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Hit miss ratio at certain HP

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abraker
I spent some time trying to determine how many notes you need miss to fail to 0 HP and how many you have to 300g to fully recover from 0 HP. The % values are the minimal accuracies you can get away with. These are not solid numbers, but should give you the general idea. I wish I could get more accurate numbers.

EDIT: Thanks to this, I made a model curve so mappers could now predict which HP is appropriate to strangle ET's :D
The resultant values in that model are hits/misses

ArcherLove
Good job on this!
but this is maybe only applied at bms-based map, not the LN-based map ww
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