Сломал осу, только плс пепи не говориSlayed wrote:
ЧТО ЖЕ ТЫ НАДЕЛАЛ
Сломал осу, только плс пепи не говориSlayed wrote:
ЧТО ЖЕ ТЫ НАДЕЛАЛ
wajinshu wrote:
[TimingPoints]
270,317.460317460317,4,1,0,60,1,0
2809,319.148936170213,4,1,0,60,1,0
13181,326.086956521739,4,1,0,70,1,0
16441,322.58064516129,4,1,0,70,1,0
19666,320.855614973262,4,1,0,70,1,0
22555,315.789473684211,4,1,0,70,1,0
23502,322.58064516129,4,1,0,70,1,0
31243,333.333333333333,4,1,0,70,1,0
32576,329.67032967033,4,1,0,70,1,0
33235,291.26213592233,4,1,0,70,1,0
33526,254.237288135593,4,1,0,70,1,0
33907,387.096774193548,4,1,0,70,1,0
34681,384.615384615385,4,1,0,70,1,0
35450,382.165605095541,4,1,0,40,1,0
36214,379.746835443038,4,1,0,40,1,0
36973,405.405405405405,4,1,0,40,1,0
37783,372.670807453416,4,1,0,40,1,0
38525,370.37037037037,4,1,0,50,1,0
39266,344.827586206897,4,1,0,60,1,0
39955,329.67032967033,4,1,0,70,1,0
40944,370.37037037037,4,1,0,70,1,0
41129,355.029585798817,4,1,0,70,1,0
41661,322.58064516129,4,1,0,70,1,0
42306,361.44578313253,4,1,0,70,1,0
42667,320.855614973262,4,1,0,70,1,0
43308,361.44578313253,4,1,0,70,1,0
44030,337.078651685393,4,1,0,70,1,0
45378,333.333333333333,4,1,0,70,1,1
47878,335.195530726257,4,1,0,70,1,1
49051,348.837209302326,4,1,0,70,1,1
49748,319.148936170213,4,1,0,70,1,1
50705,333.333333333333,4,1,0,70,1,1
53205,335.195530726257,4,1,0,70,1,1
54378,348.837209302326,4,1,0,70,1,1
55075,331.491712707182,4,1,0,70,1,1
55903,352.941176470588,4,1,0,70,1,0
57314,342.857142857143,4,1,0,70,1,0
58685,331.491712707182,4,1,0,70,1,0
63988,342.857142857143,4,1,0,70,1,0
65359,329.67032967033,4,1,0,70,1,0
67996,324.324324324324,4,1,0,70,1,0
ty depryforceDeppyforce wrote:
huh
[Easy]
00:26:103 (1,3) - im nazi but overlap like this looks shit pls move 3 up xd
00:44:030 (1,1) - feex blanket all fxed
[Normal]
00:32:562 (1,1) - stack? sasdasd
00:55:903 (1,2) - tbh im not sure about using this kind of thing in normal diff but idk I'll first
00:57:828 (2,3) - merge to 1/1 slider so its same with 01:03:506 (3) they isn't same lol
[Hard]
00:02:333 - could map this sound! yes
00:12:543 (1,2) - change to circle pls its stronk not so stronk to be clickalble in a hard
00:50:306 - theres sound here damn,yes
[Insaen]
00:22:865 - why dont map this sound lol maybe stack it on 1 so u can still emphasize 123 why not, undermap is making a pretty fun pause before stronk guitar sounds
00:50:386 (7) - maybe change to stream cuz u did it on 00:43:488 (5,6,1,2,3,4,1) - and theyre kinda same they isn't same imo, 1st stream being before 0.5x epic slider, so stream before epic slider is looks cool
good luck !!
Thanks for the mod!ProEzreal wrote:
Hai m4m
What is up with the timing points XDDEasy
- 00:44:030 (1,1) - this can be blanketed better i think fine for me anyway
Nicely made, I couldn't find a thing. maybe cause I'm so bad at moddingNormal
- 00:22:234 (3,1) - This is a bit confusing for me, this always gets me cause it feels like I should click on 00:22:865 - the stack should be fine, but anyway I'll listen more opinions
- 00:55:903 (1,2) - Not on a normal. please no. xd
Not much here either. Good job.Hard
Nothing here.Insane
- 00:03:606 (4,5) - Personally, I think these are too close. i agree
- 00:21:589 (5,1) - Sliders are touching not anymore
- 00:33:221 (1,2,3) - this may become confusing for the player cause they might go right for the circles after the slider when there's a slight break oh ok
SO HARD TO FIND STUFF wtf ;-;EXTRA
- 00:24:166 (5,6) - seems a bit far yes, but it's playing fine
- 00:25:135 (2,3) - holy crap thats a reaaaly high ds, its gonna be really hard to hit okay, reduced a bit
- 00:26:746 (5,6) - again, really far
- 00:33:056 (4,1) - bad flow. try moving the 4 slider down changed a bit
Welp, this is probably one of my worst mods yet.
