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kors k - Uh-Oh [OsuMania]

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Topic Starter
Maxus

Kyousuke- wrote:

alo 4 m4m o/ alo suke :3
sori telat ._.


[7's Beginner]
matiin widescreen supportnya

00:15:768 (15768|1,16797|2) - bikin kyk sebelumnya? di kolom 1 sama 4
00:18:683 (18683|2,19026|2) - kok ngejack ._. how about http://puu.sh/pONuM/11edf0ff04.png dis?
00:33:597 (33597|2) - ini ga perlu deh, apus aja. trus swap ini 00:33:597 (33597|0,33940|1) -
00:33:940 - ~ 00:42:168 - ini kok patternnya mirip smua dah wkwk. suggest 00:36:340 - http://puu.sh/pOO79/d3bed750d0.png ; 00:39:768 - http://puu.sh/pOO99/b56a9009ac.jpg

00:44:568 (44568|1) - same like before if you accept
00:54:854 (54854|2,55197|1) - better to not follow it, jdi ada jedanya (di diff normal jga ga follow sih)
00:55:883 - add note, like 01:06:854 -
00:56:568 (56568|3,57083|3,58283|3,58626|3,59311|3,59826|3,61026|3,61368|3) - btw yg kyk gini ga terlalu bgs menurut gw, jdi kurang enak. 00:55:540 - ~ 00:59:311 - gmn klo kyk gini http://puu.sh/pOOD0/a2921832aa.jpg /lel seterusnya sama

01:08:911 (68911|3,69426|3,71654|3,72168|3,73026|3,73540|3) - btw gw bingung ini intended ap ngak, saranin sih re-arrange lgi ._.
01:33:254 (93254|3,93426|2) - geser 1 kolom ke kiri biar ada flownya
01:37:026 (97026|0) - pindah ke 2?
01:41:826 (101826|3,102168|1) - geser 1 kolom ke kiri more better?

01:56:226 - ~ 01:58:968 - hmm ngejack ga gtu bgs imo, dagian suaranya beda. how about http://puu.sh/pOPLB/74db17efdd.jpg
02:01:368 (121368|3) - delete, ga ada instrumen yg keras


[Normal]
00:25:197 (25197|0,25368|1,25540|2) - harusnya disini flownya ganti kyk diawal 00:23:997 (23997|1,24168|3,24340|1,24511|2,24683|3) - biar lbh menarik =w= :arrow: http://puu.sh/pOx4Z/bad69c40e6.png bole2 =w=
00:33:940 (33940|1,34111|0,34283|2,34454|1,34626|0,34797|2,34968|1,35140|0) - disini descending mulu feels weird mainnya ._. how about 00:33:940 - http://puu.sh/pOxvT/0ff2ffd095.jpg this, biar lbh kedapetan feelnya =w= bole, ane rearrange dikit biar lbh balance :3
00:35:311 (35311|3) - nanggung amat note nya disini wkwk, move to 3 more better~ stlh ane rearrange, disini msti di 4 ;w;
00:38:054 - http://puu.sh/pOxx1/fd642eed05.jpg kyk gini jdi lbh catchy maennya awkwkwk gomen ane suka flow LN yg skrg, PR ny jg lbh dpt ;w;

00:55:883 - ~ 01:16:454 - imo di part sini agak susah awkwk *ato cuma gw doang yg mikir kyk gtu =w= memng lbih susah xd, makanya SR nya dah dket2 H icon xd moga tak apa2 :3
01:00:168 (60168|1,60254|2,60340|1,60426|3,60511|0) - yg ini agak maksa wkwk, 01:00:340 (60340|1,60511|0) - ctrl + g feels better bole2 :3
01:04:797 (64797|1,64968|0) - how about ctrl + g? sip2 :3
01:11:654 (71654|1) - move to 1, or http://puu.sh/pOydG/1b02d6d992.jpg yg pattern suggestion ';3
01:12:854 (72854|0,73026|3) - ctrl + g according to the pattern keep, ane mw 01:12:854 (72854|0,73026|3,73540|0,73711|3) - col 1 dan 4, dan 01:14:226 (74226|3,74397|0,74740|3,74911|0) - col 4 dan 1 -w-

01:21:597 (81597|1,81768|3) - ctrl + g lbh cocok ama patternnya .w. mw nge PR -w-
01:45:768 (105768|0) - feels weird in there, move to 2 lbh cocok imo bole
01:47:311 (107311|2) - move to 4 ? sip
01:50:397 - 00:44:568 - 00:33:597 - not consistent? o.o 00:33:597 - dah add 1 note buat konsisten xd
01:53:140 - http://puu.sh/pOz4t/157953cac7.jpg more good for the pattern~ also more balance imo xD ane mw 13 ama 24 nya xd , yg skrg dh ckup blance imo xd
02:00:683 (120683|1,121026|0) - ctrl + g more balance sure


okee goodluck~
nice map =w=
makasih byk modny ya, really useful -w-)b

UPDATED
Gravey-


[General]
Background
Timing
Song Setup
Metadata
Misc. . .
|1|2|3|4|
[7's Beginner]
00:11:997 (11997|0) - It's better to change the hitsounds here to 'W' and 'F' instead. 'W' that will signifies and amplify the loud beat that can be heard here instead of a clap.

00:12:340 (12340|2,12683|0) - Move to the right side by 1 column for better transition and consistency based on rhythm.

00:31:197 (31197|0) - Add 'C' then 00:32:568 (32568|1) - Move to |3| then 00:32:911 (32911|2,33083|0,33254|3) - Move these three to |1| - |3| - |1| to give more consistent pattern based on rhythm/beat

00:36:683 (36683|3) - Move to |2| unnecessary stack with the note below it.

00:43:540 (43540|2,43883|1,44054|3,44226|0) - Move to |2| - |3| - |1| - |2| consecutively for better pattern arrangement, consistency and it give more suitable pattern for le hand coordination and comfort-ability.

00:58:626 (58626|1,58968|3,59311|2) - Move to |3| - |2| - |4| consecutively for better pattern and hand coordinated pattern.

01:01:368 (61368|1,61711|3,62054|2) - Same reason as above ^^

01:04:111 (64111|1,64454|3,64797|2) - Same reason as above ^^

01:17:483 (77483|0) - Remove this is unnecessary then move the other SN with 'F' to |1|

02:01:711 (121711|2) - Remove 'F' there's no cymbals on it. It's either change it to 'W' for the finish beat or remove it.

[Normal]
00:05:997 (5997|2,6168|3) - I just suggest to move the LN to |4| then end-SN to |3| for better transition and hand coordinated pattern?

00:11:997 (11997|3) - It's better to change the hitsounds here to 'W' and 'F' instead. 'W' that will signifies and amplify the loud beat that can be heard here instead of a clap.

01:00:511 (60511|1) - Move the 'W' here instead 01:00:340 (60340|0) - For le drum beat sound

01:17:483 (77483|0) - Add 'C' for clap like impact

02:01:711 (121711|3) - Remove 'F' there's no cymbals on it. It's either change it to 'W' for the finish beat or remove it.

