\o/
[Elite]
Just some minor issues, I think in your Elite diff you try and keep spacing consistent too much when you really don't need to. You can play around with it and make patterns that look nice and feel amazing to play.
Try to get as many mods as you can. Hope it helps you!
[Elite]
- Consider OD 8 and HP 7. At least the HP should be raised imo to make the map more difficult since it's too low right now.
- 00:05:178 (2) - How about a different rhythm in order to follow the melody a bit better here, I think it can make it more interesting. Try maybe like this:Example
Better to remove the NC at 00:05:531 imo to make the combo longer.
Just an example, you can try stacking the 2 and 3 and making a placement like this: - 00:11:001 (2) - Try Ctrl+G on this slider, it feels better to play for me. See what you think.
- 00:15:413 (1) - It's better to remove the NC to make it longer and be consistent with 00:09:766 (4). It's better to have some longer combos in the hardest diff here imo.
- 00:18:942 (1) - Maybe curve it more to match the curve in 2 and 3 in the pattern.
- 00:21:060 (1) - Same idea, it's better to remove the NC.
- 00:29:001 (2,3,1,2,3,4) - Great spot to increase spacing! You can form the triangle around the slider 00:28:295 (3) and maybe even place 00:30:236 (4) more upwards on the center axis to keep with your circular flow idea. It's just an idea you can try in many sections in this song where the music is building tension. Maybe you can try:
- 00:39:236 (4,1) - I don't like how the 1 overlaps the 4 here, maybe you can curve the 4 more or rearrange and try a blanket of some sort.
- 00:43:648 (3) - You can put a drum finish on the head to add some nice kick to it.
- 00:57:766 (1) - Better to remove the NC imo since it's really the same pattern continued here.
- 01:06:589 (2,3,4,5,6) -I thought you could move the stream up and overlap the 01:05:708 (2) since then we can continue in the star motion onto the stream, it might be nice to play. Maybe you can curve the stream a bit more as well if you like the way it plays.
- 01:09:060 (1) - Try giving the slider some bumps, I think it can be more interesting with the music here.
- 00:06:236 - You end the break early in this diff but not in any other diffs. Is that on purpose? If so it needs to be snapped to a white tick.
- 00:23:883 (1) - Similar to the Elite diff, I think there are too many NCs at time. Here it seems better without.
- 00:27:413 (1) - Finish on the head missing I think.
- 00:44:178 (1,2,3) - Use 1.0 spacing for these like you did for 01:20:883 (1,2,3).
- 00:53:354 - You end the break early again here but only in this diff. I think it might be a mistake.
- 01:03:413 (1) - Maybe remove NC is best.
- 01:05:531 (1,2,3,4,1,2,1,2,3) - I hate to say it but I think it's too hard for the difficulty level. This is harder to play than anything in the Elite diff at this AR. I think you should simplify it by making 01:06:236 (1,2) a slider.
- 01:17:178 (1) - No need for the NC here.
- 01:20:883 (1,2,3) - Try blanketing the end of the 01:20:354 (3) instead, I think it can look better.
- 00:15:060 (1) - Remove the NC here is best since it's just a combo of 1.
- 00:24:236 (5,6) - Since it's the first introduction of 1/2 rhythm in the map, how about using a 1/2 slider instead? That way the player will be introduced to it in an easier way and will be ready for the rhythms later in the map.
- 00:29:883 (3,4,1) - I think it's better to space them out instead of stacking them at this difficulty level since it both looks better and might be easier for the player to understand. Maybe you can try continuing your flow to the right like this:
- 01:17:883 (3) - You can try using a 1/2 slider with a repeat instead to follow the music more closely. Then you can start the spinner after it.
- 00:35:178 (1) - You shouldn't use a short slider with multiple repeats here in the easiest difficulty since players won't know how to read it. I suggest just deleting this slider and starting play at 00:35:883. Make sure to delete the green lines as well if you do.
- 00:38:001 (1) - Finish on the head maybe a mistake.
- 00:38:001 (1,2,3,4,1,2,3) - Honestly I don't like the offbeat rhythm here for the easiest difficulty. What makes it difficult is that you have the sliders 00:38:001 (1) and 00:38:001 (1) ending on the downbeats, the most powerful beats. I want to click something on those beats! I think you can make it better if you rearrange the rhythm so we have a slider to click on beats 00:38:707 and 00:41:531.
- 01:11:883 (1) - Same as before.
- 01:16:825 (3,4) - So the rhythm isn't too boring, maybe you can try extending the 3 and having a circle at 01:17:883. I think it will be more interesting to express the buildup. Also aren't you missing some offbeat claps in this section?
Just some minor issues, I think in your Elite diff you try and keep spacing consistent too much when you really don't need to. You can play around with it and make patterns that look nice and feel amazing to play.
Try to get as many mods as you can. Hope it helps you!