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Sharlo - Songs Compilation

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Topic Starter
Karen
C u r i

[C u r i] wrote:

M4M : Hanatan - Attakain Dakara

[Sharathon]
01:02:484 (2) - This note is to feel awkward. fine to me o.o
02:49:346 (2,3,4,5,6,7,1) - how about make a star?
04:17:058 (1) - how about this slider shape? i want make 04:16:597 (9,1) - parallel
05:32:436 (2,3) - fix blanket?
07:47:376 (1,4) - how about blanket this? not tend to blanket that
09:41:458 (4) - how about this slider shape? no much difference
10:06:566 (2) - ^
13:49:125 (1,2,3,4,5,6,1) - make star more perfectly.
14:27:608 (3) - how about this rhythm? sometimes using 1/1 sliders is more interesting


I think this map will be rank soon. GL!

Moa

Moa wrote:



hi m4m https://osu.ppy.sh/s/439024
not BN's mod now i want NM
[general]
BG's size is not 16:9 and 4:3 plz change bg is ok as long as it's below 1366x768

[sharathon]
01:50:250 - u follow vocal but not mapped here
03:40:429 (3,4,5) - not good flow here it's fine i think
05:09:994 (1,2) - fix blanket
05:12:742 (3) - so near any problem? it's distance snap ;w;
05:14:574 (3,4,5,6) - i think it's not good rhythm my suggestion http://puu.sh/oaSvR/faa13e2475.jpg prefer my rhythm
05:29:230 (3,4,5,6) - ^
06:44:960 (2,3) - u'll give more distant like 06:41:457 (2,3) - that
08:27:288 (1,2,1) - not good flow i think
08:49:372 (2) - u put finish hitsound so u'll give more distant
13:09:402 (1) - more distant here? :?

sorry for baka mod..

thanks!
Sharlo
Hi hitsound mod here lol

  • Sharathon♥

  1. 01:01:267 (3) - 头Drum-hitwhistle
  2. 01:02:965 (2) - 头Drum-hitwhistle
  3. 01:06:927 (6) - Drum-hitwhistle
  4. 01:07:069 (7) - Drum-hitwhistle
  5. 01:19:380 (3) - 头Drum-hitwhistle
  6. 01:21:078 (2) - 头Drum-hitwhistle
  7. 01:21:644 (3) - Drum-hitwhistle
    其实看不大懂这一段是怎么加的orz
  8. 02:05:012 (3) - 头Normal-hitclap
  9. 03:12:004 (1) - 头Finish
  10. 03:24:562 (1) - remove或者默认的Drum-hitfinish
  11. 03:25:492 (5) - remove
  12. 03:25:958 (8) - 头Clap
  13. 03:54:330 (1) - 头这里是我昨晚说的地方查了一下为了加Finish所以丢掉了Drum-hitfinish 我建议(在不改音效文件的前提下)还是加后者舍弃前者吧
  14. 04:01:888 (1) - wrong placement
  15. 04:06:330 (2) - remove 应该是手误
  16. 04:11:176 (1) - whistle?
  17. 05:54:285 (3) - 尾似乎认为drum-hitwhistle更好
  18. 05:56:913 (1) - 头finish
  19. 06:07:205 (1) - 这个转盘并没有对在timing上耶...这样可以吗 直接remove?
  20. 06:54:762 (2) - 头&尾Clap
  21. 07:48:810 (4) - Drum-hitfinish
  22. 08:47:834 (1) - 也是wrong placement
  23. 09:27:885 (1) - 折返处Clap
  24. 09:43:165 (1) - 头Finish
  25. 10:50:545 (1) - 又放错了啦
  26. 10:53:205 - 这里漏音诶 考虑7改成1/4滑条? 会不会太几把
  27. 11:16:664 (1,2,3,4) - 这四个都应该Normal-hitnormal
  28. 11:29:255 (3) - 头Clap
  29. 11:37:141 (3) - 头Drum-hitwhistle
  30. 11:45:713 (2) - Clap
  31. 11:52:398 (4) - 头Drum-hitwhistle
  32. 13:20:130 (1) - remove NC?
  33. 13:22:680 (2,3,4,5,6,7,8,9) - 讲道理这段的间距能不能大一点点
  34. 13:47:430 (1) - 尾Normal-hitwhistle?
另外记得改Preview Time 我要福娃福娃/w/
Topic Starter
Karen

Sharlo wrote:

