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Planetboom - SuperSonic (Full Ver.)

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Topic Starter
Arusha Shuna

lovhin456 wrote:

Hi! Here's my mod >w<

General;
- Everything good here ~~

NM;
- 01:19:503 >> Align with (4) ??
ok
- 03:07:387 (1,2,3) >> This stacking is maybe too hard for new players ?? ok

HD;
- 02:12:387 >> Make like this ?? ok
SPOILER
[attachment=0:4eae0]Untitled.png[/attachment:4eae0]
- 02:58:541 >> Remove new combo fixed my way

MX;
- 01:01:810 >> New combo no
- 02:07:964 >> Make symmetrical ?? already symmetrical, but rotated abit
- 03:07:580 >> Add a note ?? no

* Star ~ (ノ>w<)ノ
thank you!
Weez
General
- The hit sounds seem too loud, turn them down?

NM
-Im guessing this is an easy but it seems pretty hard.
01:51:618 (4) Sounds weird to me
My suggestion (slider starting at 01:51:426):

HD
A Okay here

MX
This diff is just mean XD
Fine here

LOVE THIS MAP/SONG :D enjoy a star :3
Leorda
Aloha

General

1) 02:56:907 - 02:57:003 - This timing sections is weird for all diff
2) Please consider to lower a volume for hitsound. It's hurts for player's ear

NM
Raise Approach Rate only one tick?

00:05:657 (1,1,1) - Seems it's combo spam~
00:10:272 (1) - Remove new combo?
00:22:195 (2,1) - This distance are too far, if you want to make this for jumps, that is inappropriate for normal diff
00:35:657 (4) - Move 1 grid up to make stack at end of slider?
01:52:580 (5,6) - Move 1 grid up?
01:56:426 (1,2) - Too far, or just me?
02:44:503 (2) - Move 1 grid right? Naziiiiiii~

HD
Raise Approach Rate only one tick?

00:19:310 (6,1) - Spacing?
02:47:580 (x) - Add note here?

MX
Fine~

0.0
Topic Starter
Arusha Shuna

Leorda wrote:

Aloha

General

1) 02:56:907 - 02:57:003 - This timing sections is weird for all diff ok
2) Please consider to lower a volume for hitsound. It's hurts for player's ear huh? it's low enough

NM
Raise Approach Rate only one tick? no

00:05:657 (1,1,1) - Seems it's combo spam~ ok
00:10:272 (1) - Remove new combo? ok
00:22:195 (2,1) - This distance are too far, if you want to make this for jumps, that is inappropriate for normal diff ok
00:35:657 (4) - Move 1 grid up to make stack at end of slider? ok
01:52:580 (5,6) - Move 1 grid up? ok ok
01:56:426 (1,2) - Too far, or just me? a jump this short shouldn't bother normal players much
02:44:503 (2) - Move 1 grid right? Naziiiiiii~ ok

HD
Raise Approach Rate only one tick?

00:19:310 (6,1) - Spacing?ok
02:47:580 (x) - Add note here? no

MX
Fine~

0.0
thank you!
Keksi
Keksi's Mod:

Green:Request
Blue:Would be nice if you change
Red:Change it!

[NM]
00:24:890- (2) to this place : http://osu.ppy.sh/ss/49097
Nothing else :P

[HD]
Just Awesome :D

[MX]
Same ;D

star for this awesome map
Luneko
Green = Request
Blue = Would be nice if you change
Red = Change plz


[NM]
fine :3

[HD]

00:50:080 (4) - Replace with slider that ends at 00:50:272
01:43:157 - add circle


[MX]

fantastic


Have a Star~
Topic Starter
Arusha Shuna

Keksi wrote:

Keksi's Mod:

Green:Request
Blue:Would be nice if you change
Red:Change it!

[NM]
00:24:890- (2) to this place : http://osu.ppy.sh/ss/49097 ehh, not really good :/ but fix'd the placement a little
Nothing else :P

[HD]
Just Awesome :D

[MX]
Same ;D

star for this awesome map

KillerRind wrote:

Green = Request
Blue = Would be nice if you change
Red = Change plz


[NM]
fine :3

[HD]

00:50:080 (4) - Replace with slider that ends at 00:50:272 no
01:43:157 - add circle no

[MX]

fantastic


Have a Star~
thank you!
Selee
Comon yo! Yo! Ready for this!