Good mapset, good luck with getting ranked.
I'll be waiting for your mod
thanksSotarks wrote:
hi
general
why a death note BG ...
and also your combo colors please, make them better. nice joke, I appreciated
extra
00:09:989 (4) - maybe move it a bit lower just because the approch circle is touching that meme slider he isn't touching lol
00:12:862 (3) - nc for nice readability of this jump flow? Idk, I think lack of nc is okay cuz all these circles have same claps sounds. And I just want
00:13:833 (3) - that overlap doesn't look good tbh, just because the fact that we can't see the number of the combo. fine for me
00:15:789 (1) - meme overlap again cuz why not xd
00:17:731 (6,8) - nc could be cool here on those notes xd added nc on 00:17:731 (6) - , seems dat combo is really long
00:22:556 (2,1) - this section between those 2 notes feels really empty while playing and frustrating that we can't hit those rythmns and vocal, like i'll highly recommand u to map this part. didn't feel same, I think this pause looks cool before pishifat's rabbit jumps part. But maybe I'll if you're not alone will saying about it
00:50:625 (10,1) - nice flow man xddd (reconsider this flow) dam I like this, but you are right. I have rotated dat slider but idk, is it fine now or not
insane
00:17:731 (3,5) - nc could be cool here on those notes xd same as in extra
00:22:234 (1,1) - this section between those 2 notes feels really empty while playing and frustrating that we can't hit those rythmns and vocal, like i'll highly recommand u to map this part. dude you just copied previous words and added their here, you are really dirty fucking lazy shitmapped, fok u
01:09:293 (4) - nc no
hard
00:02:333 (1,1) - those stacks here are so hard to read for the hard dude, better redo this patern tbh maybe yes, will linste more opinions
01:09:293 (4) - nc
normal
00:22:234 (3,1) - this is so hard to read for newbies, why want to rekt them should be fine
00:55:903 (1,2) - holly shit that overlap loooool I agree
easy
00:33:525 (4) - check ds here dude y
01:09:293 (5) - nc
gl~
Thank you for the mod and starFeb wrote:
yo from ur queue
hi timing - we meet again.
the mp3 cuts out superweirdly like i didn't know the first time i played it that the map was over now lolll yes, I will do something with that
i think you should set a audio lead-in the mp3 start 270ms in for newbies a bit fast blabla sure, 1k should be fine
add more colours? uhhh two seem kinda less but uhh y nah, every know that Kira means red colour and L means blue, minimalism looks pretty good heregd diff
the ar is pretty low for such high spaced jumps tbh at least 9.4. Well, for spread purposes too.
hitsounds
00:34:681 (4) - soft at the end sure sure sure
00:36:878 - ^
00:38:435 - ^
00:45:878 (4) - whistle on head. damn I don't like how are interacting finishes with whistles, so now it should be good
00:51:205 (3) -
00:46:544 (1) -
^^^^ actually all of the vocal 1/1 sliders in the kiai could use whistle here.
01:00:035 (1) - no hitsound here sounds bad ofc theres no finish in the music, but imo a whistle would fit here and ofc on the others to which have no whistle on them. yes, you're right
00:17:408 - use the same sampleset you used for the stream since the stream continues until here. yes, you're right ver.2
00:17:408 (9) - ^
00:23:483 - im surprised you use honestly no whistle's here in such vocal heavy part of the song like 00:23:483 (1) - and 00:24:166 - could have some whistles. yes, it sounds coolerthe harder extra lool
the diff wrecking me cuz of the hp - on slayed's diff it's kinda fine since there are plenty of 1/1 sliders rip dunno. it wrecks so change ITTTTITTIJITT!!!!! rip - i enjoyed this diff a bit more cuz of the guitar strings they are mapped fun with the 1/4's I agree, dat hp drain is pain for me too, changed to 6.3
hitsounds
00:57:314 (1) - soft at the end damn, I forgot about this stuff
00:48:799 - ^
00:46:128 -
00:51:455 -
00:54:126 -
00:14:485 - how about silencing the ends here? i mean its soft sampleset and all, but with different skins it sounds like some drumroll here ljofdssfsll this process looks like long work, also it sounds fine with my softs
the whistles in the kiai i mentioned on slayed's diff apply here too.