Hi hitsound mod here lol

  • Sharathon♥

  1. 01:01:267 (3) - 头Drum-hitwhistle
  2. 01:02:965 (2) - 头Drum-hitwhistle
  3. 01:06:927 (6) - Drum-hitwhistle
  4. 01:07:069 (7) - Drum-hitwhistle
  5. 01:19:380 (3) - 头Drum-hitwhistle
  6. 01:21:078 (2) - 头Drum-hitwhistle
  7. 01:21:644 (3) - Drum-hitwhistle
    其实看不大懂这一段是怎么加的orz
  8. 02:05:012 (3) - 头Normal-hitclap
  9. 03:12:004 (1) - 头Finish
  10. 03:24:562 (1) - remove或者默认的Drum-hitfinish 改成了whistle
  11. 03:25:492 (5) - remove 这里本来就是24clap的
  12. 03:25:958 (8) - 头Clap
  13. 03:54:330 (1) - 头这里是我昨晚说的地方查了一下为了加Finish所以丢掉了Drum-hitfinish 我建议(在不改音效文件的前提下)还是加后者舍弃前者吧
  14. 04:01:888 (1) - wrong placement
  15. 04:06:330 (2) - remove 应该是手误
  16. 04:11:176 (1) - whistle?
  17. 05:54:285 (3) - 尾似乎认为drum-hitwhistle更好
  18. 05:56:913 (1) - 头finish
  19. 06:07:205 (1) - 这个转盘并没有对在timing上耶...这样可以吗 直接remove? 手误。。
  20. 06:54:762 (2) - 头&尾Clap
  21. 07:48:810 (4) - Drum-hitfinish
  22. 08:47:834 (1) - 也是wrong placement
  23. 09:27:885 (1) - 折返处Clap
  24. 09:43:165 (1) - 头Finish
  25. 10:50:545 (1) - 又放错了啦
  26. 10:53:205 - 这里漏音诶 考虑7改成1/4滑条? 会不会太几把 多加了个note
  27. 11:16:664 (1,2,3,4) - 这四个都应该Normal-hitnormal
  28. 11:29:255 (3) - 头Clap
  29. 11:37:141 (3) - 头Drum-hitwhistle
  30. 11:37:141 (3) - Clap
  31. 11:52:398 (4) - 头Drum-hitwhistle
  32. 13:20:130 (1) - remove NC?
  33. 13:22:680 (2,3,4,5,6,7,8,9) - 讲道理这段的间距能不能大一点点
  34. 13:47:430 (1) - 尾Normal-hitwhistle?
另外记得改Preview Time 我要福娃福娃/w/
神摸
P A N
m4m with https://osu.ppy.sh/s/395160 o.o

[General]
  1. Your bg size is still wrong? doesn't it should be 1024x768
[Sharathon]
  1. 01:17:965 (6) - add finish?
  2. 01:44:762 (5) - additional Normal-clap
  3. 01:45:262 (8) - additional drum-whistle
  4. 01:49:262 (6) - ^
  5. 01:50:387 - add note and additional drum-whistle?
  6. 01:57:012 (5) - wrong snap? imo it's more like 1/3 o.o
  7. 02:05:012 (3) - ^, umm if you not sure, avoid to map it? you also didn't map that rhythm at 02:13:012
  8. 02:27:768 (2,3) - this might not necessary but how about NC to each for SV changing?
  9. 02:45:815 (8) - imo would be better if you make this note less spacing than (1) because there have a cymbal sound. please reconsider.
  10. 02:57:300 (1) - aaa how about move this further, similar reason as above.
  11. 02:59:643 (2) - curve is more flow but if you want to make various shape, it's fine :3
  12. 03:20:376 (5) - add finish?
  13. 03:25:260 (4) - *cough* looks like you mind about stack so why don't you make this stack as well *cough*
  14. 03:25:725 (6,7,8,1) - I really recommend this rhythm because to give more impact to cymbal sound. please reconsider.
  15. 03:27:818 (7) - add finish?
  16. 03:31:772 (6,1) - how about this pattern? to make cymbal note having a bigger spacing and more impact. this pattern is just an example.
  17. 03:42:702 (5) - I recommend to remove one reverse to make it have 1/4 gap between a note. 1/8 is probably cause people to get 100. aaa up to you, 1/8 is also fine.
  18. 04:51:792 (1) - lol why don't put at the slider tail? I know that place is nearer with the players' cursor but it's so unnatural.
  19. 05:40:708 (1) - aaa finish on tail, not wrong but >_> imo it's better if clickable.
  20. 05:48:154 (1) - add finish?
  21. 05:57:351 (3) - finish on tail?
  22. 05:58:227 (7,2) - add finish?
  23. 08:28:250 (1,2,3) - add finish on their head? fit with the song imo.
  24. 08:41:584 (1,2,3) - ^
  25. 09:33:485 (3,4,5,6,1) - reduce volume more? the music is more fade out here.
  26. 09:54:977 (2) - add finish?
  27. 10:21:074 (1) - no need NC imo, it's not even a big white tick >_>
  28. 10:23:545 (1) - hmm NC on the middle of stream train looks kinda weird. how about NC on 10:23:898 (4) instead? apply to all similar case if you agree.
  29. 12:29:743 (3) - stack?
  30. 12:39:743 - aaaa tbh, the ending of this song is weird. better start fade out at 12:37:076 or continue mapping another three parts that got cut.
  31. hardest song at the final again o.o people will cry ahaha XD maybe write a warning.
This is really greattttttttttttttttttttttt vocal and map tbh. good luck ! take my star !
Topic Starter
Karen