[Hyper]
00:11:997 (11997|1) - It's better to change the hitsounds here to 'W' and 'F' instead. 'W' that will signifies and amplify the loud beat that can be heard here instead of a clap.

01:01:197 (61197|2) - Remove 'W' as there is no beat sound in here to signify it

01:10:540 (70540|3) - Add 'W' here? because of the beat that can be heard here

01:13:368 (73368|2) - Remove and add 'C' here 01:13:283 (73283|1) - or either don't remove the first add and add here.

01:16:026 (76026|2) - Same reason as above ^^ as you will notice because if you listen to it closely you can hear pitch/rhythm/beat here that signifies you hitsounds pattern arrangement. (Consistency)

02:01:711 (121711|2) - Remove 'F' there's no cymbals on it. It's either change it to 'W' for the finish beat or remove it.

[Another]
00:11:997 (11997|3) - It's better to change the hitsounds here to 'W' and 'F' instead. 'W' that will signifies and amplify the loud beat that can be heard here instead of a clap.

00:55:540 (55540|3) - Add 'C' reference 'Hyper' diff

01:07:797 (67797|3) - Add 'W' here? because of the beat that can be heard here

01:10:540 (70540|3) - ^^

01:37:283 (97283|2,97454|2,97626|2,97797|3,97968|3,98140|3,98311|3) - Add 'drum' missing hitsounds

02:01:711 (121711|2) - Remove 'F' there's no cymbals on it. It's either change it to 'W' for the finish beat or remove it.

Nice map! Good luck! >w<)b
Uh Oh..
-[ AmiShici ]-

Gravey- wrote:



[General]
Background
Timing
Song Setup
Metadata
Misc. . .
|1|2|3|4|
[7's Beginner]
00:11:997 (11997|0) - It's better to change the hitsounds here to 'W' and 'F' instead. 'W' that will signifies and amplify the loud beat that can be heard here instead of a clap. // for HS i leave to Dikon

00:12:340 (12340|2,12683|0) - Move to the right side by 1 column for better transition and consistency based on rhythm. // oki

00:31:197 (31197|0) - Add 'C' then 00:32:568 (32568|1) - Move to |3| then 00:32:911 (32911|2,33083|0,33254|3) - Move these three to |1| - |3| - |1| to give more consistent pattern based on rhythm/beat // ok

00:36:683 (36683|3) - Move to |2| unnecessary stack with the note below it. // ok

00:43:540 (43540|2,43883|1,44054|3,44226|0) - Move to |2| - |3| - |1| - |2| consecutively for better pattern arrangement, consistency and it give more suitable pattern for le hand coordination and comfort-ability. //ok

00:58:626 (58626|1,58968|3,59311|2) - Move to |3| - |2| - |4| consecutively for better pattern and hand coordinated pattern. //ok

01:01:368 (61368|1,61711|3,62054|2) - Same reason as above ^^ //ok

01:04:111 (64111|1,64454|3,64797|2) - Same reason as above ^^ // ok

01:17:483 (77483|0) - Remove this is unnecessary then move the other SN with 'F' to |1| // for HS i leave to Dikon

02:01:711 (121711|2) - Remove 'F' there's no cymbals on it. It's either change it to 'W' for the finish beat or remove it. // for HS i leave to Dikon
Thanks for mod chiz-san :)

abc
osu file format v14

[General]
AudioFilename: audio.mp3
AudioLeadIn: 0
PreviewTime: 99768
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 3
LetterboxInBreaks: 0
SpecialStyle: 0
WidescreenStoryboard: 0

[Editor]
DistanceSpacing: 0.8
BeatDivisor: 4
GridSize: 16
TimelineZoom: 1.199999

[Metadata]
Title:Uh-Oh
TitleUnicode:Uh-Oh
Artist:kors k
ArtistUnicode:kors k
Creator:DixonBlackwing
Version:7's Beginner
Source:beatmania IIDX 23 copula
Tags:CANDY RAVE Kosuke Saito -[_amishici_]-
BeatmapID:987513
BeatmapSetID:428822

[Difficulty]
HPDrainRate:7
CircleSize:4
OverallDifficulty:7
ApproachRate:5
SliderMultiplier:1.4
SliderTickRate:1

[Events]
//Background and Video events
0,0,"kimono_00252956-1366x768.jpg",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

