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Yui Horie - Silky Heart (TV Size)

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OnosakiHito
Omg, omg! Toradora! Star!
I'm begging you, may I make a Taiko guest diff.? >_<"
Kite
[General]
Artist Horie Yui instead?.. Other maps are listed under that http://osu.ppy.sh/ss/64568
You should raise the volume in all difficulties; I can barely hear the hitsounds.
You could convert the BG picture into jpg format to reduce the size of the osz.

[Kitamura]
00:15:220 (1,2,3,4) - Those just don't feel right... 1/2 earlier and add beat at 00:16:775
Everything else seems alright

vincerio's Minori
A bit overmapped.. but yeah still fine I guess
00:08:110 (1,2,3,4,5,6) - Those feel really awkward on red ticks; with the drum playing loud on all the white ticks... I'd say place them 1/2 earlier (remove 1)
00:11:665 (1,2,3,4,5,6) - Same here (remove 1)

[Overall]
Mapset is fine, it's just the volume that needs to be increased IMO.
I am not so keen on the overmapping but it seems to work.
Topic Starter
Weez

OnosakiHito wrote:

Omg, omg! Toradora! Star!
I'm begging you, may I make a Taiko guest diff.? >_<"
suure go ahead! :D
lovhin456
Topic Starter
Weez

lolcubes wrote:

Hey, here's my mod. Green stuff can be ignored completely, they're merely a design opinion.

[General]:
  1. Suggesting to remove "2" from tags in all diffs. That is a too generic search term.
[lovhin's Ryuji]:
  1. 00:10:998 - Add a note here and a clap on it. After doing that, reposition (4) a little, so the (5) can be just like in this picture. Also notice that the slider was "evened out" and the highlighted note in the picture is (2) in the next combo (which is mirrored to (5) after some positioning).
  2. 01:23:887 (2) - (nazi) Move the endpoint (the arrow) of the slider by 1 grid up.
[Kitamura]:
  1. 00:07:887 onward - I suggest to add occasional claps here. Would make it sound better.
[Taiga]:
  1. AR+1, OD+1.
  2. 00:07:887 onward - Same as in the previous diff. Try matching claps to the beats and whistles to the voice.
  3. 00:38:331 (1,2,3,4,5) - (nazi) Move (2) 1 grid to the left, (3) 1 grid to the left and (5) 1 grid down and 3 to the right.
  4. 00:53:664 (1,2,3,4) - (ULTIMATE NAZI) Swap to grid level 4 and move them by 1 grid to the left so they are centered. Return to grid level 3 afterwards. Feel free to completely ignore this, I wonder why did I write this, so pointless. :D
[Ami]:
  1. 00:07:887 onward - Same as in the previous diff(s). Try matching claps to the beats and whistles to the voice.
  2. 00:57:442 (1) - Change this slider into a triplet. Put a whistle on the 3rd note once you do that. After you do that, move the notes backwards, so they keep the current shape but (3) is found where currently (2) is.
  3. 01:11:442 (6) - Move this note where (3) is located in the same combo.
  4. 01:28:109 (4) - (nazi) Move this note by 2 grids up and 1 to the right so 2-3-4 make a nice triangle.
[vincerio's Minori]:
  1. 00:07:887 onward - Same as in the previous diff(s). Try matching claps to the beats and whistles to the voice.
  2. 00:13:110 (5) - I suggest to move this note to 00:13:220 and fix the spacing afterwards.
  3. 00:48:332 (9) - New combo.
  4. 01:13:665 (10) - New combo.
  5. 01:17:443 (11) - New combo.
  6. 01:17:887 (1) - Remove new combo.
I usually don't mod 5 diffs, but since you were kind enough to mod my map, atleast wanted to return the favor.
Sorry for nazi stuff, but that's just the way I mod (that pointless nazi was a bit out of the line, but I included it anyway, atleast so everyone can have a laugh at me for doing so :D ).
Star and good luck. :3
Sorry can't kudosu this. WAAAY to nazi :T

Kite wrote:

[General]
Artist Horie Yui instead?.. Other maps are listed under that http://osu.ppy.sh/ss/64568
You should raise the volume in all difficulties; I can barely hear the hitsounds.
You could convert the BG picture into jpg format to reduce the size of the osz.

