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[confirmed] Selected skin does not preview for uniquely skinned maps

posted
Total Posts
2
Topic Starter
ReneePrower
Problem Details:
When using the new "Preview gameplay" feature to preview a selected skin, if the randomly selected map is one with a skin of its own, you see an auto play of that map with its regular skin, with the exception of one or two random assets such as the number "1" on hitcircles or the "auto" mod's icon. Furthermore, upon changing the skin being previewed, some assets of any selected skin are now added at random, such as the "Spin!" splash, the cursor, hit-splashes, or the section-pass splash, but many assets such as hitcircles and approach circles are still displayed in the current map's skin.


Video or screenshot showing the problem:
http://puu.sh/nb4nh/f24c4a7a45.wmv
http://puu.sh/nb4EU/fadb2eb58e.wmv
(Sorry for sh*tty video quality; Hypercam is all I currently have available .-.)


osu! version: 20160217.7 (latest)
Trosk-
I think this needs a change. If you are doing a skin preview, I would say that it should ignore the beatmap skin. Confirming.

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