P A N wrote:

m4m with https://osu.ppy.sh/s/395160 o.o

[General]
  1. Your bg size is still wrong? doesn't it should be 1024x768 it is rankable o.o
[Sharathon]
  1. 01:17:965 (6) - add finish?
  2. 01:44:762 (5) - additional Normal-clap
  3. 01:45:262 (8) - additional drum-whistle
  4. 01:49:262 (6) - ^
  5. 01:50:387 - add note and additional drum-whistle? i think the sound here doesn't need to be mapped
  6. 01:57:012 (5) - wrong snap? imo it's more like 1/3 o.o it's 1/4 i think, the sound baka, also there is sound on 01:57:262 - so it's right i guess
  7. 02:05:012 (3) - ^, umm if you not sure, avoid to map it? you also didn't map that rhythm at 02:13:012 removed this 02:05:012 (3) -
  8. 02:27:768 (2,3) - this might not necessary but how about NC to each for SV changing?
  9. 02:45:815 (8) - imo would be better if you make this note less spacing than (1) because there have a cymbal sound. please reconsider.
  10. 02:57:300 (1) - aaa how about move this further, similar reason as above.
  11. 02:59:643 (2) - curve is more flow but if you want to make various shape, it's fine :3
  12. 03:20:376 (5) - add finish?
  13. 03:25:260 (4) - *cough* looks like you mind about stack so why don't you make this stack as well *cough*
  14. 03:25:725 (6,7,8,1) - I really recommend this rhythm because to give more impact to cymbal sound. please reconsider.
  15. 03:27:818 (7) - add finish?
  16. 03:31:772 (6,1) - how about this pattern? to make cymbal note having a bigger spacing and more impact. this pattern is just an example.
  17. 03:42:702 (5) - I recommend to remove one reverse to make it have 1/4 gap between a note. 1/8 is probably cause people to get 100. aaa up to you, 1/8 is also fine.
  18. 04:51:792 (1) - lol why don't put at the slider tail? I know that place is nearer with the players' cursor but it's so unnatural.
  19. 05:40:708 (1) - aaa finish on tail, not wrong but >_> imo it's better if clickable.
  20. 05:48:154 (1) - add finish?
  21. 05:57:351 (3) - finish on tail?
  22. 05:58:227 (7,2) - add finish?
  23. 08:28:250 (1,2,3) - add finish on their head? fit with the song imo.
  24. 08:41:584 (1,2,3) - ^
  25. 09:33:485 (3,4,5,6,1) - reduce volume more? the music is more fade out here.
  26. 09:54:977 (2) - add finish?
  27. 10:21:074 (1) - no need NC imo, it's not even a big white tick >_>
  28. 10:23:545 (1) - hmm NC on the middle of stream train looks kinda weird. how about NC on 10:23:898 (4) instead? apply to all similar case if you agree.
  29. 12:29:743 (3) - stack?
  30. 12:39:743 - aaaa tbh, the ending of this song is weird. better start fade out at 12:37:076 or continue mapping another three parts that got cut. blame sharlo lol
  31. hardest song at the final again o.o people will cry ahaha XD maybe write a warning. it's not so hard haha
This is really greattttttttttttttttttttttt vocal and map tbh. good luck ! take my star !
greatttt mod, thank you!
Electoz
Haiiii, well I might as well take this as a learning class for modding higher diffs lol.

[Sharathon]