[Kitamura]
00:15:220 (1,2,3,4) - Those just don't feel right... 1/2 earlier and add beat at 00:16:775
Everything else seems alright

vincerio's Minori
A bit overmapped.. but yeah still fine I guess
00:08:110 (1,2,3,4,5,6) - Those feel really awkward on red ticks; with the drum playing loud on all the white ticks... I'd say place them 1/2 earlier (remove 1)
00:11:665 (1,2,3,4,5,6) - Same here (remove 1)

[Overall]
Mapset is fine, it's just the volume that needs to be increased IMO.
I am not so keen on the overmapping but it seems to work.
thanks did some and will change the bg later
as for the name my way is the english way and if any problems occur later on i'll change it
Magicphoenix
vincerio's Minori

*Make the 1/2-4-notes jumps?
*00:07:887 (4) - unstack and move 1,2,3,4 1 Lv3 grid left
*00:37:998 (12) - 1 tick right, flows and plays better :)
*00:54:553 (x) - add note ! (plays very strange and disturbs the flow a lot :( )
*00:54:775 (1) - remove NC => 00:55:220 (4) NC
*00:55:442 (x) - add note (disturbed the flow while playing)
*00:55:887 (x) - ^ (^)
*00:56:331 (x) - ^ (^)

*I somehow don't like these combinations between Jumps, Normal Spacing & Anti-Jumps x.x

Ami

*00:02:998 (9,10) - move them 3 Lv4 grids right (looks strange overlapped :I)
*00:59:442 (2,3,4) - move them like this : Overlap is not that erm...beautiful
*01:27:220 (1,2,3,4) - change them a bit jumpier? fore example like this
Taiga
AR & Circle Size +1 !!!
fine !

Kitamura
*00:18:331 (7) - spacing
*(NAZI)00:48:998 (3) - ^
*00:50:998 (2,1) - ^

lovhin's Ryuji
*It's "Ryuuji" not "Ryuji" :(
fine !



Love Toradora, STAR ~

[Is it just my imagination or are/is the difficulty names/order a bit random?]
OnosakiHito
Thank you so much Weezy! x3
Finished the Taiko diff. hope you like it. :3
Please add my name into the TAG's.~

Download: 24135 Yui Horie - Silky Heart (TV Size).zip
EnPassant
Not going to mod Taiko. Otherwise, all modding

Easy looks Fine~

Normal:
00:18:109 (X) - I die a little every time you don't map this note in sequences like this (anything where your sliders start and end on 1/2 sequences, I'll give more examples). Please add this note, the difficulty is not that low. Also it's Counter-intuitive to the player to have to hold out this note
00:34:553 (X) ^
00:46:775 (X) ^
Test the map with these notes added. It makes the map much smoother and, in my opinion, more playable.
There are other places where it would help to add notes like this, but these are the only ones that really merit complaint.

Fine otherwise~

Taiga:
Why must the patterns act different.

00:05:664 (3) - (nitpick) Make this slider a curve or at an angle, to make 00:06:109 (4) line up horizontal to it?
00:26:553 (7) - (nitpick) This note is weird =/. try to make it look a little more nice?

The rest is fine (not naggable)

Ami:
00:53:664 (1,2,3,4,1,2,3,4) - Scale down just a little? Please? (maybe. It looks alright to me now, but still questionable)
01:09:887 (1,2,3,4,5,6) - Confusing to the player. Possibly remap, but it's not a really big problem.
Drop AR 1 tick?
Fine~

Minori:

Ignore the need to space 00:08:331 (1,2,3,4,5) the same length. I think that's restricting your ability to make this section a bit nicer. Try rearranging?
01:08:332 (1,2,3,4,5,6,7,8) - ^
01:26:998 (1) - Silence the end of the spinner?

