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Uchida Aya (Ascoeur) - Taiyou to Tsuki (TV Size)

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Kotone
Easy
00:20:251 - remove break,that not useful
00:33:887 - ^
00:39:721(3) - whistle
00:44:721(1) - ^
00:46:539(2) - ^
00:50:478(2) - don't make a slider like this in easy diff,try to make it easy and beautiful
01:02:903(2) - maybe 7 grid up better,I don't suggest you to stack notes in easy diff

Normal
AR-1?
00:20:251 - remove break,that not useful
00:33:887 - ^

Hard
00:26:994(2) - shorten 1/3
01:22:221(3) - extend 1/6
01:27:297(1) - finish

not bad for new mapper,but I suggest you check the notes again
Topic Starter
twistedice
lovhin456's mods

lovhin456 wrote:

Hi !! Here's my mod >w<

General;
- Preview time is not the same on all diff, check that I thought I fixed this a while back, thanks~

Skin;
- BGs are not 1024x768, well they are, the file says so but the images aren't They are indeed 1024x768. I just made it transparent on the few pixels on bottom and top to prevent the image from stretching. I will keep the BG I have for normal and hard.
- Flip comboburst-1 horizontally done~
- I fixed comboburst-2, it had a border around it, an orange border ... and also the BGs fixed too
[attachment=0:5d290]Uchida Aya (Ascoeur) - Taiyou to Tsuki (TV Size).rar[/attachment:5d290]

Easy; done~
- 00:20:024 >> Add finish
- 00:54:266 >> Remove a repeat and move to 00:55:175, then add a slider here that ends at 00:54:721 with a finish
- 00:57:751 >> Curve better and finish at the end

Normal; done~
- 00:09:115 >> Curve better
- 00:18:357 >> ^ and finish at the end
- 00:28:206 >> Curve better
- 01:09:115 >> ^
- 01:10:933 >> Remove new combo

Hard; done~ thanks!!
- 00:32:903 >> Finish at start of slider
- 00:48:357 >> Remove new combo then add new combo to the next note, then remove new combo at 00:49:266

* Overall; Check that you start and end kiai time on a note on all diffs, try to make a pattern with hitsounds and work on the placement of notes ~~
* Star & Good Luck ~ >w<

karenying's mods

karenying wrote:

Easy done~
00:20:251 - remove break,that not useful Well, it's easy... the break stops hp drain for a few secs
00:33:887 - ^
00:39:721(3) - whistle
00:44:721(1) - ^
00:46:539(2) - ^
00:50:478(2) - don't make a slider like this in easy diff,try to make it easy and beautiful Originally I wanted to encircle the previous note with this slider but it's just impossible to do that and make it look pretty with distance snap on. I don't see why there should be problems with this slider.
01:02:903(2) - maybe 7 grid up better,I don't suggest you to stack notes in easy diff I insist on keeping this stacked.

Normal done~
AR-1?
00:20:251 - remove break,that not useful
00:33:887 - ^

Hard done~ thanks!!
00:26:994(2) - shorten 1/3
01:22:221(3) - extend 1/6
01:27:297(1) - finish

not bad for new mapper,but I suggest you check the notes again
Sandpig
hi :D

(>'(oo)')> my mod <('(oo)'<)


Hard

00:50:857 (1) - make it like this so that the head and end of this slider is easier to recognize
01:15:630 (1) - maybe remove new combo from this note? it should be together with 01:15:478 (2)


Normal

01:09:266 - add a note?
01:09:115 (1,2,3) - spacing (or add a note on 01:10:478?)
01:12:448 - add a note? I think player should make a click here.
01:20:175 - and a click here? (I'd prefer if you don't use a slider to skip the first beat of a stanza)


Easy

00:13:660 (1) - I think it should be started on 00:13:812 (plz don't always try to follow the lyric. notes on white line are important to rhythm!)
00:20:024 (2) - make it on a white line? it's silly that a circle can be accurately clicked only if player focuses on the approach circle!
00:28:206 (1) - same problem as the 1st one
00:30:478 (1) - ^
00:37:751 (1) - ^
01:19:872 (1) - ^ (I don't mind short sliders but if the slider is long you'd better start it from a white line)

star
Topic Starter
twistedice
Sandpig's mod

Sandpig wrote:

hi :D

(>'(oo)')> my mod <('(oo)'<)


Hard done~

00:50:857 (1) - make it like this so that the head and end of this slider is easier to recognize
01:15:630 (1) - maybe remove new combo from this note? it should be together with 01:15:478 (2) I disagree


Normal done~ instead of adding notes I changed the sliders

01:09:266 - add a note?
01:09:115 (1,2,3) - spacing (or add a note on 01:10:478?)
01:12:448 - add a note? I think player should make a click here.
01:20:175 - and a click here? (I'd prefer if you don't use a slider to skip the first beat of a stanza)


Easy done~

00:13:660 (1) - I think it should be started on 00:13:812 (plz don't always try to follow the lyric. notes on white line are important to rhythm!)
00:20:024 (2) - make it on a white line? it's silly that a circle can be accurately clicked only if player focuses on the approach circle!
00:28:206 (1) - same problem as the 1st one
00:30:478 (1) - ^
00:37:751 (1) - ^
01:19:872 (1) - ^ (I don't mind short sliders but if the slider is long you'd better start it from a white line)

star
SapphireGhost
Grr... something happened and all my mods got wiped away.
As compensation, please take this Star and this Guest Difficulty!
(Rename to "Sapphire" please)

Download: Uchida Aya (Ascoeur) - Taiyou to Tsuki (TV Size) (twistedice) [SapphireGhost's Star].osu
Yuzeyun
Normal

00:13:660 (1) - Reduce by 1/12 (since the song is mostly 1/3, and it's 1/4 at the end...)
00:26:387 (2,3) - Reduce space if you want, but I think that intermediate players can guess it.