  1. 00:09:319 (1,2) - Idk maybe Ctrl+G? Although you're following vocal here it's still sounds a bit off cuz the clap is on the tail 00:09:652 (2) .
  2. 00:12:986 (2,3) - I don't think this really deserves a higher spacing.
  3. I'm kinda curious how you use higher spacings in this track cuz since 00:23:652 (3,4) until the break you seem to use a higher spacing on claps while some claps earlier you didn't emphasize them with spacings, like 00:07:652 (3,4) - 00:15:319 (3,4) for example.
  4. 01:00:135 (8) - Whistle here instead of finish?
  5. 01:02:682 (1,2) - Hmm when I was first playing this I thought this was based on vocal like 01:00:984 (2,3,4,5) lol, not sure if it's just me though. And yeah I tripped up on 01:20:795 (1,2) too.
  6. 01:03:814 (5,6,7,1) - The flow feels a bit uncomfortable imo, also I actually prefer some small jumps rather than consistent spacings here.
  7. 01:14:002 (1) - Finish here instead of whistle?
  8. 01:38:762 (5,6) - Would be nice if this has a smaller spacing than 01:38:262 (3,4) since the vocal pitch is kinda lowering down, similar to what you did on 01:42:762 (4,5) .
  9. 02:07:262 - Having an object here would become easier to follow the vocal imo or at least increase the spacing here 02:07:012 (5,1) pls so it would be easier to read this as 1/1.
  10. 02:45:698 - Add something? I was expecting to have a triplet here.
  11. 03:35:492 (1,3,4) - aaaa I don't see anything worth a higher spacing here, or did I miss something?
  12. 03:52:237 - Pretty much random but how about making this clickable?
  13. 04:44:407 (1,2) - Blanket
  14. 05:41:365 (2,3,4) - Just curious but why did you space this more than 05:41:694 (1,2,3,4) ? Cuz to me I don't feel any difference from the drums between these two tho.
  15. 05:48:373 (2,3,4,5,6,7) - Idk maybe sth like this? I think it gives a better movement.
  16. 06:48:976 (4,1) - Not sure if it's just me but I found the flow here uncomfortable, I would lower 06:49:190 (1) a bit.
  17. 06:54:762 (2) - Add clap or sth on the head?
  18. 07:56:522 - Idk the clap on this sounds pretty off imo.
  19. 07:57:895 (1) - Maybe drum sampleset? This sounds a bit different compared to 07:57:684 (6,7) so there should be some difference in hitsounding too.
  20. 08:14:084 (1,2,3,4,5,6,7,8,1) - This long stream sounds a bit dull imo, maybe change 08:14:084 (1,2,3,4) into a kickslider?
  21. 08:36:167 (4) - Ctrl+g? Well I guess you already intended it to be this way but I felt like this way works too.
  22. 08:58:485 (3,4) - Swap these? So the pattern will be rotated in the same way in gameplay which I think it's more comfortable.
  23. 09:15:085 (1,2) - Maybe use a higher spacing here like what you did on 09:14:285 (3,4) - 09:13:485 (1,2) ?
  24. 09:19:685 (7) - Just my preference but how about stacking this under 09:19:085 (3) ?
  25. 09:40:540 (5,6) - Imo I prefer them stacked, at least I think the spacing is too big for a build-up.
  26. 09:59:852 (4) - Stacking this under 09:58:915 (1) ? Just my preference.
  27. 10:21:074 (2,3,4,5) - Ayy I dunno whether this is intentional but you never did a flow like this before, not sure how to describe properly.
  28. 10:53:292 (9) - There's nothing here, maybe make this either a sliderend or mute it?
  29. 11:08:641 (1,1) - Stack the tail? It's a bit off.
  30. 11:26:855 - The sound that you're following on 11:25:655 (2,3) actually ends here so maybe map sth until this beat?
  31. 11:40:055 (2,3) - Imo stacking this would play smoother like what you did on 11:34:570 (4,5) .
  32. 12:53:353 (1,2) - The flow is really uncomfortable imo, how about stacking 12:53:669 (2) on 12:53:984 (4) while keeping 2.0 spacing with 12:53:826 (3) ?
  33. 13:00:932 (1,2,3) - I was expecting a some kind of forced flow here when I was first playing this, well it's not like it really matters anyway so I guess I'll mention this just in case.
  34. 13:03:774 (3,4) - Idk maybe overlap them instead of stacking?
  35. Sry but I think I'll pass the last track lol, rip fc.
Actually it took me 2 days for modding this so you might noticed that a mod on the latter half might become a bit different lol, good luck~
Yohanes
Oh this map is back to life!

EDIT : I just realized that this map is totally different than the older one (the one that Sharlo upload) lol rip me
Topic Starter
Karen
Electoz

Electoz wrote:

Haiiii, well I might as well take this as a learning class for modding higher diffs lol.

[Sharathon]

