forum

Muzzy - Timberwolf

posted
Total Posts
118
show more
Ameyy
musi - thym bierre waulfe ptdr
Topic Starter
Secretpipe
ptdrr j'en peux plus wow mon ventre AAAA

ALSO , THE MAP IS DONE BOIS
lcfc

Secretpipe wrote:

THE MAP IS DONE BOIS

Secretpipe wrote:

I swear to god that you'll like it!
I don't like it. I love it <3 Really glad to see it finished :)
Liiraye
Rank inc
Topic Starter
Secretpipe
need hs! :D
NOOBTRON1337
secretpipe the dnb mapping god
this is really fun to play, good luck with ranking :D
Zexous
NRG hs inc and let me tell you they're pretty fucking next level
Topic Starter
Secretpipe
Map fuckin' done!

Let's rank it!
Shiirn
irc

log
11:48 Shiirn: keysounding
11:48 Shiirn: BANZAI
11:50 Shiirn: 00:55:616 (2,4) - nice blank5t
11:50 Shiirn: 00:59:559 (1,4) - this spacing isn't the same as 00:58:873 (3,1) - i'm disappoint
11:50 Shiirn: 01:00:588 (5,1) - these don't blanket either, if 5 is a copy+paste of the 3,1,4 welp time to clean those up
11:51 Shiirn: 01:01:273 (2,3) - blank
11:51 Shiirn: 01:02:988 (3,5) -
11:51 Shiirn: 01:06:416 (1) - still think this note detracts from immersion rather than contributing
11:52 Shiirn: especially now that u got pretty hitsounds
11:52 Shiirn: 01:20:451 (2,5) -
11:52 Shiirn: 01:20:451 (2,5,1) - >.<???
11:53 Shiirn: 01:53:023 (1,2,3,4,5,6,7) - NICE HEXAGON M9
11:53 Shiirn: 01:57:480 (3,5,6) - since these cross over eachother you'd want 6 to be going down the center of the slider so that it doesn't simply look off-kilter
11:54 Shiirn: also even out 01:57:823 (4,5,6,7) - so that they're equidistant if possible
11:54 Secretpipe: oh LOL
11:54 Secretpipe: ok im here
11:55 Shiirn: blanket 02:42:051 (6,1) -
11:55 Shiirn: if i link something without saying anything
11:55 Shiirn: assume blanket
11:55 Shiirn: 02:45:822 (4,6) -
11:55 Shiirn: 02:47:194 (3,5) - maybe far enough away to not count, idk up to you
11:56 Shiirn: 02:55:765 (5,1) -
11:56 Shiirn: 02:59:880 - need a click here
11:56 Shiirn: 03:06:394 (5,7) -
11:56 Secretpipe: blanketblanket xd
11:56 Shiirn: 03:10:508 (4) - move this to the right so it's not under 5? idk feels like it'd play cooler too
11:57 Shiirn: ah nvm
11:59 Shiirn: 03:28:337 (3,4,5) - even out the starting points
11:59 Shiirn: aka move 5 down left
11:59 Secretpipe: fixin' like 60%
12:00 Shiirn: i'm just throwing shit down
12:00 Shiirn: you're experienced enouigh to think for yourself
12:00 Shiirn: 03:33:823 (4,5,6) - copy paste of 3:28 so do the same or don't
12:00 Secretpipe: nice suggestions
12:00 Secretpipe: nah im not you are the sensei <3
12:01 Secretpipe: 02:59:880 (1) - oo mb thanks!
12:02 Secretpipe: Fixed until 03:33:823 (4,5,6) -
12:03 Shiirn: sec
12:03 Secretpipe: LOL
12:04 Shiirn: 03:36:737 (7,8) - feels like you wanted 8 to be spaced further but didnt want to hit the bottom of the grid. go ahead, touch the bottom.you know you want to
12:05 Shiirn: 03:37:594 (2,4) - make linear parallel
12:05 Shiirn: 03:38:622 - the fuck hpapened here there's totally a beat here YOU'RE RUINING THE MOJO
12:06 Secretpipe: oh
12:06 Secretpipe: that's liiraye part
12:06 Secretpipe: that's awesome u nugget