This map has a lot of ranking issues. This deserves a star.
Topic Starter
twistedice

SapphireGhost wrote:

Grr... something happened and all my mods got wiped away.
As compensation, please take this Star and this Guest Difficulty!
(Rename to "Sapphire" please)
Ok, added your difficulty

Gezoda wrote:

Normal

00:13:660 (1) - Reduce by 1/12 (since the song is mostly 1/3, and it's 1/4 at the end...) done~
00:26:387 (2,3) - Reduce space if you want, but I think that intermediate players can guess it. I will keep it as it is. thanks!

This map has a lot of ranking issues. This deserves a star.
Nakagawa-Kanon
your map has wrong beat

so I can't mod

If you wnat my mod

please sned me pm
DJ Lightning
i don´t found any problems

star~
Topic Starter
twistedice

dksslqj wrote:

your map has wrong beat I don't understand

so I can't mod

If you wnat my mod

please sned me pm
I sent you a PM. Help please someone?
nante
Hey, I'm not really good in timing, but current seems off a bit.
Try setting offset at 2,447 and check yourself on 25% speed if it doesn't sound better for you. If it doesn't, undo offset change.
Topic Starter
twistedice

nante wrote:

Hey, I'm not really good in timing, but current seems off a bit.
Try setting offset at 2,447 and check yourself on 25% speed if it doesn't sound better for you. If it doesn't, undo offset change.
Your offset sounds better. I've fixed the notes that sounded off; hopefully the map is good now. Thanks!
indyinyou
hi ~ i love this song ~ :3


i think offset 1996
if you change offset here my suggestions :)
[hard]
00:07:450 : add note and add finish
00:13:359 : add note and add clap
00:15:177 : add note and add clap
00:27:905 : add note and add clap
00:29:723 : add note and add clap
00:34:268 : add note and add clap
00:34:723 : add note
00:35:177 : add note and add clap
00:35:632 : add note
00:36:086 : add note and add clap
00:53:359 : add clap
00:54:268 : add clap
00:54:723 : add fin / move kiai time here
00:55:177 : add clap
00:56:996 : add note and add clap
01:00:632 : add note and add clap
01:02:450 : add note and add clap
01:04:268 : add note and add clap
01:04:723 : add note
01:05:177 : add note
01:08:700 : add note
01:08:814 : add note
01:16:996 : add clap here
01:18:814 : add clap
01:20:632 : add clap
01:21:541 : add clap
01:22:450 : add clap
01:23:359 : add clap
Topic Starter
twistedice
indyinyou's mods

indyinyou wrote:

hi ~ i love this song ~ :3


i think offset 1996 I played with the timing at 25% speed for about 1 hour... I think this is closer than 2447 >.>
if you change offset here my suggestions :)
[hard]
00:07:450 : add note and add finish
00:13:359 : add note and add clap
00:15:177 : add note and add clap
00:27:905 : add note and add clap
00:29:723 : add note and add clap
00:34:268 : add note and add clap
00:34:723 : add note
00:35:177 : add note and add clap
00:35:632 : add note
00:36:086 : add note and add clap
00:53:359 : add clap
00:54:268 : add clap
00:54:723 : add fin / move kiai time here
00:55:177 : add clap
00:56:996 : add note and add clap
01:00:632 : add note and add clap
01:02:450 : add note and add clap
01:04:268 : add note and add clap
01:04:723 : add note
01:05:177 : add note
01:08:700 : add note I skipped this
01:08:814 : add note this too
01:16:996 : add clap here
01:18:814 : add clap
01:20:632 : add clap
01:21:541 : add clap
01:22:450 : add clap
01:23:359 : add clap
Thanks for your mods!
Colin Hou
[General]:
  1. unsnapped notes exist
[Hard]:
  1. 00:26:312 (2) - snap this with 1/3, 1/6 is a bit fast(off). remember the end of it.
  2. 00:31:389 (4) - ^
  3. 01:06:084 (3) - place this right on the end of (2) plz
  4. 01:16:084 (1,1) - cancel the new combos?
  5. AR8 is too fast, 7 is best imo
[Normal]:
  1. fine
[Sapphire]:
  1. 01:20:632 (1) - ending time error! use 1/3 snap and at 01:27:299
[Easy]:
  1. fine but sooooo alike with Normal OTL
don't forget to resnap~ star!

lovely song :3
Topic Starter
twistedice
Colin Hou's mods

Colin Hou wrote:

