Hum, volume changed, about those pattern ok i nerfed them a bit, but the current movement feels good enoughCrystal wrote:
04:29:248 (1,2,3,4) - 04:52:436 (5,6,7,8) - walks curved like this don't seem to provide fluency while playing, you may just reconsider about this.
also it seems that hitsounds are too silent for the song, maybe you can consider increase volumes (or just increase volumes for hitsound files, it do work well i guess) through the whole song by 10%~25%.
still good map though, good luck!
After some discuss in game some patterns were changed :bEquim wrote:
I've just tested the latest ver and it's been much better. In my opinion the strangest part so far is onlyI'm looking forward to more discussions.
- 06:35:480 (2,3,4,1,2,3,4,5,6,7) - particularly the distance at 06:36:277 - , it is wide for such an anti-flow. You may say 06:36:277 - has the same distance as 06:35:987 - , but they are different patterns. 06:36:059 (4,5,6) - are tilted to the left, in this way players don't have to move to the exact position of 06:36:059 (4) - ; they can just shift and catch it at the right edge of the plate and quickly walk to the left. However, 06:36:349 (7) - is tilted to the right, and not to mention the next dash at 06:36:494 - requires a precise movement; this makes 06:36:277 - "wider" than 06:35:987 - . I'd nerf it or make a HDash
I'm not a BN so maybe I won't do a "recheck" for that. Also honestly I'm not a good modder as well; sometimes I know there are problems but I can't explain it well and give proper suggestion. I am sorry if I can't help much.
But I hope more modders, including yourself, can be aware of its potential and improvablility, and most importantly, not to be fickle, since you have put so many efforts in it, and we are always glad to help, why not just try to make it closer to a perfect shape as you can? ;w;I won't discourage you for holding that view different from me - it's your map after all, just in case we make drama for that.koliron wrote:
2016-03-22 14:03 Equim: but do we map only for rank?
2016-03-22 14:03 koliron: in my case, yes
Ascendance - 私はずっとdramaを回避して、自分の意見を礼儀正しく申し立てます、大丈夫と思います。ちなみに、Stevenさんの話すは充分に正しいと思います、rankだけを目指すのマッピングは取るべきところがない。
Thank you!BoberOfDarkness wrote:
Mirror improvement suggestions:
- 01:00:117 (1) - maybe curve it for better flow a bit
- 01:48:233 (2,3) - could be mapped as slider since there is vocal line to follow huh, if i do a sldier the distance will be altered, i prefer the current
- 02:12:436 (5,1) - maybe try this? it flows much better q.q changed just in a tiny bit
- both 02:26:349 - and 02:26:639 - are strong drums so 1/1 hyper between 02:25:914 (1,2) - would be nice:Something like this: Also it will diversify your patterns here distance changed
- 02:40:407 (3,4,5) - a bit curved and more spaced triplet is better here changed too
- 02:52:509 (10) - maybe nazi but move it one grid to right (x:208) looks better huh not exactly but i changed this stream
- 03:15:480 (1) - try to curve it too fklhdjksj i think fels better without more
- 03:19:248 (1) - move this to sliders head (03:19:682 (3) - ) it was supposed to be hyper, right? ay
- 03:54:755 (1,2,3,4,1,2,3,4) - spaced it more a bit
- 04:36:204 (1,2,3,4,5,6,1,2,3,4,5,6,1,2,3,4,5,6,1,2) - just curve it, and that anti-flow there is just bad changed just some distances in a bit
- 04:58:233 (1,2,3,4) - this looks ugly tbh ... no? there are a lot of these streams and feels so good
- 06:29:393 (4) - x:208 for that won't hurt but will make it more comfortable ok why not, reduced
good luck!
Ok i think i got it xD i changed that slider in a tiny bit, but the current movement feels good following the so intense guitar :3He Ang Erika wrote:
Fantastic map! Amongst Last Bubble, Flandre Scarlet-, Chara, and CLSW version of this song, this is the only version I can aspire for SS. The only minor problem was that somewhere around 1800+ combo there are two very fast S-shaped sliders that have me to lose a droplet 70% of the time (played this map from head to toe about 15 times last Friday night) :C This map has been updating very frequently, it's getting better and better, I'm not sure whether it still exists, just hope that if it still does it might be better to make it slightly slower. Once again this is the map I enjoyed the most out of all the others even though I love all of them (even the standard convert map!) I'm sure within no time it'll be ranked o/ Though I will be sad to see Genryuu Kaiko get dethroned QAQ
And thank you so much for that words ^^
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Thank you everyone!