12:06 Secretpipe: the mojo XD
12:06 Secretpipe: Liiraye wanted to emphasize the doubles 03:38:537 (1,2,3) -
12:06 Shiirn: THE MOJO
12:06 Shiirn: Ok w/e
12:06 Shiirn: i was wondering why the blankets stopped sucking
12:06 Shiirn: liiraye's part, makes sense
12:06 Secretpipe: LOL
12:06 Shiirn: 03:42:565 (7,1) - like 1 pixel off parallel
12:07 Shiirn: 03:42:565 (7,2) - blanket
12:07 Secretpipe: im not a blanket mapper
12:07 Secretpipe: nobody notice
12:07 Shiirn: PEOPLE NOTICE ON MY MAPS WHAT THE FUCK DOUBLE STANDARDS
12:07 Secretpipe: WOTOWOTOWO
12:08 Shiirn: 04:00:051 (7,8) - more not parralelellla
12:09 Secretpipe: very nazi
12:09 Shiirn: 10/10 nazi
12:09 Shiirn: wow
12:09 Shiirn: those wub hitsounds
12:09 Shiirn: THOSE GROWLS
12:09 Shiirn: I'M IN THE JUNGLE
12:09 Secretpipe: u are nazeh
12:09 Secretpipe: yeah LOL
12:10 Secretpipe: SAVAGE MAP
12:10 Shiirn: you had way too much fun hitsounding this
12:10 Secretpipe: im a shit at hsin'
12:10 Secretpipe: a friend did it
12:10 Shiirn: o
12:10 Shiirn: who
12:10 Shiirn: i wanna hire them
12:10 Secretpipe: LOL
12:10 Shiirn: 04:55:765 (4,8) - parallel
12:11 Secretpipe: check the bio
12:11 Shiirn: oh nrg
12:11 Shiirn: yeah he's pretty ok
12:11 Secretpipe: Fixed
12:11 Secretpipe: he's a beast
12:11 Secretpipe: fam
12:11 Shiirn: 05:12:908 (8) - this is super subjective but i realy think this should be 2 circles with a jump
12:11 Shiirn: idk
12:12 Secretpipe: he wanted to emphasize the high pitch sound here
12:12 Secretpipe: (my english is shit forgive me)
12:12 Shiirn: 05:25:594 (1,5) - blanket
12:12 Shiirn: 05:27:651 (3,5) -
12:13 Shiirn: 05:29:537 (1) - i remember this sldier!
12:13 Secretpipe: i used it in the beginnin'
12:13 Shiirn: if i can offer a suggestion
12:13 Secretpipe: rofl u guys like blanket
12:13 Shiirn: 05:35:194 - this section feels overblown with 1.7x sv
12:13 Shiirn: 05:36:565 (1) - with the exception of these 1/1 sliders, they play great with 1.7x sv
12:13 Shiirn: so maybe 1.3 or 1.4 for the rest
12:14 Shiirn: it makes the 1/2 sliders look abnormally long at 1.7
12:14 Secretpipe: Well
12:14 Secretpipe: You can clearly see a difference between the drop at
12:14 Shiirn: it'll also help the kiai at 05:46:752 - have actual impact as well
12:14 Secretpipe: 05:13:251 -
12:14 Secretpipe: dnb mappin'
12:14 Secretpipe: 05:35:194 - more technical stuff
12:14 Secretpipe: more drums
12:14 Secretpipe: neuro part
12:14 Shiirn: yeah but 1.7 is still overkill and besides
12:15 Shiirn: neuro does "longer sliders are faster" really well
12:15 Shiirn: part of neuro mapping is
12:15 Shiirn: 1/2 sliders = 1.2, 3/4 = 1.5, 1/1 = 1.7 (numbers pulled out my ass)
12:15 Secretpipe: It wouldn't change much anyway
12:15 Secretpipe: Since that part is kinda fast and contains
12:15 Secretpipe: a lot of double
12:16 Shiirn: well if it's how you prefer its fine
12:16 Shiirn: i just felt it was weird compared to how you handled other sections
12:16 Secretpipe: >pulled out my ass lmao
12:16 Shiirn: as an example lol
12:16 Secretpipe: Well I wanted to be consistent
12:16 Secretpipe: With the different part of the song
12:17 Shiirn: k im done