  1. 00:09:319 (1,2) - Idk maybe Ctrl+G? Although you're following vocal here it's still sounds a bit off cuz the clap is on the tail 00:09:652 (2) . i think 00:09:652 - this needs to be emphasized
  2. 00:12:986 (2,3) - I don't think this really deserves a higher spacing.
  3. I'm kinda curious how you use higher spacings in this track cuz since 00:23:652 (3,4) until the break you seem to use a higher spacing on claps while some claps earlier you didn't emphasize them with spacings, like 00:07:652 (3,4) - 00:15:319 (3,4) for example. just random o.o
  4. 01:00:135 (8) - Whistle here instead of finish? nope this follows music
  5. 01:02:682 (1,2) - Hmm when I was first playing this I thought this was based on vocal like 01:00:984 (2,3,4,5) lol, not sure if it's just me though. And yeah I tripped up on 01:20:795 (1,2) too.
  6. 01:03:814 (5,6,7,1) - The flow feels a bit uncomfortable imo, also I actually prefer some small jumps rather than consistent spacings here.
  7. 01:14:002 (1) - Finish here instead of whistle? hmm nope i add finish according to music
  8. 01:38:762 (5,6) - Would be nice if this has a smaller spacing than 01:38:262 (3,4) since the vocal pitch is kinda lowering down, similar to what you did on 01:42:762 (4,5) . 01:38:512 (4,5,6,7) - this pattern fits well with the vocal i think
  9. 02:07:262 - Having an object here would become easier to follow the vocal imo or at least increase the spacing here 02:07:012 (5,1) pls so it would be easier to read this as 1/1. i wanna make an interesting rhythm
  10. 02:45:698 - Add something? I was expecting to have a triplet here. no need
  11. 03:35:492 (1,3,4) - aaaa I don't see anything worth a higher spacing here, or did I miss something? i think 03:36:655 (4,5,6) - this 3 vocals are different so i made a jump
  12. 03:52:237 - Pretty much random but how about making this clickable?
  13. 04:44:407 (1,2) - Blanket
  14. 05:41:365 (2,3,4) - Just curious but why did you space this more than 05:41:694 (1,2,3,4) ? Cuz to me I don't feel any difference from the drums between these two tho. since 05:41:365 (2,3,4) - this sounds stronger, listen carefully
  15. 05:48:373 (2,3,4,5,6,7) - Idk maybe sth like this? I think it gives a better movement. not really different i think
  16. 06:48:976 (4,1) - Not sure if it's just me but I found the flow here uncomfortable, I would lower 06:49:190 (1) a bit.
  17. 06:54:762 (2) - Add clap or sth on the head?
  18. 07:56:522 - Idk the clap on this sounds pretty off imo.
  19. 07:57:895 (1) - Maybe drum sampleset? This sounds a bit different compared to 07:57:684 (6,7) so there should be some difference in hitsounding too. i think it's better to keep consistency
  20. 08:14:084 (1,2,3,4,5,6,7,8,1) - This long stream sounds a bit dull imo, maybe change 08:14:084 (1,2,3,4) into a kickslider? i love streams
  21. 08:36:167 (4) - Ctrl+g? Well I guess you already intended it to be this way but I felt like this way works too. ctrl+g'd 08:36:375 (5) - this one
  22. 08:58:485 (3,4) - Swap these? So the pattern will be rotated in the same way in gameplay which I think it's more comfortable.
  23. 09:15:085 (1,2) - Maybe use a higher spacing here like what you did on 09:14:285 (3,4) - 09:13:485 (1,2) ?
  24. 09:19:685 (7) - Just my preference but how about stacking this under 09:19:085 (3) ?
  25. 09:40:540 (5,6) - Imo I prefer them stacked, at least I think the spacing is too big for a build-up. that would be kinda boring
  26. 09:59:852 (4) - Stacking this under 09:58:915 (1) ? Just my preference. this requires a jump
  27. 10:21:074 (2,3,4,5) - Ayy I dunno whether this is intentional but you never did a flow like this before, not sure how to describe properly. i understand :D
  28. 10:53:292 (9) - There's nothing here, maybe make this either a sliderend or mute it? slightly overmap lol
  29. 11:08:641 (1,1) - Stack the tail? It's a bit off.
  30. 11:26:855 - The sound that you're following on 11:25:655 (2,3) actually ends here so maybe map sth until this beat?
  31. 11:40:055 (2,3) - Imo stacking this would play smoother like what you did on 11:34:570 (4,5) .
  32. 12:53:353 (1,2) - The flow is really uncomfortable imo, how about stacking 12:53:669 (2) on 12:53:984 (4) while keeping 2.0 spacing with 12:53:826 (3) ? lemme keep this for now since 12:53:826 (3,4) - this needs a big jump
  33. 13:00:932 (1,2,3) - I was expecting a some kind of forced flow here when I was first playing this, well it's not like it really matters anyway so I guess I'll mention this just in case. not really matter
  34. 13:03:774 (3,4) - Idk maybe overlap them instead of stacking? i'm used to stack instead of overlap o_o
  35. Sry but I think I'll pass the last track lol, rip fc.
Actually it took me 2 days for modding this so you might noticed that a mod on the latter half might become a bit different lol, good luck~

Thank you!

Yohanes wrote:

Oh this map is back to life!

EDIT : I just realized that this map is totally different than the older one (the one that Sharlo upload) lol rip me
long version hype!
_MiaoFUuU_
哇,偶像的马拉松啊!❤

