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nomico - Lost Emotion (Amane UK Hardcore Remix)

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Topic Starter
Rizia
This beatmap was submitted using in-game submission on 2018年1月14日 at 19:33:48

Artist: nomico
Title: Lost Emotion (Amane UK Hardcore Remix)
Source: 東方Project
Tags: touhou alstroemeria records c88 masayoshi minoshima 東方心綺楼 亡失のエモーション hata no kokoro shinkirou hopeless masquerade pop culture 4 3 Reitaisai12 haruka kawaiwkyik
BPM: 175
Filesize: 9519kb
Play Time: 05:07
Difficulties Available:
  1. Fluctuate (5.83 stars, 1304 notes)
Download: nomico - Lost Emotion (Amane UK Hardcore Remix)
Information: Scores/Beatmap Listing
---------------
(๑•́ ₃ •̀๑)
i will make this ranked one day
remapped some part
Nakano Itsuki
(๑•́ ₃ •̀๑)
LigerZero
no kds

tags added "shinkirou hopeless masquerade pop culture 4 3 Reitaisai12 haruka"
hyouri
hello, nice map
sahuang
我是来听歌的
00:20:005 (9) - NC
00:39:205 (1,2,1,2) - 怎么突然stack了
01:02:520 (3,4) - ctrl+G
01:04:405 (5) - NC
01:26:005 (1,1,1) - 可以变一点sv,不然NC没意义
01:35:434 (1,2,3,4,5,6,7,8,1) - wtf?hr貌似也没法玩了。。。这边太难了吧
01:38:520 (3,4,1) - blanket
01:48:462 (1,1) - 略乱
02:48:548 (1) - 这一块有些nc感觉莫名。。
03:23:091 (1) - unrankable
04:27:891 (4,2,3,1) - poor overlap
05:05:262 (9) - NC
05:05:777 (15,16) - 其实可删。。参考00:19:320 (1,2,3,4,5,6,7,8,9,10,11,12,13,14) -


2kd都没有,楼上zz你不摸图能不能不要这样啊
Pentori
hihi m4m

[Eternal]
00:20:005 (9) - nc cos finish
00:40:920 (1) - place this linearly with 00:40:234 (1,1) - http://puu.sh/phxIv/91c7431ca5.jpg
00:44:005 (1) - shift to 334|208 to fit the shape of the previous slider
00:45:720 (5) - this would sound better if it started here 00:45:548 - and you made 00:45:205 (4) - a 1/2 slider. something like http://puu.sh/phyve/4bd93e039e.jpg
01:00:462 (1,2) - increase the spacing here? looks very similar to 01:01:662 (1,2)
01:04:405 (5) - nc
01:26:005 (1) - 01:26:348 (1) - i'd remove these nc's to keep it consistent with how your structured your ncs earlier
01:27:891 (1,2) - polish. could turn off grid snap to get it right in the middle. i'd probably also increase the size of the circle a little so the blanket isn't as tight. http://puu.sh/phyIE/6333b4c3ab.jpg
01:33:377 (5,1) - auto stacking makes the stream look wonky. maybe correct this by moving it to 208|192
01:55:320 (1) - could be an issue. http://puu.sh/phyUz/298aafcd09.jpg
02:12:120 (2,3,4,5) - rhythm is a little strange. to me the main melody sounds like http://puu.sh/phz8j/0de7d4e20e.jpg
03:00:805 (1,1) - stack is off by like a pixel
03:00:805 (1,2) - you can easily avoid this overlap
03:12:805 (3,1) - polish blanket
03:23:091 (1) - i don't think this is allowed lmao. i can't tell where it ends if i use a skin with no slidertail http://puu.sh/phzrp/08e730cd3e.jpg
04:04:748 (4,5) - ctrl g rhythm. fits the vocals much better
05:03:034 (2,1) - finish should probably be emphasised with more spacing not less
05:05:262 (1) - nc