Fine~

Map looks good. Star~
Topic Starter
Weez

EnPassant wrote:

Not going to mod Taiko. Otherwise, all modding

Easy looks Fine~

Normal:
00:18:109 (X) - I die a little every time you don't map this note in sequences like this (anything where your sliders start and end on 1/2 sequences, I'll give more examples). Please add this note, the difficulty is not that low. Also it's Counter-intuitive to the player to have to hold out this note Not changing this. Seems fine when playing on my end.
00:34:553 (X) ^
00:46:775 (X) ^
Done
Test the map with these notes added. It makes the map much smoother and, in my opinion, more playable.
There are other places where it would help to add notes like this, but these are the only ones that really merit complaint.

Fine otherwise~

Taiga:
Why must the patterns act different. They're my patterns >_>

00:05:664 (3) - (nitpick) Make this slider a curve or at an angle, to make 00:06:109 (4) line up horizontal to it? nope
00:26:553 (7) - (nitpick) This note is weird =/. try to make it look a little more nice? Just added a whistle

The rest is fine (not naggable)

Ami:
00:53:664 (1,2,3,4,1,2,3,4) - Scale down just a little? Please? (maybe. It looks alright to me now, but still questionable) Noooooooo, my favourite jump in the whole map, not changing
01:09:887 (1,2,3,4,5,6) - Confusing to the player. Possibly remap, but it's not a really big problem. should have seen it before, fine to me
Fine~

Map looks good. Star~
thanks :)
PotsBreaker
8-)
JauiPlaY
hihi~ :)
some suggestions:

[general]
i loooove the song!
hmm...why the last sliders of all the osu! diffs have finish hitsound? they do not fit the song imo...

[lovhin's Ryuji]
00:18:998(5) - new combo
00:48:331(3) - repeat for twice is confusing for new players, try to remove one repeat and add a note?
00:53:664(x) - add a note?
00:54:109(x) - add a note with finish hitsound?

[Kitamura]
00:31:220(1) - remove new combo
00:48:109(1) - ^
00:51:664(1) - ^
00:53:664(1) - ^
01:11:664(1) - sooo weird...maybe start at 01:11:887?

[Taiga]
00:20:776(7) - i guess a note here but not a slider, maybe add a slider at 00:20:998 and ends at 00:21:664?
00:26:553(7) - move it to 00:26:331 and add a note at 00:26:998
00:40:331(1) - remove new combo
01:28:775(1) - imo the spinner is too short...

[Ami]
00:13:887(7) - remove this note
00:14:109(1) - starts at 00:13:887

[Ono's Taiko]
i'm sorry but i can't mod taiko diffs @_@

[vincerio's Minori]
nice diff

so
star~
Topic Starter
Weez
Done some of what your said and thanks :)
frost-b-spec
thx request

[vincerio's Minori]
diffs name → vincerio's Minori-Insane
0.36.553(4) - 1grid left
1.22.109(10) - spacing(x0.0 and offgrid)
1.24.775(3,5) - 2grid up
1.25.220(4) - 1grid left

[Ami]
diffs name → Ami-Hard

[Taiga]
diffs name → Taiga-Hard
0.16.998(3) - spacing
1.05.887(5) - spacing(x0.0 and offgrid)
1.06.331(6) - spacing(1grid left)
1.07.887(2,3) - 1grid down

[Kitamura]
diffs name → Kitamura-Normal

[lovhin's Ryuji]
diffs name → Ryuji-Easy
0.53.664~0.56.998(x) - add object (i think better spin)
0.58.998(3) - spacing

+star
Topic Starter
Weez
emmmm nope :/
XepherX3
Alright here goes:


[Taiga Hard]