[General]:
  1. unsnapped notes exist I think this is fixed.
[Hard]: done~
  1. 00:26:312 (2) - snap this with 1/3, 1/6 is a bit fast(off). remember the end of it.
  2. 00:31:389 (4) - ^
  3. 01:06:084 (3) - place this right on the end of (2) plz
  4. 01:16:084 (1,1) - cancel the new combos? I like it the way it is
  5. AR8 is too fast, 7 is best imo
[Normal]:
  1. fine
[Sapphire]:
  1. 01:20:632 (1) - ending time error! use 1/3 snap and at 01:27:299 fixed~
[Easy]:
  1. fine but sooooo alike with Normal OTL I changed some notes around in Normal because I think so too
don't forget to resnap~ star!

lovely song :3
Thanks :3
Colin Hou
don't forget indyinyou and my kudosu >~< thx
Topic Starter
twistedice
Don't worry, I might forget sometimes but I always give kudosu to those who deserve it sooner or later!
Kamure
By mod request:

Easy
00:18:357 (1) - move so the end won't be under the other slider
00:25:630 (1) - odd shaped slider...
01:01:084 (1,2) - turn it horizontally clockwise? And put it on the top.

Sapphire
01:20:630 (1) - the spinner is a bit too long, i suggest starting it at 8 white ticks up, same end point, and fill up the empty space

Normal
fine!

Hard
00:12:297 (3) - move from under the slider

star!
Topic Starter
twistedice
chamelepeace710's mods

chamelepeace710 wrote:

By mod request:

Easy
00:18:357 (1) - move so the end won't be under the other slider It's not a problem when you play but I moved it anyway
00:25:630 (1) - odd shaped slider... I don't really think so
01:01:084 (1,2) - turn it horizontally clockwise? And put it on the top. done~

Sapphire done, thanks
01:20:630 (1) - the spinner is a bit too long, i suggest starting it at 8 white ticks up, same end point, and fill up the empty space

Normal
fine!

Hard
00:12:297 (3) - move from under the slider no, this is fine in my opinion. did you even try playing? Thanks for the mods on easy ;)

star!
SapphireGhost
Okay, here's my update. You might have to change to "SapphireGhost" though because "Sapphire" was already taken by some guy who played like 7 times and then left the name taken :P

Download: Uchida Aya (Ascoeur) - Taiyou to Tsuki (TV Size) (twistedice) [Sapphire].osu
Shiro
General
Add "SapphireGhost" to the tags of all difficulties.
The background video is too big (width over 800px).

Easy
64 objects aren't snapped.
For an Easy, and the easiest diff of the mapset, you should use the biggest circles imo. I also highly suggest you lower both AR and OD by two ticks.
01:06:539 (2) - I'm not sure this kind of slider is allowed. Although the speed is low enough to follow the sliderball without breaking, the end and the beginning of the slider are almost the same. You should make the slider a bit bigger here so that the end is clearly separated from the beginning.

Normal
86 objects aren't snapped.
I think mapping to the lyrics is a bit hard for a Normal because the lyrics have weird rhythms at times - but it plays kind of fine. I'd suggest you use the biggest circles, and you lower the AR by 1 and the OD by at least one tick.
00:35:177 (3) - Okay, I'm nazi, but you should move it down a bit so that the spacing with (2) and (3) is more even.
00:50:630 (4) - This slider needs a storyboarded warning for the direction it goes to. The hitburst from (3) hides the beginning and end points, making it impossible to read them.
01:06:539 (2) - This slider's case is not as bad but I'd suggest you follow the same advice.

Hard
146 objects are unsnapped.
00:19:723 (1,2,3) - These three circles are very confusing and I think misplaced. Move them 1/3 earlier and add a fourth circle after.
00:50:931 (1) - Same comment as the heart sliders in the other diffs.

SapphireGhost
Why does this have a bizarre diff name when the other diffs have a regular one ? You should name it "SapphireGhost's Normal" imo.
82 objects aren't snapped.
00:34:266 (1) - This slider's repeat is partially hidden by the previous slider. You should move it elsewhere so the repeat is fully visible.
01:20:177 (5) - The end and the beginning of this slider are almost in the same place. Although there's the repeat to tell which one is the end, I doubt many new players will think of it. Try to make the slider a bit bigger so the end and the beginning are clearly not in the same place.
Topic Starter
twistedice
Odaril's mods

Odaril wrote:

General
Add "SapphireGhost" to the tags of all difficulties. done~
The background video is too big (width over 800px). Changed video to 640x360

Easy
64 objects aren't snapped. Fixed.
For an Easy, and the easiest diff of the mapset, you should use the biggest circles imo. I also highly suggest you lower both AR and OD by two ticks. okay, done~
01:06:539 (2) - I'm not sure this kind of slider is allowed. Although the speed is low enough to follow the sliderball without breaking, the end and the beginning of the slider are almost the same. You should make the slider a bit bigger here so that the end is clearly separated from the beginning. I think the end is noticeably separated now.

