mapset is good, add some new combos to make the map easier to read? :
00:59:275 (1)
01:01:053 (6)
01:13:497 (6)
01:15:275 (6)
01:17:053 (5)
01:21:497 (10)

01:04:609 (2) - remove new combo
01:24:053 (1) - end at 01:27:330

that's all. +star
Colin Hou
[General]:
  1. don't use a muted slidertick, turn down the slidertickrate if you don't want to hear it or find a low-volume slidertick (make sure the tick still work but not noisy).
  2. the last spinner, for example 01:24:052 (1) in Insane, end it at 01:27:330 (1/8 snap)
[Insane]:
  1. 01:21:942 (11) - new combo
[Heather's Hard]:
  1. no KIAI in this diff?
  2. 01:23:942 (4) - new combo
[31's Taiko]:
  1. 00:01:498 (1,2,3,4,5,6,7,8,9,10,11) - don't mute them, normal volume sounds good
  2. 01:23:053 (158,159,160,161,162,163) - ^
[Normal]:
  1. 00:08:164 (T) - this tiny volume change necessary? if not, remove plz.
  2. 01:03:720 (T) - unused section
star for now
Mapper 31
Topic Starter
KRZY
Fixed every single mod up there except the slidertick rate one. Thanks!
Heatherfield

xierbaliti wrote:

-盒饭-
00:10:831 (1,2,3,4,5,6) - 个人认为没有意义. 不合音乐 而且没有前后对应 考虑了下还是就现在这样吧
00:30:831 (6) - 往下移一点 fixed
00:31:719 (8) - 这里为什么不和前面一样做成2连? 而且白线起有些不舒服 我建议移到前面蓝线上(00:31:608)fixed
00:50:609 (4,5,6) - 这里似乎不太适合这这么放 把(5)去掉要好一些 (个人看法)这节奏听习惯了 换了感觉挺别扭lol
01:23:275 (2,3,4) - 调整下这3个的间距或者调整(1)和(2)的间距fixed
01:25:053 (1) - end at 01:27:330fixed
also fixed Colin's mod ( oh man i really don't like kiai Orz) :P
thx for modding :D

Download: Team Nekokan feat. Amaoto Junca - Tsunagu Kizuna (TV Size) (KRZY) [Heather's Hard].osu
xierbaliti
-Timing-
offset: -280ms

-Taiko-
there are two red lines in this diff , remove the 2nd one plz.


fix and i'll bubble.
Muya
hi
banvi
8-)
Topic Starter
KRZY

xierbaliti wrote:

-Timing-
offset: -280ms

-Taiko-
there are two red lines in this diff , remove the 2nd one plz.


fix and i'll bubble.
Both fixed and uploaded :D
xierbaliti
bubbled!
M A I D
:)
minyeob
힛 사운드 좋네요 ><
Heather 난이도 뭔가 아슬아슬해 lol
쨌든 랭크


Heather's diff is hentai :O
Anyway, ranked :p
Another KRZY map @_@
KanaRin
GJ >w< BakaKRZYYYYYYYY
Colin Hou
I got back home few hours ago :O

congratz
eveless
Congrats o.o/
kanpakyin
31 Overmapped style!!

Congrats anyway..
Sallad4ever
Nice!!!
Gratz KRZY
Card N'FoRcE
I just noticed my modding was wasted because i posted it in another map topic...

Can you guys see the combo colours well? Because i could't when i modded it... D:
Anto
Gratz
brikel
축하~
AngelHoney
Hentai Krzy :<
Topic Starter
KRZY
Thank you everyone <3

Card N'FoRcE wrote:

I just noticed my modding was wasted because i posted it in another map topic...

Can you guys see the combo colours well? Because i could't when i modded it... D:
Ahahaha CnF xD

Also I thought the combo colors were visible enough to play, I originally used pitch black but that was just NOT visible so I compromised.

Thanks for your attention though~ :D
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