00:02:553 (5) - remove the whistle
00:04:109 (1,2) - add these hitcircles
00:10:998 (8,9) - ^^
00:13:887 (5) - add whistle
00:15:220 (1) - move 1/2 left on timeline and add a bounce
00:26:331 - add a hitcircle
00:35:220 - 00:35:887 add a spinner or slider here
01:27:220 (1) - make it like this

[Ami-Insane]
01:29:664 - put a silent here like you did in hard and remove the finish

[vincerio's Minori-Insane]

00:10:109 (5) - place this mirrored from (4)
00:11:665 (1,2,3) - move these 1/2 right on the timeline
00:13:220 - add a hitcircle with finish
01:29:66 (1) - put a silent here like you did in hard and remove the finish

mod ended

Overall map deserves a star (no extreme stuff found)
Zelos
Folder Check:

Everything seems to be fine here

General:

Any mod post of mine is a suggestion and can be freely ignored.

Such complicated diff names, im just gonna refer to them as easy,normal,hard etc

Easy:

00:02:553 (4) - ohhh uhh i dont actually know if this is allowed Edit: http://puu.sh/1fZz listen to jarby

00:34:109 (2) - move to the right to center the iddle of the slider with the middle of the graph

Hard:

00:36:553 (1,2,3) - form a symmetrical triangle

The Easier Insane:

00:13:998 (1) - start this on the red tick before or the white tick after.

01:28:331 (1) - Yay this spinner has the right idea by not silencing the end!

The Harder Insane:

01:26:109 (7) - center this slider more like this http://puu.sh/1fZW

Overall how I feel about this mapset in general:

The easy,normal, and the hard seem best mapped.

The 2 Insanes feel very randomly mapped the random jumps just dont flow well.

Star i guess.
Topic Starter
Weez
thanks to both ^_^
wmfchris
[general]
I prefer unique audio lead-in between the two early-opened diff
make combo colour unique?

[Taiko]
00:04:331 - D
00:20:331 - remove finish
00:46:998 - ddkkd
00:57:664 - delete, next note + finish

Rating (-1~1)
Pattern ok~ : 1
Density ok but some long streams come too suddenly? : 0.5

[Vincerio's insane]
00:09:220 (3) - left 2 lv4 grids
00:14:553 (4,5) - down a bit?
00:46:331 (1,2,3) - down 3 lv4 grids

[Ami-insane]
no problem at all, in case you hv time try to make spacing more precise by grid lv4 like 00:42:775 (6,7,8,9,1), which has spacing 0.97x - 1.04x.

>_<

star~
lovhin456
Umm, okk, I didn't understand if you wanted me to change the slider or not on your first suggestion Zelos, anyways I did change but I liked it more like how it was before, like I said I didn't understand ver well if I had to change it >w>
Download: Yui Horie - Silky Heart (TV Size) (Weezy) [lovhin's Ryuji-Easy].osu
Hellzero
Easy
00:04:331 - add note with normal hitsounds and finish?
01:01:220 (1) - finish?

Normal
00:35:220 (7,1) - spacing

Hard
00:05:220 (2,3) - spacing like this is purposely?
00:34:553 (6,7,8) - ^ etc. if purposely then I'll not do make nazi mod
Ayeen_old
Ayeen Mod via modding queue:

General:
Uhm, where is your difficulty? o.o IDK which is which

Easy:
Hitsound too loud, lower down to 60% and at 00:15:887 lower to 50%
01:09:664 Make a short break here maybe as there is some time frame gap

Other than that, it fine

Kitamura Normal:
Same like Easy, such loud hitsound there ~.~ Lower down to 50% 0r 60% whichever appropriate
00:04:331 (1) This shape suppose to be like this?


Taiga hard:
Just like easy and normal, such loud hitsound
00:10:109 (6) Like half of the circle is outside of grid
01:06:553 Slider (1) was intentionally look like this?