[TimingPoints]
1026,342.857142857143,4,2,1,40,1,0
22968,-100,4,2,1,50,0,1
39426,-100,4,2,1,40,0,0
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64,192,67540,1,2,0:0:0:0:
448,192,67883,1,2,0:0:0:0:
192,192,68054,1,2,0:0:0:0:
320,192,68226,1,2,0:0:0:0:
64,192,68568,1,2,0:0:0:0:
320,192,68911,1,2,0:0:0:0:
64,192,69254,1,8,0:0:0:0:
192,192,69254,1,0,0:0:0:0:
448,192,69426,1,2,0:0:0:0:
320,192,69597,1,2,0:0:0:0:
64,192,69940,1,2,0:0:0:0:
192,192,70283,1,2,0:0:0:0:
448,192,70626,1,2,0:0:0:0:
64,192,70797,1,2,0:0:0:0:
320,192,70968,1,2,0:0:0:0:
192,192,71311,1,2,0:0:0:0:
448,192,71654,1,2,0:0:0:0:
64,192,71997,1,4,0:0:0:0:
192,192,71997,1,0,0:0:0:0:
448,192,72168,1,0,0:0:0:0:
320,192,72340,1,12,0:0:0:0:
64,192,72683,1,8,0:0:0:0:
448,192,73026,1,10,0:0:0:0:
192,192,73368,1,8,0:0:0:0:
448,192,73540,1,0,0:0:0:0:
320,192,73711,1,10,0:0:0:0:
64,192,74054,1,8,0:0:0:0:
448,192,74397,1,10,0:0:0:0:
192,192,74740,1,4,0:0:0:0:
64,192,74911,1,0,0:0:0:0:
448,192,75083,1,12,0:0:0:0:
320,192,75426,1,8,0:0:0:0:
64,192,75768,1,12,0:0:0:0:
192,192,76111,1,8,0:0:0:0:
320,192,76454,128,8,77483:0:0:0:0:
448,192,76454,128,4,77483:0:0:0:0:
64,192,77483,1,0,0:0:0:0:
192,192,77483,1,4,0:0:0:0:
448,192,77826,128,4,79026:0:0:0:0:
320,192,77826,1,8,0:0:0:0:
64,192,79026,128,0,80568:0:0:0:0:
320,192,80568,128,0,81768:0:0:0:0:
192,192,81768,128,0,83311:0:0:0:0:
448,192,83311,128,0,84511:0:0:0:0:
64,192,84511,128,0,86054:0:0:0:0:
192,192,86054,128,0,86740:0:0:0:0:
320,192,86740,128,0,87426:0:0:0:0:
448,192,87426,128,0,88454:0:0:0:0:
64,192,88454,1,0,0:0:0:0:
320,192,88454,1,4,0:0:0:0:
192,192,88797,5,12,0:0:0:0:
320,192,89140,1,8,0:0:0:0:
64,192,89483,1,8,0:0:0:0:
448,192,89654,1,0,0:0:0:0:
192,192,89826,1,8,0:0:0:0:
448,192,89997,1,0,0:0:0:0:
192,192,90340,1,0,0:0:0:0:
320,192,90511,1,8,0:0:0:0:
64,192,90683,1,0,0:0:0:0:
448,192,90854,1,8,0:0:0:0:
192,192,91026,1,0,0:0:0:0:
448,192,91197,1,8,0:0:0:0:
64,192,91368,128,0,91540:0:0:0:0:
320,192,91540,1,8,0:0:0:0:
192,192,91711,1,0,0:0:0:0:
448,192,91883,1,8,0:0:0:0:
64,192,92054,1,0,0:0:0:0:
320,192,92226,1,8,0:0:0:0:
192,192,92397,1,0,0:0:0:0:
320,192,92568,1,8,0:0:0:0:
448,192,92740,1,0,0:0:0:0:
64,192,93083,1,0,0:0:0:0:
320,192,93254,1,8,0:0:0:0:
192,192,93426,1,0,0:0:0:0:
64,192,93597,1,8,0:0:0:0:
448,192,93768,128,0,93940:0:0:0:0:
192,192,93940,1,8,0:0:0:0:
320,192,94111,1,0,0:0:0:0:
64,192,94283,1,12,0:0:0:0:
448,192,94626,1,8,0:0:0:0:
320,192,94968,1,8,0:0:0:0:
64,192,95140,1,8,0:0:0:0:
192,192,95311,1,8,0:0:0:0:
448,192,95483,1,8,0:0:0:0:
320,192,95826,1,0,0:0:0:0:
64,192,95997,1,8,0:0:0:0:
448,192,96168,1,0,0:0:0:0:
192,192,96340,1,8,0:0:0:0:
320,192,96511,128,0,96683:0:0:0:0:
64,192,96683,1,8,0:0:0:0:
448,192,96854,1,8,0:0:0:0:
192,192,97026,128,0,97711:0:0:0:50:drum.wav
448,192,97711,128,0,98397:0:0:0:50:drum.wav
64,192,98397,1,4,0:0:0:0:
320,192,98397,1,0,0:0:0:50:drum.wav
192,192,98740,1,0,0:0:0:0:
448,192,99083,1,8,0:0:0:0:
64,192,99426,1,0,0:0:0:0:
320,192,99426,1,4,0:0:0:0:
192,192,99768,1,8,0:0:0:0:
448,192,99768,1,4,0:0:0:0:
64,192,100111,1,8,0:0:0:0:
448,192,100454,1,2,0:0:0:0:
64,192,100626,1,0,0:0:0:0:
320,192,100797,1,8,0:0:0:0:
192,192,100968,1,0,0:0:0:0:
320,192,101140,1,2,0:0:0:0:
448,192,101311,1,0,0:0:0:0:
64,192,101483,1,8,0:0:0:0:
192,192,101654,1,0,0:0:0:0:
320,192,101826,1,2,0:0:0:0:
64,192,102168,1,8,0:0:0:0:
448,192,102511,1,2,0:0:0:0:
320,192,102854,1,8,0:0:0:0:
64,192,103197,1,2,0:0:0:0:
448,192,103368,1,0,0:0:0:0:
192,192,103540,1,8,0:0:0:0:
320,192,103711,1,0,0:0:0:0:
64,192,103883,1,2,0:0:0:0:
192,192,104054,1,0,0:0:0:0:
448,192,104226,1,8,0:0:0:0:
320,192,104397,1,0,0:0:0:0:
64,192,104568,1,2,0:0:0:0:
448,192,104911,1,8,0:0:0:0:
64,192,105254,1,4,0:0:0:0:
320,192,105254,1,8,0:0:0:0:
192,192,105597,1,8,0:0:0:0:
448,192,105940,1,2,0:0:0:0:
320,192,106111,1,0,0:0:0:0:
64,192,106283,1,8,0:0:0:0:
192,192,106454,1,0,0:0:0:0:
320,192,106626,1,2,0:0:0:0:
448,192,106797,1,0,0:0:0:0:
192,192,106968,1,8,0:0:0:0:
320,192,107140,1,0,0:0:0:0:
64,192,107311,1,2,0:0:0:0:
448,192,107654,1,8,0:0:0:0:
192,192,107997,1,4,0:0:0:0:
320,192,108340,1,8,0:0:0:0:
192,192,108511,1,0,0:0:0:0:
64,192,108683,1,12,0:0:0:0:
320,192,108854,1,2,0:0:0:0:
448,192,109026,1,8,0:0:0:0:
64,192,109197,1,0,0:0:0:0:
192,192,109368,1,4,0:0:0:0:
448,192,109711,1,4,0:0:0:0:
64,192,109883,1,4,0:0:0:0:
320,192,110054,1,4,0:0:0:0:
448,192,110397,1,0,0:0:0:0:
64,192,110397,1,0,0:0:0:0:
320,192,110740,1,4,0:0:0:0:
192,192,110740,1,8,0:0:0:0:
448,192,111083,128,8,111426:0:0:0:0:
320,192,111426,128,2,111768:0:0:0:0:
64,192,111768,128,8,112111:0:0:0:0:
320,192,112111,1,2,0:0:0:0:
448,192,112454,128,8,112797:0:0:0:0:
192,192,112797,128,2,113140:0:0:0:0:
320,192,113140,128,8,113483:0:0:0:0:
64,192,113483,1,2,0:0:0:0:
448,192,113826,128,8,114168:0:0:0:0:
320,192,114168,128,2,114511:0:0:0:0:
64,192,114511,128,8,114854:0:0:0:0:
192,192,114854,128,8,115197:0:0:0:0:
320,192,115197,128,0,115540:0:0:0:50:drum.wav
448,192,115540,128,0,115883:0:0:0:50:drum.wav
192,192,115883,1,0,0:0:0:0:
64,192,115883,1,4,0:0:0:0:
320,192,116226,1,8,0:0:0:0:
448,192,116226,1,4,0:0:0:0:
64,192,116568,1,8,0:0:0:0:
192,192,116911,1,8,0:0:0:0:
320,192,117083,1,0,0:0:0:0:
448,192,117254,1,8,0:0:0:0:
64,192,117426,1,0,0:0:0:0:
192,192,117597,1,8,0:0:0:0:
448,192,117768,1,0,0:0:0:0:
320,192,117940,1,8,0:0:0:0:
192,192,118111,1,0,0:0:0:0:
64,192,118283,1,8,0:0:0:0:
448,192,118626,1,8,0:0:0:0:
64,192,118968,1,12,0:0:0:0:
320,192,119311,1,2,0:0:0:0:
192,192,119483,1,0,0:0:0:0:
448,192,119654,1,8,0:0:0:0:
320,192,119826,1,0,0:0:0:0:
64,192,119997,1,2,0:0:0:0:
448,192,120168,1,0,0:0:0:0:
192,192,120340,1,12,0:0:0:0:
448,192,120683,1,8,0:0:0:0:
64,192,120854,1,8,0:0:0:0:
320,192,121026,1,8,0:0:0:0:
64,192,121368,128,8,121711:0:0:0:0:
320,192,121711,1,4,0:0:0:0:
448,192,121711,1,0,0:0:0:0:
Topic Starter
Maxus

Gravey- wrote:



[General]
Background
Timing
Song Setup
Metadata
Misc. . .
|1|2|3|4|
[7's Beginner]
00:11:997 (11997|0) - It's better to change the hitsounds here to 'W' and 'F' instead. 'W' that will signifies and amplify the loud beat that can be heard here instead of a clap.