nice map c: hope this helped!
Iceskulls
m4m from rizi a queue ><

[same]
  1. 00:00:462 (2,3) - due to slider leniency of (2) , it make the space between these two notes here very close might with the space very close it might not be well fit for 00:00:805 (3) - being strong beat one imo , try like increase space by move 00:00:805 (3,4) - to around x204 y116 might work better ? since it play great here 00:03:205 (2,3,4) - lo
  2. 00:43:662 (1,1) - full stack this 00:44:005 (1) - at 00:43:662 (1) - ? I find it help catch the 00:44:005 (1) - better
  3. 00:45:720 (5) - nc? so it willconsistent with 00:48:462 (1) -
  4. 01:04:405 (5) - nc so it's consistent with nc pattern here 01:01:662 (1,2,3,4,1) - ?
  5. 01:26:005 (1,1,1) - mmm any reason for nc spam here ? I don't think the beat here really fit for nc spam somehow
  6. 01:27:891 (1,2) - aesthetic wise - the blanket here could be improve to make this looks a lots great , right now it got a few error like here which make it lost aesthetic point a lots , could make it like this
  7. 01:29:262 - adding a note here can make the switching to 01:29:434 (1) - feel much more smooth , try it
  8. 01:36:462 (1,2) - this could make player confuse and think the overall pattern here is 1/4 even with nc imo , I think you can change only this one rhythm 01:36:462 (1,2) - to reverse slider to give a good introduce to 1/3 snap imo I think that's might make this part feel better
  9. 02:10:920 (4,1) - angle is a bit fk up here imo , I think it better to have sharp angle for this flow here since it work better with the strong emphasized beat like 02:11:091 (1) - so try to move x231 y23 ?
  10. 02:15:034 (2,3) - same spacing as 02:14:520 (1,2) - for consistentency ?
  11. 02:25:148 (4,1) - mmm looks like this spacing can buff a bit for better emphasis on (1)
  12. 02:33:291 (2,3) - imo place (3) at around x244 y112 would make the overall notes here easier to catch
  13. 02:43:205 (2) - the idea of using emphasized beat as the slider end looks like it's not really work here much since it pretty much kill the emphasis there and make the jumps here 02:43:205 (2,1) - really awkward imo , I would try this rhythm instead
    SPOILER
    [img]http://puu.sh/phDQa
    /9833246117.jpg[/img]
  14. 03:16:834 - I think this fit for 1/4 circle more than 03:17:005 - lol so move 03:17:005 (2) - to 03:16:834 - instead ?
  15. 04:35:434 (5,6) - mm I think ctrl+g this make the flow here better lol
  16. 04:45:719 (2,3) - pretty much similiar to 00:00:462 (2,3) -
dank
can call back later when ready lo
: )
FCL
  • [sample text]
  1. 00:04:577 (2,5) - very minor, but without this overlap it will looks more neatly
  2. 00:18:463 (4,1) - I find it pretty illogical making less spacing between nc's notes. Since you tried did bigger spacing before I' suggest you increase the distance between notes here. something like http://puu.sh/phLF1/da25672e51.jpg would be cool, also you will making better flow between 00:18:977 (3,4,1) -
  3. 00:20:520 - Except vocal I heard lesser volume sound here, so you could add kick slider instead 00:20:434 (14) - then, I find it more interesting
  4. 00:32:862 (5) - all clap? It same sound as 00:32:777 (4) -
  5. 00:32:948 - don't think it's fine to do undermapping here, just interested, why?
  6. 00:37:148 (1) - Don't fan of this 3/4, cuz sound at red tick is still more stronger and you didn't used 3/4 before
  7. 00:38:348 (8) - again, missed clap or sth?
  8. 01:24:462 (1) - finish on head
  9. 01:35:434 (1,2,3,4,5,6,7,8,1) - asspain pattern omg, this really hard for playing. Don't want say that you should remove them, but do it more readable would be really great. I just can suggest you my opinion about it: http://puu.sh/phMXy/8fb0eea347.jpg then we have interesting patterns with good flow which look good for read
  10. 01:37:034 (2) - 1/6 kick instead maybe? Cuz sound at 01:37:091 is also
  11. 01:46:062 (3) - Nc would be great, signal sounds were changed here
  12. 02:49:834 (4) - missed nc?
  13. 02:52:748 (2) - I would prefer kickslider instead, cuz sound at blue tick is
  14. 03:03:205 (4) - Slider looks not good here, sound at read tick is pretty strong and should be clickable imo
  15. 03:28:577 (1) - you could be made the tail more tidy, if move him closer to head http://puu.sh/phOLj/1ed3645997.jpg
  16. 03:58:062 (1) - finish?
  17. 04:21:977 (8) - same as before about kick
Kagetsu
hello