Insane's:
Not much I can say, as I can't play Insane that much:
But as the other difficulty, hitsound is too loud.
Topic Starter
Weez

Hellzero wrote:

Normal
00:35:220 (7,1) - spacing

Hard
00:05:220 (2,3) - spacing like this is purposely?
00:34:553 (6,7,8) - ^ etc. if purposely then I'll not do make nazi mod
did some thanks

Ayeen wrote:

Ayeen Mod via modding queue:

General:
Uhm, where is your difficulty? o.o IDK which is which I'm gonna say you haven't watched Toradora =_=
SPOILER
Easy:
Hitsound too loud, lower down to 60% and at 00:15:887 lower to 50%
01:09:664 Make a short break here maybe as there is some time frame gap

Other than that, it fine

Kitamura Normal:
Same like Easy, such loud hitsound there ~.~ Lower down to 50% 0r 60% whichever appropriate
00:04:331 (1) This shape suppose to be like this?


Taiga hard:
Just like easy and normal, such loud hitsound
00:10:109 (6) Like half of the circle is outside of grid
01:06:553 Slider (1) was intentionally look like this?


Insane's:
Not much I can say, as I can't play Insane that much:
But as the other difficulty, hitsound is too loud.
srry nope
OnosakiHito

wmfchris wrote:

[Taiko]
00:04:331 - D done~
00:20:331 - remove finish It's okay in contract to the other finish
00:46:998 - ddkkd done~
00:57:664 - delete, next note + finish done~ delted kat because I didn't really now what you mean. > <

Rating (-1~1)
Pattern ok~ : 1
Density ok but some long streams come too suddenly? : 0.5 I think it's okay.
Thank you for mod~! :)

Download: Yui Horie - Silky Heart (TV Size) (Weezy) [Ono's Taiko].osu
Leorda
Ohai

General
* Can you make a volume a bit lower? When I click the circle/slider, I feel uncomfortable about hitsound volume. So, make it lower
* I suggest you to set the preview point in kiai
* I want creditless video!!!!!

lovhin's Ryuji-Easy
00:08:331 (2,3,4,5) - This pattern is a bit random for me, since (5) is place random. Can you make a diamond pattern so it's create a flow?
00:18:998 (5) - New combo?
00:23:887 (1) - Remove new combo?
00:32:775 (1,2) - Suggestion, can you add 1 repeating slider, so it's following the music?
00:53:664 (B) - Map this break? Like all diff?

Kitamura-Normal
00:04:109 (6) - New combo?
00:04:331 (1) - Remove new combo?
00:07:887 (1) - I think I would be better if this move further away from pattern (00:05:664 (2,3,4,5))
00:12:331 (2) - Press "Ctrl+>" twice and reverse (Ctrl+R) to make a better flow (Nazi?)
00:32:331 (4) - Move 1/2 backward and add 1 repeating slider?
00:33:887 (3,4,5,6,7) - I am pretty not sure if this too difficult for average player. However, it's up to you to changing the pattern easier for average player
01:16:775 (3) - Move 3rd pointslider 4 grid up (Nazi)

Taiga-Hard
00:02:109 (4) - Inconsistent spacing (when I try to move this, it's automattically move right, I can't pull back to left O_o)
00:22:109 (8) - New combo?
00:22:331 (1) - Remove new combo?
00:25:664 (6) - Flip these "Ctrl+H" and press "Ctrl+>" to make better flow (Nazi?)
00:43:664 (3) - Inconsistent spacing
00:48:109 (1) - ^ (maybe?)

