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dj-M - Sorrow [Osu|OsuMania]

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Total Posts
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Topic Starter
Stick2Glue
This beatmap was submitted using in-game submission on Saturday, April 23, 2016 at 1:27:30 PM

Artist: dj-M
Title: Sorrow
Source: Newgrounds
Tags: dj-m sorrow solo instrument newgrounds sorrow classical
BPM: 145.2
Filesize: 4183kb
Play Time: 01:57
Difficulties Available:
  1. Easy (1.4 stars, 122 notes)
  2. Light Normal (1.87 stars, 156 notes)
  3. Normal - 7Key (1.6 stars, 296 notes)
  4. Unrankable Jumps (3.77 stars, 212 notes)
Download: dj-M - Sorrow
Information: Scores/Beatmap Listing
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Can't be bothered. Just leave this in its journey to the graveyard.
-NikoNiko-
Hi :D
I'm coming to mod your map (not the mania one tho, I don't play mania :p)
Overall :D
I'm not a timing specialist but I think the offset has to be 13193
Since the hitsounds are WIP I won't mention them (except now)
The biggest problem is, that for easy and normal the DS (=Distance snap) has to be equal throughout the whole map in case you want your map to get ranked. I can't see if it's snapped or not, but consider doing that if you haven't.
Your NC (new combo's) are also inconsistent, on some parts of the song you make NC's but sometimes on nearly same parts you don't which might lead to confusion. Example (easy difficulty): 01:25:094 (1) and 01:32:532 (1)
Easy
00:54:515 (5) - Remove NC (new combo)
01:07:325 (4) - I would make the 4 a NC instead of the circle afterwards
01:39:970 (3) - Remove NC
Light Normal
CTRL+SHIFT+A It well tell you more than I can :p (AI MOD)
00:20:218 (2,3,4,1) - This pattern might confuse the newer players (since the map difficulty is just 1.9 stars)
00:23:110 (1,2,3,4,5) - For those circles I would use a distance snap for sure, they do not have the same space in between
00:39:639 (1,2,3,4,1) - The pattern is good, but it would come more handy in a 3+ star map
01:26:746 (1,2,3,4,5,6) - This pattern could also be too hard, plus it's not alike on both sides

I hope this helped you, good luck with your map, it's actually pretty good :)
Topic Starter
Stick2Glue

-NikoNiko- wrote:

Hi :D
I'm coming to mod your map (not the mania one tho, I don't play mania :p)
Overall :D
I'm not a timing specialist but I think the offset has to be 13193 Accurate. Thanks!
Since the hitsounds are WIP I won't mention them (except now)
The biggest problem is, that for easy and normal the DS (=Distance snap) has to be equal throughout the whole map in case you want your map to get ranked. I can't see if it's snapped or not, but consider doing that if you haven't. I *think* I used DS for the easy, but the thing is, DS relies entirely on the SV to determine its spacing. With an SV of 1.1 for the normal diff, the spacing is just too huge for my liking. If this is an actual unrankable issue, I will just reduce the SV to that of the easy diff and remap all the sliders.
Your NC (new combo's) are also inconsistent, on some parts of the song you make NC's but sometimes on nearly same parts you don't which might lead to confusion. Example (easy difficulty): 01:25:094 (1) and 01:32:532 (1)
Easy
00:54:515 (5) - Remove NC (new combo) Then the combo would be 9 notes long. Not sure if a combo should last that long in an easy diff
01:07:325 (4) - I would make the 4 a NC instead of the circle afterwards I'm not that fond of starting an NC on a downbeat, since it defeats the whole purpose of accentuating a new bar/phrase
01:39:970 (3) - Remove NC Done :D
Light Normal
CTRL+SHIFT+A It well tell you more than I can :p (AI MOD)
00:20:218 (2,3,4,1) - This pattern might confuse the newer players (since the map difficulty is just 1.9 stars)Unstacked them. I agree, the pattern is almost unreadable, especially with low AR. Thanks for pointing that out.
00:23:110 (1,2,3,4,5) - For those circles I would use a distance snap for sure, they do not have the same space in betweenDone.
00:39:639 (1,2,3,4,1) - The pattern is good, but it would come more handy in a 3+ star mapRearranged.
01:26:746 (1,2,3,4,5,6) - This pattern could also be too hard, plus it's not alike on both sidesRemoved 2 and 4 and rearrange the whole thing.

I hope this helped you, good luck with your map, it's actually pretty good :)
Thanks for the mod: <3
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