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AAAA - Bokutachi no Tabi to Epilogue.[Long ver.]

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Feerum

Okorin wrote:

i remember asking you pretty directly
Well cmon, i was the first one who did write about this and then you .. asked.. me...

Yeah, Yeah okay. It was pretty directly..
Bonsai
I love how nobody cares about proper timing in any of the mapsets xd

Here's a list of problematic stuff, code for fixed timing sections is below
  1. 00:37:479 - Nothing is changing at all here in the music, yet the BPM is suddenly doubled lolz - At some point this is definitly incorrect, I'd personally timed it all as 3/4 but idk bc 6/8 is not a thing in osu! so you might as well leave it at that ~50bpm-4/4-stuff, but I think it makes more sense this way and is more consistent with the rest I think heh
  2. 00:39:810 - This should be.. snapped? xd And I did some stuff after that too, doesn't really matter tho since it's impossible to tell what rhythm that should be, but it makes sense in some way now and actually snaps notes and connects smoothly with the next seciton, yey lol
  3. 00:50:245 - This is 4/4-stuff, the current timing section is only 'correct' (bc 6/8) from 00:57:602 to 01:01:280 -, after that it changes to 4/4 again (and timing itself is a bit off at the end too)
  4. 03:07:193 - The notes in the middle of this measure are not snapped at all -> http://puu.sh/tBqqk/f4c72f6925.png
  5. 03:52:615 - I'd personally not halve the BPM here, can't give much reasoning but yeah, just doesn't feel like it's going half and then double again to me xd sry
  6. 04:15:892 - Timing-sections here aren't smooth
  7. 04:29:381 - This measure is just off af
  8. 05:32:106 - 05:45:420 - These measures aren't snapped either
code for red lines
[TimingPoints]
324,387.0343492985,4,2,1,30,1,0
25868,580.647034345272,4,2,1,30,1,0
28190,387.0343492985,3,2,1,30,1,0
37479,410.958904109589,3,2,1,30,1,0
39944,983.606557377049,3,2,1,30,1,0
40927,810.810810810811,3,2,1,30,1,8
42008,1153.84615384615,3,2,1,30,1,8
42392,1552.39327296248,3,2,1,30,1,8
42909,815.217391304348,3,2,1,30,1,0
50245,459.770114942529,4,2,1,60,1,0
57602,306.544729985184,3,2,1,60,1,0
61280,461.538461538462,4,2,1,30,1,0
62203,492.610837438424,4,2,1,30,1,8
63188,521.739130434783,4,2,1,30,1,0
64231,640,4,2,1,30,1,8
65511,327.863477647907,4,2,1,30,1,0
133706,339.212000000003,4,2,1,45,1,0
135062,350.558300000002,4,2,1,45,1,0
136464,379.070200000001,4,2,1,45,1,0
137980,407.884300000001,4,2,1,45,1,0
139611,442.8004,4,2,1,40,1,0
141382,446.0393,4,2,1,40,1,0
143166,443.5344,4,2,1,40,1,0
144940,445.7675,4,2,1,40,1,0
146723,443.4074,4,2,1,40,1,0
148496,444.183999999999,4,2,1,40,1,0
150272,461.0999,4,2,1,40,1,0
152116,461.0341,4,2,1,40,1,0
153960,463.7749,4,2,1,40,1,0
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157658,461.5362,4,2,1,40,1,0
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163189,462.9486,4,2,1,40,1,0
165040,463.338,4,2,1,40,1,0
166893,460.325,4,2,1,40,1,0
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170583,459.5447,4,2,1,40,1,0
172421,462.3072,4,2,1,40,1,0
174270,459.3071,4,2,1,40,1,0
176107,464.3747,4,2,1,40,1,0
177964,461.8207,4,2,1,40,1,0
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181655,462.3072,4,2,1,40,1,0
183504,459.7609,4,2,1,40,1,0
185343,462.6524,4,2,1,40,1,0
187193,492.610837438424,4,2,1,40,1,0
188178,601.202404809619,4,2,1,40,1,0
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190882,372.5506,4,2,1,40,1,0
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193835,362.0984,4,2,1,40,1,0
195283,352.3141,4,2,1,40,1,0
196692,355.5833,4,2,1,40,1,0
198114,346.253500000001,4,2,1,40,1,0
199499,348.2665,4,2,1,40,1,0
200892,343.839541547278,4,2,1,50,1,0
202267,337.078651685393,4,2,1,50,1,0
203615,334.261838440111,4,2,1,50,1,0
204952,332.409972299169,4,2,1,50,1,0
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210222,327.958458595245,4,2,1,50,1,0
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231199,354.0906,4,2,1,40,1,0
232615,375.93984962406,4,2,1,40,1,0
235622,374.298190892077,4,2,1,40,1,0
238616,363.768643142961,4,2,1,40,1,0
241526,363.636363636364,4,2,1,40,1,0
244435,366.524129505192,4,2,1,40,1,0
247367,360.308424010953,4,2,1,40,1,0
250249,352.526439482961,4,2,1,30,1,0
253069,352.941176470588,4,2,1,30,1,0
255892,348.837209302326,4,2,1,40,1,0
256589,371.287128712871,4,2,1,40,1,8
257331,392.8,3,2,1,40,1,0
258509,391.5,3,2,1,40,1,0
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260875,402.4,3,2,1,40,1,0
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270317,464.2166344294,3,2,1,40,1,8
270781,487.80487804878,4,2,1,40,1,0
272119,331.034482758621,4,2,1,40,1,0
272781,315.3471,4,2,1,60,1,0
274042,316.2576,4,2,1,40,1,0
275307,325.024,4,2,1,40,1,0
276607,370.2587,4,2,1,40,1,0
278088,407.193756362402,4,2,1,40,1,0
279716,399.773461705034,4,2,1,40,1,0
306900,390.480999999999,4,2,1,40,1,0
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310012,382.9109,4,2,1,40,1,0