Sharathon

  1. 00:38:652 - 这里建议声音逐渐减小
  2. 01:09:474 (1) - 这个可以右移一点包好看点
  3. 01:05:795 - 这里的节奏太密了 改成这样的节奏怎样 https://osu.ppy.sh/ss/5381879
  4. 01:01:267 (3,5) - 这两个各自Ctrl+G一下flow会柔和一点
  5. 01:12:870 (5,6) - 改成圈-滑条-圈怎样
  6. 01:54:512 (3,4,5,6) - 这么萌的音叠起来太可惜了
  7. 01:59:012 (4,5) - ↑
  8. 02:27:300 (1,1,1) - 不好看 做成这样怎样 https://osu.ppy.sh/ss/5381964 ←(第二个滑条也可以Ctrl+G一下)
  9. 02:32:456 (4) - 没叠好
  10. 02:32:456 (4) - 总觉得红线那里的拖音空了好不爽,其实白线可以放个圈,红线那里可以做个三连打,节奏感好
  11. 02:47:456 (4) - ↑
  12. 03:37:585 (1,2) - Ctrl+G 这个节奏怎样
  13. 04:41:869 (4) - 没叠好
  14. 05:25:414 (3,4,5,1) - 我觉得节奏可以放成这样子 https://osu.ppy.sh/ss/5382110
  15. 05:39:384 (1) - 这个滑条头是不是放错线了?
  16. 05:58:665 (1) - 没叠好?
  17. 06:53:476 - 我觉得这个位置还是补上一个去接后面的连打会顺点
  18. 07:08:047 (1,2,3,4) - DS这么小好吗?虽说这里可以变小点,但是太小了 和 07:21:762 (1,2,3) - 这里正常点就可以了
  19. 07:30:853 - 如果要严谨一点的话,这根红线应该插 07:30:642 - 这个位置,然后这里补上一根 07:35:923 - 然后这首歌的圈圈timing位置拉一拉,别用全部对齐。
  20. 08:21:375 (5) - 没叠好
  21. 08:48:885 (3,4,1) - 这里叠起来节奏性就没那么强了,建议分开并且4和1的DS拉大点
  22. 08:50:885 (7) - 这个和上边说的差不多,DS和6拉大
  23. 11:15:618 (1,2,3,1,2,3,4,1) - 这里弧度不是很直,不知是不是故意的。
  24. 11:44:341 (6,7,1) - 这里不是很整齐,不知故否。
  25. 11:50:855 (3) - 这个overmap不好看 而且这个 11:50:684 (2) - 也有点贴滑条不好看那
  26. 13:08:511 (1,2,3,4,5,6) - 这个整体往右边拉点距离,然后2的距离拉大点,滑条速度快于移动去2的距离,不爽。然后13:08:984 (2,3,4,5,6,1,2,3,4,5,6,7,8) - 这里不要局限于那么小的位置的均匀跳,DS可以逐渐增大到大跳,这样才打得爽啊。
  27. 13:10:405 (1,2) - DS拉大一点
  28. 13:08:511 (1,2,3,4,5,6,1,2,3,4,5,6,7,8,1,2,3,4,5,6,1) - 这一part能做成大跳真的很爽的!
  29. 13:46:680 (4) - 没叠好,叠好后把这个 13:47:430 (1) - 也叠好

第一次摸人哥的图好激动,而且是长图,无敌.GL! ;)
Topic Starter
Karen
Frenkie09

Frenkie09 wrote:

哇,偶像的马拉松啊!❤

Sharathon

  1. 00:38:652 - 这里建议声音逐渐减小
  2. 01:09:474 (1) - 这个可以右移一点包好看点
  3. 01:05:795 - 这里的节奏太密了 改成这样的节奏怎样 https://osu.ppy.sh/ss/5381879 音乐里有1/4不想浪费
  4. 01:01:267 (3,5) - 这两个各自Ctrl+G一下flow会柔和一点 感觉不太好
  5. 01:12:870 (5,6) - 改成圈-滑条-圈怎样 vocal到01:12:587 - 这里所以后面滑条区分开
  6. 01:54:512 (3,4,5,6) - 这么萌的音叠起来太可惜了 萌跟叠不叠有什么关系嘛,况且偶像的歌都萌我总不能一直不叠
  7. 01:59:012 (4,5) - ↑
  8. 02:27:300 (1,1,1) - 不好看 做成这样怎样 https://osu.ppy.sh/ss/5381964 ←(第二个滑条也可以Ctrl+G一下) 我倒是觉得没什么区别
  9. 02:32:456 (4) - 没叠好
  10. 02:32:456 (4) - 总觉得红线那里的拖音空了好不爽,其实白线可以放个圈,红线那里可以做个三连打,节奏感好
  11. 02:47:456 (4) - ↑
  12. 03:37:585 (1,2) - Ctrl+G 这个节奏怎样 也是vocal到03:37:353 (7) - 这里然后后面滑条区分
  13. 04:41:869 (4) - 没叠好
  14. 05:25:414 (3,4,5,1) - 我觉得节奏可以放成这样子 https://osu.ppy.sh/ss/5382110 没1/4吧
  15. 05:39:384 (1) - 这个滑条头是不是放错线了?
  16. 05:58:665 (1) - 没叠好?
  17. 06:53:476 - 我觉得这个位置还是补上一个去接后面的连打会顺点 不想跟vocal,而且这里停顿很爽
  18. 07:08:047 (1,2,3,4) - DS这么小好吗?虽说这里可以变小点,但是太小了 和 07:21:762 (1,2,3) - 这里正常点就可以了
  19. 07:30:853 - 如果要严谨一点的话,这根红线应该插 07:30:642 - 这个位置,然后这里补上一根 07:35:923 - 然后这首歌的圈圈timing位置拉一拉,别用全部对齐。 不对,你听二四拍鼓点
  20. 08:21:375 (5) - 没叠好
  21. 08:48:885 (3,4,1) - 这里叠起来节奏性就没那么强了,建议分开并且4和1的DS拉大点
  22. 08:50:885 (7) - 这个和上边说的差不多,DS和6拉大 这里本来就比较跳了,不改了
  23. 11:15:618 (1,2,3,1,2,3,4,1) - 这里弧度不是很直,不知是不是故意的。
  24. 11:44:341 (6,7,1) - 这里不是很整齐,不知故否。
  25. 11:50:855 (3) - 这个overmap不好看 而且这个 11:50:684 (2) - 也有点贴滑条不好看那 哪里overmap啦,也不难看
  26. 13:08:511 (1,2,3,4,5,6) - 这个整体往右边拉点距离,然后2的距离拉大点,滑条速度快于移动去2的距离,不爽。然后13:08:984 (2,3,4,5,6,1,2,3,4,5,6,7,8) - 这里不要局限于那么小的位置的均匀跳,DS可以逐渐增大到大跳,这样才打得爽啊。 挺喜欢这里的,本来我就是以简单insane的标准来做,不想搞太多花样
  27. 13:10:405 (1,2) - DS拉大一点 这是1/4滑条诶,太难了
  28. 13:08:511 (1,2,3,4,5,6,1,2,3,4,5,6,7,8,1,2,3,4,5,6,1) - 这一part能做成大跳真的很爽的! 如果是extra的话
  29. 13:46:680 (4) - 没叠好,叠好后把这个 13:47:430 (1) - 也叠好