12:17 Shiirn: there are still blankets and shit to do but
12:17 Shiirn: >1kd
12:17 Shiirn: >not bn
12:17 Shiirn: fuck that noise
Topic Starter
Secretpipe
irc with shiirn!
20:32 Secretpipe: man
20:32 Secretpipe: can we irc a bit ?
20:32 Secretpipe: i need nazi mods
20:32 Shiirn: wait
20:32 Shiirn: a while
20:32 Shiirn: sec
20:32 Secretpipe: sure
20:50 Shiirn: keysounding
20:50 Shiirn: BANZAI
20:51 Shiirn: 00:55:616 (2,4) - nice blank5t
20:51 Shiirn: 00:59:559 (1,4) - this spacing isn't the same as 00:58:873 (3,1) - i'm disappoint
20:52 Shiirn: 01:00:588 (5,1) - these don't blanket either, if 5 is a copy+paste of the 3,1,4 welp time to clean those up
20:52 Shiirn: 01:01:273 (2,3) - blank
20:52 Shiirn: 01:02:988 (3,5) -
20:52 Shiirn: 01:06:416 (1) - still think this note detracts from immersion rather than contributing
20:53 Shiirn: especially now that u got pretty hitsounds
20:53 Shiirn: 01:20:451 (2,5) -
20:53 Shiirn: 01:20:451 (2,5,1) - >.<???
20:53 Shiirn: 01:53:023 (1,2,3,4,5,6,7) - NICE HEXAGON M9
20:55 Shiirn: 01:57:480 (3,5,6) - since these cross over eachother you'd want 6 to be going down the center of the slider so that it doesn't simply look off-kilter
20:55 Secretpipe: oh LOL
20:55 Shiirn: also even out 01:57:823 (4,5,6,7) - so that they're equidistant if possible
20:55 Secretpipe: ok im here
20:56 Shiirn: blanket 02:42:051 (6,1) -
20:56 Shiirn: if i link something without saying anything
20:56 Shiirn: assume blanket
20:56 Shiirn: 02:45:822 (4,6) -
20:56 Shiirn: 02:47:194 (3,5) - maybe far enough away to not count, idk up to you
20:57 Shiirn: 02:55:765 (5,1) -
20:57 Secretpipe: blanketblanket xd
20:57 Shiirn: 02:59:880 - need a click here
20:57 Shiirn: 03:06:394 (5,7) -
20:57 Shiirn: 03:10:508 (4) - move this to the right so it's not under 5? idk feels like it'd play cooler too
20:57 Shiirn: ah nvm
21:00 Shiirn: 03:28:337 (3,4,5) - even out the starting points
21:00 Shiirn: aka move 5 down left
21:00 Secretpipe: fixin' like 60%
21:00 Shiirn: i'm just throwing shit down
21:01 Shiirn: you're experienced enouigh to think for yourself
21:01 Shiirn: 03:33:823 (4,5,6) - copy paste of 3:28 so do the same or don't
21:01 Secretpipe: nice suggestions
21:01 Secretpipe: nah im not you are the sensei <3
21:01 Secretpipe: 02:59:880 (1) - oo mb thanks!
21:02 Secretpipe: Fixed until 03:33:823 (4,5,6) -
21:03 Shiirn: yeah im busy being talked to about shit120's map
21:03 Shiirn: sec
21:04 Secretpipe: LOL
21:05 Shiirn: 03:36:737 (7,8) - feels like you wanted 8 to be spaced further but didnt want to hit the bottom of the grid. go ahead, touch the bottom.you know you want to
21:05 Shiirn: 03:37:594 (2,4) - make linear parallel
21:06 Shiirn: 03:38:622 - the fuck hpapened here there's totally a beat here YOU'RE RUINING THE MOJO
21:06 Secretpipe: oh
21:06 Secretpipe: that's liiraye part
21:06 Secretpipe: that's awesome u nugget
21:06 Secretpipe: the mojo XD
21:07 Secretpipe: Liiraye wanted to emphasize the doubles 03:38:537 (1,2,3) -
21:07 Shiirn: THE MOJO
21:07 Shiirn: Ok w/e
21:07 Shiirn: i was wondering why the blankets stopped sucking
21:07 Shiirn: liiraye's part, makes sense