Normal
86 objects aren't snapped. Fixed.
I think mapping to the lyrics is a bit hard for a Normal because the lyrics have weird rhythms at times - but it plays kind of fine. I'd suggest you use the biggest circles, and you lower the AR by 1 and the OD by at least one tick. okay, I've applied your suggestions
00:35:177 (3) - Okay, I'm nazi, but you should move it down a bit so that the spacing with (2) and (3) is more even. lol fixed ;)
00:50:630 (4) - This slider needs a storyboarded warning for the direction it goes to. The hitburst from (3) hides the beginning and end points, making it impossible to read them. I added an arrow guiding the direction of the slider.
01:06:539 (2) - This slider's case is not as bad but I'd suggest you follow the same advice. I think it's noticeably separate now

Hard
146 objects are unsnapped. Fixed.
00:19:723 (1,2,3) - These three circles are very confusing and I think misplaced. Move them 1/3 earlier and add a fourth circle after. done~
00:50:931 (1) - Same comment as the heart sliders in the other diffs. ^

SapphireGhost Fixed~
Why does this have a bizarre diff name when the other diffs have a regular one ? You should name it "SapphireGhost's Normal" imo.
82 objects aren't snapped.
00:34:266 (1) - This slider's repeat is partially hidden by the previous slider. You should move it elsewhere so the repeat is fully visible.
01:20:177 (5) - The end and the beginning of this slider are almost in the same place. Although there's the repeat to tell which one is the end, I doubt many new players will think of it. Try to make the slider a bit bigger so the end and the beginning are clearly not in the same place.
Thanks for modding!
indyinyou
ok 2nd time mod : p

[nomal]

00:07:450 : add note and fin
00:07:905 : remove whistle / add clap
00:09:117 : move slider to 00:09:268
00:10:177 : add slider to 00:10:632
00:13:359 : add note and clap
00:18:359 : this slider end at 00:19:268
00:19:723 : add slider to 00:20:632
00:21:086 : add slider to 00:21:996 /add fin at end of slider
00:26:389 : move slider to 00:26:541 to 00:26:996
00:27:905 : add note and clap
00:29:723 : add note and clap
00:30:177 : add note
00:30:480 : move slider to 00:31:086
00:32:905 : add fin
00:33:359 : add clap
00:35:177 : add clap
00:42:753 : remove note / add slider to 00:43:359
00:49:723 : add note and clap
00:53:359 : add clap
00:54:723 : add fin
00:56:541 : remove note / add slider to 00:57:450
00:57:753 : move slider to 00:57:905 to 00:58:359
01:00:632 : add note and clap
01:02:450 : add note and clap
01:03:814 : remove clap add fin
01:04:268 : add slider to 01:05:177 /add clap at 01:04:268
01:05:480 : move slider to 01:05:632 to 01:06:086
01:08:359 : remove note and add slider to 01:08:814
01:09:268 : add fin
01:10:177 : remove note and add slider 01:10:632
01:11:086 : this slider make reverse slider end at 01:11:996
01:11:541 : add clap
01:16:086 : add slider to 01:16:541 /add fin at end of silder
01:16:996 : add clap
01:18:814 : add slider to 01:19:268 /add clap at 01:18:814

[hard]
01:08:662 :add note
01:08:814 :^
Topic Starter
twistedice
indyinyou's mods

indyinyou wrote:

ok 2nd time mod : p

[nomal] done, faster paced map is more fun

00:07:450 : add note and fin
00:07:905 : remove whistle / add clap
00:09:117 : move slider to 00:09:268
00:10:177 : add slider to 00:10:632
00:13:359 : add note and clap
00:18:359 : this slider end at 00:19:268
00:19:723 : add slider to 00:20:632
00:21:086 : add slider to 00:21:996 /add fin at end of slider
00:26:389 : move slider to 00:26:541 to 00:26:996
00:27:905 : add note and clap
00:29:723 : add note and clap
00:30:177 : add note
00:30:480 : move slider to 00:31:086
00:32:905 : add fin
00:33:359 : add clap
00:35:177 : add clap
00:42:753 : remove note / add slider to 00:43:359
00:49:723 : add note and clap
00:53:359 : add clap
00:54:723 : add fin
00:56:541 : remove note / add slider to 00:57:450
00:57:753 : move slider to 00:57:905 to 00:58:359
01:00:632 : add note and clap
01:02:450 : add note and clap
01:03:814 : remove clap add fin
01:04:268 : add slider to 01:05:177 /add clap at 01:04:268
01:05:480 : move slider to 01:05:632 to 01:06:086
01:08:359 : remove note and add slider to 01:08:814
01:09:268 : add fin
01:10:177 : remove note and add slider 01:10:632
01:11:086 : this slider make reverse slider end at 01:11:996
01:11:541 : add clap
01:16:086 : add slider to 01:16:541 /add fin at end of silder
01:16:996 : add clap
01:18:814 : add slider to 01:19:268 /add clap at 01:18:814

[hard] done~ I think you really love this song ;)
01:08:662 :add note
01:08:814 :^
SapphireGhost
Done with the modding. 86 objects are not snapped? Are you sure? Maybe I have stuff to fix :P

Download: Uchida Aya (Ascoeur) - Taiyou to Tsuki (TV Size) (twistedice) [SapphireGhost's Normal].osu
wmfchris
[Hard]
0:20:935 (7) clap
0:#1:086 (3) clap
0:48:359 (4) clap at ending
0:48:965 (1,2,3...) adjust spacing like this? http://osu.ppy.sh/ss/46333
NICE~