00:12:340 (12340|2,12683|0) - Move to the right side by 1 column for better transition and consistency based on rhythm.

00:31:197 (31197|0) - Add 'C' then 00:32:568 (32568|1) - Move to |3| then 00:32:911 (32911|2,33083|0,33254|3) - Move these three to |1| - |3| - |1| to give more consistent pattern based on rhythm/beat

00:36:683 (36683|3) - Move to |2| unnecessary stack with the note below it.

00:43:540 (43540|2,43883|1,44054|3,44226|0) - Move to |2| - |3| - |1| - |2| consecutively for better pattern arrangement, consistency and it give more suitable pattern for le hand coordination and comfort-ability.

00:58:626 (58626|1,58968|3,59311|2) - Move to |3| - |2| - |4| consecutively for better pattern and hand coordinated pattern.

01:01:368 (61368|1,61711|3,62054|2) - Same reason as above ^^

01:04:111 (64111|1,64454|3,64797|2) - Same reason as above ^^

01:17:483 (77483|0) - Remove this is unnecessary then move the other SN with 'F' to |1|

02:01:711 (121711|2) - Remove 'F' there's no cymbals on it. It's either change it to 'W' for the finish beat or remove it. accept some of HS suggestion

[Normal]
00:05:997 (5997|2,6168|3) - I just suggest to move the LN to |4| then end-SN to |3| for better transition and hand coordinated pattern? ok

00:11:997 (11997|3) - It's better to change the hitsounds here to 'W' and 'F' instead. 'W' that will signifies and amplify the loud beat that can be heard here instead of a clap. ok

01:00:511 (60511|1) - Move the 'W' here instead 01:00:340 (60340|0) - For le drum beat sound ok

01:17:483 (77483|0) - Add 'C' for clap like impact ok

02:01:711 (121711|3) - Remove 'F' there's no cymbals on it. It's either change it to 'W' for the finish beat or remove it. ok

[Hyper]
00:11:997 (11997|1) - It's better to change the hitsounds here to 'W' and 'F' instead. 'W' that will signifies and amplify the loud beat that can be heard here instead of a clap. ok

01:01:197 (61197|2) - Remove 'W' as there is no beat sound in here to signify it nope

01:10:540 (70540|3) - Add 'W' here? because of the beat that can be heard here i make it a bit different with normal

01:13:368 (73368|2) - Remove and add 'C' here 01:13:283 (73283|1) - or either don't remove the first add and add here. nope

01:16:026 (76026|2) - Same reason as above ^^ as you will notice because if you listen to it closely you can hear pitch/rhythm/beat here that signifies you hitsounds pattern arrangement. (Consistency) the sounds awkward using that timing, i would rather keep

02:01:711 (121711|2) - Remove 'F' there's no cymbals on it. It's either change it to 'W' for the finish beat or remove it. ok

[Another]
00:11:997 (11997|3) - It's better to change the hitsounds here to 'W' and 'F' instead. 'W' that will signifies and amplify the loud beat that can be heard here instead of a clap. ok

00:55:540 (55540|3) - Add 'C' reference 'Hyper' diff ok

01:07:797 (67797|3) - Add 'W' here? because of the beat that can be heard here i'd rather be consistent with other diff

01:10:540 (70540|3) - ^^ ^

01:37:283 (97283|2,97454|2,97626|2,97797|3,97968|3,98140|3,98311|3) - Add 'drum' missing hitsounds ok

02:01:711 (121711|2) - Remove 'F' there's no cymbals on it. It's either change it to 'W' for the finish beat or remove it. ok

Nice map! Good luck! >w<)b
Uh Oh..
Thank you for mod chiz :3
blackcow30
Hi, from my modding queue! These are my suggestions, don't change something I mentioned unless it seems good to you!
Feel free to reject my mod ^^
Warning: I'm a little bit strict with pitch relevance

Column 1|2|3|4

7's Beginner
00:07:711 (7711|0) - Move to column 2 (According to Pitch Relevance)
00:09:254 (9254|1) - ^ to column 1 ^
00:09:940 (9940|3) - ^ to column 2 ^
00:44:911 (44911|0) - Consider to replace this with LN
00:47:654 (47654|3) - ^
00:50:397 - There's a strong beat, add another note
00:51:768 - ^
00:53:140 - ^
00:55:883 (55883|1,55883|3) - You don't need two notes here, in my opinion. Remove one
01:19:026 (79026|0) - Move to col 3 (Pitch)
01:20:568 (80568|2) - ^ to col 1^
Normal
00:14:397 (14397|0,14568|3) - Ctrl+H (Pitch)
00:21:940 (21940|2) - Maybe you can delete this LN, and put simple notes in 00:21:940 - and 00:22:111 -
00:44:911 - from 00:50:397 - feels "empty", consider to add notes in every beat (1/1) or something, according to the sounds
01:07:883 - Add a note here, there's a sound
01:10:626 - ^
01:15:083 (75083|2,75083|1) - I think you don't need two notes here
01:19:711 (79711|2,79883|1,80054|3,80140|2,80226|1) - Ctrl+H (According to Pitch)
01:33:254 (93254|0) - I suggest to move this note to column 3, for pitch, and to avoid repetition of patterns
01:38:740 (98740|1) - Replace with simple note
01:38:911 - Add note here
Hyper
Uhm... This is Hyper, but looks like a normal diff (in my opinion). You can make it harder.
00:03:597 (3597|0,3683|1,3768|2) - Consider to replace parts like this one with notes in 1/8. This will be more funny
00:05:997 (5997|1,6083|2,6168|3) - ^
00:08:740 (8740|3,8826|2,8911|1) - ^
00:09:768 (9768|0,9854|1,9940|2) - ^
00:10:454 (10454|1,10540|2,10626|3) - ^
01:20:397 (80397|3,80483|2,80568|1) - ^
01:22:797 (82797|3,82883|2,82968|1) - ^
01:25:540 (85540|0,85626|1,85711|2) - ^ and CTRL+H (Pitch)
01:26:568 (86568|1,86654|2,86740|3) - ^
01:27:254 (87254|3,87340|2,87426|1) - ^
01:31:368 - There's a strong beat (like 01:31:197 (91197|2,91197|1) - this one). Add another note
01:32:911 - Add two notes here ^
Another
This diff is good already. I like this one. c: It's very funny.