21:07 Secretpipe: LOL
21:07 Shiirn: 03:42:565 (7,1) - like 1 pixel off parallel
21:07 Shiirn: 03:42:565 (7,2) - blanket
21:07 Secretpipe: im not a blanket mapper
21:07 Secretpipe: nobody notice
21:08 Shiirn: PEOPLE NOTICE ON MY MAPS WHAT THE FUCK DOUBLE STANDARDS
21:08 Secretpipe: WOTOWOTOWO
21:09 Shiirn: 04:00:051 (7,8) - more not parralelellla
21:09 Secretpipe: very nazi
21:10 Shiirn: 10/10 nazi
21:10 Shiirn: wow
21:10 Shiirn: those wub hitsounds
21:10 Shiirn: THOSE GROWLS
21:10 Secretpipe: u are nazeh
21:10 Shiirn: I'M IN THE JUNGLE
21:10 Secretpipe: yeah LOL
21:10 Secretpipe: SAVAGE MAP
21:11 Shiirn: you had way too much fun hitsounding this
21:11 Secretpipe: im a shit at hsin'
21:11 Secretpipe: a friend did it
21:11 Shiirn: o
21:11 Shiirn: who
21:11 Shiirn: i wanna hire them
21:11 Secretpipe: LOL
21:11 Shiirn: 04:55:765 (4,8) - parallel
21:11 Secretpipe: check the bio
21:11 Secretpipe: Fixed
21:11 Shiirn: oh nrg
21:11 Shiirn: yeah he's pretty ok
21:12 Secretpipe: he's a beast
21:12 Secretpipe: fam
21:12 Shiirn: 05:12:908 (8) - this is super subjective but i realy think this should be 2 circles with a jump
21:12 Shiirn: idk
21:13 Secretpipe: he wanted to emphasize the high pitch sound here
21:13 Secretpipe: (my english is shit forgive me)
21:13 Shiirn: 05:25:594 (1,5) - blanket
21:13 Shiirn: 05:27:651 (3,5) -
21:13 Shiirn: 05:29:537 (1) - i remember this sldier!
21:14 Secretpipe: i used it in the beginnin'
21:14 Shiirn: if i can offer a suggestion
21:14 Secretpipe: rofl u guys like blanket
21:14 Shiirn: 05:35:194 - this section feels overblown with 1.7x sv
21:14 Shiirn: 05:36:565 (1) - with the exception of these 1/1 sliders, they play great with 1.7x sv
21:14 Shiirn: so maybe 1.3 or 1.4 for the rest
21:14 Shiirn: it makes the 1/2 sliders look abnormally long at 1.7
21:14 Secretpipe: Well
21:15 Secretpipe: You can clearly see a difference between the drop at
21:15 Secretpipe: 05:13:251 -
21:15 Shiirn: it'll also help the kiai at 05:46:752 - have actual impact as well
21:15 Secretpipe: dnb mappin'
21:15 Secretpipe: 05:35:194 - more technical stuff
21:15 Secretpipe: more drums
21:15 Secretpipe: neuro part
21:15 Shiirn: yeah but 1.7 is still overkill and besides
21:15 Shiirn: neuro does "longer sliders are faster" really well
21:15 Shiirn: part of neuro mapping is
21:16 Shiirn: 1/2 sliders = 1.2, 3/4 = 1.5, 1/1 = 1.7 (numbers pulled out my ass)
21:16 Secretpipe: It wouldn't change much anyway
21:16 Secretpipe: Since that part is kinda fast and contains
21:16 Secretpipe: a lot of double
21:16 Shiirn: well if it's how you prefer its fine
21:16 Secretpipe: >pulled out my ass lmao
21:17 Shiirn: i just felt it was weird compared to how you handled other sections
21:17 Shiirn: as an example lol
21:17 Secretpipe: Well I wanted to be consistent
21:17 Secretpipe: With the different part of the song
21:17 Shiirn: k im done
21:17 Shiirn: there are still blankets and shit to do but
21:17 Shiirn: >1kd
21:17 Shiirn: >not bn
21:18 Shiirn: fuck that noise
21:18 Secretpipe: LOL
21:18 Secretpipe: gogogo post I'll post da log
21:18 Secretpipe: Thanks for the mod, fixed ~75/80%