Ami-Insane
00:04:109 (3) - Inconsistent spacing
00:14:109 (1) - Move 1/2 backward and extend
00:28:775 (3,4,5,6,7) - These pattern are pretty silly, make a parallel pattern?
00:40:109 (3) - Move further away from 00:39:220 (4) to keep it clean

vincerio's Minori-Insane
01:22:109 (10) - Not stack perfectly with tail slider, or it'll be weird stack during gameplay

I'm sorry about CTB Character Mod in your map (Nico Nico Douga - Misaka Misaka) :(
lovhin456

Leorda wrote:

lovhin's Ryuji-Easy
00:08:331 (2,3,4,5) - This pattern is a bit random for me, since (5) is place random. Can you make a diamond pattern so it's create a flow?
Actually there is a pattern with (2,3,4,5~1,2)
00:18:998 (5) - New combo? Okk ~
00:23:887 (1) - Remove new combo? No ~
00:32:775 (1,2) - Suggestion, can you add 1 repeating slider, so it's following the music? Umm no, I added a note at 00:32:331 though
00:53:664 (B) - Map this break? Like all diff? Noooo, I love this break ;w;
Thanks !! >w<
Download: Yui Horie - Silky Heart (TV Size) (Weezy) [lovhin's Ryuji-Easy].osu
Topic Starter
Weez
thanks leorda :D fixed most of them
Sekai
star~
:)
LuPiiTa
;)
Andrea
[Overall]

Video resolution is unrankable. Please make sure to resize it.

[Difficulties]

[Taiga-Hard]

01:25:887 (1) - End this spinner here -> 01:27:220. Sounds much better to me.

[vincerio's Minori-Insane]

00:47:887 (8) - New combo.
00:48:332 (1) - Remove new combo.
00:56:554 (7) - New combo.
00:56:998 (1) - Remove new combo.


I love you for mapping this <3

Please make sure to fix what I said and I will happily bubble this ^_^
Topic Starter
Weez
fixed them all ^_^
thanks :D
Andrea
Looks good! ^.^

Bubbled~
Topic Starter
Weez
again thanks >w<
OnosakiHito
Go~Go~!
This nice song needs to be ranked~ :)
Silarial
Love Toradora and this opening, your Insane is quite fun. :)

Star~
Topic Starter
Weez

Silarial wrote:

Love Toradora and this opening, your Insane is quite fun. :)

Star~
i'm getting better with insane maps yaaaay :D
ziin
I didn't star this before? Time to change that.

Although on ami-insane:
01:28:109 (4) - I hate when people put in notes that don't exist
Topic Starter
Weez

ziin wrote:

I didn't star this before? Time to change that.

Although on ami-insane:
01:28:109 (4) - I hate when people put in notes that don't exist
yeah cuz when you modded it so long ago its wasn't worth a star :P
vincerio
congratz~~~~ :)
whymeman
Alright, looking good with no serious flaws or errors.

Ranked.
Kamure
sweeeet.....

Great job!!!

If you plan on doing Vanilla Salt or Orange.... You know you can call me....

Eh, I like Pre-Parade too but it seems too full....

Congrats!!!
Topic Starter
Weez
yaaaaay thanks :)

chamelepeace710 wrote:

sweeeet.....

Great job!!!

If you plan on doing Vanilla Salt or Orange.... You know you can call me....

Eh, I like Pre-Parade too but it seems too full....

Congrats!!!
yeah for sure i'll let you know :D and thanks
lovhin456
Good work everyone !! Congrats Weezy ~ >w<
Sekai
Congrats!!!
:)
OnosakiHito
Congratulation!! :D
Magicphoenix
hey weezy gz !! >w<
Topic Starter
Weez
thanks >.<

next toradora rank... Pre-Parade!!!!! :D
OzzyOzrock
weezy so pro
ziin

Weezy wrote:

thanks >.<

next toradora rank... Pre-Parade!!!!! :D
oh god not that song.
Topic Starter
Weez

ziin wrote:

Weezy wrote:

thanks >.<

next toradora rank... Pre-Parade!!!!! :D
oh god not that song.
D: aint nothing wrong with that song
triforcebih
Son your beatmap is so awesome that it made me login, come to the forum and write this. I love it and it's one of my faves ;]

I hope my map will be good like yours =]
Topic Starter
Weez

triforcebih wrote:

Son your beatmap is so awesome that it made me login, come to the forum and write this. I love it and it's one of my faves ;]

I hope my map will be good like yours =]
wow thanks :D
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