00:50:705 (1,2,3) - that angle is super annoying to play since the angle into the stream is fine but the slider leads to right top corner it'll be fine if it showed like to the bottom i mean u can keep that short stream jump it's easy to hit and so on, but yeah that angle is not really easy noticeable.I agree
00:20:132 - abit weird to skip this beat for the vocal since you didn't do it before so yeah.following to vocal has more sense for me
00:33:056 (4) - could you make the angle a bit different here? like it's a bit uncomfortable to hit this object due to it being in the hell corner. did something else
00:43:488 - the ncing is confusing as hell i actually thought you where goin to have a triplet here at first play cuz of the ncing, but it was a stream rip also a bit confusing due to the much much higher spacing you have there. http://puu.sh/p3rT7/a272ee4916.jpg
this ncing makes more sense to me. ohwellinsani
hitsounds
i suppose u copied hitsounds here so all the things i said apply here too i guess.
tbh this diff is pretty good. i can't say that anything bothers me here. the only thing i saw is that you even nc like this in insane which i mentioned in extra lool 00:43:488 - its the exact same thing i said llllllllulhardi
00:02:333 - why are you skipping all these sounds after? 00:07:436 - you don't do it here either so uhhhh maybe do sth like http://puu.sh/p3sYe/2aee800d1c.jpg this - the diff doesn't get harder or anything just map it uhhh because I feel this pause is epic
00:50:705 - u basically never do a 3/4 slider in this diff and here you do it now? uhh just map it like 00:45:378 - it's basically the same music again.lul yes
no objections.normli
00:07:436 (3) - you have the bell here for some reason as whistle lol. fuxed
00:56:608 (2) - i don't care but overlaps in normli, but the whole sliderbody might be to much changed this patter
00:02:809 - you never use normal set 3 here lel only for the head of the slider for that finish thing, but for the rest you use set 1 so i think you should stay consistent with that over the whole set. my badeasi
00:02:809 - same thing i said in easy with that samplset and 00:07:436 - the whistle thing like in normli
00:50:067 - maybe you could avoid that the are so close together and almost touching just make it straight? nah its fine tbh
k should be all good map and good luck with the set!
also have a star !!!!!!!! WOW ME GENEROUS
[TimingPoints]
270,322.58064516129,4,2,1,60,1,0
2820,319.148936170213,4,1,3,60,1,0
13217,322.58064516129,4,2,1,50,1,0
21926,312.5,4,2,1,50,1,0
23488,323.450134770889,4,2,1,50,1,0
31254,329.67032967033,4,2,1,50,1,0
33891,384.615384615385,4,2,1,50,1,0
39275,338.983050847458,4,2,1,50,1,0
39952,338.983050847458,4,2,1,50,1,0
45375,333.333333333333,4,1,1,70,1,1
47875,335.195530726257,4,1,1,70,1,1
49048,348.837209302326,4,1,1,70,1,1
49745,319.148936170213,4,1,1,70,1,1
50702,333.333333333333,4,1,1,70,1,1
53202,335.195530726257,4,1,1,70,1,1
54375,348.837209302326,4,1,1,70,1,1
55072,326.086956521739,4,1,1,70,1,1
55887,352.941176470588,4,1,1,70,1,1
58710,331.491712707182,4,1,1,70,1,0
FCL wrote:
Thank youDailycare wrote:
[General]about metadataomg ty for the metadata
- マキシマム ザ ホルモン is the official artist name
- 絶望ビリー would be better as song name
http://www.55mth.com/pc/discography/- and also I can't be sure of source XD
- Spacing error in tags, you should make a space between 'ぶっ生き返す' and 'ending'
*00:55:072 - This timing point seems to be late wispg_g pls
[Extra]
*00:24:558 (6) - Is the circle really necessary? yes, cuz he good fit with dat messy vocal
*01:08:986 (2,4) - It seems little excessive for me. What about decreasing DS?? it's absolutely fine, claps are good thing to emphasize the song
[Insane]
*00:06:171 (4) - I think it seems too far hm, should be fine cuz it's a slider
*00:24:539 (7) - Same as Extra. I think it's not necessary..
[Hard]
*00:18:055 (5,6) - Choose the DS either 1.6 or 1.4 didn't understand why I should to that
*00:47:458 (4) - This rhythm wasn't used even in the highest diff x.x it would be better to remove it yes, but anywas we have sound at blue tick
[Normal]
*00:36:967 (1) - 00:41:646 (2,3) - 00:43:341 (2) - DS fixed
[Easy]
*00:13:862 (2) - 00:25:105 (4) - 00:36:967 (1) - 00:43:341 (2) - DS fixed
*00:22:551 (4,1) - um seems little dangerous still hope it's fine
*00:58:710 (1) - would be better to move it to (394, 268). and also adjust 00:59:207 (2) - 's position ok
rly can't find problems damn ;w;
FCL wrote:
Dailycare wrote:
*00:55:072 - This timing point seems to be late wispg_g pls
ThanksTokido Haku wrote:
Hi m4m from beginning modder sorry if not that helpful yo
Sorry if I went overboard with some suggestions, just take em as suggestions.