That's all I can find, hope this was helpful for you. It's a nice map already, well done.
Good luck!
Topic Starter
Maxus

blackcow30 wrote:

Hi, from my modding queue! These are my suggestions, don't change something I mentioned unless it seems good to you!
Feel free to reject my mod ^^
Warning: I'm a little bit strict with pitch relevance

Column 1|2|3|4

7's Beginner
00:07:711 (7711|0) - Move to column 2 (According to Pitch Relevance)
00:09:254 (9254|1) - ^ to column 1 ^
00:09:940 (9940|3) - ^ to column 2 ^
00:44:911 (44911|0) - Consider to replace this with LN
00:47:654 (47654|3) - ^
00:50:397 - There's a strong beat, add another note
00:51:768 - ^
00:53:140 - ^
00:55:883 (55883|1,55883|3) - You don't need two notes here, in my opinion. Remove one
01:19:026 (79026|0) - Move to col 3 (Pitch)
01:20:568 (80568|2) - ^ to col 1^
Normal
00:14:397 (14397|0,14568|3) - Ctrl+H (Pitch) the pitch is already right from my side.
00:21:940 (21940|2) - Maybe you can delete this LN, and put simple notes in 00:21:940 - and 00:22:111 - nope, i intend put that burst into LN from start
00:44:911 - from 00:50:397 - feels "empty", consider to add notes in every beat (1/1) or something, according to the sounds nope, i intentionally make it empty
01:07:883 - Add a note here, there's a sound sure
01:10:626 - ^ okay
01:15:083 (75083|2,75083|1) - I think you don't need two notes here cymbal
01:19:711 (79711|2,79883|1,80054|3,80140|2,80226|1) - Ctrl+H (According to Pitch) the flow already good here.
01:33:254 (93254|0) - I suggest to move this note to column 3, for pitch, and to avoid repetition of patterns col 1 would be too empty.
01:38:740 (98740|1) - Replace with simple note nope
01:38:911 - Add note here it's not really a beat for me, will keep it like that
Hyper
Uhm... This is Hyper, but looks like a normal diff (in my opinion). You can make it harder.
00:03:597 (3597|0,3683|1,3768|2) - Consider to replace parts like this one with notes in 1/8. This will be more funny
00:05:997 (5997|1,6083|2,6168|3) - ^
00:08:740 (8740|3,8826|2,8911|1) - ^
00:09:768 (9768|0,9854|1,9940|2) - ^
00:10:454 (10454|1,10540|2,10626|3) - ^
01:20:397 (80397|3,80483|2,80568|1) - ^
01:22:797 (82797|3,82883|2,82968|1) - ^
01:25:540 (85540|0,85626|1,85711|2) - ^ and CTRL+H (Pitch)
01:26:568 (86568|1,86654|2,86740|3) - ^
01:27:254 (87254|3,87340|2,87426|1) - ^ i'm so sorry i have to reject it all, it would crumble my vision for hyper, and make "another" lose its characteristics imo.
01:31:368 - There's a strong beat (like 01:31:197 (91197|2,91197|1) - this one). Add another note it's still part of a burst though, in another i put one note, so i put one note here as well.
01:32:911 - Add two notes here ^ i follow the melody not the crash sound.
Another
This diff is good already. I like this one. c: It's very funny.

That's all I can find, hope this was helpful for you. It's a nice map already, well done.
Good luck!
Thank you for mod cow :D
-[ AmiShici ]-

blackcow30 wrote:

Hi, from my modding queue! These are my suggestions, don't change something I mentioned unless it seems good to you!
Feel free to reject my mod ^^
Warning: I'm a little bit strict with pitch relevance

Column 1|2|3|4

7's Beginner
00:07:711 (7711|0) - Move to column 2 (According to Pitch Relevance)
00:09:254 (9254|1) - ^ to column 1 ^
00:09:940 (9940|3) - ^ to column 2 ^ // ^keep. well, it's good but i want to make variation
00:44:911 (44911|0) - Consider to replace this with LN //
00:47:654 (47654|3) - ^ // No, reference from Normal diff that there have no LN there
00:50:397 - There's a strong beat, add another note
00:51:768 - ^
00:53:140 - ^ // keep, but will consider
00:55:883 (55883|1,55883|3) - You don't need two notes here, in my opinion. Remove one // keep. cymbal sound
01:19:026 (79026|0) - Move to col 3 (Pitch)
01:20:568 (80568|2) - ^ to col 1^ // ^^^^^

That's all I can find, hope this was helpful for you. It's a nice map already, well done.
Good luck!
Thanks for mod :D
Kawawa
Hi there!
[General]
All confirmed.

[7's Beginner]
01:05:140 (65140|0) - move to 01:05:054 -
It should be snapped here. because It followed these rhythm 01:02:311 (62311|0) - 00:59:568 (59568|0) -

01:49:540 - 02:00:426 - Add a note at here
You focused on synth in this structure. And There's synth sounds. It will be worked as important rhythm.
conside once again. And you also can use this as LN bundle. Sample :: http://puu.sh/q7K5S/7d356670cc.jpg

[Normal]
01:05:483 - ~ 01:06:340 - this part something weird feeling only to me. I think It can be improved.
What do you think about? Sample :: http://puu.sh/q7KGW/7de2a2d585.jpg

[Hyper]
No. :<

[Another]
No. :>

Example of good map.
Topic Starter
Maxus

Kawawa wrote:

Hi there! Hello Kawawa! :D
[General]
All confirmed.

[7's Beginner]
01:05:140 (65140|0) - move to 01:05:054 -
It should be snapped here. because It followed these rhythm 01:02:311 (62311|0) - 00:59:568 (59568|0) -

01:49:540 - 02:00:426 - Add a note at here
You focused on synth in this structure. And There's synth sounds. It will be worked as important rhythm.
conside once again. And you also can use this as LN bundle. Sample :: http://puu.sh/q7K5S/7d356670cc.jpg

[Normal]
01:05:483 - ~ 01:06:340 - this part something weird feeling only to me. I think It can be improved.
What do you think about? Sample :: http://puu.sh/q7KGW/7de2a2d585.jpg almost applied all for the suggestion., except for add a note at 01:05:997 - , i want to focus on the burst sound. so i intentionally ignore 01:05:997 -

[Hyper]
No. :<

[Another]
No. :>

Example of good map.
Thank you kawawa :3
Waiting for ami to reply the mod.
-[ AmiShici ]-

Kawawa wrote:

Hi there!
[General]
All confirmed.