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313056,372.3664,4,2,1,40,1,0
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316015,364.4207,4,2,1,40,1,0
317472,363.0741,4,2,1,40,1,0
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320384,363.1703,4,2,1,65,1,1
321836,364.072,4,2,1,65,1,1
323292,362.5079,4,2,1,65,1,1
324742,364.344,4,2,1,65,1,1
326199,363.373699999999,4,2,1,65,1,1
327652,364.86,4,2,1,65,1,1
329111,362.3438,4,2,1,65,1,1
330560,386.5369,4,2,1,65,1,1
332106,428.571428571429,4,2,1,65,1,1
332963,548.947849954254,4,2,1,65,1,9
334060,400,4,2,1,50,1,0
340451,405.7183,4,2,1,60,1,1
342073,419.4708,4,2,1,60,1,1
343750,417.5244,4,2,1,45,1,0
345420,487.80487804878,4,2,1,20,1,0
346395,596.421471172962,4,2,1,20,1,8
347587,397,3,2,1,45,1,0
348778,407.4,3,2,1,45,1,0
350000,404.585300067431,3,2,1,45,1,0
351213,422.9,3,2,1,45,1,0
352450,410.7,3,2,1,45,1,0
354914,399.0335,3,2,1,45,1,0
356111,399.1335,3,2,1,45,1,0
357308,398.9335,3,2,1,45,1,0
360896,381.6335,3,2,1,45,1,0
362040,400,3,2,1,45,1,0
hf applying
Topic Starter
Battle
Log with Feerum about snappings
2017-01-26 17:15 Battle: hello
2017-01-26 17:15 Battle: bonsai fixed timings so I dunno if the timings fixed for some of the snappings
2017-01-26 17:17 Battle: also oko told me that u were online cuz I kept saying this stuff to him lol
2017-01-26 17:17 Feerum: I'm actually about to map but i can quickly check over my points i did bring up
2017-01-26 17:17 Battle: ok
2017-01-26 17:19 Battle: i went thru like half of ur mod but then oko was like do bonsais stuff first
2017-01-26 17:19 Feerum: 04:17:920 (2) - 1/16 forward. Now i can hear more clearly (idk if timing got changed here too) but on 1/16 it sounds more accurate
2017-01-26 17:20 Battle: kk
2017-01-26 17:21 Feerum: i hate how 04:24:141 (5) - is still 1/32 aaaa
2017-01-26 17:21 Feerum: but 1/32 doesn't exist
2017-01-26 17:21 Feerum: so i think keep it there
2017-01-26 17:21 Battle: kk
2017-01-26 17:22 Feerum: 04:26:096 (4) - this one is now 1/16 too early
2017-01-26 17:22 Battle: so move forward to white tick ye?
2017-01-26 17:22 Feerum: yep, and end on 04:26:120 (4) -
2017-01-26 17:22 Feerum: oh
2017-01-26 17:22 Feerum: 04:26:511 -
2017-01-26 17:22 Feerum: this one
2017-01-26 17:22 Feerum: hehe
2017-01-26 17:22 Battle: alright
2017-01-26 17:23 Feerum: WAIT NO what am i saying aaa sorry, end at 04:26:536 - , the 1/16 line was correct
2017-01-26 17:23 Feerum: meh it's late here sry
2017-01-26 17:24 Battle: so end on 04:26:120 (4) - ?
2017-01-26 17:24 Battle: whoops
2017-01-26 17:24 Battle: 04:26:536 -
2017-01-26 17:24 Feerum: Yes
2017-01-26 17:24 Battle: alright
2017-01-26 17:26 Battle: are the last few music box snaps right?
2017-01-26 17:29 Feerum: Yeah, music box part is then correctly snapped
2017-01-26 17:29 Battle: alright
2017-01-26 17:29 Battle: is 04:36:607 - still off?
2017-01-26 17:30 Feerum: the first hits of 04:36:977 (3) - are still on nothing for me
2017-01-26 17:30 Battle: isn't there a crash on the music there?
2017-01-26 17:31 Feerum: There is a crash but it doesn't make much sense for me why a crash gets catched with a reverse, gimme a sec
2017-01-26 17:31 Battle: mk
2017-01-26 17:33 Feerum: wouldn't me something like [http://puu.sh/tBMnf/c825eade42.jpg this] possible? Like the crash with a 1/4 slider and then the 1/6 drum 3 hits
2017-01-26 17:33 Feerum: i'm not a standard qat so i cant tell if this would play shit xD
2017-01-26 17:33 Battle: uh
2017-01-26 17:33 Feerum: But this would catch at least everything correctly
2017-01-26 17:33 Battle: is that 4 on a grey tick?
2017-01-26 17:33 Feerum: 1/12 yeah
2017-01-26 17:33 Battle: uhhh
2017-01-26 17:33 Battle: that's pretty like
2017-01-26 17:33 Battle: hard to actually like
2017-01-26 17:33 Battle: do in standards
2017-01-26 17:34 Feerum: haha, well, mhm..
2017-01-26 17:34 Battle: mania gets to do so much more with the music sometimes I'm jealous lmao
2017-01-26 17:35 Feerum: Hihihi. Yeah, we can do in Mania way more than standard :D But we also have to snap everything correctly then. How many maps i did already DQ because of wrong snap xd
2017-01-26 17:35 Battle: true
2017-01-26 17:36 Feerum: Well, ask Oko if this is okay to keep, like.. maybe a simplification
2017-01-26 17:36 Feerum: Rhythm Simplification because with a correct snap its ass to play
2017-01-26 17:36 Battle: I guess that's the benefits of standard because it's a lot less I guess "lenient" when it comes to rhythms since it's hard to perfect snapping with good gameplay
2017-01-26 17:36 Battle: I mean lot more*
2017-01-26 17:36 Battle: z
2017-01-26 17:37 Feerum: And remaining song after this part was correct (just the last reverse maybe a tick longer xP)
2017-01-26 17:38 Feerum: So, green light from me for it
2017-01-26 17:38 Battle: alright
2017-01-26 17:38 Battle: which reverse tho?
2017-01-26 17:38 Feerum: the one i mentioned in my mod :D
2017-01-26 17:38 Feerum: 05:51:213 (4) - this one
2017-01-26 17:39 Battle: oh yeah I extended it 1
2017-01-26 17:40 Battle: thx
2017-01-26 17:40 Battle: btw for ur time