[Eternal]
  1. 00:09:977 - i was kinda expecting a note here, because of the "dadada" sound. i think a triplet fits in a nice way
  2. 00:20:005 (9) - nc?
  3. 00:20:520 - you could add a note here since there's still a sound... it's kinda odd to end the stream on a blue tick
  4. 00:52:062 (1) - this is nazi but... you could align the red anchors with the slidertick so the slider actually changes its direction on the music change
  5. 01:02:691 - shouldn't this be clickable like your previous rhythm? (im talking about 01:01:320 (3) - ) maybe try this?
  6. 01:48:120 - uhm kinda weird that you skipped the 1/3 sound here... maybe try this like the previous 01:42:291 - part?
  7. 02:34:748 - i think spots like these should be clickable... uh, this could be easily fixed if you change 02:34:862 (2) - for a reverse arrow like the previous rhythms... basically, something like
  8. 02:40:234 - same ^
  9. 02:43:148 - add a note?
  10. 02:45:720 - same as 02:34:748
  11. 02:46:062 (1) - maybe you could make the wub slider more prominent
  12. 02:51:034 - make this part consistent with previous?
  13. 03:34:062 (1) - uhh... i didn't like this spinner that much, i think it would be better if you map this part since there isn't an ascending sound but yea, up to you xd
really really really neat map as always Rizia... i don't have much more to say, the flow is just awesome and it also looks cool, i just have some concerns about the rhythms

i hope it helps <3
have some stars and good luck!
Topic Starter
Rizia

sahuang wrote:

我是来听歌的
00:20:005 (9) - NC
00:39:205 (1,2,1,2) - 怎么突然stack了 好玩
01:02:520 (3,4) - ctrl+G
01:04:405 (5) - NC
01:26:005 (1,1,1) - 可以变一点sv,不然NC没意义
01:35:434 (1,2,3,4,5,6,7,8,1) - wtf?hr貌似也没法玩了。。。这边太难了吧 改了
01:38:520 (3,4,1) - blanket
01:48:462 (1,1) - 略乱 還可以吧
02:48:548 (1) - 这一块有些nc感觉莫名。。
03:23:091 (1) - unrankable
04:27:891 (4,2,3,1) - poor overlap
05:05:262 (9) - NC
05:05:777 (15,16) - 其实可删。。参考00:19:320 (1,2,3,4,5,6,7,8,9,10,11,12,13,14) - 有音啊


2kd都没有,楼上zz你不摸图能不能不要这样啊

Pentori wrote:

hihi m4m

[Eternal]
00:20:005 (9) - nc cos finish
00:40:920 (1) - place this linearly with 00:40:234 (1,1) - http://puu.sh/phxIv/91c7431ca5.jpg can't understand your pic orz
00:44:005 (1) - shift to 334|208 to fit the shape of the previous slider
00:45:720 (5) - this would sound better if it started here 00:45:548 - and you made 00:45:205 (4) - a 1/2 slider. something like http://puu.sh/phyve/4bd93e039e.jpg i want keep rhythm
01:00:462 (1,2) - increase the spacing here? looks very similar to 01:01:662 (1,2) i think this will be fine on play
01:04:405 (5) - nc
01:26:005 (1) - 01:26:348 (1) - i'd remove these nc's to keep it consistent with how your structured your ncs earlier
01:27:891 (1,2) - polish. could turn off grid snap to get it right in the middle. i'd probably also increase the size of the circle a little so the blanket isn't as tight. http://puu.sh/phyIE/6333b4c3ab.jpg
01:33:377 (5,1) - auto stacking makes the stream look wonky. maybe correct this by moving it to 208|192
01:55:320 (1) - could be an issue. http://puu.sh/phyUz/298aafcd09.jpg
02:12:120 (2,3,4,5) - rhythm is a little strange. to me the main melody sounds like http://puu.sh/phz8j/0de7d4e20e.jpg i like to slider here
03:00:805 (1,1) - stack is off by like a pixel
03:00:805 (1,2) - you can easily avoid this overlap
03:12:805 (3,1) - polish blanket
03:23:091 (1) - i don't think this is allowed lmao. i can't tell where it ends if i use a skin with no slidertail http://puu.sh/phzrp/08e730cd3e.jpg
04:04:748 (4,5) - ctrl g rhythm. fits the vocals much better
05:03:034 (2,1) - finish should probably be emphasised with more spacing not less symmetry jump
05:05:262 (1) - nc

nice map c: hope this helped!

CelsiusLK wrote:

m4m from rizi a queue ><

[same]
  1. 00:00:462 (2,3) - due to slider leniency of (2) , it make the space between these two notes here very close might with the space very close it might not be well fit for 00:00:805 (3) - being strong beat one imo , try like increase space by move 00:00:805 (3,4) - to around x204 y116 might work better ? since it play great here 00:03:205 (2,3,4) - lo
  2. 00:43:662 (1,1) - full stack this 00:44:005 (1) - at 00:43:662 (1) - ? I find it help catch the 00:44:005 (1) - better
  3. 00:45:720 (5) - nc? so it willconsistent with 00:48:462 (1) -
  4. 01:04:405 (5) - nc so it's consistent with nc pattern here 01:01:662 (1,2,3,4,1) - ?
  5. 01:26:005 (1,1,1) - mmm any reason for nc spam here ? I don't think the beat here really fit for nc spam somehow
  6. 01:27:891 (1,2) - aesthetic wise - the blanket here could be improve to make this looks a lots great , right now it got a few error like here which make it lost aesthetic point a lots , could make it like this
  7. 01:29:262 - adding a note here can make the switching to 01:29:434 (1) - feel much more smooth , try it feel weird after added, so i keep not changing it
  8. 01:36:462 (1,2) - this could make player confuse and think the overall pattern here is 1/4 even with nc imo , I think you can change only this one rhythm 01:36:462 (1,2) - to reverse slider to give a good introduce to 1/3 snap imo I think that's might make this part feel better i think it fine for play
  9. 02:10:920 (4,1) - angle is a bit fk up here imo , I think it better to have sharp angle for this flow here since it work better with the strong emphasized beat like 02:11:091 (1) - so try to move x231 y23 ?
  10. 02:15:034 (2,3) - same spacing as 02:14:520 (1,2) - for consistentency ?
  11. 02:25:148 (4,1) - mmm looks like this spacing can buff a bit for better emphasis on (1)
  12. 02:33:291 (2,3) - imo place (3) at around x244 y112 would make the overall notes here easier to catch
  13. 02:43:205 (2) - the idea of using emphasized beat as the slider end looks like it's not really work here much since it pretty much kill the emphasis there and make the jumps here 02:43:205 (2,1) - really awkward imo , I would try this rhythm instead
    SPOILER
    [img]http://puu.sh/phDQa
    /9833246117.jpg[/img]
  14. 03:16:834 - I think this fit for 1/4 circle more than 03:17:005 - lol so move 03:17:005 (2) - to 03:16:834 - instead ?
  15. 04:35:434 (5,6) - mm I think ctrl+g this make the flow here better lol i want keep the jump here,because 04:35:262 (4,5,6,1) - square jump
  16. 04:45:719 (2,3) - pretty much similiar to 00:00:462 (2,3) -
dank
can call back later when ready lo
: )

FCL wrote:

  • [sample text]
  1. 00:04:577 (2,5) - very minor, but without this overlap it will looks more neatly
  2. 00:18:463 (4,1) - I find it pretty illogical making less spacing between nc's notes. Since you tried did bigger spacing before I' suggest you increase the distance between notes here. something like http://puu.sh/phLF1/da25672e51.jpg would be cool, also you will making better flow between 00:18:977 (3,4,1) - i think it's a best way to play this square jump
  3. 00:20:520 - Except vocal I heard lesser volume sound here, so you could add kick slider instead 00:20:434 (14) - then, I find it more interesting but drum sound stop at 00:20:434 -
  4. 00:32:862 (5) - all clap? It same sound as 00:32:777 (4) -
  5. 00:32:948 - don't think it's fine to do undermapping here, just interested, why? because i feel it's too full for rhythm if i add note here
  6. 00:37:148 (1) - Don't fan of this 3/4, cuz sound at red tick is still more stronger and you didn't used 3/4 before
  7. 00:38:348 (8) - again, missed clap or sth?
  8. 01:24:462 (1) - finish on head
  9. 01:35:434 (1,2,3,4,5,6,7,8,1) - asspain pattern omg, this really hard for playing. Don't want say that you should remove them, but do it more readable would be really great. I just can suggest you my opinion about it: http://puu.sh/phMXy/8fb0eea347.jpg then we have interesting patterns with good flow which look good for read
  10. 01:37:034 (2) - 1/6 kick instead maybe? Cuz sound at 01:37:091 is also i want keep this 1/3 part, they plays good then 1/6
  11. 01:46:062 (3) - Nc would be great, signal sounds were changed here
  12. 02:49:834 (4) - missed nc?
  13. 02:52:748 (2) - I would prefer kickslider instead, cuz sound at blue tick is i don't think blue line have sounds, also it sounds weird
  14. 03:03:205 (4) - Slider looks not good here, sound at read tick is pretty strong and should be clickable imo keep rhythm
  15. 03:28:577 (1) - you could be made the tail more tidy, if move him closer to head http://puu.sh/phOLj/1ed3645997.jpg
  16. 03:58:062 (1) - finish?
  17. 04:21:977 (8) - same as before about kick same

Kagetsu wrote:

hello

[Eternal]
  1. 00:09:977 - i was kinda expecting a note here, because of the "dadada" sound. i think a triplet fits in a nice way
  2. 00:20:005 (9) - nc?
  3. 00:20:520 - you could add a note here since there's still a sound... it's kinda odd to end the stream on a blue tick but drum sound stop at 00:20:434 -
  4. 00:52:062 (1) - this is nazi but... you could align the red anchors with the slidertick so the slider actually changes its direction on the music change i want keep this slider, it looks good for me now
  5. 01:02:691 - shouldn't this be clickable like your previous rhythm? (im talking about 01:01:320 (3) - ) maybe try this?
  6. 01:48:120 - uhm kinda weird that you skipped the 1/3 sound here... maybe try this like the previous 01:42:291 - part? i want some simple rhythm here
  7. 02:34:748 - i think spots like these should be clickable... uh, this could be easily fixed if you change 02:34:862 (2) - for a reverse arrow like the previous rhythms... basically, something like
  8. 02:40:234 - same ^
  9. 02:43:148 - add a note?
  10. 02:45:720 - same as 02:34:748
  11. 02:46:062 (1) - maybe you could make the wub slider more prominent i think this slider already enough prominent, and it not bad for play
  12. 02:51:034 - make this part consistent with previous? want some simple rhythm
  13. 03:34:062 (1) - uhh... i didn't like this spinner that much, i think it would be better if you map this part since there isn't an ascending sound but yea, up to you xd i will see more feedback for this spinner
really really really neat map as always Rizia... i don't have much more to say, the flow is just awesome and it also looks cool, i just have some concerns about the rhythms

i hope it helps <3
have some stars and good luck!

no commend=fixed
thanks for mods!!!!