Thanks a lot man!
Liiraye
R we gettin storibord?
Topic Starter
Secretpipe
idk!
Nerova Riuz GX
fam

01:57:994 (5) - this sound should be on 6

01:58:337 (7) - and this one should be on 5

seems like you did ctrl+g then two things are corrupted
no one does expect people read irc mods tbh
Topic Starter
Secretpipe
Yeah you're right mb!

Thanks! fixed!
Bara-
Names SB: http://puu.sh/otXvZ/8dcee77f9a.rar
Idk what to do with the start, feel free to delete the 2.png and 3.png (and remove those lines from the .osb)

Hope you like it ^_^
Topic Starter
Secretpipe
Thanks a lot! That's awesome!
Avena
[Colours]
Combo1 : 124,184,228
Combo2 : 151,234,249
Combo3 : 85,95,213
Combo4 : 181,202,204
Topic Starter
Secretpipe
Thanks!
Topic Starter
Secretpipe
Little mod with Beef where I fixed a lot of crucial things!

irc
20:07 Secretpipe: man
20:08 Secretpipe: give me a mod
20:08 Secretpipe: xd
20:08 Beafowl: ok
20:08 Beafowl: i can try
20:08 Secretpipe: omg yes
20:08 *Secretpipe is listening to [https://osu.ppy.sh/b/907388 Muzzy - Timberwolf (Original Mix)]
20:08 Secretpipe: re dl
20:08 Secretpipe: :D
20:09 Beafowl: THE HITSOUNDS MAKE ME WET
20:09 Beafowl: LO
20:09 Secretpipe: yea loool
20:10 Secretpipe: nrg is a beast
20:14 Beafowl: Can I do mod here
20:16 Secretpipe: yeah
20:16 Secretpipe: ofc
20:20 Beafowl: 00:23:559 (3,4) -
20:20 Beafowl: maybe blanket?
20:20 Secretpipe: okay fixed
20:23 Beafowl: 00:37:616 -
20:23 Beafowl: I wouldnt make the slider velocity higher here
20:23 Beafowl: 00:44:473 -
20:23 Secretpipe: oh damn I thought it was fixe
20:23 Secretpipe: fixed
20:23 Secretpipe: thanks!
20:23 Beafowl: I understand it for here
20:23 Beafowl: ah ok
20:23 Beafowl: np
20:24 Secretpipe: yeah it's a powerful part here!
20:25 Beafowl: 00:47:902 (3,4) - Maybe make a straight line out of this?
20:28 Beafowl: 00:50:302 (2,3,4) - eventually more distance ?
20:29 Beafowl: Like you did at 00:50:302 (2,3,4) -
20:30 Beafowl: wait
20:30 Beafowl: lo
20:30 Secretpipe: I didnt make a straight line because it'd be too "straight"
20:30 Secretpipe: I wanted to keep some flow
20:30 Beafowl: ok
20:30 Secretpipe: 00:50:645 (3,4) - Fixed
20:31 Beafowl: ok
20:31 Secretpipe: Anything else bruh?
20:31 Beafowl: yea i need some time
20:31 Beafowl: im becoming wet
20:31 Beafowl: lo
20:31 Beafowl: so awesome
20:31 Beafowl: xd
20:31 Secretpipe: wot LOL
20:31 Secretpipe: aight thanks
20:31 Secretpipe: (screened kappa)
20:32 Beafowl: o
20:32 Beafowl: k
20:33 Beafowl: 01:01:616 (3,4,5) -
20:33 Beafowl: idk if I just got the feeling
20:33 Beafowl: but this part seems for me like theres no flow
20:34 Secretpipe: I see what you mean
20:34 Secretpipe: But the transition between 01:02:130 (5) - and 01:02:302 (1) - is not very ba
20:34 Secretpipe: bad
20:34 Secretpipe: It's made on purpose to fit with 01:02:302 (1,2) -
20:35 Beafowl: ah ok
20:35 Beafowl: 01:06:416 (1) -
20:35 Beafowl: wheres the dooooooooong
20:35 Secretpipe: there's no important sound here xd
20:36 Secretpipe: it's just the last note before the break!
20:36 Beafowl: thats actually true
20:36 Beafowl: ok
20:36 Beafowl: xd
20:36 Beafowl: maybe delete the note
20:37 Beafowl: ascdfgklnogdfr
20:37 Beafowl: xD
20:37 Secretpipe: Nah i wanna keep it haha
20:37 Beafowl: ok