第一次摸人哥的图好激动,而且是长图,无敌.GL! ;)

Thanks!

Updated with the storyboard.
Rieri
mod cause im bored ㅠ

Sharathon
  1. 06:49:940 (3,4,5) - I know there's some distance to let you tell this isn't starting on a red tick but I couldn't read it correctly..
  2. 07:02:690 (1) - ctrl-g could go well
  3. 07:12:762 (5,6) - hmm, seems a little too far in comparison to other distances. I don't hear anything to be emphasized either
  4. 07:55:782 (6,7) - vocals go high here, I think a bit more distance between these could follow the vocals well
  5. 08:50:885 (7) - I was hoping for an unique emphasis here, maybe a little more distance or a nc
  6. 11:15:618 (1,2,3) - these aren't correctly aligned
  7. 12:22:910 (4) - how about this at x:322 y:327
  8. 13:10:721 (3,4,5,6,1) - not a big fan of streams like these, how about keeping the circular flow going on 13:10:405 (1,2) - and map the 5 notes over slider 2? sorta like this

Cute map >< love it
Topic Starter
Karen
ProEzreal

ProEzreal wrote:

  1. 06:49:940 (3,4,5) - I know there's some distance to let you tell this isn't starting on a red tick but I couldn't read it correctly.. that's why i made 06:49:619 (2,3) - this a large spacing
  2. 07:02:690 (1) - ctrl-g could go well want to keep 06:49:619 (2,3) - this flow TwT
  3. 07:12:762 (5,6) - hmm, seems a little too far in comparison to other distances. I don't hear anything to be emphasized either
  4. 07:55:782 (6,7) - vocals go high here, I think a bit more distance between these could follow the vocals well
  5. 08:50:885 (7) - I was hoping for an unique emphasis here, maybe a little more distance or a nc
  6. 11:15:618 (1,2,3) - these aren't correctly aligned
  7. 12:22:910 (4) - how about this at x:322 y:327
  8. 13:10:721 (3,4,5,6,1) - not a big fan of streams like these, how about keeping the circular flow going on 13:10:405 (1,2) - and map the 5 notes over slider 2? sorta like this hmm i think the stream can express the piano here well

Thanks!
yf_bmp
Is the storyboard finished?

I think I have to say something serious that I thought personally.
I hope what I suggested can make the storyboard better.

[Storyboard]
  1. First, you are in some ways imitating an interface of a music player, right? It's better for you to put the words which form songs info in order, but not make them move randomly.

    It's not coordinated in the whole interface.
  2. Please avoid to use any colors which approach to the primary colors in such flat design, since this will be not coordinated, either.

    Colors which approach to the primary colors

Hope you can take a look on this mod. I will be glad if you refer to my opinion.
_koinuri
hi yes the storyboard should be finished

yf_bmp wrote:

[Storyboard]
  1. First, you are in some ways imitating an interface of a music player, right? It's better for you to put the words which form songs info in order, but not make them move randomly.