[7's Beginner]
01:05:140 (65140|0) - move to 01:05:054 -
It should be snapped here. because It followed these rhythm 01:02:311 (62311|0) - 00:59:568 (59568|0) - // oh well, my bad


01:49:540 - 02:00:426 - Add a note at here
You focused on synth in this structure. And There's synth sounds. It will be worked as important rhythm.
conside once again. And you also can use this as LN bundle. Sample :: http://puu.sh/q7K5S/7d356670cc.jpg // Okais

Example of good map.
Thanks for mod Kawawa. All applied

abc
osu file format v14

[General]
AudioFilename: audio.mp3
AudioLeadIn: 0
PreviewTime: 99768
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 3
LetterboxInBreaks: 0
SpecialStyle: 0
WidescreenStoryboard: 0

[Editor]
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BeatDivisor: 4
GridSize: 16
TimelineZoom: 1.199999

[Metadata]
Title:Uh-Oh
TitleUnicode:Uh-Oh
Artist:kors k
ArtistUnicode:kors k
Creator:DixonBlackwing
Version:7's Beginner
Source:beatmania IIDX 23 copula
Tags:CANDY RAVE Kosuke Saito -[_amishici_]-
BeatmapID:987513
BeatmapSetID:428822

[Difficulty]
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OverallDifficulty:7
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320,192,106111,1,0,0:0:0:0:
64,192,106283,1,8,0:0:0:0:
192,192,106454,1,0,0:0:0:0:
320,192,106626,1,2,0:0:0:0:
448,192,106797,1,0,0:0:0:0:
192,192,106968,1,8,0:0:0:0:
320,192,107140,1,0,0:0:0:0:
64,192,107311,1,2,0:0:0:0:
448,192,107654,1,8,0:0:0:0:
192,192,107997,1,4,0:0:0:0:
320,192,108340,1,8,0:0:0:0:
192,192,108511,1,0,0:0:0:0:
64,192,108683,1,12,0:0:0:0:
320,192,108854,1,2,0:0:0:0:
448,192,109026,1,8,0:0:0:0:
64,192,109197,1,0,0:0:0:0:
320,192,109368,1,4,0:0:0:0:
192,192,109540,128,0,109711:0:0:0:0:
448,192,109711,1,4,0:0:0:0:
64,192,109883,1,4,0:0:0:0:
320,192,110054,1,4,0:0:0:0:
448,192,110397,1,0,0:0:0:0:
64,192,110397,1,8,0:0:0:0:
320,192,110740,1,4,0:0:0:0:
192,192,110740,1,8,0:0:0:0:
448,192,111083,128,8,111426:0:0:0:0:
320,192,111426,128,2,111768:0:0:0:0:
64,192,111768,128,8,112111:0:0:0:0:
320,192,112111,1,2,0:0:0:0:
448,192,112454,128,8,112797:0:0:0:0:
192,192,112797,128,2,113140:0:0:0:0:
320,192,113140,1,8,0:0:0:0:
64,192,113483,1,2,0:0:0:0:
448,192,113826,128,8,114168:0:0:0:0:
320,192,114168,128,2,114511:0:0:0:0:
64,192,114511,128,8,114854:0:0:0:0:
192,192,114854,128,8,115197:0:0:0:0:
320,192,115197,128,0,115540:0:0:0:50:drum.wav
448,192,115540,128,0,115883:0:0:0:50:drum.wav
192,192,115883,1,8,0:0:0:0:
64,192,115883,1,4,0:0:0:0:
320,192,116226,1,8,0:0:0:0:
448,192,116226,1,4,0:0:0:0:
64,192,116568,1,8,0:0:0:0:
192,192,116911,1,8,0:0:0:0:
320,192,117083,1,0,0:0:0:0:
448,192,117254,1,8,0:0:0:0:
64,192,117426,1,0,0:0:0:0:
192,192,117597,1,8,0:0:0:0:
448,192,117768,1,0,0:0:0:0:
320,192,117940,1,8,0:0:0:0:
192,192,118111,1,0,0:0:0:0:
64,192,118283,1,8,0:0:0:0:
448,192,118626,1,8,0:0:0:0:
64,192,118968,1,12,0:0:0:0:
192,192,118968,1,0,0:0:0:0:
320,192,119311,1,2,0:0:0:0:
192,192,119483,1,0,0:0:0:0:
448,192,119654,1,8,0:0:0:0:
320,192,119826,1,0,0:0:0:0:
64,192,119997,1,2,0:0:0:0:
448,192,120168,1,0,0:0:0:0:
320,192,120340,1,12,0:0:0:0:
192,192,120511,128,0,120683:0:0:0:0:
448,192,120683,1,8,0:0:0:0:
64,192,120854,1,8,0:0:0:0:
320,192,121026,1,8,0:0:0:0:
64,192,121368,128,8,121711:0:0:0:0:
320,192,121711,1,2,0:0:0:0:
448,192,121711,1,0,0:0:0:0:
Topic Starter
Maxus
All updated.
Kawawa
Alright, Bubbled!
Topic Starter
Maxus
Thank you kawawa -w-)/
erlinadewi-
gratz dixon ami >w<)b
Nivrad00
BN check
General
Timing

Suggestion, why not move the preview point to 00:22:968 - ? It initially sounds exactly the same, so people will get the same first impression, but it's earlier in the song so you get to hear more of it on the song select screen (including my favorite part, 00:55:883 - ;n;)

You should extend the first kiai to 00:44:911 - ... that's the same place the second kiai ends, and it's better to be consistent. Besides, it seems like a more natural "end" to the chorus.

Do the notes feel a little early to you? I think you should use an offset of 1034 instead of 1026, though I value your opinion if you think otherwise. If you agree, make sure to resnap the notes, kiais, and preview point, and apply the rest of my mod first.

Other

http://puu.sh/qcYKF.png both soft-hitclap.wav and soft-hitfinish.wav are panned to the left. If you have access to versions that are balanced better, that would be great. If not, don't worry about it. I don't think it's noticeable considering how quiet the hitsounds are in comparison to the music.

Change the tag from "-[_amishici_]-" to "-[ amishici ]-" please. It's difficult to search for this map using ami's username if you add underscores. In fact, it's currently impossible to find this map by searching "-[ amishici ]-" or "amishici" P:
Difficulties
7's Beginner
No suggestions

My thoughts: I know you're an experienced mapper so you probably don't need my advice, but I think this diff ended up pretty bland. ;n; It's consistent and visually pleasing, but maybe you made the patterns too "safe".

Normal
No suggestions

Hyper
No suggestions

Another
01:30:168 - 01:32:911 - missing clap hitsound?
01:37:711 - it's a bit weird that there is a single on the strong beat, did you do it on purpose?
Very fun set! Legit, this is nice to play. Most of the changes are too small to need a re-bub, but if you change the offset I would like Kawawa to at least check that before I qualify.

Awaiting your response :)
Topic Starter
Maxus

erlinadewi- wrote:

gratz dixon ami >w<)b
mkasih Elin -w-)b

Nivrad00 wrote:

BN check
General
Timing

Suggestion, why not move the preview point to 00:22:968 - ? It initially sounds exactly the same, so people will get the same first impression, but it's earlier in the song so you get to hear more of it on the song select screen (including my favorite part, 00:55:883 - ;n;) hmm, but i do think putting preview point at near the end is better , because it just keeps repeating the "hype part" of the song, while putting it early makes people also hear the non-hype part of the song, which i don't really like . and even though it's shorter on the song selection screen, the music will just keep repeating by itself when it ends. (unless if you're at home osu menu, but that's different thing)

You should extend the first kiai to 00:44:911 - ... that's the same place the second kiai ends, and it's better to be consistent. Besides, it seems like a more natural "end" to the chorus. got it, changed.

Do the notes feel a little early to you? I think you should use an offset of 1034 instead of 1026, though I value your opinion if you think otherwise. If you agree, make sure to resnap the notes, kiais, and preview point, and apply the rest of my mod first. i tried to listen to the offset several times, and i even think that the offset should be slightly earlier in it , but at this point the offset detection are usually subjective for each people by a few ms, so, while it's important to keep it as accurate as possible, i do think the current one is already fit as it is.