20:37 Beafowl: i tried
20:37 Secretpipe: xd
20:37 Beafowl: 01:27:651 (5,6) -
20:38 Beafowl: blankut
20:39 Secretpipe: fixed
20:40 Beafowl: 01:55:766 (1) -
20:40 Beafowl: this note a bit higher
20:40 Beafowl: imo
20:40 Secretpipe: Let's buff the spacing!
20:41 Secretpipe: done
20:42 Beafowl: 01:53:708 (5) -
20:43 Beafowl: the clap sound
20:43 Beafowl: is that accidently made
20:43 Beafowl: or on purpose
20:44 Secretpipe: I think it's made on purpose
20:44 Beafowl: oh ok because i dont hear that in other positions
20:45 Secretpipe: listen to that
20:45 Secretpipe: 01:53:708 (5,6,7) -
20:46 Secretpipe: just listen to music w/o hs
20:46 Beafowl: ah
20:46 Beafowl: ok
20:47 Beafowl: personal opinion 01:54:223 (1) -
20:47 Beafowl: without this clap it sounds better
20:47 Beafowl: on the first
20:47 Secretpipe: i use that in many slider/triple
20:47 Secretpipe: removin' that wouldn't be consistent
20:48 Beafowl: ok
20:48 Beafowl: 02:09:822 (1) -
20:48 Beafowl: why D:
20:49 Beafowl: streams :(
20:49 Secretpipe: that was on purpose yeah
20:49 Secretpipe: i planned to fix it
20:50 Beafowl: ok
20:50 Beafowl: I actually like it when mappers make it more different
20:50 Beafowl: and not monotone
20:50 Beafowl: but many like it better that way
20:52 Secretpipe: done
20:52 Beafowl: 02:34:165 -
20:52 Beafowl: one more slioder
20:52 Secretpipe: on purpose aswell
20:52 Secretpipe: if i add one more
20:52 Secretpipe: it'd be shorter
20:52 Beafowl: ok
20:52 Secretpipe: and inconsistent
20:52 Secretpipe: so i'll leave it
20:53 Beafowl: 02:40:165 (4) -
20:54 Beafowl: It doesnt sound bad
20:54 Beafowl: But I think there will be some people who will think that they missed
20:54 Secretpipe: Why?o:
20:55 Secretpipe: Same here
20:55 Secretpipe: 02:51:137 (3) -
20:55 Secretpipe: It's fine
20:55 Secretpipe: Just the piano hitsound
20:55 Beafowl: ok
20:55 Beafowl: my head
20:55 Beafowl: cant handle god mapping
20:55 Beafowl: aaaaaaaaaaaaaaaaahhhhhhhhhhhh
20:56 Secretpipe: rofl
20:56 Secretpipe: god mapping = liiraye's part
20:56 Secretpipe: xD
20:56 Secretpipe: i don't think it's a god map (modest ftw) but i hope it's fun to play
20:57 Beafowl: 04:16:680 (1) -
20:57 Beafowl: slider end to 04:18:394 -
20:57 Beafowl: and spinner begin 04:18:480 -
20:57 Beafowl: 04:18:394 (1) -
20:57 Beafowl: and spinnder end to 04:21:051 -
20:58 Secretpipe: aight
20:58 Secretpipe: done!
20:59 Beafowl: im afraid to mod the next part
20:59 Beafowl: plz dont kill me
21:00 Secretpipe: Oh okay xD
21:00 Beafowl: 04:44:537 (2,3) -
21:00 Beafowl: ctrl + h for more flow
21:01 Secretpipe: It has a little circular flow
21:01 Secretpipe: So I'd rather keep it!
21:01 Secretpipe: plays very fine
21:02 Beafowl: ok idk i can play everything
21:02 Beafowl: xd
21:02 Secretpipe: oh yeah you're good xd
21:04 Beafowl: wtf
21:04 Beafowl: badass map
21:04 Beafowl: 05:50:794 (3,4) -
21:04 Beafowl: blanket
21:04 Secretpipe: blanket fixed!
21:04 Secretpipe: ooo guitar part!
21:05 Beafowl: cant say more
21:05 Beafowl: ;_;
21:05 Secretpipe: owo
21:05 Beafowl: i trid
21:05 Secretpipe: That's awesome
21:05 Secretpipe: Thanks a lot for mod bud
21:06 Beafowl: meh
21:06 Secretpipe: fixed good things :D
21:06 Beafowl: np bro
Beafowl
helped lo

