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07th Expansion - Happiness of Marionette

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Topic Starter
gdeath

Gezoda wrote:

[Normal]
00:41:601 (3) - Try to reduce this jump if you can (Or mirroring it to reduce it like this : http://osu.ppy.sh/ss/43610 ;) )
Good suggestion but i'll leave it and list 2 reasons below.
1.I have an easier diff for new players.
2.Actually,this is not a jump,and i think its kind of a big spacing.it could exsit in a normal diff

00:44:662 (4,5,6) - Snaping errors. didnt find the errors you mentioned?

I'll look on the others levels later, but I think that this deserves a star =w=

Thanks for your modding and star =)
Lissette
I like 07th Expansion <3

I feel timing off, but since I'm not very good with timing, I could not fix it, will get Liz to check it ^^

Hard
add at least a little break time

Normal
add at least a little break time
Check with AIMod there are some unsnapped notes
01:49:560 (1) - too far from prev note
i would preferred if your new combo pattern be like this: new combo at: 00:01:804 - 00:06:702 - 00:11:600 - 00:16:498 - 00:21:396 - etc (every 8 beats) but there are end of sliders there >< (the new combos in Easy and Hard are well set)

Star!

EDIT: I got this Offset: 1,835 is not perfect, but is better than yours
DeadAlready
:P 好久不見新圖了啊>w<
dNextGen
^_~
Topic Starter
gdeath

Lissette wrote:

I like 07th Expansion <3

I feel timing off, but since I'm not very good with timing, I could not fix it, will get Liz to check it ^^
Yup, i re-checked and found a better timing.

Hard
add at least a little break time
Sorry, I guess it might be ok even no break in whole diff as i've already mapped the full length =)

Normal
add at least a little break time
Check with AIMod there are some unsnapped notes
ahh,resnapped all notes
01:49:560 (1) - too far from prev note
kk,Shortened distance between both sliders
i would preferred if your new combo pattern be like this: new combo at: 00:01:804 - 00:06:702 - 00:11:600 - 00:16:498 - 00:21:396 - etc (every 8 beats) but there are end of sliders there >< (the new combos in Easy and Hard are well set)
Not changed.

Star!

EDIT: I got this Offset: 1,835 is not perfect, but is better than yours
Thanks a lot.but i got a better one already =)
Faust
Excellent.
Topic Starter
gdeath
Thanks for modding in IRC :)
Musty
heya gdeath

[General]

Offset : 1 800?
It's just my suggestion but , don't use white on a white BG..

[Hard]

AR : -2 because for a low BPM ...
OD : -1 because this diff is'nt really hard..
Slider Tick Rate : 2 Because the BPM is low
Yes i love use the word "low".

00:46:800 (6) - New Combo
00:48:025 (11) - New Combo
00:49:556 (1) - Delete new Combo
00:56:903 (5,6) - Suggest to : http://puu.sh/Dsn
00:58:127 (1,2,3,4) - Change to 1/6's streams
01:49:709 - Add Note
02:15:576 (2) - Center this note
02:16:800 (2) - ^
02:17:719 (1,2,3,4) - Just Suggestion : http://puu.sh/Dsv

[Normal]

01:05:170 (7) - Use Finish at the end of this Slider
01:05:782 (8) - New Combo
01:06:394 (1) - Remove New Combo
01:10:374 (1) - Finish?

Overall of the diff seems good.

[Easy]

00:10:680 (6) - Use Finish at the end of this Slider
00:12:823 (3) - For the final point of the slider structure ; move 1grid right (Lv3)

All Seems good, Star~
Ichigo-Sora
Yay umineko. One of my favourite bgms <3

Just one thing:

[Hard]
01:48:333 (4) - Finish?

No kudosu for this post ^^ Star~
xierbaliti
:shock:
Sandpig
hi :D

(>'(oo)')> my mod <('(oo)'<)


Hard

00:43:129 (1) - new combo建议放到下一个上,和前边统一一下

其它没什么可挑的,很好了


Normal

01:02:109 (1) - 这里开始NOTE显得有点密了。而且slider大部分都是从红线开始的,打起来感觉有一点轻。建议创造一些白线上的点击._.(比如01:05:476这里小节的第一拍)
01:53:231 (1,2,3,4,5,6) - 高潮部分这里显得太空了,从3开始我感觉就可以增加NOTE的密度了。(从这里开始很长一段打起来像EASY)


Easy

00:43:435 (5,6,1,2) - 这种节奏在00:45:884 (2,3,4,1)这里可以再用一次(而且确实应该是要重复一次啊._.)