Other

http://puu.sh/qcYKF.png both soft-hitclap.wav and soft-hitfinish.wav are panned to the left. If you have access to versions that are balanced better, that would be great. If not, don't worry about it. I don't think it's noticeable considering how quiet the hitsounds are in comparison to the music. sorry, i actually took the HS from the ranked mapset , and i don't really know how to make it more balanced by myself D:

Change the tag from "-[_amishici_]-" to "-[ amishici ]-" please. It's difficult to search for this map using ami's username if you add underscores. In fact, it's currently impossible to find this map by searching "-[ amishici ]-" or "amishici" P: got it.
Difficulties
7's Beginner
No suggestions

My thoughts: I know you're an experienced mapper so you probably don't need my advice, but I think this diff ended up pretty bland. ;n; It's consistent and visually pleasing, but maybe you made the patterns too "safe".

Normal
No suggestions

Hyper
No suggestions

Another
01:30:168 - 01:32:911 - missing clap hitsound? yes
01:37:711 - it's a bit weird that there is a single on the strong beat, did you do it on purpose? mainly to emphasis the change of pitch through the cymbal sound, maybe it's quite awkward because it's a cymbal , but i do think the transition between jumptrill are enough to emphasis the cymbal here, and still good at difficulty-wise.
Very fun set! Legit, this is nice to play. Most of the changes are too small to need a re-bub, but if you change the offset I would like Kawawa to at least check that before I qualify.

Awaiting your response :)
Thank you Nivrad for the check.
In addition, i also add a couple of tags here, which is: BEMANI KONAMI smooooch・∀・ EMPRESS
BEMANI KONAMI confirmed from: http://www.konamistyle.jp/item/73278
While smooooch・∀・ EMPRESS confirmed from: https://remywiki.com/Uh-Oh

Awaiting your reply :)

EDIT: So, I Asked the confirmation from KwaN , and i'm allowed to use both names into the tags : http://puu.sh/qdoZz/f7694fd48f.png
-[ AmiShici ]-

Nivrad00 wrote:

BN check
General
Change the tag from "-[_amishici_]-" to "-[ amishici ]-" please. It's difficult to search for this map using ami's username if you add underscores. In fact, it's currently impossible to find this map by searching "-[ amishici ]-" or "amishici" P: // nice one. haha xD
Difficulties
7's Beginner
No suggestions

My thoughts: I know you're an experienced mapper so you probably don't need my advice, but I think this diff ended up pretty bland. ;n; It's consistent and visually pleasing, but maybe you made the patterns too "safe".
// Thanks for your opinion and praise. Well sorry if my diff is bland. I made like it since , I must make this diff for "E" icon as owner want . then if i use more double or too much LN to my diff the star SR will up to 1,5*. I already test it with owner. Well sorry if my map still bland since just have more single note. But i already try do it. Looks my first kiai and second kiai. I already to try make variation for it, so in second kiai is more dense then fist kiai. http://puu.sh/qdUwJ/c338eab7de.jpg . but yeah sorry if my diff still bland, maybe since i'm too noob to map this diff or This diff indeed bland. I think mostly EZ diff is bland. Since EZ diff is for beginner player to try o!mania mode so safe mapping is good choise. xD
Very fun set! Legit, this is nice to play. Most of the changes are too small to need a re-bub, but if you change the offset I would like Kawawa to at least check that before I qualify.

Awaiting your response :)
Nivrad00
SO sorry for the delay, here's my recheck

smooooch・∀・ EMPRESS is not really related to this map. If I'm reading correctly, smooooch is another one of kors k's songs and EMPRESS is the game that smooooch is in. If you put too many tags, it makes searching worse. For example, if a user searches for "EMPRESS", we want them to only find EMPRESS songs, not copula songs. Would you mind removing those two tags?

01:37:711 - it's a bit weird that there is a single on the strong beat, did you do it on purpose? mainly to emphasis the change of pitch through the cymbal sound, maybe it's quite awkward because it's a cymbal , but i do think the transition between jumptrill are enough to emphasis the cymbal here, and still good at difficulty-wise.
Ok, I see why you chose this pattern. I think I asked the wrong question though... I really want to ask, why didn't you use http://puu.sh/qi1ss.png instead? that pattern still shows the changing jumptrill, but emphasizes the crash better. If you prefer the original pattern that's fine.

Ami, I agree that more doubles or LNs would be bad for the Beginner diff. I also agree that the density difference in the first and second kiai was a nice technique. I only wanted to say the patterns can be more interesting AND easy... with more style, structure, variance, whatever. I know I'm not explaining well, but it's already a fine EZ map so I don't want to write a paragraph about it lol

Everything else looks good.
Topic Starter
Maxus

Nivrad00 wrote:

SO sorry for the delay, here's my recheck

smooooch・∀・ EMPRESS is not really related to this map. If I'm reading correctly, smooooch is another one of kors k's songs and EMPRESS is the game that smooooch is in. If you put too many tags, it makes searching worse. For example, if a user searches for "EMPRESS", we want them to only find EMPRESS songs, not copula songs. Would you mind removing those two tags? okay sure

01:37:711 - it's a bit weird that there is a single on the strong beat, did you do it on purpose? mainly to emphasis the change of pitch through the cymbal sound, maybe it's quite awkward because it's a cymbal , but i do think the transition between jumptrill are enough to emphasis the cymbal here, and still good at difficulty-wise.
Ok, I see why you chose this pattern. I think I asked the wrong question though... I really want to ask, why didn't you use http://puu.sh/qi1ss.png instead? that pattern still shows the changing jumptrill, but emphasizes the crash better. If you prefer the original pattern that's fine. i rearrange a bit , but generally i use the same transition changes as your pattern does.

Ami, I agree that more doubles or LNs would be bad for the Beginner diff. I also agree that the density difference in the first and second kiai was a nice technique. I only wanted to say the patterns can be more interesting AND easy... with more style, structure, variance, whatever. I know I'm not explaining well, but it's already a fine EZ map so I don't want to write a paragraph about it lol

Everything else looks good.
Thank you for recheck :D , All updated.
Nivrad00
Qualified

Congrats :)
Starry-
Congratulations <3
Julie
Ayy congratz dixon :D
Topic Starter
Maxus

Nivrad00 wrote:

Qualified

Congrats :)
Thank you Nivrad for your help ^^

Starry- wrote:

Congratulations <3
Thank you starry, you also helped me with this beatmap before :D

Julie wrote:

Ayy congratz dixon :D
Thank you Juliejoybox :P
Topic Starter
Maxus
Double post, sorry.
Critical_Star
Uh congrats Oh :D
juankristal
Hey! Congratulations here!
erlinadewi-
gratz ya :D
Kyousuke-
wow finally~
grats dixon! nice song xDD
Akasha-
Uh-oh, I'm really love this song
But there still a minor issues containing in the map, I think
First, offset is too early
As testplayed, It fits well but it's kinda late in editor
How about: 1034 ~ 1037 (around 1035 is good enough)

Anymore, I think soft-hitfinish.wav is delayed

Here is the fixer: http://puu.sh/qjr8x/a5ae0d2d66.wav

soft-hitclap.wav too but only 1ms

Here is the fixer: http://puu.sh/qjr95/bf4ab3f4ae.wav

Every diffs (except normal): 00:54:854 - this hold better be on 00:55:026 - well, in my opinion, it completely stop on here, an echo hihat on here too, it being fading on 00:54:983 - but still should be ends on 00:55:026 - imo

Nivrad00 wrote:

smooooch・∀・ EMPRESS is not really related to this map. If I'm reading correctly, smooooch is another one of kors k's songs and EMPRESS is the game that smooooch is in. If you put too many tags, it makes searching worse. For example, if a user searches for "EMPRESS", we want them to only find EMPRESS songs, not copula songs. Would you mind removing those two tags?
These tags are valid, because

If it's related, so why not?