plz rank c:
Liiraye
Was about to arbitrarily complain about the change of BG but instantly noticed how awesome the new one is!
Topic Starter
Secretpipe
I knew you'd like it bro !
Bara-
As requested

[General]
• Unused hitsounds:
{drum-hitwhistle12.wav} {normal-hitclap11.wav} {normal-hitclap12.wav} {normal-hitfinish12.wav} {normal-hitfinish13.wav}
Please check yourself, there are too many samples to check it properly O.o

[Wilderness]
00:06:073 (2,3) - Stack... /me runs
00:14:130 - This hitsound is wayyyy to loud, the music is sooo calm here
00:25:273 (1,2) - 1/2 seems a bit out of place imo, everything else is 1/1, except 00:32:130 (1,2,3,4) - which is 7 seconds later (which is quite a lot, so you can't really compare it imo)
01:36:908 (2) - It better to make (1) a 1/1 slider, so this can start at the red tick, and profit from the hitsound, like you do with 01:35:194 (1,2) -
01:59:708 (1,2,3,5) - Blanket... And I;m not even being nazi
02:16:680 (5,6,7) - This is quite awkward, as you use full 1/2 and high spacing. And because 02:17:022 is a strong beat, you should map it. Or at least drastically lower spacing between (5,6) to make it look like a 1/1 break
03:22:680 (4) - This hitnormal is creepy af
04:26:622 (1,1) - Stack them please, since you do the same with all the sliders
06:19:080 (1) - Start it 1/4 later and add a circle at the beat

Nice map ^_^
Not sure if I'm allowed to bubble, since I made the SB, but if you can get confirmation on the fact it's allowed I will do it^_^

Oh, you have my map, right? :P
Nerova Riuz GX
...my fault.

those listed hitsounds are all of the unused ones. it will be wonderful if you can delete them for me.
thanks.

EDIT:
here's a hitsound pack which has improved keysounds. (adjusted things about quality and volume to make them more noticeable)
so keysounded parts like 03:45:480 - and 05:57:137 - can be better executed.
it wont hurt if you didnt replace them but yeah :v
http://puu.sh/ovd5v/4c540ee794.rar
Topic Starter
Secretpipe
Replaced hitsounds! Some minor edits have been by Liiraye aswell!

I'll fix the mod tmr!

(EDIT : Don't recheck the map until I modded yours!)
Topic Starter
Secretpipe

Bara- wrote:

As requested

[General]
• Unused hitsounds:
{drum-hitwhistle12.wav} {normal-hitclap11.wav} {normal-hitclap12.wav} {normal-hitfinish12.wav} {normal-hitfinish13.wav}
Please check yourself, there are too many samples to check it properly O.o Done

[Wilderness]
00:06:073 (2,3) - Stack... /me runs okay
00:14:130 - This hitsound is wayyyy to loud, the music is sooo calm here 70%→50%
00:25:273 (1,2) - 1/2 seems a bit out of place imo, everything else is 1/1, except 00:32:130 (1,2,3,4) - which is 7 seconds later (which is quite a lot, so you can't really compare it imo) That's not overmapped though! There's a sound at 00:25:616 - If you listen carefully!
01:36:908 (2) - It better to make (1) a 1/1 slider, so this can start at the red tick, and profit from the hitsound, like you do with 01:35:194 (1,2) - I disagree with you for the reason that a different rhythm start here 01:36:908 - and I wanted to cover it!
01:59:708 (1,2,3,5) - Blanket... And I;m not even being nazi Fixed
02:16:680 (5,6,7) - This is quite awkward, as you use full 1/2 and high spacing. And because 02:17:022 is a strong beat, you should map it. Or at least drastically lower spacing between (5,6) to make it look like a 1/1 break Added a note
03:22:680 (4) - This hitnormal is creepy af :3
04:26:622 (1,1) - Stack them please, since you do the same with all the sliders The stack was intentional because I wanted to emphasis that note before the huge kiai so it has a logic!
06:19:080 (1) - Start it 1/4 later and add a circle at the beat Good idea! done

Nice map ^_^
Not sure if I'm allowed to bubble, since I made the SB, but if you can get confirmation on the fact it's allowed I will do it^_^

Oh, you have my map, right? :P
I talked with Shiro and she thinks that you can bubble because you didn't make a change in the map and you just added some effects so yeah!
Also I modded your map ! Thanks for the mod!
Bara-
Boobled
Nerova Riuz GX
06:23:194 -

secretpipi u forgot to adjust the spinner end
Topic Starter
Secretpipe
fixed that was nazi xd

let's find bub 2
Nozhomi
I should do smth soooooooooooooooooooon(.tm)
Topic Starter
Secretpipe
noice!
Mekki
Bara- was kudosued twice x.x
Bara-
I'm not...
Anymore
Topic Starter
Secretpipe
I guess I'm too kind with kd eheh
Nozhomi
Ok lazy day~