[Easy][Normal]
- Can't find anything. ):
[Hard]
- 00:36:198 (4,2) - can be stacked y
[Insane]
- 00:29:310 (4) - seems a bit too far out? Idk the rules on this but I've seen maps from pishi doing the same to an extent but this is quite far. fine
- 00:31:583 (2,3,4) - Inconsistent spacing.yes, I made it intentionally
- 00:55:398 (2,3,4,5,1) - Isn't this a bit too much for Hard? I'm fine with it I can play it but.. yeah it's still hard diff. it isn't too much distance, so should be fine too
- 00:57:298 (1,2,3,4) - spacing inconsistent, I know the intensity increases here but the increase is so small it isn't much of a play difference but it looks not as clean. Ending has something similar but it's but cleaner. still neatly for me
[Extra]
- Some spacing may be a bit inconsistent here. 00:03:617 (4,5) - 00:04:894 (4,5) - 00:06:171 (4,5) - 00:08:724 (4,5) - etc for example. Seems just the first couple are off and the rest consistent. I'm just pointing it out even if just seems a minor DS inconsistency.
- 00:24:296 (6,7,8) - plays better without 00:24:539 (7) -
- 00:25:347 (4) - 00:26:965 - 00:27:935 - same here they good fit with vocal I guess
- Why is the spacing between 00:47:375 (4,5) - and 00:52:702 (4,5) - different when they sound the same? idk, fixed
- 00:17:894 (2,3) - Quite a big jump if you ask me. no, it's fine
- The spacing isn't consistent for these points. 00:13:700 (2,3) - 00:16:281 (2,3) - 00:18:862 (2,3) - intentionally
- 00:24:296 (6,7,8) - plays better without 00:24:539 (7) -
- 00:25:347 (4) - same here furthermore 00:25:428 (4) - feels better seperate cuz it stands out more. Same could be applied here 00:26:965 - and 00:27:935 - and 00:32:490 -
- 00:47:458 (5) - isn't on a beat. I know it fits so might as well keep it, just thought I'd point it out. maybe yes, but I like it
- Why does the spacing increase for this one 00:47:375 (4,5,6,7,8,9) - but not here 00:52:868 (6,7,8,9) - and 00:55:561 (5,6,7,8) - cuz at 00:47:375 (4,5,6,7,8,9) - we can hear a something like increasing of volume, but can hear this at other patterns
Thank you tooJanpai wrote:
M4M! General
- Disable widescreen support
Easy
- I think HP 2.5 fits more for a multi BPM song it isn't so multi to be have lesser hp I guess
- 00:13:192 (1) - Is this really meant to be unsnapped? uh yes
- 00:22:551 (4,1) - Idk but I rarely see stacks on easy these days, specially it has a gap on timeline so beginners might expect that it is the next to be clicked stacks are fine, at least 4/1 stacks
- 00:50:064 (4) - How about turning the direction of tail on 00:50:702 (1) - head? just a little bit yes, why not
- 01:01:859 (2,3) - Make these slider? cuz you made slider at 00:59:207 (2) - I want diversify the rhythm
Normal
- 00:10:958 (2) - Ctrl+< ? or just Ctrl+H this slider 00:10:479 (1) - nah, flow is still fine
- Nothing much to say but judging the rhythms you used looks like a little bit overdone, I barely see 1/1 gaps most of the time and too much 1/2 chain rhythms, well it's just my opinion tho overdone is said a bit loud lol, maybe you are right, but it's my mapping style for whole of my normals, you can check friendzoned, she's kinda overdoned too
Hard
- 00:20:313 (2,5) - Stack?nah
- 00:26:722 (4,5,6) - Swap these slider and circles? cuz the intonation of the vocal at 00:27:207 seems strong than 00:26:722 (4,5) - don't think so
Insane Sorry for short mod cuz i'm noob xDDD goodluck! =3=)b
- 00:07:926 (1) - Put clap? y
- 00:17:087 (1) - I think it's unnecesarry to follow that little cymbal sound here, it's not really noticeable at all unless you will listen carefully
same goes here 00:19:668 (1) - y- 00:18:378 (1,3) - I know you could provide more spacing for them xD it's unreasonable
- 00:21:281 (4) - Ctrl+J? nah
- 00:45:708 (2,3) - I think this need more space since the vocal is screaming here sure