I just realized that a certain map uses 4 normal-sliderticks and 3 soft-sliderticks.
Therefore, it would require at least 4 custom overrides, something that does not currently exist.
My question then is when will we see more custom overrides?
Even better, will there be a change in the hitsound system that would allow a mapper to individually assign hitsounds to any object be it hitcircles or sliderticks?
1 of the 3 soft-sliderticks is the same as another but with a sound added on.
Therefore, the above system would be more efficient than creating 3 overrides with little differences between each.
TL;DR: When will we see a change in the hitsound system?
Therefore, it would require at least 4 custom overrides, something that does not currently exist.
My question then is when will we see more custom overrides?
Even better, will there be a change in the hitsound system that would allow a mapper to individually assign hitsounds to any object be it hitcircles or sliderticks?
1 of the 3 soft-sliderticks is the same as another but with a sound added on.
Therefore, the above system would be more efficient than creating 3 overrides with little differences between each.
TL;DR: When will we see a change in the hitsound system?