So far, so good, I love this map
Feerum
Hello DixonBlackwing.

After checking the Map, the points listed above from Kuo seem valid to me so i gonna Disqualify this Map.
Kuo already posted the fix for the Hitsounds.

Additional please change the Offset of the Beatmap to: 1036
Please don't forget to resnap all notes and inherited points properly!

I'm sure this Map can be bring back to the Qualified section pretty quick. Best of luck!
Starry-
Feerum's first DQ ;o
Enjoyed playing this map when it was qualified, good luck and hope you get it back in the qualified section soon!
Topic Starter
Maxus
Thank you Feerum :)

Kuo Kyoka wrote:

Uh-oh, I'm really love this song
But there still a minor issues containing in the map, I think
First, offset is too early
As testplayed, It fits well but it's kinda late in editor
How about: 1034 ~ 1037 (around 1035 is good enough)

Anymore, I think soft-hitfinish.wav is delayed

Here is the fixer: http://puu.sh/qjr8x/a5ae0d2d66.wav

soft-hitclap.wav too but only 1ms

Here is the fixer: http://puu.sh/qjr95/bf4ab3f4ae.wav fixed all

Every diffs (except normal): 00:54:854 - this hold better be on 00:55:026 - well, in my opinion, it completely stop on here, an echo hihat on here too, it being fading on 00:54:983 - but still should be ends on 00:55:026 - imo I disagree here, i really think the vocal ends on 1/8 here, i follow the Uh-Oh sounds here.

Nivrad00 wrote:

smooooch・∀・ EMPRESS is not really related to this map. If I'm reading correctly, smooooch is another one of kors k's songs and EMPRESS is the game that smooooch is in. If you put too many tags, it makes searching worse. For example, if a user searches for "EMPRESS", we want them to only find EMPRESS songs, not copula songs. Would you mind removing those two tags?
These tags are valid, because

Thank you for the mod :)
If it's related, so why not?

So far, so good, I love this map
Thank you for the mod :)
all updated.
@Nivrad: I apologize for this, i didn't expect it to be unrankable.
Lasse
soft-hitclap sounds so weird because the sound on the left channel is much louder
how about using this fixed version (edit of the other fixed version, lol)
http://puu.sh/qk6R6/126bb25ecb.wav
Topic Starter
Maxus
Fixed, thank you lasse
About the tags, i will just keep it as it is.
For other people that want to make suggestion, it's better to do it now.
[ A v a l o n ]
baru aja mau main . . . eh "update to latest version" ;w;
Topic Starter
Maxus

[ A v a l o n ] wrote:

baru aja mau main . . . eh "update to latest version" ;w;
Hontoni gomennasai D:
Verniy_Chan
Ok then

NO KODOSU ya~
Just Checking HS

[All diff, I'am Focusing Another diff]

  1. 00:25:207 - I didn't hear a kick sound here, if you followed other sound, it mean you must add here too 00:25:293 - or all red tick. so.. remove W.
    same as :
    00:30:693 - 00:32:064 - 00:36:178 - 00:41:664 - 00:43:036 -
    and check 2nd Kiai section^
  2. 00:31:207 - there's beat, add C or W? check consisency all 1/1 snap kiai section, also :
    00:32:836 - 00:32:921 - 00:33:093 - 00:33:264 -
    00:46:978 - 00:47:236 - 00:47:493 -
    00:49:721 - 00:49:978 - 00:50:236 -
    and check 2nd kiai section^
  3. 00:44:150 - missing hitosund here, check pitch 00:44:064 - and 00:44:236 -
  4. 00:46:807 - ?? i think there's no kick/beat sound
  5. 00:55:893 - change C to W for consistency all white tick 1/1 snap, and :
    01:06:864 -
  6. 00:58:464 - missing W in another diff
  7. 01:06:264 - missing hitsound again
  8. 01:11:836 - and 01:11:921 - you can check this part 01:06:178 - and 01:06:350 -
  9. from part 01:12:350 - until 01:16:121 - different hitsounds but same rhythm 01:07:207 - until 01:11:664 -
  10. 01:34:121 - seem there's low beat, you can add C here... since you also put in here 01:36:864 -
  11. 01:39:178 - missing hitsound
  12. For 2nd Kiai Section, repeat my mod 1st Kiai Secion
That's all
Good Luck
/me disappears
Topic Starter
Maxus

Verniy_Chan wrote:

Ok then

NO KODOSU ya~
Just Checking HS

[All diff, I'am Focusing Another diff]

  1. 00:25:207 - I didn't hear a kick sound here, if you followed other sound, it mean you must add here too 00:25:293 - or all red tick. so.. remove W.
    same as :
    00:30:693 - 00:32:064 - 00:36:178 - 00:41:664 - 00:43:036 -
    and check 2nd Kiai section^ i want to give emphasis on strong "bass" some kind of sound here, not all red tick have this, so i think this is necessary.
  2. 00:31:207 - there's beat, add C or W? check consisency all 1/1 snap kiai section, also :
    00:32:836 - 00:32:921 - 00:33:093 - 00:33:264 -
    00:46:978 - 00:47:236 - 00:47:493 -
    00:49:721 - 00:49:978 - 00:50:236 -
    and check 2nd kiai section^ all fixed
  3. 00:44:150 - missing hitosund here, check pitch 00:44:064 - and 00:44:236 - welp okay
  4. 00:46:807 - ?? i think there's no kick/beat sound welp okay
  5. 00:55:893 - change C to W for consistency all white tick 1/1 snap, and :
    01:06:864 - okay
  6. 00:58:464 - missing W in another diff okay
  7. 01:06:264 - missing hitsound again okay
  8. 01:11:836 - and 01:11:921 - you can check this part 01:06:178 - and 01:06:350 - add W
  9. from part 01:12:350 - until 01:16:121 - different hitsounds but same rhythm 01:07:207 - until 01:11:664 - they're different section here
  10. 01:34:121 - seem there's low beat, you can add C here... since you also put in here 01:36:864 - okay
  11. 01:39:178 - missing hitsound okay
  12. For 2nd Kiai Section, repeat my mod 1st Kiai Secion
That's all
Good Luck
/me disappears
Thank you for mod verniy :D
Kawawa
Confirmed. bubbleddddddddddddd
Nivrad00
my apologies for advising you incorrectly blackwing ;n;
qualified take 2

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