[Normal]
0:17:905 (4) right 1 grid

[Easy] - ok

much better than before :D

pink star.
Topic Starter
twistedice
wmfchris' mods

wmfchris wrote:

[Hard] done :)
0:20:935 (7) clap
0:#1:086 (3) clap
0:48:359 (4) clap at ending
0:48:965 (1,2,3...) adjust spacing like this? http://osu.ppy.sh/ss/46333
NICE~

[Normal] done~
0:17:905 (4) right 1 grid

[Easy] - ok

much better than before :D

pink star.
Thanks!! ;)
IceBeam
[Easy]
00:20:480 (x) - So short break,I'm not sure if it's rankable.
00:25:632 (1) - Could you place up 1 grid? I don't like how they touching.
00:32:905 (2) - ^ Same.
00:32:905 (2) - Also,add finish?
00:49:268 (3) - Finish?
00:51:086 (3) - Add any hitsound please.
01:09:268 (1) - Finish.
01:16:541 - Add a note with finish here?

[SG's Normal]
00:11:086 (1) - Eh,1/2 snap divisor? Despite mapset mapped on 1/3? I think you should use only 1/1 notes then,so remove a note from red tick.
00:29:268 (1) - Finish.
00:36:541 (1) - ^
00:43:814 (1) - ^
00:54:723 (1) - ^
01:09:268 (1) - ^
01:16:541 (1) - ^
01:20:177 (5) - ^

[Normal]
00:36:541 (1) - Finish.
Cute!

[Hard]
00:27:299 (3) - Whistle.
00:52:905 (1,1,1) - Maybe pointed out as combo spam.
01:09:268 (2) - Finish.
01:15:632 (1,1,1) - Same bout combo spam.

Sweet map,star~
Topic Starter
twistedice
IceBeam's mods

IceBeam wrote:

[Easy] done~
00:20:480 (x) - So short break,I'm not sure if it's rankable. I removed the short breaks.
00:25:632 (1) - Could you place up 1 grid? I don't like how they touching.
00:32:905 (2) - ^ Same.
00:32:905 (2) - Also,add finish?
00:49:268 (3) - Finish?
00:51:086 (3) - Add any hitsound please.
01:09:268 (1) - Finish.
01:16:541 - Add a note with finish here?

[SG's Normal] done~
00:11:086 (1) - Eh,1/2 snap divisor? Despite mapset mapped on 1/3? I think you should use only 1/1 notes then,so remove a note from red tick.
00:29:268 (1) - Finish.
00:36:541 (1) - ^
00:43:814 (1) - ^
00:54:723 (1) - ^
01:09:268 (1) - ^
01:16:541 (1) - ^
01:20:177 (5) - ^

[Normal] done~
00:36:541 (1) - Finish.
Cute!

[Hard] done~
00:27:299 (3) - Whistle.
00:52:905 (1,1,1) - Maybe pointed out as combo spam. I think it's fitting but if it's really a problem I will change it.
01:09:268 (2) - Finish.
01:15:632 (1,1,1) - Same bout combo spam.

Sweet map,star~
Thanks! ;)
indyinyou
ok 3rd mod : p

[easy]
00:07:450 : add note and fin
00:07:905 : add clap
00:09:268 : add slider to 00:09:723
00:09:723 : add clap if you add slider
00:12:905 : add slider to 00:13:359
00:13:359 : add clap if you add slider
00:15:177 : add note and clap
00:16:086 : add note /move silder to 00:16:541
00:16:541 : if you move ^ silder end at 00:17:450
00:20:632 : add silder and clap here slider end 00:21:996
00:21:996 : if you add silder add fin here
00:27:905 : add note and clap
00:29:723 : add note and clap
00:34:268 : add silder reverse 00:35:177 end at00:36:086
00:36:541 : add fin
00:52:905 : add silder reverse 00:53:359 end at 00:53:814
00:53:359 : add clap if you add silder
00:55:177 : add clap
00:56:996 : add note and clap
00:58:359 : add fin
00:59:723 : remove note add slider end at 01:00:177
01:00:177 : remove note if you add slider ^
01:00:632 : add note and clap
01:02:450 : add note and clap
01:03:814 : remove clap
01:04:268 : add note and clap
01:05:177 : add note
01:19:117 : move to 01:19:268

good luck : D
Topic Starter
twistedice
indyinyou's mods

indyinyou wrote:

ok 3rd mod : p

[easy] I added a few notes and also added hitsounds. I didn't change any into sliders or anything like that though.
00:07:450 : add note and fin
00:07:905 : add clap
00:09:268 : add slider to 00:09:723
00:09:723 : add clap if you add slider
00:12:905 : add slider to 00:13:359
00:13:359 : add clap if you add slider
00:15:177 : add note and clap
00:16:086 : add note /move silder to 00:16:541
00:16:541 : if you move ^ silder end at 00:17:450
00:20:632 : add silder and clap here slider end 00:21:996
00:21:996 : if you add silder add fin here
00:27:905 : add note and clap
00:29:723 : add note and clap
00:34:268 : add silder reverse 00:35:177 end at00:36:086
00:36:541 : add fin
00:52:905 : add silder reverse 00:53:359 end at 00:53:814
00:53:359 : add clap if you add silder
00:55:177 : add clap
00:56:996 : add note and clap
00:58:359 : add fin
00:59:723 : remove note add slider end at 01:00:177
01:00:177 : remove note if you add slider ^
01:00:632 : add note and clap
01:02:450 : add note and clap
01:03:814 : remove clap
01:04:268 : add note and clap
01:05:177 : add note
01:19:117 : move to 01:19:268

good luck : D
I don't know if this would be considered kd spam or not lol. I'm going to have to ask a BAT or someone knowledgeable. Thanks for your support!
SapphireGhost
Selee
[General]

