[General]Resnap all timing sections (specially kiai)[Hard]OD+1
HP+4 (If you add most of the new combos suggested then +5 instead)
00:22:656 (3) - New combo to continue your combo pattern?
00:32:656 (7) - Doesnt fit for a slider, first of all there's no note that's being "held", and second there's a new Lyrical pattern here 00:32:906 which should carry a new combo instead of: 00:33:406 (1) i would recommend you do something like this:
00:34:906 (4) - New combo to continue your combo pattern, that you've been using.
00:38:656 (4) - ^
00:40:156 (9) - Should end at: 00:40:656 imo, feels better as the lyrics finish fading out there.
00:42:906 (5) - New combo too for your combo pattern.
00:49:406 (5,6,7,8) - New combo on all these looks prettier imo, also, make those finishes louder? (85% sounds good to me) or you can make each finish louder than the previous one too for the changes in pitch.
00:53:906 (6) - New combo for new lyrical sentence since u seem to be following the lyrics.
00:58:156 (6,7) - Some enphasis on these notes would be fine (any enphasis maybe not whistles tho, but claps, normal-hitnormal or finish would sound good).
01:05:406 (6,7) - Some finish or normal-hitnormal sounds at the start of these sliders would be nice (for normal sampleset switch, add a new green line 5 or so ms after back to soft to prevent the sliderslide to catch the normal hitsound, or use a custom sampleset using normal-hitnormal for soft-clap or something).
01:07:156 (2) - Feels kinda lonely without hitsounds...
01:14:156 (6,7) - Same comment as: 00:58:156 (6,7)
01:18:906 (8,1) - Switch new combo, to follow the same combo pattern.
01:20:906 (4) - ^
01:31:406 (1,2,3,4,5,6,7,8,9,10,1,2,3,4,5) - Well none of these have any hitsounds? why is that?.
01:37:406 (1) - This whistle doesnt fit at all and it's too sudden, plus doesn't seem like you're doing anything similar anywhere else?
01:48:656 (6) - Once again new combo.
02:01:406 (1,1,2,3) - Same suggestion as: 00:49:406 (5,6,7,8)
[...] Not going to repeat what i already said for the other chorus, i still think you should spice your map more with hitsounds than just claps.
02:55:406 (1) - Could you please not use a normal whistle sound here? T_T
02:57:156 ~ 03:09:156 - You could use some hitsounds here, i know the section is softer but that can be fixed with hitsound volume rather than using no hitsounds at all.
02:59:906 (6) - New combo yay.
03:09:406 (1,4,9) - You would be better off just with normal-hitnormal sounds better for me (or some cymbal sound like the soft finish).
[...]Once again, same thing about combos and hitsounds for this chorus.
Also i suggest stick to the grid when mapping, many sliders touch the hp bar pretty badly during HR[Gladi's Normal]AR+2 Considering Hard has a pretty high approach rate as well anyways would make more sense.
01:23:156 (3) - This slider sounds really awkward, cant you use an spinner instead or not make it repeat on 1/4?
02:37:156 (3) - ^ except start the spinner earlier maybe? or just delete this slider, it doesnt fit either.
03:29:406 ~ ehh you were close to finishing the song... why not map the rest?
[Easy]00:49:656 - Why not map the notes in here?
01:05:406 (5,6) - Enphasis please
[...] In fact you could apply most of my hitsound suggestions from Hard in here, so to avoid making this wall of text bigger, i'll just say this.
Your claps sound very inconsistent, mostly because you're using sliders wrong (or not hitsounding well) i recommend you rethink your patterns a bit to make the hitsounds more consistent.
Like on Gladi's finish the remaining seconds please =/
Alright then, mostly suggestions since the map is pretty solid, a bit lacking on the hitsound department on Easy/Hard tho.