LigerZero wrote:

no kds

tags added "shinkirou hopeless masquerade pop culture 4 3 Reitaisai12 haruka"
added tags!

2016/06/07 - remapped wubwubwub part
yf_bmp
感觉是
非wubwub段你也可以做点适量变速的,这样全图都有感觉

比如
00:22:062 - 00:33:034 - 这一段的1/1滑条你都可以来点略微减速,抑扬顿挫的感觉就出来了
00:44:005 - 00:54:977 - 像这一段,要我就肯定不跟vocal,会跟音乐里的那些密集的1/4做成小间距切指,为什么不跟vocal,因为wubwub
01:22:405 (1,2,1,2,1,2,1,2,1,2,1,2,1,2,1,2) - 这滑条我建议就是变速的比较明显 就是种草的意思
00:20:520 - 可以拉个又长又慢的滑条
01:26:520 - ^
01:29:091 (1) - 推荐用加速,蓝线结尾,然后白线补个note
01:32:348 (3,4,1) - 很明显可以跟1/3
01:33:377 (1) - 后面的蓝线其实是有音的 如果不想影响目前的感觉,可以把这个改成1/4滑条
01:36:291 (2,3,1,2) - 总感觉snap有问题..?
01:37:748 (3) - 同样,1/3
01:38:691 (4) - 听音乐,滑条为好
01:40:062 (1) - 建议同上
01:43:320 (3,1,2) - 这里也是有1/3的 不能选择性无视这些1/3,因为wub
01:44:348 (1,2) - 这里建议1延长到白线,因为第六感,然后红线加note,并且01:45:034 (2) - 改成滑条
01:46:920 (3) - 可以的话换个1/4滑条
01:47:091 (1,2,1,2,1,2) - 不能无视这些音,真的
02:06:977 (1,2,3) - 很明显,这三个音需要着重突出,现在的太平常了
02:34:577 (1,2) - 总觉得snap有问题,好就算没问题,后面那个1/3折返滑条,我认为不如换成三个note,或者更极端点换成高速的1/6滑条
02:35:434 (3) - ^
02:36:034 (2,3,4,5) - 不如用滑条来的更有感觉
02:37:062 (1,2,1,2) - 这个用的就很不对,十分影响wub的感觉,我觉得可以考虑在02:37:320 - 和 02:37:662 - 起两个高速1/4滑条,或者3/8滑条
02:38:177 (2,3,4,5) - 02:38:691 (2,3) - 是这样的,这两个音是类似的,所以我建议用同样的梗,也就是后面那个我不建议叠起来
02:39:205 (1,2) - 用一个高速1/1代替
02:40:234 (2) - 同
02:41:091 (3,4) - 不如1/4滑条
02:41:520 (6,7,8,9) - 这个太平常,需要用特别一点的梗
02:41:948 (1,2) - 用一个高速1/1代替
02:42:977 (1,2,1) - 这节奏很是奇怪啊,自创也不能这样
02:44:691 (1) - 并不怎么好看
02:45:205 (2,3,4) - 这种小间距1/4挺影响感觉的
02:45:720 (2) -
02:46:062 (1,2,3,4) - 这里应为1/3
02:46:920 (1,2,3,4,5) - 换更加有意思的梗,比如飞个滑条之类的
02:48:034 (1,2,1,2) -
02:49:662 (2,3) -
02:50:177 (1,2) - 用一个高速1/1代替
02:50:862 (4,5) - 跟满塞爆 后者改note
02:53:434 (2) - 不如红线放个note 后面塞两个1/4滑条

02:56:348 (3,1) - 还是推荐跟上,不过这里不是kiai你自己做决定
02:57:377 (2,3) - ^
03:02:348 (1) - 3/4

后面好像都没什么,希望写这些能有收益
Binguo
NM 晚了几天见谅
[Fluctuate]
00:17:948 (1,2,3,4,1,2,3,4) - 两个大正方形有些卡手
00:54:977 - 00:55:662 - 按这样的规律加一些whistle会不会好一些呢?后面一段也是
01:27:891 (1) - 似乎不怎么好看
02:36:605 (2,3) - 音效感觉有点违和换一换比较好 或者降低音量 要么就加大间距在把SV提起来一些
02:46:062 (1) - 个人感觉直接弄一个弯曲的滑条会更好

楼上听歌的算我一个
Mafumafu
全都是bn mod 好害怕啊
Lily Bread
as request

01:38:434 (2,3) - 这个间距..是不是有点大了..