[Easy]

  • 00:10:632 (2,2) - Add whistle?
    00:23:359 (2,4) - ^
    00:25:632 (1) - Clap end?
    00:32:905 (2) - This should be 1/4, not 1/3
    00:51:086 (3) - Remove finish beginning (because the vocal actually starts at 00:50:973, and it makes the timing sounds off...)
[SapphireGhost's Normal]

  • 00:20:177 (6,1) - Remove new combo? Or start new combo at 00:20:177 (6) ?
    00:21:996 (1) - Finish?
    00:53:359 (1,2,3) - Add whistle?
    Try whistle at 2nd and 4th white line during kiai?
    01:18:359 (4) - Finish begin?
    01:20:177 (5) - Finish end?
[Normal]

  • 00:13:662 (1,2,3,4) - hmm, not sure if it's too difficult for a normal...I suggest to change these to three 1/3 beat sliders.
    00:28:208 (1,2,3,4) - ^
    00:50:026 (1,2,3,4) - Too hard to read imo..
    one clap per two white line during kiai?
    01:22:450 (1,2) - Follow vocal like this?
[Hard]

Just some suggestions~ Enjoyable hard diff :3

  • 00:19:722 (1) - Clap?
    00:20:025 (2,3,5) - Whistle?
    00:28:208 (2) - Whistle begin?
    00:28:814 (4) - Remove whistle?
    01:00:935 (1) - Whistle end?
    01:02:753 (1) - ^
    01:08:662 (1,2) - Whistle?

Kawaii song :3

Star~
Topic Starter
twistedice
Selee's mods

Selee wrote:

[General] done~

  • Artist: Uchida Aya (Ascoeur goes to tags)

    Source: KIDDY GiRL-AND (http://ja.wikipedia.org/wiki/%E3%82%AD%E3%83%87%E3%82%A3%E3%83%BB%E3%82%AC%E3%83%BC%E3%83%A9%E3%83%B3%E3%83%89)

    Tags: add "ED", "Sun and Moon", and "Ascoeur" ?
[Easy] done~

  • 00:10:632 (2,2) - Add whistle?
    00:23:359 (2,4) - ^
    00:25:632 (1) - Clap end?
    00:32:905 (2) - This should be 1/4, not 1/3
    00:51:086 (3) - Remove finish beginning (because the vocal actually starts at 00:50:973, and it makes the timing sounds off...)
[SapphireGhost's Normal] done

  • 00:20:177 (6,1) - Remove new combo? Or start new combo at 00:20:177 (6) ?
    00:21:996 (1) - Finish?
    00:53:359 (1,2,3) - Add whistle?
    Try whistle at 2nd and 4th white line during kiai?
    01:18:359 (4) - Finish begin?
    01:20:177 (5) - Finish end?
[Normal]

  • 00:13:662 (1,2,3,4) - hmm, not sure if it's too difficult for a normal...I suggest to change these to three 1/3 beat sliders.
    00:28:208 (1,2,3,4) - ^
    00:50:026 (1,2,3,4) - Too hard to read imo.. I think these are fine
    one clap per two white line during kiai? I'd like to add clap on 00:56:996 but I don't know how to add hitsounds in a slider. I tried asking in #modhelp but they advised me not to try.
    01:22:450 (1,2) - Follow vocal like this? done~
    [attachment=0:0f7e8].jpg[/attachment:0f7e8]
[Hard] The additional hitsounds sound awkward to me

Just some suggestions~ Enjoyable hard diff :3

  • 00:19:722 (1) - Clap?
    00:20:025 (2,3,5) - Whistle?
    00:28:208 (2) - Whistle begin?
    00:28:814 (4) - Remove whistle?
    01:00:935 (1) - Whistle end?
    01:02:753 (1) - ^
    01:08:662 (1,2) - Whistle?

Kawaii song :3

Star~
Thanks for modding! ;)
aesopl19193
[General]
delete Uchida Aya (Ascoeur) - Taiyou to Tsuki (TV Size) (twistedice).osb


[Hard]
00:07:450 (1) - I think it is too high because it touch HP bar (feel odd)
01:06:086 (3) - clap?
01:06:086 (3) - clap at the end?

[normal]
01:12:450 (1) - too high
01:19:723 (4) - add note, and
01:19:874 (1) - start at 01:20:177
01:21:996 (1) - whistle at the end?
01:22:450 (1) - whistle at the end?