由于排列比较自然没必要grid mod,所以就这些了 8-) star
Topic Starter
gdeath
Fixed some issues from your mods, thanks =)
Leorda
Ohayou

General
The slider velocity is same on each diff? Why?

Easy

00:12:823 (3) - Perhaps make it like this? http://osu.ppy.sh/ss/48153
00:37:313 (3,4) - Just suggestion, your current shape of slider is a bit ugly, try like this? http://osu.ppy.sh/ss/48155 But, unfortunately, I can't put 00:38:537 (4) up because it's depending on spacing, but It's up to you
00:45:272 (x) - Add note here?
02:14:047 (7) - New combo?
02:16:496 (1) - Remove new combo?

Normal
00:41:598 (3) - Allign with 00:40:374 (2)?
01:18:945 (8) - Just suggestion, try put away from 01:17:721 (6), because I don't like overlapping @_@

Hard
I suggest you to raise the stack leniency at least 1 or 2 tick, because there's some stack are not looks stack. Example : 00:06:088 (6,7) = http://osu.ppy.sh/ss/48355

Actually, It's awesome if you set the BPM to 196
Topic Starter
gdeath
Fixed some parts from your suggestion.
Thanks =)
Hijiri Tezuka
Hello!

I have only 2 problems:
[Normal]
02:09:149 (1,2,3,4,5,6,7,8,9) - Were you trying to stack 3,6,9 under the previous circles? Confused me a bit while playing ^^;

And also, This is Eva-Beatrice's Song, so why not use a picture of Eva-Beatrice?

(+1Star)

Topic Starter
gdeath
Woooow, pretty nice pic.Will change this instead.
Thanks =)
AngelHoney
:) :)
JoJo
;)
Cyril Scarlet
:*.;".*・;・^;・:\(*^▽^*)/:・;^・;・*.";.*:
soulfear
8-)
_llkey_18
:)
Weez
Only thing I found:
In the folder there are 2 images that are the same, delete one!
Topic Starter
gdeath
@Weezy

One is used as bg and the other one is set as sb element, thought both of elements are the same.
If remove sb pic and set the other one as sb effect, the screen will suddenly become black after break, well, i mean the sb i set doesnt work well. Free feel to remove one of pics and play the whole diff from the start, then will do know what the issue is and why i put 2 same bgs in the folder.

Thanks for your check anyway.
Thite
:)
Lissette
Sorry for the delay T.T

Re-check

Offset: +5ms (by Alace)

Hard
00:21:394 (1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8) - use new combo to mark jumps to make it more readable please
00:40:986 (1,2,3,4,5,6,7,1,2,3,4,5,6,7,8) - same
01:29:813 - is that a volume change, or just an useless timing section?
add a spinner to variety scores

Normal
01:29:813 - same as hard
add a spinner to variety scores

Easy
01:35:170 (7) - new combo
01:37:313 (1) - remove new combo
Topic Starter
gdeath

Lissette wrote:

Sorry for the delay T.T
That's all right ^^

Re-check

Offset: +5ms (by Alace) Fixed

Hard
00:21:394 (1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8) - use new combo to mark jumps to make it more readable please
It doesnt look nice with new combo on these jump patterns. x.x I caught some of my friends who never played this map to try the jump part. And the result is that they're not confused and feel these jumps are easy to read. So, i decide to leave them. Sorry. xD
00:40:986 (1,2,3,4,5,6,7,1,2,3,4,5,6,7,8) - same ^
01:29:813 - is that a volume change, or just an useless timing section? Removed
add a spinner to variety scores Errm...its my styple with less spinners even no spinner. Hopefully, you can respect this.

Normal
01:29:813 - same as hard Removed
add a spinner to variety scores Same reason with Hard

Easy
01:35:170 (7) - new combo kk, fixed
01:37:313 (1) - remove new combo kk, fixed
Thanks for re-check =)
lolcubes
Hey, here's my mod. Green stuff can be ignored if you wish, they are design opinions and some nazi stuff.