Applied Bonsai's timing points, fixed blankets, ready to go again w
jonathanlfj
timing is hard

#1
Cryptic
but so am I

#2
Shurelia

, AAAA

huh?
Okoratu
whatever this is you can delete a character in front of the unicode artist starting so pls do that
Shurelia
Did redownloading the map. Both of the unicodes looks fine on .osu files and the song setup.





but for some reason that comma is just randomly there for some reason. Idk what happened.
Okoratu
i have that too, you can actually delete a character before the unicode title without changing it visibly which is super weird

oh yes that was unrankable btw so
Topic Starter
Battle
invisible op
Okoratu
since the invis character was fixed we adjusted timing in a way that gets rid of all the ridiculous 1/16 or whatever snappings and assumes the song was meant to play on normal ticks and the bpm is changing.

the only things timed that way are the things that were mapped
jonathanlfj
metadata in 2017

kill me

#2
Cryptic
after you get jonathan

get me

qualified.
HappyRocket88
Congratulations! \>w</
Lama Poluna

HappyRocket88 wrote:

Congratulations! \>w</
Myxo
Awesome map, congratz!
Lonesome Dreams_old
Congratulations
Topic Starter
Battle
thanks ss
- Frontier -

Lama Poluna wrote:

HappyRocket88 wrote:

Congratulations! \>w</
SnowNiNo_
01:30:756 (2,3) - triggered xdd
anyway nice mapu :^)
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