[SG's normal]
why no clap hitsound to follow the music?
eg:
00:08:814 (2) -
00:09:268 (3) - second

[easy]
01:20:177 (1) - it hit the HP bar
01:23:814 (4) - 1 grid dowon and 1 grid right

good song!
star.
I mapped the remix version of OP but.. I gave up, I want to re-map it
Topic Starter
twistedice
aesopl19193's mods

aesopl19193 wrote:

[General]
delete Uchida Aya (Ascoeur) - Taiyou to Tsuki (TV Size) (twistedice).osb done~


[Hard] done~
00:07:450 (1) - I think it is too high because it touch HP bar (feel odd)
01:06:086 (3) - clap?
01:06:086 (3) - clap at the end?

[normal] done~
01:12:450 (1) - too high
01:19:723 (4) - add note, and
01:19:874 (1) - start at 01:20:177
01:21:996 (1) - whistle at the end?
01:22:450 (1) - whistle at the end?

[SG's normal] Waiting for Sapphire's response
why no clap hitsound to follow the music?
eg:
00:08:814 (2) -
00:09:268 (3) - second

[easy] done~
01:20:177 (1) - it hit the HP bar
01:23:814 (4) - 1 grid dowon and 1 grid right

good song!
star.
I mapped the remix version of OP but.. I gave up, I want to re-map it
Thanks!!
aesopl19193

twistedice wrote:

aesopl19193's mods

aesopl19193 wrote:

[General]
delete Uchida Aya (Ascoeur) - Taiyou to Tsuki (TV Size) (twistedice).osb done~


[Hard] done~
00:07:450 (1) - I think it is too high because it touch HP bar (feel odd)
01:06:086 (3) - clap?
01:06:086 (3) - clap at the end?

[normal] done~
01:12:450 (1) - too high
01:19:723 (4) - add note, and
01:19:874 (1) - start at 01:20:177
01:21:996 (1) - whistle at the end?
01:22:450 (1) - whistle at the end?

[SG's normal] Waiting for Sapphire's response
why no clap hitsound to follow the music?
eg:
00:08:814 (2) -
00:09:268 (3) - second

[easy] done~
01:20:177 (1) - it hit the HP bar
01:23:814 (4) - 1 grid dowon and 1 grid right

good song!
star.
I mapped the remix version of OP but.. I gave up, I want to re-map it
Thanks!!
I forgot to star :(
sorry.
SapphireGhost
Updated with the exception of claps. The beat added to the music is in the form of a subtle whistle, which I thought better fit the music. I mean, imagine some guy dancing up to this song and randomly clapping. Actually, that wasn't a very good example, but here ya go

Download: Uchida Aya - Taiyou to Tsuki (TV Size) (twistedice) [SapphireGhost's Normal].osu
[Shalon]
[Easy]

00:12:450 (2) - left 2grid?
00:37:905 (1) - Don't stack this with 00:36:996 (2) -
01:00:177 (5) - right 1grid

[SapphireGhost's Normal]

00:34:268 (1) - add whistle at 34:723 and 35:632
01:20:177 (5) - make it more prittier ?
01:24:268 (1) - finish

[Normal]

00:58:814 (2,3,4,5,6) - make it like this?
01:19:723 (4) - clap?

[Hard]

Nice :D
Topic Starter
twistedice
Shalon's mods

[Shalon] wrote:

[Easy] done~

00:12:450 (2) - left 2grid?
00:37:905 (1) - Don't stack this with 00:36:996 (2) -
01:00:177 (5) - right 1grid

[SapphireGhost's Normal] Waiting for Sapphire's response

00:34:268 (1) - add whistle at 34:723 and 35:632
01:20:177 (5) - make it more prittier ?
01:24:268 (1) - finish

[Normal]

00:58:814 (2,3,4,5,6) - make it like this? done~
01:19:723 (4) - clap? I don't like this clap :P

[Hard]

Nice :D
Thanks!
SapphireGhost
Everything done but the heart, which is super hard to make look good as of now. Still trying :P

Download: Uchida Aya - Taiyou to Tsuki (TV Size) (twistedice) [SapphireGhost's Normal].osu
narakucrimson
Hi!! Sorry for the delay, I've really been busy these days...
So..

[Easy]

49:268 (3) - Move this one grid left so the spacing looks consistent. It doesn't mean that it wasn't ok, but it's just for it to look better.
55:177 (2) - Make this circle the circle better, something like:

Maybe you need to polish your sliders a tad, but they are ok anyway :)

59:723 (4) - 1 grid right.
1:00:177 (5) - 1 grid left and 1 grid up


[SapphireGhost's Normal]

08:511 (3) - This, also, could circle the circle. Though it doesn't have to, just a suggestion.
26:541 (1, 2) - Now, this sliders could definitely look prettier. Make 1 be an horizontal arc - I mean, make it look better like an arc -, and 2 a straight down slider. See this for advice con making arcs.

I really felt like you could have done better with the hitsounds. But, whatever..


[Normal]

Slider tick rate 1 sounds better to me :T

I feel that things are a little too much overlapped in general... But, never mind xD

37:753 (1) - Hmm this short distance snap might be confusing for a relatively new player...
43:814 (1) - This goes a little offscreen. Move it upwards.
50:632 (4) - Niiiiice slider!