[General]

  • Tags: "DJ Max Technika" ?
[NM]

Really nice normal~

  • 00:06:233 (2) - New combo like end?
    00:06:810 (3) - ^
    02:02:964 (1,2) - These two sounds a little weak compare to the normal hitsounds. Add whistle? (Soft-hits are fine in NM & MX though...
    02:06:041 (1,2) - ^
[HD]

Awesome hitsounds patterns~ :3

  • 00:06:233 (2) - New combo like end?
    00:06:810 (3) - ^
    00:22:580 (1) - Clap end?
    03:11:041 (5) - Remove new combo? (hmm, the new combo here doesn't make any effect imo...Also MX has a note without new combo here...)
    03:11:233 (T) - Add a note here with new combo?
[MX]

Copy&paste kiai? XDD Not bad, I enjoy this~

  • 00:20:464 (2,4) - Clap and remove clap at 00:20:657 (3) ?
    01:00:272 (2) - Clap begin? (Same as 02:32:195 (1,1,1))
    01:55:849 (1) - ^
    02:32:580 (1) - Remove new combo? (I think one combo is enough for these o.o)
    02:32:964 (1) - ^
    03:01:041 (1) - Finish begin?
    03:11:233 (T) - Add a note here with new combo? (03:11:041 (5) Ctrl+J to make a new one?)
=w= Nice~
I approve this map to be ranked XDD

btw, this mod=suggestions, I didn't find anything really wrong. >_>

Worth a kds star~ Good luck then~
Topic Starter
Arusha Shuna

Selee wrote:

Comon yo! Yo! Ready for this!

[General]

  • Tags: "DJ Max Technika" ?
this song also appears in black square, trilogy, and clazziquai edition, so "dj max" as source will be more unversal

[NM]

Really nice normal~

  • 00:06:233 (2) - New combo like end?
    00:06:810 (3) - ^
    02:02:964 (1,2) - These two sounds a little weak compare to the normal hitsounds. Add whistle? (Soft-hits are fine in NM & MX though...
    02:06:041 (1,2) - ^
[HD]

Awesome hitsounds patterns~ :3

  • 00:06:233 (2) - New combo like end?
    00:06:810 (3) - ^
    00:22:580 (1) - Clap end?
    03:11:041 (5) - Remove new combo? (hmm, the new combo here doesn't make any effect imo...Also MX has a note without new combo here...)
    03:11:233 (T) - Add a note here with new combo?
[MX]

Copy&paste kiai? XDD Not bad, I enjoy this~

  • 00:20:464 (2,4) - Clap and remove clap at 00:20:657 (3) ?
    01:00:272 (2) - Clap begin? (Same as 02:32:195 (1,1,1))
    01:55:849 (1) - ^
    02:32:580 (1) - Remove new combo? (I think one combo is enough for these o.o)
    02:32:964 (1) - ^
    03:01:041 (1) - Finish begin?
    03:11:233 (T) - Add a note here with new combo? (03:11:041 (5) Ctrl+J to make a new one?)
=w= Nice~
I approve this map to be ranked XDD

btw, this mod=suggestions, I didn't find anything really wrong. >_>

Worth a kds star~ Good luck then~
i will check these later, some nice suggestions i see
thank you!
Niva
Mod request via queue

[NM]
00:36:810 (1) - Change into diagonal slider wave maybe?
01:09:118 (2) - One grid left? (Also adjust the last slider's waypoint placement)
02:57:195 (4) - One grid up?

[HD]
00:56:810 (5) - One grid right for the third and fourth(last) waypoint? (not perfect but good for a quick fix)
01:44:695 (2) - Make this symmetrical?
02:39:119 (4) - Three grids up, and rotate a bit?
02:53:349 (2) - Move clap to (1)?

[MX]
-> Set combo color 4 to Red:179, Green:62, Blue:32 or darker maybe? The current one is quite similar with third combo color
00:35:657 (6,7...) - Remove the clap at the slider's end, then add clap at (9) and (12)?
Only that, but current HP Drain seems to harsh for me, hard to regain life once miss xD

Maaf gw modnya buru-buru, soalnya ngejar selesaiin tugas ekonomi
Star!
Vergence
Modding Time!