[General]:
  1. Easy and Normal difficulty Kiai time is wrong (it comes by a 1/4 too soon). Correct Kiai times are: 01:10:37-01:20:17, 01:49:56-01:59:35, 02:04:25-02:09:15.
[Easy]:
  1. 00:12:828 (3,4) - Move the third point of the slider (3) by 1 grid up and the last point of the slider (3) by 1 grid to the right. This will make (4) look in line with the end of this slider. It will look like this.
  2. 00:37:318 (3,4) - These sliders don't look nice. Try shaping slider (3) like this, and slider (4) like this. This looks much better to me.
  3. 01:36:093 (2,3) - Why not change this to a repeating slider?
  4. 02:06:705 (4,5,6,7) - Why not change these into a square shape, like this?
[Normal]:
  1. 00:05:787 (6,7) - There is no need to stack this. Try this. The slider is rotated by 9 degrees clockwise and this way it's mirrored to slider (5). The highlight you see in the picture is the next combo, just to show you that spacing is right.
  2. 00:25:073 (1) - Remove new combo.
  3. 00:25:991 (2) - New combo.
  4. 00:30:277 (1) - Remove new combo.
  5. 00:30:583 (2) - New combo.
  6. 00:58:440 (4) - Flip this slider so it's shaped like this. This way 3-4-5 looks like a cyclone which looks nice.
  7. 01:47:420 (5,6) - Also, no reason to stack these. Just move circle (6) a bit lower so it has proper spacing between 5-6-7. Like this. They also form a nice triangle now.
[Hard]:
  1. AR -1. The song is too slow for AR this fast.
  2. 00:02:420 (5,6) - No reason to stack these. Move 6 to the right, but watch the spacing between 5-6-7.
  3. 00:11:297 (6,1) - Also, no reason to stack these. Move 6 to the left, but watch the spacing between 5-6-1. Like this. They form a nice triangle now as well.
  4. 00:46:807 (6) - New combo.
  5. 00:48:032 (11) - New combo.
And that's it. The maps look nice. Hope this helped and good luck. :3
kanpakyin
好歌 :O
Topic Starter
gdeath

lolcubes wrote:

Hey, here's my mod. Green stuff can be ignored if you wish, they are design opinions and some nazi stuff.

[General]:
  1. Easy and Normal difficulty Kiai time is wrong (it comes by a 1/4 too soon). Correct Kiai times are: 01:10:37-01:20:17, 01:49:56-01:59:35, 02:04:25-02:09:15.
[Easy]:
  1. 00:12:828 (3,4) - Move the third point of the slider (3) by 1 grid up and the last point of the slider (3) by 1 grid to the right. This will make (4) look in line with the end of this slider. It will look like this.
  2. 00:37:318 (3,4) - These sliders don't look nice. Try shaping slider (3) like this, and slider (4) like this. This looks much better to me.
  3. 01:36:093 (2,3) - Why not change this to a repeating slider?
  4. 02:06:705 (4,5,6,7) - Why not change these into a square shape, like this?
[Normal]:
  1. 00:05:787 (6,7) - There is no need to stack this. Try this. The slider is rotated by 9 degrees clockwise and this way it's mirrored to slider (5). The highlight you see in the picture is the next combo, just to show you that spacing is right.
  2. 00:25:073 (1) - Remove new combo.
  3. 00:25:991 (2) - New combo.
  4. 00:30:277 (1) - Remove new combo.
  5. 00:30:583 (2) - New combo.
  6. 00:58:440 (4) - Flip this slider so it's shaped like this. This way 3-4-5 looks like a cyclone which looks nice.
  7. 01:47:420 (5,6) - Also, no reason to stack these. Just move circle (6) a bit lower so it has proper spacing between 5-6-7. Like this. They also form a nice triangle now.
[Hard]:
  1. AR -1. The song is too slow for AR this fast.
    I even want AR+1 and rename to Insane instead Lol.
  2. 00:02:420 (5,6) - No reason to stack these. Move 6 to the right, but watch the spacing between 5-6-7.
  3. 00:11:297 (6,1) - Also, no reason to stack these. Move 6 to the left, but watch the spacing between 5-6-1. Like this. They form a nice triangle now as well.
  4. 00:46:807 (6) - New combo.
  5. 00:48:032 (11) - New combo.
And that's it. The maps look nice. Hope this helped and good luck. :3
Fixed almost all.
Thanks for your modding, it does helped a lot. :)
Lissette
Bubble~
Alace
Gdeath=急的死 XD
Good stuff
ranked
Topic Starter
gdeath
老湿好神速 Lol
话说我的ID什么时候延伸到那么扭曲了XD

Thanks to all who helped me. :)
arsrun
不许欺负袋鼠O:
Baka sensei ._.
Cyril Scarlet
.☆.+:^ヽ(∇ ̄*)o♪Congratulations♪o(* ̄∇)ノ^;+.☆.
Axey
that's all.
bye
JoJo
congraz for congraz
恭喜~0w0
Topic Starter
gdeath
Thanks~
YGOkid8
is it just me, or is the offset waaay early at the start of the song?
either that, or the BPM's fast
playing through [Hard] in test mode, i got 26ms late, but after i reach 00:21:399, it seems to feel fine...


EDIT: just me (i think), never mind
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