[Hard]

36:844 (1) - Remove the new combo.
40:480 (1) - ^
45:177 (x) - I think a circle here would do great :T
52:905 (1,1,1) - What's with these new combos? Remove them xD
1:08:662 (1) - Remove new combo.
1:15:632 (1,1,1) - Same as 52:905


And that would be all. Here, have a star!
Topic Starter
twistedice
narakucrimson's mods

narakucrimson wrote:

Hi!! Sorry for the delay, I've really been busy these days...
So..

[Easy] done~

49:268 (3) - Move this one grid left so the spacing looks consistent. It doesn't mean that it wasn't ok, but it's just for it to look better.
55:177 (2) - Make this circle the circle better, something like:

Maybe you need to polish your sliders a tad, but they are ok anyway :)

59:723 (4) - 1 grid right.
1:00:177 (5) - 1 grid left and 1 grid up


[SapphireGhost's Normal] done~

08:511 (3) - This, also, could circle the circle. Though it doesn't have to, just a suggestion.
26:541 (1, 2) - Now, this sliders could definitely look prettier. Make 1 be an horizontal arc - I mean, make it look better like an arc -, and 2 a straight down slider. See this for advice con making arcs.

I really felt like you could have done better with the hitsounds. But, whatever..


[Normal] done~

Slider tick rate 1 sounds better to me :T

I feel that things are a little too much overlapped in general... But, never mind xD

37:753 (1) - Hmm this short distance snap might be confusing for a relatively new player...
43:814 (1) - This goes a little offscreen. Move it upwards.
50:632 (4) - Niiiiice slider!


[Hard] done~

36:844 (1) - Remove the new combo.
40:480 (1) - ^
45:177 (x) - I think a circle here would do great :T
52:905 (1,1,1) - What's with these new combos? Remove them xD
1:08:662 (1) - Remove new combo.
1:15:632 (1,1,1) - Same as 52:905


And that would be all. Here, have a star!
Thanks for modding! :)
SapphireGhost
nimi
Sorry for being late :(

Easy
00:07:905 (2) - add one more repeat here?

SapphireGhost's Normal
00:38:359 (3) - new combo
00:53:359 (1,2,3) - uhh this is really only a suggestion XD but I think some spacing like this would look better http://osu.ppy.sh/ss/50352

Normal
00:13:359 (5) - start new combo here instead of starting it on 00:13:662 (1)?
00:50:632 (4) - If you know something about storyboard, add something to show the direction that you must follow in this slider

Hard
Hmm I couldn't find nothing special to mention here, just a little spacing stuff, but nothing too important ^.^ Have a star
ziin
[general]
It is recommended for the video's dimensions to not exceed 800x600.
unless I'm mistaken, there's no good reason to have ascoeur_qfeuille_1024.png with an alpha channel.
comboburst0-1 could use touchups and feathered edges.

[normal]
what is Arrowcurve.png?oh, I didn't even notice it. it needs feathering. make it blink or something? Personally I don't like these sorts of things as they are ruined on hardrock. It would be better to just not have the start and end so close together.

Everything else is nice.
Topic Starter
twistedice
Wiinter's mods

Wiinter wrote:

Sorry for being late :(

Easy
00:07:905 (2) - add one more repeat here? I don't like this repeat

SapphireGhost's Normal Waiting for Sapphire's response
00:38:359 (3) - new combo
00:53:359 (1,2,3) - uhh this is really only a suggestion XD but I think some spacing like this would look better http://osu.ppy.sh/ss/50352

Normal
00:13:359 (5) - start new combo here instead of starting it on 00:13:662 (1)? I will keep it the way it is
00:50:632 (4) - If you know something about storyboard, add something to show the direction that you must follow in this slider I've removed the long slider

Hard
Hmm I couldn't find nothing special to mention here, just a little spacing stuff, but nothing too important ^.^ Have a star
Thanks for the star!

ziin's mods

ziin wrote:

[general]
It is recommended for the video's dimensions to not exceed 800x600. The video is 640x360 so I'm not sure what the problem here is.
unless I'm mistaken, there's no good reason to have ascoeur_qfeuille_1024.png with an alpha channel. Sorry, I have no idea what alpha channel is :oops:
comboburst0-1 could use touchups and feathered edges. Again, no idea what feathered edges means =x

[normal]
what is Arrowcurve.png?oh, I didn't even notice it. it needs feathering. make it blink or something? Personally I don't like these sorts of things as they are ruined on hardrock. It would be better to just not have the start and end so close together. Yes, after many feedback I've removed the long slider so there will be no more confusion I hope.

Everything else is nice.
Thanks for modding~
SapphireGhost
Here's an improved version of the diff, but some storyboarding needs to be added (The heart goes right)

Download: Uchida Aya - Taiyou to Tsuki (TV Size) (twistedice) [SapphireGhost's Normal].osu
ziin
http://puu.sh/MY2

Compressed and ready to go (the zip file saved 200 bytes, lol). I made a real 1024x768 version as well. If you want to save of space even further (800 kB for a background is somewhat ridiculous) you can resave them as 85-90% jpgs. The quality won't be affected much, but they'll be 1/8th the size.
rust45
Sorry for the late mod!

Um, I didn't find anything. The only gripe I have is that there are two normal diffs that play rather similarly and having both seems unnecessary. But other than that, have some stars.
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