NM
01:50:277 (1) - Add finish
Nice Difficulty

HD(High Definition?)
Overall Diff +1
01:01:041 (1) - Add finish
01:58:926 (5,6,7) - This triangle has a slant

MX
Approach Rate -1
Crazy Diff ;)
_______________________________
Star~
Mastodonio
NM:
Well,I don't see any mistakes here :) well done

HD:
00:24:695 - maybe you should delete that circle?
That is all what I can say about this difficulty. You're a good mapper.

MX:
01:52:387 - add a circle here?

So,I tried hard,but I didn't find anything wrong :)
Nice song,btw. Star!
senaya
Hmm.. Well, I didn't notice anything wrong, so I'll just give you a star ;)
Magicphoenix
ah shit forgot to star this :)
Yuzeyun
You posted this twice in my mod queue, but the first time I did not find anything. Now I'm looking again at those maps. Also, II was working on a taiko diff, but abandoned.

[NM]
00:12:964 (3) - 1 grid right ?
01:47:580 (2) - 1 grid down ?

That's just what I found. Star and GL for rank ;)
narakucrimson
Hi!

Oh S4! I downloaded it once but never player it ;_;

[General]
  1. Combo colour 2 is too similar to combo colour 1. Consider changing it.
Nothing else to say in general :D


[NM]
  1. 06:810 (3) - Since it's supposed to be an easy diff, this kind of jumps shouldn't really be there. I recommend that you do something like this.
  2. 25:272 (2,4) - I'd center this two circles with their respective sliders (it's not hard to understand what I mean, I think).
Pretty good.


[HD]
  1. 11:233 (2) - ADVISE(This goes for all he friggin' sliders you have to do in the furute): Try to always spend time on your slider to make them look good. Like here, this could be more round and symmetrical:
Very good! I liked it :D


[MX]

HELL YEAH!


Excellent man!
winber1
MX

AR +1, fits better imo, and i can hit the notes the right time more easily. It also fits with the huge spacing imo.

00:35:753(6) - do something else instead of stacking? it also look weird when u stack it
01:40:560(7) - might be a little hard to read the first time, but whatever.
03:05:849(1) - i just really don't like this post spinner note... maybe if the note was closer to center it might work better. or you can end the spinner early and add a note.

HD

AR +1 fits better imo

01:43:157(x) - add note
01:44:503(x) - add note (seems like you were following the guitar, but i honestly think you shouldn't deal with that. the vocals are way more noticeable and musically important in this section.)
02:37:580(x) - add note with clap
02:47:580(x) - ^
02:57:003(1) - the finish can stay there if you want, but u should really add a clap here
03:05:657(1,1,1) - why are these three notes new combos if at the beginner they are one combo? you should make them match.


NM


03:06:233(1,1,1) - same as in hard. you should make these notes match with the beggining somehow.

Cool map :3

Star~~[/b]
Topic Starter
Arusha Shuna
@naraku-C
ill do those sliders later, , too little free time

@gez
oops
Megaparadox
oh lol s4 :lol:
star~
Shiro
Please reply to this mod saying what you didn't fix (and what you did) and why.
Also, if you have any question, feel free to ask me in-game :)

General
Seems fine.

NM
Seems fine.

HD
Seems fine.

MX
This was extremely confusing for me to play, but that might be because I'm pretty bad at playing this kind of map.

No bubble yet because I think MX can be improved (in terms of readability probably).
After retrying the map several times, I appeared to have been able to read it just fine - I'm just not good enough to play it. :(

So here's your bubble :)
And don't give kudosu.
abalee
Ranked.

(guessing I am out of words after lots of ranking :/
wanhyrzh
congrats Arusha~!
Topic Starter
Arusha Shuna
yay! tank you very much! XD
Sallad4ever
hey it's ranked :D

congratz aru ;)
ZaRish
Very good beatmap. It's so cool! 8-)
Selee
Congratz! >_>
IkkiMinami
Very good, i like it 8-)

Congratz!
Bragador
I can't download. What should I do??? :cry:
Blaziken
Me Gusta Mucho :3
Michiton100
S4 League :3
MaxiMilliaN_old
S4 League <3
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