I'm getting the same problem that I used to. As soon as osu! starts after an update, the framerate and audio start stuttering. WTF is going on?
Wow...pretty high RAM consumption when you took the picture...FAIL.vahn10 wrote:
I just read this forum and still no solutions
DO THIS:
1.Open task manager
2. go to processes tab and you will see this
3. Select a program that you do not use and press end task
That's why it runs so slowJesss wrote:
Wow...pretty high RAM consumption when you took the picture...FAIL.why you!vahn10 wrote:
I just read this forum and still no solutions
DO THIS:
1.Open task manager
2. go to processes tab and you will see this
3. Select a program that you do not use and press end task
I installed Windows 8 Pro (with WMC) and the issue persists.
What OS are you using?nakimushineko wrote:
I'm having the same problem, it's laggy when I'm playing. ;A;
I tried osu.exe in task management > priority normal to low. It's still laggy.
I tried toggling the frame limiter. I don't even know what happened, is there even a difference? ._. 'cause it's still laggy.
I don't even know what Nvidia is and where it is located.
Isn't there any easier way? I'm just a kid here so I'm helpless. ._.
Sorry for asking too much.. But I want to fix this since I love this game.
Umm.. What does OS mean?vahn10 wrote:
What OS are you using?
I am using Windows 7 and I am using Home Premium version of itnakimushineko wrote:
Ohs! I'm using Window 7.
Estimate Value 100,000kit is most likely to start a lag higher than that like in my picture which has a pretty high memory
Hey! thanks a lot. ^^vahn10 wrote:
I am using Windows 7 and I am using Home Premium version of it
I've done by right clicking and select start task manager and click on the processes tab
and I almost forgot the higher the memory it takesEstimate Value 100,000kit is most likely to start a lag higher than that like in my picture which has a pretty high memory
With that high memory, I can play with 40 fps
to reduce the memory size it used, select program that you do not use and click end task
You're welcomenakimushineko wrote:
vahn10 wrote:
thanks a lot. ^^
I can probably suggest to use bandicam or otherwise use half size, setting the fps limiter to 120 if doesnt help use 60 using unlimited is not recommended when recording but try it out. Record in fullscreen with less resolution using native can be a little harsh for your recorder. This comes nifty for the setting of Osu Priority in task manager to low allowing the program to record smoothly.Yoshi_green wrote:
Ok, so I have yet another typical lag problem on my computer...
I don't know how "special" my case is, but I can't seem to fix it... so here's my problem:
To put it short, I'm using DirectX renderer, and it lags a lot. Basically, I can visibly see frameskips roughly every quarter of a second.
The funny thing is, if I switch to OpenGL, it's completely fine. But if I record something (using a screen recorder), DirectX is still laggy, and OpenGL... well, that's broken when I record stuff (it goes to 10 fps).
My computer SHOULD be able to handle it, also. It has an Core i7 processor with 6GB RAM, running Windows 7 (Home Premium, I believe)
I'm also using dxtory as a screen recorder, using the Alparysoft Lossless Codec, if that helps. I record at 60 fps. I've also tried recording with other softwares (like FRAPS), other codecs, (like Lagarith), and other fps speeds (like, 30, 120, etc.) Nothing works so far.
I really want to switch back to DirectX permanently instead of using OpenGL all the time, since I know that OpenGL is not very stable.
So basically, what I want is to record a seamless, lagless, video, and switch back to DirectX. Any help would be appreciated, thanks.
Its either SB lag or Video making it lag but Im not pretty sure I always get this kind of prob since then as wellsstocd wrote:
I have an issue that I'm not sure if anyone else has encountered. For almost every single map at a certain point in the song the music will keep going but the beatmap will lag, usually not responding to any input for about 0.5 seconds, and it always throws off a combo. However, as long as you go through the part where the song lags once as long as you only hit retry and don't return to the song select section of Osu! the lag will never appear again. It's definitely nothing to do with background processes or anything like that because it lags at the exact same point and my specs are good enough where it'd pretty unlikely that i'm lacking in resources.
I'm running bootcamped Windows 7 on a Macbook 15" Retina.
I don't think that's right. I just doubled checked and the occurs regardless of whether or not the SB or video are on or not. It's also not my skin because it happens on multiple skins.Zaphirox wrote:
Its either SB lag or Video making it lag but Im not pretty sure I always get this kind of prob since then as well
Re-checked well one thing for me to guess is the memorysstocd wrote:
I don't think that's right. I just doubled checked and the occurs regardless of whether or not the SB or video are on or not. It's also not my skin because it happens on multiple skins.Zaphirox wrote:
Its either SB lag or Video making it lag but Im not pretty sure I always get this kind of prob since then as well
um...I can say that is normal when you play it turns like that too o3ozinckingeye wrote:
i have experience gameplay lag after i update(update that contains replay speed of .5x). and memory usage is 200+ at initial instead of 100+mb.
Lower your resolution and play windowed I manage to replicate that kind of problem but playing on windowed mode with 800x600 solved minesstocd wrote:
I guess I'll have to just live with the lag. I have 8gbs of RAM and it gets nowhere close to maxing out at any point in osu!.
I have the same lag :<Payaya wrote:
My Osu! starts lagging as soon as there are sliders in the beatmap but as long as there are only hitcircles it works perfectly fine. Also the menu and the audio are not lagging at all. I didn't have any problems with Osu! around 3 days ago but I updated it now so could that be the reason for my problems??
I restarted my laptop afterwards and didn't change any settings at all before the lags started. It's on DirectX with 120fps and Low-End-PC.
I tried changing to OpenGL and a lower fps rate but that didn't help either
Ever since the last update to Osu! my game has been getting long sputters of lag, and for the life of me I cannot seem to find out why. I have the same problem, but it starts in the menu and is present throughout my game, regardless of sliders or song selections or the options menu, it lags on them all. My settings have been perfectly fine up until now, so that leads me to believe it is something added to the game.Payaya wrote:
My Osu! starts lagging as soon as there are sliders in the beatmap but as long as there are only hitcircles it works perfectly fine. Also the menu and the audio are not lagging at all. I didn't have any problems with Osu! around 3 days ago but I updated it now so could that be the reason for my problems??
I restarted my laptop afterwards and didn't change any settings at all before the lags started. It's on DirectX with 120fps and Low-End-PC.
I tried changing to OpenGL and a lower fps rate but that didn't help either
Gamebooster is pretty much helpful but sometimes not requiredS v p e r wrote:
I found a program wich optimizes the computer to play games. It also closes useless processes to reduce CPU usage, among other things.
More info and download here. Note that you will need an account to use it.
never encountered anything like this before but its either on the skin or the vramZlofZ wrote:
what can be the cause for this?
it happens when maximizing the gamewindow or playing maps in osu! standard mode.
taiko, CtB and mania are fine.
the cause might be very poor Graphics, ram and cpu since this is on a Asus VivoTab smart me400c which runs full x86 win8
its a intel atom 1,8 Ghz (might be dualcore) and 2gb RAM, it says that is has a maximum of 725mb grafics ram and i dont know the coreclock
i'd like o know what's wrong if it isnt cause of the performance