  1. Some hitsounds had delay so take this http://puu.sh/owM3u/652d1c840f.rar.
  2. 00:22:530 - In this part I think it should have more than simple custom hit. Even a simple basic whistle would be nice on beat like 00:28:016 - to emphasis more the violin here. Think about it, it really have a lack of hs for me.
  3. 01:38:622 (2,1) - Stack plz
  4. 03:15:994 (4) - Would be lovely if you just to the same shape than 03:15:651 (3) - http://puu.sh/owMQD/99a4dfdddb.jpg
  5. On 2nd kiai, it would be really appreciated if you could reduce spacing the double (04:33:565 (2,3) - and others), this part is already quite stressful, and I don't think a double with that spacing will help. Around 0.40x is perfect, and would be coherent with this kind of pattern 04:32:708 (3,4) - .
  6. 05:37:422 (3,4) - That's a quite huuuuge spacing right here. Other for similar hitsound are not that important on this section.
Metadata where ?
Non.jpg
Mukyu~
Topic Starter
Secretpipe

Nozhomi wrote:

Ok lazy day~

  1. Some hitsounds had delay so take this http://puu.sh/owM3u/652d1c840f.rar. Thanks a bunch fam
  2. 00:22:530 - In this part I think it should have more than simple custom hit. Even a simple basic whistle would be nice on beat like 00:28:016 - to emphasis more the violin here. Think about it, it really have a lack of hs for me. That "waterdrop sound" is one element very important here! Among the different "waterdrop sound" , that one introduce us the "epic" part with violin which starts at 00:21:502 - ! I'd rather keep it for that reason!
  3. 01:38:622 (2,1) - Stack plz Sure
  4. 03:15:994 (4) - Would be lovely if you just to the same shape than 03:15:651 (3) - http://puu.sh/owMQD/99a4dfdddb.jpg I'm not a fan of these "90/180 degrees pattern rotation since the flow can be much improved but your suggestion is acceptable for a different mapping style! ( not mine tho hehe)
  5. On 2nd kiai, it would be really appreciated if you could reduce spacing the double (04:33:565 (2,3) - and others), this part is already quite stressful, and I don't think a double with that spacing will help. Around 0.40x is perfect, and would be coherent with this kind of pattern 04:32:708 (3,4) - . The "buffed" spacing was made on purpose here! In despite of the sloooooow intro , the kiai is consistently mapped and manages to fit the song very well!
  6. 05:37:422 (3,4) - That's a quite huuuuge spacing right here. Other for similar hitsound are not that important on this section. I don't see the problem! There's also others jumps like that : → 05:40:508 (9) - but I slightly nerfed it!
Metadata where ?
Non.jpg yes.jpg
Mukyu~
Great mod! Thanks a lot!
Nozhomi
Ok #2

TO THE NEXT BN : I let metadata like this because we can't confirm clearly if the original name of the song was "Timberwolf" or "Timberwolf (Original Mix)" even if more tend to think it's more without. Both should probably be acceptable but I prefer have a double check thx~
meii18
The map is good enough but popping the bubble for an issue which is not acceptable for rank:
soft-hitfinish.wav have only 29.59 ms lenght which is below 100 ms lenght as it is written in Raking Criteria:

Ranking Criteria wrote:

Every .wav file must be at least 100ms long to prevent issues with soundcards. If you want a silent/blank hitsound, then you must use a 0-byte .wav file. NOTE: Due to a technical issue having any files that are 0 bytes in size in the beatmap folder will cause files after the(first) 0-byte file to be missing.Please do NOT use any 0-byte files.The one linked above is 44kb in size and won't cause issues.
You have to fix it (making longer to 100 ms lenght or a bit above 100 ms lenght to make it acceptable for rank.
Call me back after you will fix the issue with the hitsound and I will recheck it
Edit: Just checked the metadata.It is written as Muzzy - Timberwolf as it is on this page :arrow:https://soundcloud.com/monstercat/timberwolf?in=monstercat/sets/muzzy-the-takeover-ep but I am not really sure if it's with Original Mix or without it.Maybe you have to remove it since mostly of pages have the title without Original Mix in my point of view.
Topic Starter
Secretpipe
Nozhomi's new hs has been fixed.

About the metadata , Youtube and Soundcloud sources doesn't reveal the "Original Mix" tag but I've found it on an official website where you can buy the song as an official release.
https://pro.beatport.com/track/timberwo ... ix/4859620

It's up to you to tell me If I have to remove that tag or no.
Nozhomi
<- Worst BN confirmed
show more
Please sign in to reply.

New reply