    It's not coordinated in the whole interface.
    So you're against random movement? I've always done this type of crumbling texts in all of my storyboards because I personally like it, but I agree it might be off from the general flat theme. I'll try to experiment with it a bit.
  2. Please avoid to use any colors which approach to the primary colors in such flat design, since this will be not coordinated, either.

    Colors which approach to the primary colors
    I personally feel like it's fine. It would've been more obvious if the BPM went up and down like the previous compilation, but I chose those colors because I wanted to express the BPM with colors. Cold blue at lowest BPM and hot red at the highest BPM. If there's any suggestions for other colors I can use, I can try implementing it.

Hope you can take a look on this mod. I will be glad if you refer to my opinion.
thanks for the suggestions! Will look into them.

update
KaedekaShizuru
@-[Koinuri]
Sorry for metadata in storyborad

Title should be: Asphodelus -アスフォデルス-
We don't know why August Co., Ltd. must write the title like this, thow we know Asphodelus = アスフォデルス, but only the English or only Katakana both wrong.
Here is my ranked map for this song:
https://osu.ppy.sh/s/449207
Thank you~
Nice work

I hope DMCA never come.
辣鸡拔月趁早倒闭
Monstrata
Can you check if these images are used or if they're supposed to be part of the SB? They are showing up as unused.

sb\etc\line.png
sb\text\alpha_uj.png
sb\text\alpha_uk.png
sb\text\alpha_uq.png
sb\text\alpha_ux.png
sb\text\alpha_uz.png
_koinuri
updated Asphodelus

And those images are not used in the sb, so could you remove it from the folders?
Topic Starter
Karen
fixed and updated
ZZHBOY
叼啊
[sharathon]
  1. 03:37:585 (1,2) - ctrl+g?
  2. 04:41:869 (4) - 好像有点没叠好
  3. 07:42:684 (1) - 这滑条再弯一点
  4. 08:21:375 (5) - 叠好点
  5. 09:39:790 - 这首歌是6/4拍
  6. 10:35:192 (1,3) - 这overlap丑
Topic Starter
Karen
all fixed
ZZHBOY
还是帆神会 #1
VINXIS
:0
Monstrata
还是帆神会 #2
Underforest

VINXIS wrote:

:O
yf_bmp
还是帆神会 #3
Qualified


^?
Narcissu
00:03:986 - 6/4, dont forget change green line, NC (long white line/weak beat )and some jump 00:17:319 (1) -

Edit : https://osu.ppy.sh/s/59323 Narcissu VS lfj —— 2 : ∞
Topic Starter
Karen
Rizia
[General]
http://puu.sh/q6xUb/43f9aaef10.png

[Sharathon]
00:35:986 - 第一段這裡停就已經夠了吧
02:03:262 - 漏了個note?
02:07:262 - ^
02:27:300 (1,1,1) - 這裡不是應該速度由慢到快嗎
06:33:728 (1,2) - 可以近點 都跟06:34:166 (3,4) - 一樣了
06:49:940 (3,4,5) - 這個會不會有其他更好的方法去表現出來呢 連打從藍線開始容易100
09:25:685 - 加個note跟09:25:485 (3) - stack一起? 後面的也是

現在說可能有點太遲 但是我覺得最後一曲歌的音樂可以直接播到結束的
Topic Starter
Karen

Rizia wrote:

[General]
http://puu.sh/q6xUb/43f9aaef10.png

[Sharathon]
00:35:986 - 第一段這裡停就已經夠了吧 想考虑到中间停顿的时间要差不多,都是夏萝的锅
02:03:262 - 漏了個note? 这节奏故意这样的诶,感觉好玩不想改了
02:07:262 - ^
02:27:300 (1,1,1) - 這裡不是應該速度由慢到快嗎
06:33:728 (1,2) - 可以近點 都跟06:34:166 (3,4) - 一樣了
06:49:940 (3,4,5) - 這個會不會有其他更好的方法去表現出來呢 連打從藍線開始容易100
09:25:685 - 加個note跟09:25:485 (3) - stack一起? 後面的也是

現在說可能有點太遲 但是我覺得最後一曲歌的音樂可以直接播到結束的 都是夏萝的锅
thanks!
Rizia
还是帆神会 Qualified
Chaoslitz
學會微笑

When I am always the lighter side on the balance. Presence
gratz.
yf_bmp
还是帆神会 gratz
Underforest
gratz
Topic Starter
Karen
还是我会
Narcissu
我應該等Q了再摸,可以刷大波存在感
Lavender
还是你会
Underforest
还是你会
Sharlo

Karen wrote:

Rizia wrote:

現在說可能有點太遲 但是我覺得最後一曲歌的音樂可以直接播到結束的 都是夏萝的锅
玛德到底是不是粉丝 结束是霜爷的部分我怎么播 播尼玛播
Reillia
gratz!
pw384
还是爱抚会
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