04:34:405 (1) - 这附近是1/2 spam, 所以感觉弄成1/2折返不错

唔这种曲子不喜欢,所以就不细摸了..gl
Flask

Regraz wrote:

全都是bn mod 好害怕啊
[Fluctuate]
  1. 00:09:120 (4,5) - Compared with former patterns which are exactly the same with this one (e.g. 00:00:891 (4,5) -, 00:03:634 (4,5) - ...), (5) seems too far from (4)'s sliderend. Just move it closer then the consistency could be kept.
  2. 00:26:005 (5) - Wouldn't ctrl+g for this slider makes the flow here played better?
  3. 00:40:577 (1,2) - Kinda disappointed when I first saw this, thought they're gonna be placed at a higher place, just like 00:38:520 (1,2,1,2,1,2) -, which keeps going up. If you have no clue how to put these two notes, maybe try something like this? At least it won't be that boring, which current placement is.
  4. 01:24:634 (1) - Current pattern seems cool, but I don't think it's necessary to add a new combo here, since it doesn't follow the nc rules of 01:22:405 (1,2,3,4,1,2,3,4,1,2,3,4) -. I know that the purpose of adding a new combo here might be separating 01:24:462 (1) - and 01:24:634 (1,2,3) -, but that doesn't mean much. (Also 01:23:777 (1,2,3,4) - is a similar case, but you don't do the same thing as 01:24:462 (1,1,2,3) -, so I guess it would be better if you can keep consistency between them. )
  5. 01:27:891 - You need a louder hitsound to emphasize this heavy bass beat, current sounds too... hollow?
  6. 01:28:577 (1,2,1) - I think the rhythm choices here could be changed to like something in the example.jpg since that's more close to the music imo...

    (This applies to all the same rhythm choices)
  7. 01:38:177 (1,2,3,4) - Maybe change to a note + 5-note-stream which left a 1/2 blank? The whistle-like sound in the music actually starts at 01:38:348 -, use a sliderend to follow that just make it so weird.
  8. 01:46:405 (1,2,3,4,1,2,3) - Decrease the spacing between 01:46:405 (1,2,3,4) -, and increase the spacing between 01:46:748 (1,2,3) -? Will be cool if you do that since I feel the vocal at 01:46:748 - feels much wider (?) than 01:46:405 -
  9. 01:47:777 (1,2) - Why you use two 1/2 sliders here? The music feels so much intense here that it would be better if you can use 4 notes (which is much faster than 2 1/2 sliders)
    You can try the arrangement like this: (Also fits with the music
  10. 02:07:320 (3) - The anti-jump feels so sudden ;_; you should keep the pattern intense by using jumps. Try this!
  11. 02:17:262 (1,2) - hao ugly
  12. 02:24:805 (2,3,4) - The pattern here is kinda boring and simple, it feels like made in 3 secs. Why not make something different
  13. 02:30:291 (1,2) - no pp jumps? ):
  14. 03:04:577 (3) - It should be ctrl+g'd
  15. 03:17:262 (3) - I think you can try to put all the emphasis on 03:17:262 (3) -, which means the distance between 03:17:091 (2,3) - could be enlarged like this:
  16. 04:21:377 (1,2,3,4,5,6,7,8) - 需要更激昂, use shift+ctrl+s wisely
  17. 04:54:377 (4,5) - u know that
02:33:034 - ~ 02:44:691 - 感覺可以塞更滿
l1mi
Every time I see an update on this map its like a whole new map, not just a few changes. I really like this last update compared to the one before nice work.
BanchoBot
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